#ifndef _LINUX_CGROUP_H #define _LINUX_CGROUP_H /* * cgroup interface * * Copyright (C) 2003 BULL SA * Copyright (C) 2004-2006 Silicon Graphics, Inc. * */ #include <linux/sched.h> #include <linux/cpumask.h> #include <linux/nodemask.h> #include <linux/rcupdate.h> #include <linux/rculist.h> #include <linux/cgroupstats.h> #include <linux/prio_heap.h> #include <linux/rwsem.h> #include <linux/idr.h> #include <linux/workqueue.h> #include <linux/xattr.h> #include <linux/fs.h> #include <linux/percpu-refcount.h> #include <linux/seq_file.h> #ifdef CONFIG_CGROUPS struct cgroupfs_root; struct cgroup_subsys; struct inode; struct cgroup; extern int cgroup_init_early(void); extern int cgroup_init(void); extern void cgroup_fork(struct task_struct *p); extern void cgroup_post_fork(struct task_struct *p); extern void cgroup_exit(struct task_struct *p, int run_callbacks); extern int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry); extern int cgroup_load_subsys(struct cgroup_subsys *ss); extern void cgroup_unload_subsys(struct cgroup_subsys *ss); extern int proc_cgroup_show(struct seq_file *, void *); /* * Define the enumeration of all cgroup subsystems. * * We define ids for builtin subsystems and then modular ones. */ #define SUBSYS(_x) _x ## _subsys_id, enum cgroup_subsys_id { #define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option) #include <linux/cgroup_subsys.h> #undef IS_SUBSYS_ENABLED CGROUP_BUILTIN_SUBSYS_COUNT, __CGROUP_SUBSYS_TEMP_PLACEHOLDER = CGROUP_BUILTIN_SUBSYS_COUNT - 1, #define IS_SUBSYS_ENABLED(option) IS_MODULE(option) #include <linux/cgroup_subsys.h> #undef IS_SUBSYS_ENABLED CGROUP_SUBSYS_COUNT, }; #undef SUBSYS /* Per-subsystem/per-cgroup state maintained by the system. */ struct cgroup_subsys_state { /* the cgroup that this css is attached to */ struct cgroup *cgroup; /* the cgroup subsystem that this css is attached to */ struct cgroup_subsys *ss; /* reference count - access via css_[try]get() and css_put() */ struct percpu_ref refcnt; /* the parent css */ struct cgroup_subsys_state *parent; unsigned long flags; /* percpu_ref killing and RCU release */ struct rcu_head rcu_head; struct work_struct destroy_work; }; /* bits in struct cgroup_subsys_state flags field */ enum { CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */ CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */ }; /** * css_get - obtain a reference on the specified css * @css: target css * * The caller must already have a reference. */ static inline void css_get(struct cgroup_subsys_state *css) { /* We don't need to reference count the root state */ if (!(css->flags & CSS_ROOT)) percpu_ref_get(&css->refcnt); } /** * css_tryget - try to obtain a reference on the specified css * @css: target css * * Obtain a reference on @css if it's alive. The caller naturally needs to * ensure that @css is accessible but doesn't have to be holding a * reference on it - IOW, RCU protected access is good enough for this * function. Returns %true if a reference count was successfully obtained; * %false otherwise. */ static inline bool css_tryget(struct cgroup_subsys_state *css) { if (css->flags & CSS_ROOT) return true; return percpu_ref_tryget(&css->refcnt); } /** * css_put - put a css reference * @css: target css * * Put a reference obtained via css_get() and css_tryget(). */ static inline void css_put(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_ROOT)) percpu_ref_put(&css->refcnt); } /* bits in struct cgroup flags field */ enum { /* Control Group is dead */ CGRP_DEAD, /* * Control Group has previously had a child cgroup or a task, * but no longer (only if CGRP_NOTIFY_ON_RELEASE is set) */ CGRP_RELEASABLE, /* Control Group requires release notifications to userspace */ CGRP_NOTIFY_ON_RELEASE, /* * Clone the parent's configuration when creating a new child * cpuset cgroup. For historical reasons, this option can be * specified at mount time and thus is implemented here. */ CGRP_CPUSET_CLONE_CHILDREN, /* see the comment above CGRP_ROOT_SANE_BEHAVIOR for details */ CGRP_SANE_BEHAVIOR, }; struct cgroup_name { struct rcu_head rcu_head; char name[]; }; struct cgroup { unsigned long flags; /* "unsigned long" so bitops work */ /* * idr allocated in-hierarchy ID. * * The ID of the root cgroup is always 0, and a new cgroup * will be assigned with a smallest available ID. * * Allocating/Removing ID must be protected by cgroup_mutex. */ int id; /* the number of attached css's */ int nr_css; /* * We link our 'sibling' struct into our parent's 'children'. * Our children link their 'sibling' into our 'children'. */ struct list_head sibling; /* my parent's children */ struct list_head children; /* my children */ struct list_head files; /* my files */ struct cgroup *parent; /* my parent */ struct dentry *dentry; /* cgroup fs entry, RCU protected */ /* * Monotonically increasing unique serial number which defines a * uniform order among all cgroups. It's guaranteed that all * ->children lists are in the ascending order of ->serial_nr. * It's used to allow interrupting and resuming iterations. */ u64 serial_nr; /* * This is a copy of dentry->d_name, and it's needed because * we can't use dentry->d_name in cgroup_path(). * * You must acquire rcu_read_lock() to access cgrp->name, and * the only place that can change it is rename(), which is * protected by parent dir's i_mutex. * * Normally you should use cgroup_name() wrapper rather than * access it directly. */ struct cgroup_name __rcu *name; /* Private pointers for each registered subsystem */ struct cgroup_subsys_state __rcu *subsys[CGROUP_SUBSYS_COUNT]; struct cgroupfs_root *root; /* * List of cgrp_cset_links pointing at css_sets with tasks in this * cgroup. Protected by css_set_lock. */ struct list_head cset_links; /* * Linked list running through all cgroups that can * potentially be reaped by the release agent. Protected by * release_list_lock */ struct list_head release_list; /* * list of pidlists, up to two for each namespace (one for procs, one * for tasks); created on demand. */ struct list_head pidlists; struct mutex pidlist_mutex; /* dummy css with NULL ->ss, points back to this cgroup */ struct cgroup_subsys_state dummy_css; /* For css percpu_ref killing and RCU-protected deletion */ struct rcu_head rcu_head; struct work_struct destroy_work; /* directory xattrs */ struct simple_xattrs xattrs; }; #define MAX_CGROUP_ROOT_NAMELEN 64 /* cgroupfs_root->flags */ enum { /* * Unfortunately, cgroup core and various controllers are riddled * with idiosyncrasies and pointless options. The following flag, * when set, will force sane behavior - some options are forced on, * others are disallowed, and some controllers will change their * hierarchical or other behaviors. * * The set of behaviors affected by this flag are still being * determined and developed and the mount option for this flag is * prefixed with __DEVEL__. The prefix will be dropped once we * reach the point where all behaviors are compatible with the * planned unified hierarchy, which will automatically turn on this * flag. * * The followings are the behaviors currently affected this flag. * * - Mount options "noprefix" and "clone_children" are disallowed. * Also, cgroupfs file cgroup.clone_children is not created. * * - When mounting an existing superblock, mount options should * match. * * - Remount is disallowed. * * - rename(2) is disallowed. * * - "tasks" is removed. Everything should be at process * granularity. Use "cgroup.procs" instead. * * - "cgroup.procs" is not sorted. pids will be unique unless they * got recycled inbetween reads. * * - "release_agent" and "notify_on_release" are removed. * Replacement notification mechanism will be implemented. * * - cpuset: tasks will be kept in empty cpusets when hotplug happens * and take masks of ancestors with non-empty cpus/mems, instead of * being moved to an ancestor. * * - cpuset: a task can be moved into an empty cpuset, and again it * takes masks of ancestors. * * - memcg: use_hierarchy is on by default and the cgroup file for * the flag is not created. * * - blkcg: blk-throttle becomes properly hierarchical. */ CGRP_ROOT_SANE_BEHAVIOR = (1 << 0), CGRP_ROOT_NOPREFIX = (1 << 1), /* mounted subsystems have no named prefix */ CGRP_ROOT_XATTR = (1 << 2), /* supports extended attributes */ /* mount options live below bit 16 */ CGRP_ROOT_OPTION_MASK = (1 << 16) - 1, CGRP_ROOT_SUBSYS_BOUND = (1 << 16), /* subsystems finished binding */ }; /* * A cgroupfs_root represents the root of a cgroup hierarchy, and may be * associated with a superblock to form an active hierarchy. This is * internal to cgroup core. Don't access directly from controllers. */ struct cgroupfs_root { struct super_block *sb; /* The bitmask of subsystems attached to this hierarchy */ unsigned long subsys_mask; /* Unique id for this hierarchy. */ int hierarchy_id; /* The root cgroup for this hierarchy */ struct cgroup top_cgroup; /* Tracks how many cgroups are currently defined in hierarchy.*/ int number_of_cgroups; /* A list running through the active hierarchies */ struct list_head root_list; /* Hierarchy-specific flags */ unsigned long flags; /* IDs for cgroups in this hierarchy */ struct idr cgroup_idr; /* The path to use for release notifications. */ char release_agent_path[PATH_MAX]; /* The name for this hierarchy - may be empty */ char name[MAX_CGROUP_ROOT_NAMELEN]; }; /* * A css_set is a structure holding pointers to a set of * cgroup_subsys_state objects. This saves space in the task struct * object and speeds up fork()/exit(), since a single inc/dec and a * list_add()/del() can bump the reference count on the entire cgroup * set for a task. */ struct css_set { /* Reference count */ atomic_t refcount; /* * List running through all cgroup groups in the same hash * slot. Protected by css_set_lock */ struct hlist_node hlist; /* * List running through all tasks using this cgroup * group. Protected by css_set_lock */ struct list_head tasks; /* * List of cgrp_cset_links pointing at cgroups referenced from this * css_set. Protected by css_set_lock. */ struct list_head cgrp_links; /* * Set of subsystem states, one for each subsystem. This array * is immutable after creation apart from the init_css_set * during subsystem registration (at boot time) and modular subsystem * loading/unloading. */ struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT]; /* For RCU-protected deletion */ struct rcu_head rcu_head; }; /* * struct cftype: handler definitions for cgroup control files * * When reading/writing to a file: * - the cgroup to use is file->f_dentry->d_parent->d_fsdata * - the 'cftype' of the file is file->f_dentry->d_fsdata */ /* cftype->flags */ enum { CFTYPE_ONLY_ON_ROOT = (1 << 0), /* only create on root cgrp */ CFTYPE_NOT_ON_ROOT = (1 << 1), /* don't create on root cgrp */ CFTYPE_INSANE = (1 << 2), /* don't create if sane_behavior */ CFTYPE_NO_PREFIX = (1 << 3), /* (DON'T USE FOR NEW FILES) no subsys prefix */ }; #define MAX_CFTYPE_NAME 64 struct cftype { /* * By convention, the name should begin with the name of the * subsystem, followed by a period. Zero length string indicates * end of cftype array. */ char name[MAX_CFTYPE_NAME]; int private; /* * If not 0, file mode is set to this value, otherwise it will * be figured out automatically */ umode_t mode; /* * If non-zero, defines the maximum length of string that can * be passed to write_string; defaults to 64 */ size_t max_write_len; /* CFTYPE_* flags */ unsigned int flags; /* * The subsys this file belongs to. Initialized automatically * during registration. NULL for cgroup core files. */ struct cgroup_subsys *ss; /* * read_u64() is a shortcut for the common case of returning a * single integer. Use it in place of read() */ u64 (*read_u64)(struct cgroup_subsys_state *css, struct cftype *cft); /* * read_s64() is a signed version of read_u64() */ s64 (*read_s64)(struct cgroup_subsys_state *css, struct cftype *cft); /* generic seq_file read interface */ int (*seq_show)(struct seq_file *sf, void *v); /* optional ops, implement all or none */ void *(*seq_start)(struct seq_file *sf, loff_t *ppos); void *(*seq_next)(struct seq_file *sf, void *v, loff_t *ppos); void (*seq_stop)(struct seq_file *sf, void *v); /* * write_u64() is a shortcut for the common case of accepting * a single integer (as parsed by simple_strtoull) from * userspace. Use in place of write(); return 0 or error. */ int (*write_u64)(struct cgroup_subsys_state *css, struct cftype *cft, u64 val); /* * write_s64() is a signed version of write_u64() */ int (*write_s64)(struct cgroup_subsys_state *css, struct cftype *cft, s64 val); /* * write_string() is passed a nul-terminated kernelspace * buffer of maximum length determined by max_write_len. * Returns 0 or -ve error code. */ int (*write_string)(struct cgroup_subsys_state *css, struct cftype *cft, const char *buffer); /* * trigger() callback can be used to get some kick from the * userspace, when the actual string written is not important * at all. The private field can be used to determine the * kick type for multiplexing. */ int (*trigger)(struct cgroup_subsys_state *css, unsigned int event); }; /* * cftype_sets describe cftypes belonging to a subsystem and are chained at * cgroup_subsys->cftsets. Each cftset points to an array of cftypes * terminated by zero length name. */ struct cftype_set { struct list_head node; /* chained at subsys->cftsets */ struct cftype *cfts; }; /* * cgroupfs file entry, pointed to from leaf dentry->d_fsdata. Don't * access directly. */ struct cfent { struct list_head node; struct dentry *dentry; struct cftype *type; struct cgroup_subsys_state *css; /* file xattrs */ struct simple_xattrs xattrs; }; /* seq_file->private points to the following, only ->priv is public */ struct cgroup_open_file { struct cfent *cfe; void *priv; }; /* * See the comment above CGRP_ROOT_SANE_BEHAVIOR for details. This * function can be called as long as @cgrp is accessible. */ static inline bool cgroup_sane_behavior(const struct cgroup *cgrp) { return cgrp->root->flags & CGRP_ROOT_SANE_BEHAVIOR; } /* Caller should hold rcu_read_lock() */ static inline const char *cgroup_name(const struct cgroup *cgrp) { return rcu_dereference(cgrp->name)->name; } static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq) { struct cgroup_open_file *of = seq->private; return of->cfe->css; } static inline struct cftype *seq_cft(struct seq_file *seq) { struct cgroup_open_file *of = seq->private; return of->cfe->type; } int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts); int cgroup_rm_cftypes(struct cftype *cfts); bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor); int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen); int task_cgroup_path(struct task_struct *task, char *buf, size_t buflen); int cgroup_task_count(const struct cgroup *cgrp); /* * Control Group taskset, used to pass around set of tasks to cgroup_subsys * methods. */ struct cgroup_taskset; struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset); struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset); struct cgroup_subsys_state *cgroup_taskset_cur_css(struct cgroup_taskset *tset, int subsys_id); int cgroup_taskset_size(struct cgroup_taskset *tset); /** * cgroup_taskset_for_each - iterate cgroup_taskset * @task: the loop cursor * @skip_css: skip if task's css matches this, %NULL to iterate through all * @tset: taskset to iterate */ #define cgroup_taskset_for_each(task, skip_css, tset) \ for ((task) = cgroup_taskset_first((tset)); (task); \ (task) = cgroup_taskset_next((tset))) \ if (!(skip_css) || \ cgroup_taskset_cur_css((tset), \ (skip_css)->ss->subsys_id) != (skip_css)) /* * Control Group subsystem type. * See Documentation/cgroups/cgroups.txt for details */ struct cgroup_subsys { struct cgroup_subsys_state *(*css_alloc)(struct cgroup_subsys_state *parent_css); int (*css_online)(struct cgroup_subsys_state *css); void (*css_offline)(struct cgroup_subsys_state *css); void (*css_free)(struct cgroup_subsys_state *css); int (*allow_attach)(struct cgroup_subsys_state *css, struct cgroup_taskset *tset); int (*can_attach)(struct cgroup_subsys_state *css, struct cgroup_taskset *tset); void (*cancel_attach)(struct cgroup_subsys_state *css, struct cgroup_taskset *tset); void (*attach)(struct cgroup_subsys_state *css, struct cgroup_taskset *tset); void (*fork)(struct task_struct *task); void (*exit)(struct cgroup_subsys_state *css, struct cgroup_subsys_state *old_css, struct task_struct *task); void (*bind)(struct cgroup_subsys_state *root_css); int subsys_id; int disabled; int early_init; /* * If %false, this subsystem is properly hierarchical - * configuration, resource accounting and restriction on a parent * cgroup cover those of its children. If %true, hierarchy support * is broken in some ways - some subsystems ignore hierarchy * completely while others are only implemented half-way. * * It's now disallowed to create nested cgroups if the subsystem is * broken and cgroup core will emit a warning message on such * cases. Eventually, all subsystems will be made properly * hierarchical and this will go away. */ bool broken_hierarchy; bool warned_broken_hierarchy; #define MAX_CGROUP_TYPE_NAMELEN 32 const char *name; /* link to parent, protected by cgroup_lock() */ struct cgroupfs_root *root; /* list of cftype_sets */ struct list_head cftsets; /* base cftypes, automatically [de]registered with subsys itself */ struct cftype *base_cftypes; struct cftype_set base_cftset; /* should be defined only by modular subsystems */ struct module *module; }; #define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys; #define IS_SUBSYS_ENABLED(option) IS_BUILTIN(option) #include <linux/cgroup_subsys.h> #undef IS_SUBSYS_ENABLED #undef SUBSYS /** * css_parent - find the parent css * @css: the target cgroup_subsys_state * * Return the parent css of @css. This function is guaranteed to return * non-NULL parent as long as @css isn't the root. */ static inline struct cgroup_subsys_state *css_parent(struct cgroup_subsys_state *css) { return css->parent; } /** * task_css_set_check - obtain a task's css_set with extra access conditions * @task: the task to obtain css_set for * @__c: extra condition expression to be passed to rcu_dereference_check() * * A task's css_set is RCU protected, initialized and exited while holding * task_lock(), and can only be modified while holding both cgroup_mutex * and task_lock() while the task is alive. This macro verifies that the * caller is inside proper critical section and returns @task's css_set. * * The caller can also specify additional allowed conditions via @__c, such * as locks used during the cgroup_subsys::attach() methods. */ #ifdef CONFIG_PROVE_RCU extern struct mutex cgroup_mutex; #define task_css_set_check(task, __c) \ rcu_dereference_check((task)->cgroups, \ lockdep_is_held(&(task)->alloc_lock) || \ lockdep_is_held(&cgroup_mutex) || (__c)) #else #define task_css_set_check(task, __c) \ rcu_dereference((task)->cgroups) #endif /** * task_css_check - obtain css for (task, subsys) w/ extra access conds * @task: the target task * @subsys_id: the target subsystem ID * @__c: extra condition expression to be passed to rcu_dereference_check() * * Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The * synchronization rules are the same as task_css_set_check(). */ #define task_css_check(task, subsys_id, __c) \ task_css_set_check((task), (__c))->subsys[(subsys_id)] /** * task_css_set - obtain a task's css_set * @task: the task to obtain css_set for * * See task_css_set_check(). */ static inline struct css_set *task_css_set(struct task_struct *task) { return task_css_set_check(task, false); } /** * task_css - obtain css for (task, subsys) * @task: the target task * @subsys_id: the target subsystem ID * * See task_css_check(). */ static inline struct cgroup_subsys_state *task_css(struct task_struct *task, int subsys_id) { return task_css_check(task, subsys_id, false); } static inline struct cgroup *task_cgroup(struct task_struct *task, int subsys_id) { return task_css(task, subsys_id)->cgroup; } struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *parent); struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss); /** * css_for_each_child - iterate through children of a css * @pos: the css * to use as the loop cursor * : css whose children to walk * * Walk 's children. Must be called under rcu_read_lock(). A child * css which hasn't finished ->css_online() or already has finished * ->css_offline() may show up during traversal and it's each subsystem's * responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and * before starting iterating, a css which finished ->css_online() is * guaranteed to be visible in the future iterations. * * It is allowed to temporarily drop RCU read lock during iteration. The * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ #define css_for_each_child(pos, parent) \ for ((pos) = css_next_child(NULL, (parent)); (pos); \ (pos) = css_next_child((pos), (parent))) struct cgroup_subsys_state * css_next_descendant_pre(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *css); struct cgroup_subsys_state * css_rightmost_descendant(struct cgroup_subsys_state *pos); /** * css_for_each_descendant_pre - pre-order walk of a css's descendants * @pos: the css * to use as the loop cursor * @root: css whose descendants to walk * * Walk @root's descendants. @root is included in the iteration and the * first node to be visited. Must be called under rcu_read_lock(). A * descendant css which hasn't finished ->css_online() or already has * finished ->css_offline() may show up during traversal and it's each * subsystem's responsibility to verify that each @pos is alive. * * If a subsystem synchronizes against the parent in its ->css_online() and * before starting iterating, and synchronizes against @pos on each * iteration, any descendant css which finished ->css_online() is * guaranteed to be visible in the future iterations. * * In other words, the following guarantees that a descendant can't escape * state updates of its ancestors. * * my_online(@css) * { * Lock @css's parent and @css; * Inherit state from the parent; * Unlock both. * } * * my_update_state(@css) * { * css_for_each_descendant_pre(@pos, @css) { * Lock @pos; * if (@pos == @css) * Update @css's state; * else * Verify @pos is alive and inherit state from its parent; * Unlock @pos; * } * } * * As long as the inheriting step, including checking the parent state, is * enclosed inside @pos locking, double-locking the parent isn't necessary * while inheriting. The state update to the parent is guaranteed to be * visible by walking order and, as long as inheriting operations to the * same @pos are atomic to each other, multiple updates racing each other * still result in the correct state. It's guaranateed that at least one * inheritance happens for any css after the latest update to its parent. * * If checking parent's state requires locking the parent, each inheriting * iteration should lock and unlock both @pos->parent and @pos. * * Alternatively, a subsystem may choose to use a single global lock to * synchronize ->css_online() and ->css_offline() against tree-walking * operations. * * It is allowed to temporarily drop RCU read lock during iteration. The * caller is responsible for ensuring that @pos remains accessible until * the start of the next iteration by, for example, bumping the css refcnt. */ #define css_for_each_descendant_pre(pos, css) \ for ((pos) = css_next_descendant_pre(NULL, (css)); (pos); \ (pos) = css_next_descendant_pre((pos), (css))) struct cgroup_subsys_state * css_next_descendant_post(struct cgroup_subsys_state *pos, struct cgroup_subsys_state *css); /** * css_for_each_descendant_post - post-order walk of a css's descendants * @pos: the css * to use as the loop cursor * @css: css whose descendants to walk * * Similar to css_for_each_descendant_pre() but performs post-order * traversal instead. @root is included in the iteration and the last * node to be visited. Note that the walk visibility guarantee described * in pre-order walk doesn't apply the same to post-order walks. */ #define css_for_each_descendant_post(pos, css) \ for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \ (pos) = css_next_descendant_post((pos), (css))) /* A css_task_iter should be treated as an opaque object */ struct css_task_iter { struct cgroup_subsys_state *origin_css; struct list_head *cset_link; struct list_head *task; }; void css_task_iter_start(struct cgroup_subsys_state *css, struct css_task_iter *it); struct task_struct *css_task_iter_next(struct css_task_iter *it); void css_task_iter_end(struct css_task_iter *it); int css_scan_tasks(struct cgroup_subsys_state *css, bool (*test)(struct task_struct *, void *), void (*process)(struct task_struct *, void *), void *data, struct ptr_heap *heap); int cgroup_attach_task_all(struct task_struct *from, struct task_struct *); int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from); struct cgroup_subsys_state *css_from_dir(struct dentry *dentry, struct cgroup_subsys *ss); /* * Default Android check for whether the current process is allowed to move a * task across cgroups, either because CAP_SYS_NICE is set or because the uid * of the calling process is the same as the moved task or because we are * running as root. * Returns 0 if this is allowed, or -EACCES otherwise. */ int subsys_cgroup_allow_attach(struct cgroup_subsys_state *css, struct cgroup_taskset *tset); #else /* !CONFIG_CGROUPS */ static inline int cgroup_init_early(void) { return 0; } static inline int cgroup_init(void) { return 0; } static inline void cgroup_fork(struct task_struct *p) {} static inline void cgroup_post_fork(struct task_struct *p) {} static inline void cgroup_exit(struct task_struct *p, int callbacks) {} static inline int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry) { return -EINVAL; } /* No cgroups - nothing to do */ static inline int cgroup_attach_task_all(struct task_struct *from, struct task_struct *t) { return 0; } static inline int subsys_cgroup_allow_attach(struct cgroup_subsys_state *css, void *tset) { return 0; } #endif /* !CONFIG_CGROUPS */ #endif /* _LINUX_CGROUP_H */