- 根目录:
- include
- drm
- ttm
- ttm_bo_driver.h
/**************************************************************************
*
* Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
#ifndef _TTM_BO_DRIVER_H_
#define _TTM_BO_DRIVER_H_
#include <ttm/ttm_bo_api.h>
#include <ttm/ttm_memory.h>
#include <ttm/ttm_module.h>
#include <drm/drm_mm.h>
#include <drm/drm_global.h>
#include <linux/workqueue.h>
#include <linux/fs.h>
#include <linux/spinlock.h>
struct ttm_backend_func {
/**
* struct ttm_backend_func member bind
*
* @ttm: Pointer to a struct ttm_tt.
* @bo_mem: Pointer to a struct ttm_mem_reg describing the
* memory type and location for binding.
*
* Bind the backend pages into the aperture in the location
* indicated by @bo_mem. This function should be able to handle
* differences between aperture and system page sizes.
*/
int (*bind) (struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem);
/**
* struct ttm_backend_func member unbind
*
* @ttm: Pointer to a struct ttm_tt.
*
* Unbind previously bound backend pages. This function should be
* able to handle differences between aperture and system page sizes.
*/
int (*unbind) (struct ttm_tt *ttm);
/**
* struct ttm_backend_func member destroy
*
* @ttm: Pointer to a struct ttm_tt.
*
* Destroy the backend. This will be call back from ttm_tt_destroy so
* don't call ttm_tt_destroy from the callback or infinite loop.
*/
void (*destroy) (struct ttm_tt *ttm);
};
#define TTM_PAGE_FLAG_WRITE (1 << 3)
#define TTM_PAGE_FLAG_SWAPPED (1 << 4)
#define TTM_PAGE_FLAG_PERSISTENT_SWAP (1 << 5)
#define TTM_PAGE_FLAG_ZERO_ALLOC (1 << 6)
#define TTM_PAGE_FLAG_DMA32 (1 << 7)
#define TTM_PAGE_FLAG_SG (1 << 8)
enum ttm_caching_state {
tt_uncached,
tt_wc,
tt_cached
};
/**
* struct ttm_tt
*
* @bdev: Pointer to a struct ttm_bo_device.
* @func: Pointer to a struct ttm_backend_func that describes
* the backend methods.
* @dummy_read_page: Page to map where the ttm_tt page array contains a NULL
* pointer.
* @pages: Array of pages backing the data.
* @num_pages: Number of pages in the page array.
* @bdev: Pointer to the current struct ttm_bo_device.
* @be: Pointer to the ttm backend.
* @swap_storage: Pointer to shmem struct file for swap storage.
* @caching_state: The current caching state of the pages.
* @state: The current binding state of the pages.
*
* This is a structure holding the pages, caching- and aperture binding
* status for a buffer object that isn't backed by fixed (VRAM / AGP)
* memory.
*/
struct ttm_tt {
struct ttm_bo_device *bdev;
struct ttm_backend_func *func;
struct page *dummy_read_page;
struct page **pages;
uint32_t page_flags;
unsigned long num_pages;
struct sg_table *sg; /* for SG objects via dma-buf */
struct ttm_bo_global *glob;
struct file *swap_storage;
enum ttm_caching_state caching_state;
enum {
tt_bound,
tt_unbound,
tt_unpopulated,
} state;
};
/**
* struct ttm_dma_tt
*
* @ttm: Base ttm_tt struct.
* @dma_address: The DMA (bus) addresses of the pages
* @pages_list: used by some page allocation backend
*
* This is a structure holding the pages, caching- and aperture binding
* status for a buffer object that isn't backed by fixed (VRAM / AGP)
* memory.
*/
struct ttm_dma_tt {
struct ttm_tt ttm;
dma_addr_t *dma_address;
struct list_head pages_list;
};
#define TTM_MEMTYPE_FLAG_FIXED (1 << 0) /* Fixed (on-card) PCI memory */
#define TTM_MEMTYPE_FLAG_MAPPABLE (1 << 1) /* Memory mappable */
#define TTM_MEMTYPE_FLAG_CMA (1 << 3) /* Can't map aperture */
struct ttm_mem_type_manager;
struct ttm_mem_type_manager_func {
/**
* struct ttm_mem_type_manager member init
*
* @man: Pointer to a memory type manager.
* @p_size: Implementation dependent, but typically the size of the
* range to be managed in pages.
*
* Called to initialize a private range manager. The function is
* expected to initialize the man::priv member.
* Returns 0 on success, negative error code on failure.
*/
int (*init)(struct ttm_mem_type_manager *man, unsigned long p_size);
/**
* struct ttm_mem_type_manager member takedown
*
* @man: Pointer to a memory type manager.
*
* Called to undo the setup done in init. All allocated resources
* should be freed.
*/
int (*takedown)(struct ttm_mem_type_manager *man);
/**
* struct ttm_mem_type_manager member get_node
*
* @man: Pointer to a memory type manager.
* @bo: Pointer to the buffer object we're allocating space for.
* @placement: Placement details.
* @mem: Pointer to a struct ttm_mem_reg to be filled in.
*
* This function should allocate space in the memory type managed
* by @man. Placement details if
* applicable are given by @placement. If successful,
* @mem::mm_node should be set to a non-null value, and
* @mem::start should be set to a value identifying the beginning
* of the range allocated, and the function should return zero.
* If the memory region accommodate the buffer object, @mem::mm_node
* should be set to NULL, and the function should return 0.
* If a system error occurred, preventing the request to be fulfilled,
* the function should return a negative error code.
*
* Note that @mem::mm_node will only be dereferenced by
* struct ttm_mem_type_manager functions and optionally by the driver,
* which has knowledge of the underlying type.
*
* This function may not be called from within atomic context, so
* an implementation can and must use either a mutex or a spinlock to
* protect any data structures managing the space.
*/
int (*get_node)(struct ttm_mem_type_manager *man,
struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem);
/**
* struct ttm_mem_type_manager member put_node
*
* @man: Pointer to a memory type manager.
* @mem: Pointer to a struct ttm_mem_reg to be filled in.
*
* This function frees memory type resources previously allocated
* and that are identified by @mem::mm_node and @mem::start. May not
* be called from within atomic context.
*/
void (*put_node)(struct ttm_mem_type_manager *man,
struct ttm_mem_reg *mem);
/**
* struct ttm_mem_type_manager member debug
*
* @man: Pointer to a memory type manager.
* @prefix: Prefix to be used in printout to identify the caller.
*
* This function is called to print out the state of the memory
* type manager to aid debugging of out-of-memory conditions.
* It may not be called from within atomic context.
*/
void (*debug)(struct ttm_mem_type_manager *man, const char *prefix);
};
/**
* struct ttm_mem_type_manager
*
* @has_type: The memory type has been initialized.
* @use_type: The memory type is enabled.
* @flags: TTM_MEMTYPE_XX flags identifying the traits of the memory
* managed by this memory type.
* @gpu_offset: If used, the GPU offset of the first managed page of
* fixed memory or the first managed location in an aperture.
* @size: Size of the managed region.
* @available_caching: A mask of available caching types, TTM_PL_FLAG_XX,
* as defined in ttm_placement_common.h
* @default_caching: The default caching policy used for a buffer object
* placed in this memory type if the user doesn't provide one.
* @func: structure pointer implementing the range manager. See above
* @priv: Driver private closure for @func.
* @io_reserve_mutex: Mutex optionally protecting shared io_reserve structures
* @use_io_reserve_lru: Use an lru list to try to unreserve io_mem_regions
* reserved by the TTM vm system.
* @io_reserve_lru: Optional lru list for unreserving io mem regions.
* @io_reserve_fastpath: Only use bdev::driver::io_mem_reserve to obtain
* static information. bdev::driver::io_mem_free is never used.
* @lru: The lru list for this memory type.
*
* This structure is used to identify and manage memory types for a device.
* It's set up by the ttm_bo_driver::init_mem_type method.
*/
struct ttm_mem_type_manager {
struct ttm_bo_device *bdev;
/*
* No protection. Constant from start.
*/
bool has_type;
bool use_type;
uint32_t flags;
unsigned long gpu_offset;
uint64_t size;
uint32_t available_caching;
uint32_t default_caching;
const struct ttm_mem_type_manager_func *func;
void *priv;
struct mutex io_reserve_mutex;
bool use_io_reserve_lru;
bool io_reserve_fastpath;
/*
* Protected by @io_reserve_mutex:
*/
struct list_head io_reserve_lru;
/*
* Protected by the global->lru_lock.
*/
struct list_head lru;
};
/**
* struct ttm_bo_driver
*
* @create_ttm_backend_entry: Callback to create a struct ttm_backend.
* @invalidate_caches: Callback to invalidate read caches when a buffer object
* has been evicted.
* @init_mem_type: Callback to initialize a struct ttm_mem_type_manager
* structure.
* @evict_flags: Callback to obtain placement flags when a buffer is evicted.
* @move: Callback for a driver to hook in accelerated functions to
* move a buffer.
* If set to NULL, a potentially slow memcpy() move is used.
* @sync_obj_signaled: See ttm_fence_api.h
* @sync_obj_wait: See ttm_fence_api.h
* @sync_obj_flush: See ttm_fence_api.h
* @sync_obj_unref: See ttm_fence_api.h
* @sync_obj_ref: See ttm_fence_api.h
*/
struct ttm_bo_driver {
/**
* ttm_tt_create
*
* @bdev: pointer to a struct ttm_bo_device:
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
* Create a struct ttm_tt to back data with system memory pages.
* No pages are actually allocated.
* Returns:
* NULL: Out of memory.
*/
struct ttm_tt *(*ttm_tt_create)(struct ttm_bo_device *bdev,
unsigned long size,
uint32_t page_flags,
struct page *dummy_read_page);
/**
* ttm_tt_populate
*
* @ttm: The struct ttm_tt to contain the backing pages.
*
* Allocate all backing pages
* Returns:
* -ENOMEM: Out of memory.
*/
int (*ttm_tt_populate)(struct ttm_tt *ttm);
/**
* ttm_tt_unpopulate
*
* @ttm: The struct ttm_tt to contain the backing pages.
*
* Free all backing page
*/
void (*ttm_tt_unpopulate)(struct ttm_tt *ttm);
/**
* struct ttm_bo_driver member invalidate_caches
*
* @bdev: the buffer object device.
* @flags: new placement of the rebound buffer object.
*
* A previosly evicted buffer has been rebound in a
* potentially new location. Tell the driver that it might
* consider invalidating read (texture) caches on the next command
* submission as a consequence.
*/
int (*invalidate_caches) (struct ttm_bo_device *bdev, uint32_t flags);
int (*init_mem_type) (struct ttm_bo_device *bdev, uint32_t type,
struct ttm_mem_type_manager *man);
/**
* struct ttm_bo_driver member evict_flags:
*
* @bo: the buffer object to be evicted
*
* Return the bo flags for a buffer which is not mapped to the hardware.
* These will be placed in proposed_flags so that when the move is
* finished, they'll end up in bo->mem.flags
*/
void(*evict_flags) (struct ttm_buffer_object *bo,
struct ttm_placement *placement);
/**
* struct ttm_bo_driver member move:
*
* @bo: the buffer to move
* @evict: whether this motion is evicting the buffer from
* the graphics address space
* @interruptible: Use interruptible sleeps if possible when sleeping.
* @no_wait: whether this should give up and return -EBUSY
* if this move would require sleeping
* @new_mem: the new memory region receiving the buffer
*
* Move a buffer between two memory regions.
*/
int (*move) (struct ttm_buffer_object *bo,
bool evict, bool interruptible,
bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* struct ttm_bo_driver_member verify_access
*
* @bo: Pointer to a buffer object.
* @filp: Pointer to a struct file trying to access the object.
*
* Called from the map / write / read methods to verify that the
* caller is permitted to access the buffer object.
* This member may be set to NULL, which will refuse this kind of
* access for all buffer objects.
* This function should return 0 if access is granted, -EPERM otherwise.
*/
int (*verify_access) (struct ttm_buffer_object *bo,
struct file *filp);
/**
* In case a driver writer dislikes the TTM fence objects,
* the driver writer can replace those with sync objects of
* his / her own. If it turns out that no driver writer is
* using these. I suggest we remove these hooks and plug in
* fences directly. The bo driver needs the following functionality:
* See the corresponding functions in the fence object API
* documentation.
*/
bool (*sync_obj_signaled) (void *sync_obj);
int (*sync_obj_wait) (void *sync_obj,
bool lazy, bool interruptible);
int (*sync_obj_flush) (void *sync_obj);
void (*sync_obj_unref) (void **sync_obj);
void *(*sync_obj_ref) (void *sync_obj);
/* hook to notify driver about a driver move so it
* can do tiling things */
void (*move_notify)(struct ttm_buffer_object *bo,
struct ttm_mem_reg *new_mem);
/* notify the driver we are taking a fault on this BO
* and have reserved it */
int (*fault_reserve_notify)(struct ttm_buffer_object *bo);
/**
* notify the driver that we're about to swap out this bo
*/
void (*swap_notify) (struct ttm_buffer_object *bo);
/**
* Driver callback on when mapping io memory (for bo_move_memcpy
* for instance). TTM will take care to call io_mem_free whenever
* the mapping is not use anymore. io_mem_reserve & io_mem_free
* are balanced.
*/
int (*io_mem_reserve)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem);
void (*io_mem_free)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem);
};
/**
* struct ttm_bo_global_ref - Argument to initialize a struct ttm_bo_global.
*/
struct ttm_bo_global_ref {
struct drm_global_reference ref;
struct ttm_mem_global *mem_glob;
};
/**
* struct ttm_bo_global - Buffer object driver global data.
*
* @mem_glob: Pointer to a struct ttm_mem_global object for accounting.
* @dummy_read_page: Pointer to a dummy page used for mapping requests
* of unpopulated pages.
* @shrink: A shrink callback object used for buffer object swap.
* @device_list_mutex: Mutex protecting the device list.
* This mutex is held while traversing the device list for pm options.
* @lru_lock: Spinlock protecting the bo subsystem lru lists.
* @device_list: List of buffer object devices.
* @swap_lru: Lru list of buffer objects used for swapping.
*/
struct ttm_bo_global {
/**
* Constant after init.
*/
struct kobject kobj;
struct ttm_mem_global *mem_glob;
struct page *dummy_read_page;
struct ttm_mem_shrink shrink;
struct mutex device_list_mutex;
spinlock_t lru_lock;
/**
* Protected by device_list_mutex.
*/
struct list_head device_list;
/**
* Protected by the lru_lock.
*/
struct list_head swap_lru;
/**
* Internal protection.
*/
atomic_t bo_count;
};
#define TTM_NUM_MEM_TYPES 8
#define TTM_BO_PRIV_FLAG_MOVING 0 /* Buffer object is moving and needs
idling before CPU mapping */
#define TTM_BO_PRIV_FLAG_MAX 1
/**
* struct ttm_bo_device - Buffer object driver device-specific data.
*
* @driver: Pointer to a struct ttm_bo_driver struct setup by the driver.
* @man: An array of mem_type_managers.
* @fence_lock: Protects the synchronizing members on *all* bos belonging
* to this device.
* @addr_space_mm: Range manager for the device address space.
* lru_lock: Spinlock that protects the buffer+device lru lists and
* ddestroy lists.
* @val_seq: Current validation sequence.
* @dev_mapping: A pointer to the struct address_space representing the
* device address space.
* @wq: Work queue structure for the delayed delete workqueue.
*
*/
struct ttm_bo_device {
/*
* Constant after bo device init / atomic.
*/
struct list_head device_list;
struct ttm_bo_global *glob;
struct ttm_bo_driver *driver;
rwlock_t vm_lock;
struct ttm_mem_type_manager man[TTM_NUM_MEM_TYPES];
spinlock_t fence_lock;
/*
* Protected by the vm lock.
*/
struct rb_root addr_space_rb;
struct drm_mm addr_space_mm;
/*
* Protected by the global:lru lock.
*/
struct list_head ddestroy;
uint32_t val_seq;
/*
* Protected by load / firstopen / lastclose /unload sync.
*/
struct address_space *dev_mapping;
/*
* Internal protection.
*/
struct delayed_work wq;
bool need_dma32;
};
/**
* ttm_flag_masked
*
* @old: Pointer to the result and original value.
* @new: New value of bits.
* @mask: Mask of bits to change.
*
* Convenience function to change a number of bits identified by a mask.
*/
static inline uint32_t
ttm_flag_masked(uint32_t *old, uint32_t new, uint32_t mask)
{
*old ^= (*old ^ new) & mask;
return *old;
}
/**
* ttm_tt_init
*
* @ttm: The struct ttm_tt.
* @bdev: pointer to a struct ttm_bo_device:
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
* Create a struct ttm_tt to back data with system memory pages.
* No pages are actually allocated.
* Returns:
* NULL: Out of memory.
*/
extern int ttm_tt_init(struct ttm_tt *ttm, struct ttm_bo_device *bdev,
unsigned long size, uint32_t page_flags,
struct page *dummy_read_page);
extern int ttm_dma_tt_init(struct ttm_dma_tt *ttm_dma, struct ttm_bo_device *bdev,
unsigned long size, uint32_t page_flags,
struct page *dummy_read_page);
/**
* ttm_tt_fini
*
* @ttm: the ttm_tt structure.
*
* Free memory of ttm_tt structure
*/
extern void ttm_tt_fini(struct ttm_tt *ttm);
extern void ttm_dma_tt_fini(struct ttm_dma_tt *ttm_dma);
/**
* ttm_ttm_bind:
*
* @ttm: The struct ttm_tt containing backing pages.
* @bo_mem: The struct ttm_mem_reg identifying the binding location.
*
* Bind the pages of @ttm to an aperture location identified by @bo_mem
*/
extern int ttm_tt_bind(struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem);
/**
* ttm_ttm_destroy:
*
* @ttm: The struct ttm_tt.
*
* Unbind, unpopulate and destroy common struct ttm_tt.
*/
extern void ttm_tt_destroy(struct ttm_tt *ttm);
/**
* ttm_ttm_unbind:
*
* @ttm: The struct ttm_tt.
*
* Unbind a struct ttm_tt.
*/
extern void ttm_tt_unbind(struct ttm_tt *ttm);
/**
* ttm_tt_swapin:
*
* @ttm: The struct ttm_tt.
*
* Swap in a previously swap out ttm_tt.
*/
extern int ttm_tt_swapin(struct ttm_tt *ttm);
/**
* ttm_tt_cache_flush:
*
* @pages: An array of pointers to struct page:s to flush.
* @num_pages: Number of pages to flush.
*
* Flush the data of the indicated pages from the cpu caches.
* This is used when changing caching attributes of the pages from
* cache-coherent.
*/
extern void ttm_tt_cache_flush(struct page *pages[], unsigned long num_pages);
/**
* ttm_tt_set_placement_caching:
*
* @ttm A struct ttm_tt the backing pages of which will change caching policy.
* @placement: Flag indicating the desired caching policy.
*
* This function will change caching policy of any default kernel mappings of
* the pages backing @ttm. If changing from cached to uncached or
* write-combined,
* all CPU caches will first be flushed to make sure the data of the pages
* hit RAM. This function may be very costly as it involves global TLB
* and cache flushes and potential page splitting / combining.
*/
extern int ttm_tt_set_placement_caching(struct ttm_tt *ttm, uint32_t placement);
extern int ttm_tt_swapout(struct ttm_tt *ttm,
struct file *persistent_swap_storage);
/*
* ttm_bo.c
*/
/**
* ttm_mem_reg_is_pci
*
* @bdev: Pointer to a struct ttm_bo_device.
* @mem: A valid struct ttm_mem_reg.
*
* Returns true if the memory described by @mem is PCI memory,
* false otherwise.
*/
extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev,
struct ttm_mem_reg *mem);
/**
* ttm_bo_mem_space
*
* @bo: Pointer to a struct ttm_buffer_object. the data of which
* we want to allocate space for.
* @proposed_placement: Proposed new placement for the buffer object.
* @mem: A struct ttm_mem_reg.
* @interruptible: Sleep interruptible when sliping.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Allocate memory space for the buffer object pointed to by @bo, using
* the placement flags in @mem, potentially evicting other idle buffer objects.
* This function may sleep while waiting for space to become available.
* Returns:
* -EBUSY: No space available (only if no_wait == 1).
* -ENOMEM: Could not allocate memory for the buffer object, either due to
* fragmentation or concurrent allocators.
* -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
*/
extern int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem,
bool interruptible,
bool no_wait_gpu);
extern void ttm_bo_mem_put(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
extern void ttm_bo_mem_put_locked(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
extern void ttm_bo_global_release(struct drm_global_reference *ref);
extern int ttm_bo_global_init(struct drm_global_reference *ref);
extern int ttm_bo_device_release(struct ttm_bo_device *bdev);
/**
* ttm_bo_device_init
*
* @bdev: A pointer to a struct ttm_bo_device to initialize.
* @glob: A pointer to an initialized struct ttm_bo_global.
* @driver: A pointer to a struct ttm_bo_driver set up by the caller.
* @file_page_offset: Offset into the device address space that is available
* for buffer data. This ensures compatibility with other users of the
* address space.
*
* Initializes a struct ttm_bo_device:
* Returns:
* !0: Failure.
*/
extern int ttm_bo_device_init(struct ttm_bo_device *bdev,
struct ttm_bo_global *glob,
struct ttm_bo_driver *driver,
uint64_t file_page_offset, bool need_dma32);
/**
* ttm_bo_unmap_virtual
*
* @bo: tear down the virtual mappings for this BO
*/
extern void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo);
/**
* ttm_bo_unmap_virtual
*
* @bo: tear down the virtual mappings for this BO
*
* The caller must take ttm_mem_io_lock before calling this function.
*/
extern void ttm_bo_unmap_virtual_locked(struct ttm_buffer_object *bo);
extern int ttm_mem_io_reserve_vm(struct ttm_buffer_object *bo);
extern void ttm_mem_io_free_vm(struct ttm_buffer_object *bo);
extern int ttm_mem_io_lock(struct ttm_mem_type_manager *man,
bool interruptible);
extern void ttm_mem_io_unlock(struct ttm_mem_type_manager *man);
/**
* ttm_bo_reserve:
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait: Don't sleep while trying to reserve, rather return -EBUSY.
* @use_sequence: If @bo is already reserved, Only sleep waiting for
* it to become unreserved if @sequence < (@bo)->sequence.
*
* Locks a buffer object for validation. (Or prevents other processes from
* locking it for validation) and removes it from lru lists, while taking
* a number of measures to prevent deadlocks.
*
* Deadlocks may occur when two processes try to reserve multiple buffers in
* different order, either by will or as a result of a buffer being evicted
* to make room for a buffer already reserved. (Buffers are reserved before
* they are evicted). The following algorithm prevents such deadlocks from
* occurring:
* Processes attempting to reserve multiple buffers other than for eviction,
* (typically execbuf), should first obtain a unique 32-bit
* validation sequence number,
* and call this function with @use_sequence == 1 and @sequence == the unique
* sequence number. If upon call of this function, the buffer object is already
* reserved, the validation sequence is checked against the validation
* sequence of the process currently reserving the buffer,
* and if the current validation sequence is greater than that of the process
* holding the reservation, the function returns -EAGAIN. Otherwise it sleeps
* waiting for the buffer to become unreserved, after which it retries
* reserving.
* The caller should, when receiving an -EAGAIN error
* release all its buffer reservations, wait for @bo to become unreserved, and
* then rerun the validation with the same validation sequence. This procedure
* will always guarantee that the process with the lowest validation sequence
* will eventually succeed, preventing both deadlocks and starvation.
*
* Returns:
* -EAGAIN: The reservation may cause a deadlock.
* Release all buffer reservations, wait for @bo to become unreserved and
* try again. (only if use_sequence == 1).
* -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by
* a signal. Release all buffer reservations and return to user-space.
* -EBUSY: The function needed to sleep, but @no_wait was true
* -EDEADLK: Bo already reserved using @sequence. This error code will only
* be returned if @use_sequence is set to true.
*/
extern int ttm_bo_reserve(struct ttm_buffer_object *bo,
bool interruptible,
bool no_wait, bool use_sequence, uint32_t sequence);
/**
* ttm_bo_reserve_slowpath_nolru:
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @sequence: Set (@bo)->sequence to this value after lock
*
* This is called after ttm_bo_reserve returns -EAGAIN and we backed off
* from all our other reservations. Because there are no other reservations
* held by us, this function cannot deadlock any more.
*
* Will not remove reserved buffers from the lru lists.
* Otherwise identical to ttm_bo_reserve_slowpath.
*/
extern int ttm_bo_reserve_slowpath_nolru(struct ttm_buffer_object *bo,
bool interruptible,
uint32_t sequence);
/**
* ttm_bo_reserve_slowpath:
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @sequence: Set (@bo)->sequence to this value after lock
*
* This is called after ttm_bo_reserve returns -EAGAIN and we backed off
* from all our other reservations. Because there are no other reservations
* held by us, this function cannot deadlock any more.
*/
extern int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo,
bool interruptible, uint32_t sequence);
/**
* ttm_bo_reserve_nolru:
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait: Don't sleep while trying to reserve, rather return -EBUSY.
* @use_sequence: If @bo is already reserved, Only sleep waiting for
* it to become unreserved if @sequence < (@bo)->sequence.
*
* Will not remove reserved buffers from the lru lists.
* Otherwise identical to ttm_bo_reserve.
*
* Returns:
* -EAGAIN: The reservation may cause a deadlock.
* Release all buffer reservations, wait for @bo to become unreserved and
* try again. (only if use_sequence == 1).
* -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by
* a signal. Release all buffer reservations and return to user-space.
* -EBUSY: The function needed to sleep, but @no_wait was true
* -EDEADLK: Bo already reserved using @sequence. This error code will only
* be returned if @use_sequence is set to true.
*/
extern int ttm_bo_reserve_nolru(struct ttm_buffer_object *bo,
bool interruptible,
bool no_wait, bool use_sequence,
uint32_t sequence);
/**
* ttm_bo_unreserve
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Unreserve a previous reservation of @bo.
*/
extern void ttm_bo_unreserve(struct ttm_buffer_object *bo);
/**
* ttm_bo_unreserve_locked
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Unreserve a previous reservation of @bo.
* Needs to be called with struct ttm_bo_global::lru_lock held.
*/
extern void ttm_bo_unreserve_locked(struct ttm_buffer_object *bo);
/*
* ttm_bo_util.c
*/
int ttm_mem_io_reserve(struct ttm_bo_device *bdev,
struct ttm_mem_reg *mem);
void ttm_mem_io_free(struct ttm_bo_device *bdev,
struct ttm_mem_reg *mem);
/**
* ttm_bo_move_ttm
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Optimized move function for a buffer object with both old and
* new placement backed by a TTM. The function will, if successful,
* free any old aperture space, and set (@new_mem)->mm_node to NULL,
* and update the (@bo)->mem placement flags. If unsuccessful, the old
* data remains untouched, and it's up to the caller to free the
* memory space indicated by @new_mem.
* Returns:
* !0: Failure.
*/
extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
bool evict, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Fallback move function for a mappable buffer object in mappable memory.
* The function will, if successful,
* free any old aperture space, and set (@new_mem)->mm_node to NULL,
* and update the (@bo)->mem placement flags. If unsuccessful, the old
* data remains untouched, and it's up to the caller to free the
* memory space indicated by @new_mem.
* Returns:
* !0: Failure.
*/
extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
bool evict, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_bo_free_old_node
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Utility function to free an old placement after a successful move.
*/
extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
/**
* ttm_bo_move_accel_cleanup.
*
* @bo: A pointer to a struct ttm_buffer_object.
* @sync_obj: A sync object that signals when moving is complete.
* @evict: This is an evict move. Don't return until the buffer is idle.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Accelerated move function to be called when an accelerated move
* has been scheduled. The function will create a new temporary buffer object
* representing the old placement, and put the sync object on both buffer
* objects. After that the newly created buffer object is unref'd to be
* destroyed when the move is complete. This will help pipeline
* buffer moves.
*/
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
void *sync_obj,
bool evict, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_io_prot
*
* @c_state: Caching state.
* @tmp: Page protection flag for a normal, cached mapping.
*
* Utility function that returns the pgprot_t that should be used for
* setting up a PTE with the caching model indicated by @c_state.
*/
extern pgprot_t ttm_io_prot(uint32_t caching_flags, pgprot_t tmp);
extern const struct ttm_mem_type_manager_func ttm_bo_manager_func;
#if (defined(CONFIG_AGP) || (defined(CONFIG_AGP_MODULE) && defined(MODULE)))
#define TTM_HAS_AGP
#include <linux/agp_backend.h>
/**
* ttm_agp_tt_create
*
* @bdev: Pointer to a struct ttm_bo_device.
* @bridge: The agp bridge this device is sitting on.
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
*
* Create a TTM backend that uses the indicated AGP bridge as an aperture
* for TT memory. This function uses the linux agpgart interface to
* bind and unbind memory backing a ttm_tt.
*/
extern struct ttm_tt *ttm_agp_tt_create(struct ttm_bo_device *bdev,
struct agp_bridge_data *bridge,
unsigned long size, uint32_t page_flags,
struct page *dummy_read_page);
int ttm_agp_tt_populate(struct ttm_tt *ttm);
void ttm_agp_tt_unpopulate(struct ttm_tt *ttm);
#endif
#endif