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- cvmx-cmd-queue.h
/***********************license start***************
* Author: Cavium Networks
*
* Contact: support@caviumnetworks.com
* This file is part of the OCTEON SDK
*
* Copyright (c) 2003-2008 Cavium Networks
*
* This file is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, Version 2, as
* published by the Free Software Foundation.
*
* This file is distributed in the hope that it will be useful, but
* AS-IS and WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, TITLE, or
* NONINFRINGEMENT. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this file; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
* or visit http://www.gnu.org/licenses/.
*
* This file may also be available under a different license from Cavium.
* Contact Cavium Networks for more information
***********************license end**************************************/
/*
*
* Support functions for managing command queues used for
* various hardware blocks.
*
* The common command queue infrastructure abstracts out the
* software necessary for adding to Octeon's chained queue
* structures. These structures are used for commands to the
* PKO, ZIP, DFA, RAID, and DMA engine blocks. Although each
* hardware unit takes commands and CSRs of different types,
* they all use basic linked command buffers to store the
* pending request. In general, users of the CVMX API don't
* call cvmx-cmd-queue functions directly. Instead the hardware
* unit specific wrapper should be used. The wrappers perform
* unit specific validation and CSR writes to submit the
* commands.
*
* Even though most software will never directly interact with
* cvmx-cmd-queue, knowledge of its internal working can help
* in diagnosing performance problems and help with debugging.
*
* Command queue pointers are stored in a global named block
* called "cvmx_cmd_queues". Except for the PKO queues, each
* hardware queue is stored in its own cache line to reduce SMP
* contention on spin locks. The PKO queues are stored such that
* every 16th queue is next to each other in memory. This scheme
* allows for queues being in separate cache lines when there
* are low number of queues per port. With 16 queues per port,
* the first queue for each port is in the same cache area. The
* second queues for each port are in another area, etc. This
* allows software to implement very efficient lockless PKO with
* 16 queues per port using a minimum of cache lines per core.
* All queues for a given core will be isolated in the same
* cache area.
*
* In addition to the memory pointer layout, cvmx-cmd-queue
* provides an optimized fair ll/sc locking mechanism for the
* queues. The lock uses a "ticket / now serving" model to
* maintain fair order on contended locks. In addition, it uses
* predicted locking time to limit cache contention. When a core
* know it must wait in line for a lock, it spins on the
* internal cycle counter to completely eliminate any causes of
* bus traffic.
*
*/
#ifndef __CVMX_CMD_QUEUE_H__
#define __CVMX_CMD_QUEUE_H__
#include <linux/prefetch.h>
#include <asm/octeon/cvmx-fpa.h>
/**
* By default we disable the max depth support. Most programs
* don't use it and it slows down the command queue processing
* significantly.
*/
#ifndef CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH
#define CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH 0
#endif
/**
* Enumeration representing all hardware blocks that use command
* queues. Each hardware block has up to 65536 sub identifiers for
* multiple command queues. Not all chips support all hardware
* units.
*/
typedef enum {
CVMX_CMD_QUEUE_PKO_BASE = 0x00000,
#define CVMX_CMD_QUEUE_PKO(queue) \
((cvmx_cmd_queue_id_t)(CVMX_CMD_QUEUE_PKO_BASE + (0xffff&(queue))))
CVMX_CMD_QUEUE_ZIP = 0x10000,
CVMX_CMD_QUEUE_DFA = 0x20000,
CVMX_CMD_QUEUE_RAID = 0x30000,
CVMX_CMD_QUEUE_DMA_BASE = 0x40000,
#define CVMX_CMD_QUEUE_DMA(queue) \
((cvmx_cmd_queue_id_t)(CVMX_CMD_QUEUE_DMA_BASE + (0xffff&(queue))))
CVMX_CMD_QUEUE_END = 0x50000,
} cvmx_cmd_queue_id_t;
/**
* Command write operations can fail if the command queue needs
* a new buffer and the associated FPA pool is empty. It can also
* fail if the number of queued command words reaches the maximum
* set at initialization.
*/
typedef enum {
CVMX_CMD_QUEUE_SUCCESS = 0,
CVMX_CMD_QUEUE_NO_MEMORY = -1,
CVMX_CMD_QUEUE_FULL = -2,
CVMX_CMD_QUEUE_INVALID_PARAM = -3,
CVMX_CMD_QUEUE_ALREADY_SETUP = -4,
} cvmx_cmd_queue_result_t;
typedef struct {
/* You have lock when this is your ticket */
uint8_t now_serving;
uint64_t unused1:24;
/* Maximum outstanding command words */
uint32_t max_depth;
/* FPA pool buffers come from */
uint64_t fpa_pool:3;
/* Top of command buffer pointer shifted 7 */
uint64_t base_ptr_div128:29;
uint64_t unused2:6;
/* FPA buffer size in 64bit words minus 1 */
uint64_t pool_size_m1:13;
/* Number of commands already used in buffer */
uint64_t index:13;
} __cvmx_cmd_queue_state_t;
/**
* This structure contains the global state of all command queues.
* It is stored in a bootmem named block and shared by all
* applications running on Octeon. Tickets are stored in a differnet
* cahce line that queue information to reduce the contention on the
* ll/sc used to get a ticket. If this is not the case, the update
* of queue state causes the ll/sc to fail quite often.
*/
typedef struct {
uint64_t ticket[(CVMX_CMD_QUEUE_END >> 16) * 256];
__cvmx_cmd_queue_state_t state[(CVMX_CMD_QUEUE_END >> 16) * 256];
} __cvmx_cmd_queue_all_state_t;
/**
* Initialize a command queue for use. The initial FPA buffer is
* allocated and the hardware unit is configured to point to the
* new command queue.
*
* @queue_id: Hardware command queue to initialize.
* @max_depth: Maximum outstanding commands that can be queued.
* @fpa_pool: FPA pool the command queues should come from.
* @pool_size: Size of each buffer in the FPA pool (bytes)
*
* Returns CVMX_CMD_QUEUE_SUCCESS or a failure code
*/
cvmx_cmd_queue_result_t cvmx_cmd_queue_initialize(cvmx_cmd_queue_id_t queue_id,
int max_depth, int fpa_pool,
int pool_size);
/**
* Shutdown a queue a free it's command buffers to the FPA. The
* hardware connected to the queue must be stopped before this
* function is called.
*
* @queue_id: Queue to shutdown
*
* Returns CVMX_CMD_QUEUE_SUCCESS or a failure code
*/
cvmx_cmd_queue_result_t cvmx_cmd_queue_shutdown(cvmx_cmd_queue_id_t queue_id);
/**
* Return the number of command words pending in the queue. This
* function may be relatively slow for some hardware units.
*
* @queue_id: Hardware command queue to query
*
* Returns Number of outstanding commands
*/
int cvmx_cmd_queue_length(cvmx_cmd_queue_id_t queue_id);
/**
* Return the command buffer to be written to. The purpose of this
* function is to allow CVMX routine access t othe low level buffer
* for initial hardware setup. User applications should not call this
* function directly.
*
* @queue_id: Command queue to query
*
* Returns Command buffer or NULL on failure
*/
void *cvmx_cmd_queue_buffer(cvmx_cmd_queue_id_t queue_id);
/**
* Get the index into the state arrays for the supplied queue id.
*
* @queue_id: Queue ID to get an index for
*
* Returns Index into the state arrays
*/
static inline int __cvmx_cmd_queue_get_index(cvmx_cmd_queue_id_t queue_id)
{
/*
* Warning: This code currently only works with devices that
* have 256 queues or less. Devices with more than 16 queues
* are laid out in memory to allow cores quick access to
* every 16th queue. This reduces cache thrashing when you are
* running 16 queues per port to support lockless operation.
*/
int unit = queue_id >> 16;
int q = (queue_id >> 4) & 0xf;
int core = queue_id & 0xf;
return unit * 256 + core * 16 + q;
}
/**
* Lock the supplied queue so nobody else is updating it at the same
* time as us.
*
* @queue_id: Queue ID to lock
* @qptr: Pointer to the queue's global state
*/
static inline void __cvmx_cmd_queue_lock(cvmx_cmd_queue_id_t queue_id,
__cvmx_cmd_queue_state_t *qptr)
{
extern __cvmx_cmd_queue_all_state_t
*__cvmx_cmd_queue_state_ptr;
int tmp;
int my_ticket;
prefetch(qptr);
asm volatile (
".set push\n"
".set noreorder\n"
"1:\n"
/* Atomic add one to ticket_ptr */
"ll %[my_ticket], %[ticket_ptr]\n"
/* and store the original value */
"li %[ticket], 1\n"
/* in my_ticket */
"baddu %[ticket], %[my_ticket]\n"
"sc %[ticket], %[ticket_ptr]\n"
"beqz %[ticket], 1b\n"
" nop\n"
/* Load the current now_serving ticket */
"lbu %[ticket], %[now_serving]\n"
"2:\n"
/* Jump out if now_serving == my_ticket */
"beq %[ticket], %[my_ticket], 4f\n"
/* Find out how many tickets are in front of me */
" subu %[ticket], %[my_ticket], %[ticket]\n"
/* Use tickets in front of me minus one to delay */
"subu %[ticket], 1\n"
/* Delay will be ((tickets in front)-1)*32 loops */
"cins %[ticket], %[ticket], 5, 7\n"
"3:\n"
/* Loop here until our ticket might be up */
"bnez %[ticket], 3b\n"
" subu %[ticket], 1\n"
/* Jump back up to check out ticket again */
"b 2b\n"
/* Load the current now_serving ticket */
" lbu %[ticket], %[now_serving]\n"
"4:\n"
".set pop\n" :
[ticket_ptr] "=m"(__cvmx_cmd_queue_state_ptr->ticket[__cvmx_cmd_queue_get_index(queue_id)]),
[now_serving] "=m"(qptr->now_serving), [ticket] "=r"(tmp),
[my_ticket] "=r"(my_ticket)
);
}
/**
* Unlock the queue, flushing all writes.
*
* @qptr: Queue to unlock
*/
static inline void __cvmx_cmd_queue_unlock(__cvmx_cmd_queue_state_t *qptr)
{
qptr->now_serving++;
CVMX_SYNCWS;
}
/**
* Get the queue state structure for the given queue id
*
* @queue_id: Queue id to get
*
* Returns Queue structure or NULL on failure
*/
static inline __cvmx_cmd_queue_state_t
*__cvmx_cmd_queue_get_state(cvmx_cmd_queue_id_t queue_id)
{
extern __cvmx_cmd_queue_all_state_t
*__cvmx_cmd_queue_state_ptr;
return &__cvmx_cmd_queue_state_ptr->
state[__cvmx_cmd_queue_get_index(queue_id)];
}
/**
* Write an arbitrary number of command words to a command queue.
* This is a generic function; the fixed number of command word
* functions yield higher performance.
*
* @queue_id: Hardware command queue to write to
* @use_locking:
* Use internal locking to ensure exclusive access for queue
* updates. If you don't use this locking you must ensure
* exclusivity some other way. Locking is strongly recommended.
* @cmd_count: Number of command words to write
* @cmds: Array of commands to write
*
* Returns CVMX_CMD_QUEUE_SUCCESS or a failure code
*/
static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write(cvmx_cmd_queue_id_t
queue_id,
int use_locking,
int cmd_count,
uint64_t *cmds)
{
__cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id);
/* Make sure nobody else is updating the same queue */
if (likely(use_locking))
__cvmx_cmd_queue_lock(queue_id, qptr);
/*
* If a max queue length was specified then make sure we don't
* exceed it. If any part of the command would be below the
* limit we allow it.
*/
if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) {
if (unlikely
(cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_FULL;
}
}
/*
* Normally there is plenty of room in the current buffer for
* the command.
*/
if (likely(qptr->index + cmd_count < qptr->pool_size_m1)) {
uint64_t *ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
ptr += qptr->index;
qptr->index += cmd_count;
while (cmd_count--)
*ptr++ = *cmds++;
} else {
uint64_t *ptr;
int count;
/*
* We need a new command buffer. Fail if there isn't
* one available.
*/
uint64_t *new_buffer =
(uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool);
if (unlikely(new_buffer == NULL)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_NO_MEMORY;
}
ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
/*
* Figure out how many command words will fit in this
* buffer. One location will be needed for the next
* buffer pointer.
*/
count = qptr->pool_size_m1 - qptr->index;
ptr += qptr->index;
cmd_count -= count;
while (count--)
*ptr++ = *cmds++;
*ptr = cvmx_ptr_to_phys(new_buffer);
/*
* The current buffer is full and has a link to the
* next buffer. Time to write the rest of the commands
* into the new buffer.
*/
qptr->base_ptr_div128 = *ptr >> 7;
qptr->index = cmd_count;
ptr = new_buffer;
while (cmd_count--)
*ptr++ = *cmds++;
}
/* All updates are complete. Release the lock and return */
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_SUCCESS;
}
/**
* Simple function to write two command words to a command
* queue.
*
* @queue_id: Hardware command queue to write to
* @use_locking:
* Use internal locking to ensure exclusive access for queue
* updates. If you don't use this locking you must ensure
* exclusivity some other way. Locking is strongly recommended.
* @cmd1: Command
* @cmd2: Command
*
* Returns CVMX_CMD_QUEUE_SUCCESS or a failure code
*/
static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write2(cvmx_cmd_queue_id_t
queue_id,
int use_locking,
uint64_t cmd1,
uint64_t cmd2)
{
__cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id);
/* Make sure nobody else is updating the same queue */
if (likely(use_locking))
__cvmx_cmd_queue_lock(queue_id, qptr);
/*
* If a max queue length was specified then make sure we don't
* exceed it. If any part of the command would be below the
* limit we allow it.
*/
if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) {
if (unlikely
(cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_FULL;
}
}
/*
* Normally there is plenty of room in the current buffer for
* the command.
*/
if (likely(qptr->index + 2 < qptr->pool_size_m1)) {
uint64_t *ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
ptr += qptr->index;
qptr->index += 2;
ptr[0] = cmd1;
ptr[1] = cmd2;
} else {
uint64_t *ptr;
/*
* Figure out how many command words will fit in this
* buffer. One location will be needed for the next
* buffer pointer.
*/
int count = qptr->pool_size_m1 - qptr->index;
/*
* We need a new command buffer. Fail if there isn't
* one available.
*/
uint64_t *new_buffer =
(uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool);
if (unlikely(new_buffer == NULL)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_NO_MEMORY;
}
count--;
ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
ptr += qptr->index;
*ptr++ = cmd1;
if (likely(count))
*ptr++ = cmd2;
*ptr = cvmx_ptr_to_phys(new_buffer);
/*
* The current buffer is full and has a link to the
* next buffer. Time to write the rest of the commands
* into the new buffer.
*/
qptr->base_ptr_div128 = *ptr >> 7;
qptr->index = 0;
if (unlikely(count == 0)) {
qptr->index = 1;
new_buffer[0] = cmd2;
}
}
/* All updates are complete. Release the lock and return */
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_SUCCESS;
}
/**
* Simple function to write three command words to a command
* queue.
*
* @queue_id: Hardware command queue to write to
* @use_locking:
* Use internal locking to ensure exclusive access for queue
* updates. If you don't use this locking you must ensure
* exclusivity some other way. Locking is strongly recommended.
* @cmd1: Command
* @cmd2: Command
* @cmd3: Command
*
* Returns CVMX_CMD_QUEUE_SUCCESS or a failure code
*/
static inline cvmx_cmd_queue_result_t cvmx_cmd_queue_write3(cvmx_cmd_queue_id_t
queue_id,
int use_locking,
uint64_t cmd1,
uint64_t cmd2,
uint64_t cmd3)
{
__cvmx_cmd_queue_state_t *qptr = __cvmx_cmd_queue_get_state(queue_id);
/* Make sure nobody else is updating the same queue */
if (likely(use_locking))
__cvmx_cmd_queue_lock(queue_id, qptr);
/*
* If a max queue length was specified then make sure we don't
* exceed it. If any part of the command would be below the
* limit we allow it.
*/
if (CVMX_CMD_QUEUE_ENABLE_MAX_DEPTH && unlikely(qptr->max_depth)) {
if (unlikely
(cvmx_cmd_queue_length(queue_id) > (int)qptr->max_depth)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_FULL;
}
}
/*
* Normally there is plenty of room in the current buffer for
* the command.
*/
if (likely(qptr->index + 3 < qptr->pool_size_m1)) {
uint64_t *ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
ptr += qptr->index;
qptr->index += 3;
ptr[0] = cmd1;
ptr[1] = cmd2;
ptr[2] = cmd3;
} else {
uint64_t *ptr;
/*
* Figure out how many command words will fit in this
* buffer. One location will be needed for the next
* buffer pointer
*/
int count = qptr->pool_size_m1 - qptr->index;
/*
* We need a new command buffer. Fail if there isn't
* one available
*/
uint64_t *new_buffer =
(uint64_t *) cvmx_fpa_alloc(qptr->fpa_pool);
if (unlikely(new_buffer == NULL)) {
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_NO_MEMORY;
}
count--;
ptr =
(uint64_t *) cvmx_phys_to_ptr((uint64_t) qptr->
base_ptr_div128 << 7);
ptr += qptr->index;
*ptr++ = cmd1;
if (count) {
*ptr++ = cmd2;
if (count > 1)
*ptr++ = cmd3;
}
*ptr = cvmx_ptr_to_phys(new_buffer);
/*
* The current buffer is full and has a link to the
* next buffer. Time to write the rest of the commands
* into the new buffer.
*/
qptr->base_ptr_div128 = *ptr >> 7;
qptr->index = 0;
ptr = new_buffer;
if (count == 0) {
*ptr++ = cmd2;
qptr->index++;
}
if (count < 2) {
*ptr++ = cmd3;
qptr->index++;
}
}
/* All updates are complete. Release the lock and return */
if (likely(use_locking))
__cvmx_cmd_queue_unlock(qptr);
return CVMX_CMD_QUEUE_SUCCESS;
}
#endif /* __CVMX_CMD_QUEUE_H__ */