Kernel  |  3.0

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C++程序  |  13行  |  247 B
#ifndef _BLIZZARD_H
#define _BLIZZARD_H

struct blizzard_platform_data {
	void		(*power_up)(struct device *dev);
	void		(*power_down)(struct device *dev);
	unsigned long	(*get_clock_rate)(struct device *dev);

	unsigned	te_connected:1;
};

#endif