/* FS-Cache object state machine handler * * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved. * Written by David Howells (dhowells@redhat.com) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * * See Documentation/filesystems/caching/object.txt for a description of the * object state machine and the in-kernel representations. */ #define FSCACHE_DEBUG_LEVEL COOKIE #include <linux/module.h> #include "internal.h" const char *fscache_object_states[FSCACHE_OBJECT__NSTATES] = { [FSCACHE_OBJECT_INIT] = "OBJECT_INIT", [FSCACHE_OBJECT_LOOKING_UP] = "OBJECT_LOOKING_UP", [FSCACHE_OBJECT_CREATING] = "OBJECT_CREATING", [FSCACHE_OBJECT_AVAILABLE] = "OBJECT_AVAILABLE", [FSCACHE_OBJECT_ACTIVE] = "OBJECT_ACTIVE", [FSCACHE_OBJECT_UPDATING] = "OBJECT_UPDATING", [FSCACHE_OBJECT_DYING] = "OBJECT_DYING", [FSCACHE_OBJECT_LC_DYING] = "OBJECT_LC_DYING", [FSCACHE_OBJECT_ABORT_INIT] = "OBJECT_ABORT_INIT", [FSCACHE_OBJECT_RELEASING] = "OBJECT_RELEASING", [FSCACHE_OBJECT_RECYCLING] = "OBJECT_RECYCLING", [FSCACHE_OBJECT_WITHDRAWING] = "OBJECT_WITHDRAWING", [FSCACHE_OBJECT_DEAD] = "OBJECT_DEAD", }; EXPORT_SYMBOL(fscache_object_states); const char fscache_object_states_short[FSCACHE_OBJECT__NSTATES][5] = { [FSCACHE_OBJECT_INIT] = "INIT", [FSCACHE_OBJECT_LOOKING_UP] = "LOOK", [FSCACHE_OBJECT_CREATING] = "CRTN", [FSCACHE_OBJECT_AVAILABLE] = "AVBL", [FSCACHE_OBJECT_ACTIVE] = "ACTV", [FSCACHE_OBJECT_UPDATING] = "UPDT", [FSCACHE_OBJECT_DYING] = "DYNG", [FSCACHE_OBJECT_LC_DYING] = "LCDY", [FSCACHE_OBJECT_ABORT_INIT] = "ABTI", [FSCACHE_OBJECT_RELEASING] = "RELS", [FSCACHE_OBJECT_RECYCLING] = "RCYC", [FSCACHE_OBJECT_WITHDRAWING] = "WTHD", [FSCACHE_OBJECT_DEAD] = "DEAD", }; static int fscache_get_object(struct fscache_object *); static void fscache_put_object(struct fscache_object *); static void fscache_initialise_object(struct fscache_object *); static void fscache_lookup_object(struct fscache_object *); static void fscache_object_available(struct fscache_object *); static void fscache_release_object(struct fscache_object *); static void fscache_withdraw_object(struct fscache_object *); static void fscache_enqueue_dependents(struct fscache_object *); static void fscache_dequeue_object(struct fscache_object *); /* * we need to notify the parent when an op completes that we had outstanding * upon it */ static inline void fscache_done_parent_op(struct fscache_object *object) { struct fscache_object *parent = object->parent; _enter("OBJ%x {OBJ%x,%x}", object->debug_id, parent->debug_id, parent->n_ops); spin_lock_nested(&parent->lock, 1); parent->n_ops--; parent->n_obj_ops--; if (parent->n_ops == 0) fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); spin_unlock(&parent->lock); } /* * process events that have been sent to an object's state machine * - initiates parent lookup * - does object lookup * - does object creation * - does object recycling and retirement * - does object withdrawal */ static void fscache_object_state_machine(struct fscache_object *object) { enum fscache_object_state new_state; struct fscache_cookie *cookie; ASSERT(object != NULL); _enter("{OBJ%x,%s,%lx}", object->debug_id, fscache_object_states[object->state], object->events); switch (object->state) { /* wait for the parent object to become ready */ case FSCACHE_OBJECT_INIT: object->event_mask = ULONG_MAX & ~(1 << FSCACHE_OBJECT_EV_CLEARED); fscache_initialise_object(object); goto done; /* look up the object metadata on disk */ case FSCACHE_OBJECT_LOOKING_UP: fscache_lookup_object(object); goto lookup_transit; /* create the object metadata on disk */ case FSCACHE_OBJECT_CREATING: fscache_lookup_object(object); goto lookup_transit; /* handle an object becoming available; start pending * operations and queue dependent operations for processing */ case FSCACHE_OBJECT_AVAILABLE: fscache_object_available(object); goto active_transit; /* normal running state */ case FSCACHE_OBJECT_ACTIVE: goto active_transit; /* update the object metadata on disk */ case FSCACHE_OBJECT_UPDATING: clear_bit(FSCACHE_OBJECT_EV_UPDATE, &object->events); fscache_stat(&fscache_n_updates_run); fscache_stat(&fscache_n_cop_update_object); object->cache->ops->update_object(object); fscache_stat_d(&fscache_n_cop_update_object); goto active_transit; /* handle an object dying during lookup or creation */ case FSCACHE_OBJECT_LC_DYING: object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE); fscache_stat(&fscache_n_cop_lookup_complete); object->cache->ops->lookup_complete(object); fscache_stat_d(&fscache_n_cop_lookup_complete); spin_lock(&object->lock); object->state = FSCACHE_OBJECT_DYING; cookie = object->cookie; if (cookie) { if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags)) wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &cookie->flags)) wake_up_bit(&cookie->flags, FSCACHE_COOKIE_CREATING); } spin_unlock(&object->lock); fscache_done_parent_op(object); /* wait for completion of all active operations on this object * and the death of all child objects of this object */ case FSCACHE_OBJECT_DYING: dying: clear_bit(FSCACHE_OBJECT_EV_CLEARED, &object->events); spin_lock(&object->lock); _debug("dying OBJ%x {%d,%d}", object->debug_id, object->n_ops, object->n_children); if (object->n_ops == 0 && object->n_children == 0) { object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_CLEARED); object->event_mask |= (1 << FSCACHE_OBJECT_EV_WITHDRAW) | (1 << FSCACHE_OBJECT_EV_RETIRE) | (1 << FSCACHE_OBJECT_EV_RELEASE) | (1 << FSCACHE_OBJECT_EV_ERROR); } else { object->event_mask &= ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | (1 << FSCACHE_OBJECT_EV_RETIRE) | (1 << FSCACHE_OBJECT_EV_RELEASE) | (1 << FSCACHE_OBJECT_EV_ERROR)); object->event_mask |= 1 << FSCACHE_OBJECT_EV_CLEARED; } spin_unlock(&object->lock); fscache_enqueue_dependents(object); fscache_start_operations(object); goto terminal_transit; /* handle an abort during initialisation */ case FSCACHE_OBJECT_ABORT_INIT: _debug("handle abort init %lx", object->events); object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE); spin_lock(&object->lock); fscache_dequeue_object(object); object->state = FSCACHE_OBJECT_DYING; if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &object->cookie->flags)) wake_up_bit(&object->cookie->flags, FSCACHE_COOKIE_CREATING); spin_unlock(&object->lock); goto dying; /* handle the netfs releasing an object and possibly marking it * obsolete too */ case FSCACHE_OBJECT_RELEASING: case FSCACHE_OBJECT_RECYCLING: object->event_mask &= ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | (1 << FSCACHE_OBJECT_EV_RETIRE) | (1 << FSCACHE_OBJECT_EV_RELEASE) | (1 << FSCACHE_OBJECT_EV_ERROR)); fscache_release_object(object); spin_lock(&object->lock); object->state = FSCACHE_OBJECT_DEAD; spin_unlock(&object->lock); fscache_stat(&fscache_n_object_dead); goto terminal_transit; /* handle the parent cache of this object being withdrawn from * active service */ case FSCACHE_OBJECT_WITHDRAWING: object->event_mask &= ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) | (1 << FSCACHE_OBJECT_EV_RETIRE) | (1 << FSCACHE_OBJECT_EV_RELEASE) | (1 << FSCACHE_OBJECT_EV_ERROR)); fscache_withdraw_object(object); spin_lock(&object->lock); object->state = FSCACHE_OBJECT_DEAD; spin_unlock(&object->lock); fscache_stat(&fscache_n_object_dead); goto terminal_transit; /* complain about the object being woken up once it is * deceased */ case FSCACHE_OBJECT_DEAD: printk(KERN_ERR "FS-Cache:" " Unexpected event in dead state %lx\n", object->events & object->event_mask); BUG(); default: printk(KERN_ERR "FS-Cache: Unknown object state %u\n", object->state); BUG(); } /* determine the transition from a lookup state */ lookup_transit: switch (fls(object->events & object->event_mask) - 1) { case FSCACHE_OBJECT_EV_WITHDRAW: case FSCACHE_OBJECT_EV_RETIRE: case FSCACHE_OBJECT_EV_RELEASE: case FSCACHE_OBJECT_EV_ERROR: new_state = FSCACHE_OBJECT_LC_DYING; goto change_state; case FSCACHE_OBJECT_EV_REQUEUE: goto done; case -1: goto done; /* sleep until event */ default: goto unsupported_event; } /* determine the transition from an active state */ active_transit: switch (fls(object->events & object->event_mask) - 1) { case FSCACHE_OBJECT_EV_WITHDRAW: case FSCACHE_OBJECT_EV_RETIRE: case FSCACHE_OBJECT_EV_RELEASE: case FSCACHE_OBJECT_EV_ERROR: new_state = FSCACHE_OBJECT_DYING; goto change_state; case FSCACHE_OBJECT_EV_UPDATE: new_state = FSCACHE_OBJECT_UPDATING; goto change_state; case -1: new_state = FSCACHE_OBJECT_ACTIVE; goto change_state; /* sleep until event */ default: goto unsupported_event; } /* determine the transition from a terminal state */ terminal_transit: switch (fls(object->events & object->event_mask) - 1) { case FSCACHE_OBJECT_EV_WITHDRAW: new_state = FSCACHE_OBJECT_WITHDRAWING; goto change_state; case FSCACHE_OBJECT_EV_RETIRE: new_state = FSCACHE_OBJECT_RECYCLING; goto change_state; case FSCACHE_OBJECT_EV_RELEASE: new_state = FSCACHE_OBJECT_RELEASING; goto change_state; case FSCACHE_OBJECT_EV_ERROR: new_state = FSCACHE_OBJECT_WITHDRAWING; goto change_state; case FSCACHE_OBJECT_EV_CLEARED: new_state = FSCACHE_OBJECT_DYING; goto change_state; case -1: goto done; /* sleep until event */ default: goto unsupported_event; } change_state: spin_lock(&object->lock); object->state = new_state; spin_unlock(&object->lock); done: _leave(" [->%s]", fscache_object_states[object->state]); return; unsupported_event: printk(KERN_ERR "FS-Cache:" " Unsupported event %lx [mask %lx] in state %s\n", object->events, object->event_mask, fscache_object_states[object->state]); BUG(); } /* * execute an object */ void fscache_object_work_func(struct work_struct *work) { struct fscache_object *object = container_of(work, struct fscache_object, work); unsigned long start; _enter("{OBJ%x}", object->debug_id); start = jiffies; fscache_object_state_machine(object); fscache_hist(fscache_objs_histogram, start); if (object->events & object->event_mask) fscache_enqueue_object(object); clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); fscache_put_object(object); } EXPORT_SYMBOL(fscache_object_work_func); /* * initialise an object * - check the specified object's parent to see if we can make use of it * immediately to do a creation * - we may need to start the process of creating a parent and we need to wait * for the parent's lookup and creation to complete if it's not there yet * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the * leaf-most cookies of the object and all its children */ static void fscache_initialise_object(struct fscache_object *object) { struct fscache_object *parent; _enter(""); ASSERT(object->cookie != NULL); ASSERT(object->cookie->parent != NULL); if (object->events & ((1 << FSCACHE_OBJECT_EV_ERROR) | (1 << FSCACHE_OBJECT_EV_RELEASE) | (1 << FSCACHE_OBJECT_EV_RETIRE) | (1 << FSCACHE_OBJECT_EV_WITHDRAW))) { _debug("abort init %lx", object->events); spin_lock(&object->lock); object->state = FSCACHE_OBJECT_ABORT_INIT; spin_unlock(&object->lock); return; } spin_lock(&object->cookie->lock); spin_lock_nested(&object->cookie->parent->lock, 1); parent = object->parent; if (!parent) { _debug("no parent"); set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); } else { spin_lock(&object->lock); spin_lock_nested(&parent->lock, 1); _debug("parent %s", fscache_object_states[parent->state]); if (parent->state >= FSCACHE_OBJECT_DYING) { _debug("bad parent"); set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); } else if (parent->state < FSCACHE_OBJECT_AVAILABLE) { _debug("wait"); /* we may get woken up in this state by child objects * binding on to us, so we need to make sure we don't * add ourself to the list multiple times */ if (list_empty(&object->dep_link)) { fscache_stat(&fscache_n_cop_grab_object); object->cache->ops->grab_object(object); fscache_stat_d(&fscache_n_cop_grab_object); list_add(&object->dep_link, &parent->dependents); /* fscache_acquire_non_index_cookie() uses this * to wake the chain up */ if (parent->state == FSCACHE_OBJECT_INIT) fscache_enqueue_object(parent); } } else { _debug("go"); parent->n_ops++; parent->n_obj_ops++; object->lookup_jif = jiffies; object->state = FSCACHE_OBJECT_LOOKING_UP; set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); } spin_unlock(&parent->lock); spin_unlock(&object->lock); } spin_unlock(&object->cookie->parent->lock); spin_unlock(&object->cookie->lock); _leave(""); } /* * look an object up in the cache from which it was allocated * - we hold an "access lock" on the parent object, so the parent object cannot * be withdrawn by either party till we've finished * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the * leaf-most cookies of the object and all its children */ static void fscache_lookup_object(struct fscache_object *object) { struct fscache_cookie *cookie = object->cookie; struct fscache_object *parent; int ret; _enter(""); parent = object->parent; ASSERT(parent != NULL); ASSERTCMP(parent->n_ops, >, 0); ASSERTCMP(parent->n_obj_ops, >, 0); /* make sure the parent is still available */ ASSERTCMP(parent->state, >=, FSCACHE_OBJECT_AVAILABLE); if (parent->state >= FSCACHE_OBJECT_DYING || test_bit(FSCACHE_IOERROR, &object->cache->flags)) { _debug("unavailable"); set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events); _leave(""); return; } _debug("LOOKUP \"%s/%s\" in \"%s\"", parent->cookie->def->name, cookie->def->name, object->cache->tag->name); fscache_stat(&fscache_n_object_lookups); fscache_stat(&fscache_n_cop_lookup_object); ret = object->cache->ops->lookup_object(object); fscache_stat_d(&fscache_n_cop_lookup_object); if (test_bit(FSCACHE_OBJECT_EV_ERROR, &object->events)) set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags); if (ret == -ETIMEDOUT) { /* probably stuck behind another object, so move this one to * the back of the queue */ fscache_stat(&fscache_n_object_lookups_timed_out); set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); } _leave(""); } /** * fscache_object_lookup_negative - Note negative cookie lookup * @object: Object pointing to cookie to mark * * Note negative lookup, permitting those waiting to read data from an already * existing backing object to continue as there's no data for them to read. */ void fscache_object_lookup_negative(struct fscache_object *object) { struct fscache_cookie *cookie = object->cookie; _enter("{OBJ%x,%s}", object->debug_id, fscache_object_states[object->state]); spin_lock(&object->lock); if (object->state == FSCACHE_OBJECT_LOOKING_UP) { fscache_stat(&fscache_n_object_lookups_negative); /* transit here to allow write requests to begin stacking up * and read requests to begin returning ENODATA */ object->state = FSCACHE_OBJECT_CREATING; spin_unlock(&object->lock); set_bit(FSCACHE_COOKIE_PENDING_FILL, &cookie->flags); set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); _debug("wake up lookup %p", &cookie->flags); smp_mb__before_clear_bit(); clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); smp_mb__after_clear_bit(); wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); } else { ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING); spin_unlock(&object->lock); } _leave(""); } EXPORT_SYMBOL(fscache_object_lookup_negative); /** * fscache_obtained_object - Note successful object lookup or creation * @object: Object pointing to cookie to mark * * Note successful lookup and/or creation, permitting those waiting to write * data to a backing object to continue. * * Note that after calling this, an object's cookie may be relinquished by the * netfs, and so must be accessed with object lock held. */ void fscache_obtained_object(struct fscache_object *object) { struct fscache_cookie *cookie = object->cookie; _enter("{OBJ%x,%s}", object->debug_id, fscache_object_states[object->state]); /* if we were still looking up, then we must have a positive lookup * result, in which case there may be data available */ spin_lock(&object->lock); if (object->state == FSCACHE_OBJECT_LOOKING_UP) { fscache_stat(&fscache_n_object_lookups_positive); clear_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); object->state = FSCACHE_OBJECT_AVAILABLE; spin_unlock(&object->lock); smp_mb__before_clear_bit(); clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); smp_mb__after_clear_bit(); wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); } else { ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING); fscache_stat(&fscache_n_object_created); object->state = FSCACHE_OBJECT_AVAILABLE; spin_unlock(&object->lock); set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); smp_wmb(); } if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &cookie->flags)) wake_up_bit(&cookie->flags, FSCACHE_COOKIE_CREATING); _leave(""); } EXPORT_SYMBOL(fscache_obtained_object); /* * handle an object that has just become available */ static void fscache_object_available(struct fscache_object *object) { _enter("{OBJ%x}", object->debug_id); spin_lock(&object->lock); if (object->cookie && test_and_clear_bit(FSCACHE_COOKIE_CREATING, &object->cookie->flags)) wake_up_bit(&object->cookie->flags, FSCACHE_COOKIE_CREATING); fscache_done_parent_op(object); if (object->n_in_progress == 0) { if (object->n_ops > 0) { ASSERTCMP(object->n_ops, >=, object->n_obj_ops); ASSERTIF(object->n_ops > object->n_obj_ops, !list_empty(&object->pending_ops)); fscache_start_operations(object); } else { ASSERT(list_empty(&object->pending_ops)); } } spin_unlock(&object->lock); fscache_stat(&fscache_n_cop_lookup_complete); object->cache->ops->lookup_complete(object); fscache_stat_d(&fscache_n_cop_lookup_complete); fscache_enqueue_dependents(object); fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif); fscache_stat(&fscache_n_object_avail); _leave(""); } /* * drop an object's attachments */ static void fscache_drop_object(struct fscache_object *object) { struct fscache_object *parent = object->parent; struct fscache_cache *cache = object->cache; _enter("{OBJ%x,%d}", object->debug_id, object->n_children); ASSERTCMP(object->cookie, ==, NULL); ASSERT(hlist_unhashed(&object->cookie_link)); spin_lock(&cache->object_list_lock); list_del_init(&object->cache_link); spin_unlock(&cache->object_list_lock); fscache_stat(&fscache_n_cop_drop_object); cache->ops->drop_object(object); fscache_stat_d(&fscache_n_cop_drop_object); if (parent) { _debug("release parent OBJ%x {%d}", parent->debug_id, parent->n_children); spin_lock(&parent->lock); parent->n_children--; if (parent->n_children == 0) fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); spin_unlock(&parent->lock); object->parent = NULL; } /* this just shifts the object release to the work processor */ fscache_put_object(object); _leave(""); } /* * release or recycle an object that the netfs has discarded */ static void fscache_release_object(struct fscache_object *object) { _enter(""); fscache_drop_object(object); } /* * withdraw an object from active service */ static void fscache_withdraw_object(struct fscache_object *object) { struct fscache_cookie *cookie; bool detached; _enter(""); spin_lock(&object->lock); cookie = object->cookie; if (cookie) { /* need to get the cookie lock before the object lock, starting * from the object pointer */ atomic_inc(&cookie->usage); spin_unlock(&object->lock); detached = false; spin_lock(&cookie->lock); spin_lock(&object->lock); if (object->cookie == cookie) { hlist_del_init(&object->cookie_link); object->cookie = NULL; detached = true; } spin_unlock(&cookie->lock); fscache_cookie_put(cookie); if (detached) fscache_cookie_put(cookie); } spin_unlock(&object->lock); fscache_drop_object(object); } /* * withdraw an object from active service at the behest of the cache * - need break the links to a cached object cookie * - called under two situations: * (1) recycler decides to reclaim an in-use object * (2) a cache is unmounted * - have to take care as the cookie can be being relinquished by the netfs * simultaneously * - the object is pinned by the caller holding a refcount on it */ void fscache_withdrawing_object(struct fscache_cache *cache, struct fscache_object *object) { bool enqueue = false; _enter(",OBJ%x", object->debug_id); spin_lock(&object->lock); if (object->state < FSCACHE_OBJECT_WITHDRAWING) { object->state = FSCACHE_OBJECT_WITHDRAWING; enqueue = true; } spin_unlock(&object->lock); if (enqueue) fscache_enqueue_object(object); _leave(""); } /* * get a ref on an object */ static int fscache_get_object(struct fscache_object *object) { int ret; fscache_stat(&fscache_n_cop_grab_object); ret = object->cache->ops->grab_object(object) ? 0 : -EAGAIN; fscache_stat_d(&fscache_n_cop_grab_object); return ret; } /* * discard a ref on a work item */ static void fscache_put_object(struct fscache_object *object) { fscache_stat(&fscache_n_cop_put_object); object->cache->ops->put_object(object); fscache_stat_d(&fscache_n_cop_put_object); } /* * enqueue an object for metadata-type processing */ void fscache_enqueue_object(struct fscache_object *object) { _enter("{OBJ%x}", object->debug_id); if (fscache_get_object(object) >= 0) { wait_queue_head_t *cong_wq = &get_cpu_var(fscache_object_cong_wait); if (queue_work(fscache_object_wq, &object->work)) { if (fscache_object_congested()) wake_up(cong_wq); } else fscache_put_object(object); put_cpu_var(fscache_object_cong_wait); } } /** * fscache_object_sleep_till_congested - Sleep until object wq is congested * @timoutp: Scheduler sleep timeout * * Allow an object handler to sleep until the object workqueue is congested. * * The caller must set up a wake up event before calling this and must have set * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own * condition before calling this function as no test is made here. * * %true is returned if the object wq is congested, %false otherwise. */ bool fscache_object_sleep_till_congested(signed long *timeoutp) { wait_queue_head_t *cong_wq = &__get_cpu_var(fscache_object_cong_wait); DEFINE_WAIT(wait); if (fscache_object_congested()) return true; add_wait_queue_exclusive(cong_wq, &wait); if (!fscache_object_congested()) *timeoutp = schedule_timeout(*timeoutp); finish_wait(cong_wq, &wait); return fscache_object_congested(); } EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested); /* * enqueue the dependents of an object for metadata-type processing * - the caller must hold the object's lock * - this may cause an already locked object to wind up being processed again */ static void fscache_enqueue_dependents(struct fscache_object *object) { struct fscache_object *dep; _enter("{OBJ%x}", object->debug_id); if (list_empty(&object->dependents)) return; spin_lock(&object->lock); while (!list_empty(&object->dependents)) { dep = list_entry(object->dependents.next, struct fscache_object, dep_link); list_del_init(&dep->dep_link); /* sort onto appropriate lists */ fscache_enqueue_object(dep); fscache_put_object(dep); if (!list_empty(&object->dependents)) cond_resched_lock(&object->lock); } spin_unlock(&object->lock); } /* * remove an object from whatever queue it's waiting on * - the caller must hold object->lock */ void fscache_dequeue_object(struct fscache_object *object) { _enter("{OBJ%x}", object->debug_id); if (!list_empty(&object->dep_link)) { spin_lock(&object->parent->lock); list_del_init(&object->dep_link); spin_unlock(&object->parent->lock); } _leave(""); } /** * fscache_check_aux - Ask the netfs whether an object on disk is still valid * @object: The object to ask about * @data: The auxiliary data for the object * @datalen: The size of the auxiliary data * * This function consults the netfs about the coherency state of an object */ enum fscache_checkaux fscache_check_aux(struct fscache_object *object, const void *data, uint16_t datalen) { enum fscache_checkaux result; if (!object->cookie->def->check_aux) { fscache_stat(&fscache_n_checkaux_none); return FSCACHE_CHECKAUX_OKAY; } result = object->cookie->def->check_aux(object->cookie->netfs_data, data, datalen); switch (result) { /* entry okay as is */ case FSCACHE_CHECKAUX_OKAY: fscache_stat(&fscache_n_checkaux_okay); break; /* entry requires update */ case FSCACHE_CHECKAUX_NEEDS_UPDATE: fscache_stat(&fscache_n_checkaux_update); break; /* entry requires deletion */ case FSCACHE_CHECKAUX_OBSOLETE: fscache_stat(&fscache_n_checkaux_obsolete); break; default: BUG(); } return result; } EXPORT_SYMBOL(fscache_check_aux);