/* * Copyright (c) 2006 - 2009 Intel Corporation. All rights reserved. * * This software is available to you under a choice of one of two * licenses. You may choose to be licensed under the terms of the GNU * General Public License (GPL) Version 2, available from the file * COPYING in the main directory of this source tree, or the * OpenIB.org BSD license below: * * Redistribution and use in source and binary forms, with or * without modification, are permitted provided that the following * conditions are met: * * - Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * * - Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __NES_HW_H #define __NES_HW_H #include <linux/inet_lro.h> #define NES_PHY_TYPE_CX4 1 #define NES_PHY_TYPE_1G 2 #define NES_PHY_TYPE_ARGUS 4 #define NES_PHY_TYPE_PUMA_1G 5 #define NES_PHY_TYPE_PUMA_10G 6 #define NES_PHY_TYPE_GLADIUS 7 #define NES_PHY_TYPE_SFP_D 8 #define NES_PHY_TYPE_KR 9 #define NES_MULTICAST_PF_MAX 8 #define NES_A0 3 enum pci_regs { NES_INT_STAT = 0x0000, NES_INT_MASK = 0x0004, NES_INT_PENDING = 0x0008, NES_INTF_INT_STAT = 0x000C, NES_INTF_INT_MASK = 0x0010, NES_TIMER_STAT = 0x0014, NES_PERIODIC_CONTROL = 0x0018, NES_ONE_SHOT_CONTROL = 0x001C, NES_EEPROM_COMMAND = 0x0020, NES_EEPROM_DATA = 0x0024, NES_FLASH_COMMAND = 0x0028, NES_FLASH_DATA = 0x002C, NES_SOFTWARE_RESET = 0x0030, NES_CQ_ACK = 0x0034, NES_WQE_ALLOC = 0x0040, NES_CQE_ALLOC = 0x0044, NES_AEQ_ALLOC = 0x0048 }; enum indexed_regs { NES_IDX_CREATE_CQP_LOW = 0x0000, NES_IDX_CREATE_CQP_HIGH = 0x0004, NES_IDX_QP_CONTROL = 0x0040, NES_IDX_FLM_CONTROL = 0x0080, NES_IDX_INT_CPU_STATUS = 0x00a0, NES_IDX_GPIO_CONTROL = 0x00f0, NES_IDX_GPIO_DATA = 0x00f4, NES_IDX_TCP_CONFIG0 = 0x01e4, NES_IDX_TCP_TIMER_CONFIG = 0x01ec, NES_IDX_TCP_NOW = 0x01f0, NES_IDX_QP_MAX_CFG_SIZES = 0x0200, NES_IDX_QP_CTX_SIZE = 0x0218, NES_IDX_TCP_TIMER_SIZE0 = 0x0238, NES_IDX_TCP_TIMER_SIZE1 = 0x0240, NES_IDX_ARP_CACHE_SIZE = 0x0258, NES_IDX_CQ_CTX_SIZE = 0x0260, NES_IDX_MRT_SIZE = 0x0278, NES_IDX_PBL_REGION_SIZE = 0x0280, NES_IDX_IRRQ_COUNT = 0x02b0, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0, NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300, NES_IDX_DST_IP_ADDR = 0x0400, NES_IDX_PCIX_DIAG = 0x08e8, NES_IDX_MPP_DEBUG = 0x0a00, NES_IDX_PORT_RX_DISCARDS = 0x0a30, NES_IDX_PORT_TX_DISCARDS = 0x0a34, NES_IDX_MPP_LB_DEBUG = 0x0b00, NES_IDX_DENALI_CTL_22 = 0x1058, NES_IDX_MAC_TX_CONTROL = 0x2000, NES_IDX_MAC_TX_CONFIG = 0x2004, NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008, NES_IDX_MAC_RX_CONTROL = 0x200c, NES_IDX_MAC_RX_CONFIG = 0x2010, NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c, NES_IDX_MAC_MDIO_CONTROL = 0x2084, NES_IDX_MAC_TX_OCTETS_LOW = 0x2100, NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104, NES_IDX_MAC_TX_FRAMES_LOW = 0x2108, NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c, NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118, NES_IDX_MAC_TX_ERRORS = 0x2138, NES_IDX_MAC_RX_OCTETS_LOW = 0x213c, NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140, NES_IDX_MAC_RX_FRAMES_LOW = 0x2144, NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148, NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c, NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150, NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154, NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174, NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178, NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c, NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180, NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184, NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188, NES_IDX_MAC_INT_STATUS = 0x21f0, NES_IDX_MAC_INT_MASK = 0x21f4, NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800, NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00, NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808, NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08, NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c, NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c, NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810, NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10, NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814, NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14, NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818, NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18, NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c, NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c, NES_IDX_ETH_SERDES_BYPASS0 = 0x2820, NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28, NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c, NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c, NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830, NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30, NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834, NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38, NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080, NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000, NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004, NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008, NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c, NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000, NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004, NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008, NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c, NES_IDX_WQM_CONFIG0 = 0x5000, NES_IDX_WQM_CONFIG1 = 0x5004, NES_IDX_CM_CONFIG = 0x5100, NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000, NES_IDX_NIC_PHYPORT_TO_USW = 0x6008, NES_IDX_NIC_ACTIVE = 0x6010, NES_IDX_NIC_UNICAST_ALL = 0x6018, NES_IDX_NIC_MULTICAST_ALL = 0x6020, NES_IDX_NIC_MULTICAST_ENABLE = 0x6028, NES_IDX_NIC_BROADCAST_ON = 0x6030, NES_IDX_USED_CHUNKS_TX = 0x60b0, NES_IDX_TX_POOL_SIZE = 0x60b8, NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148, NES_IDX_PERFECT_FILTER_LOW = 0x6200, NES_IDX_PERFECT_FILTER_HIGH = 0x6204, NES_IDX_IPV4_TCP_REXMITS = 0x7080, NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c, NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140, NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144, NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148, NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c, NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150, NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154, }; #define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE 1 #define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17) enum nes_cqp_opcodes { NES_CQP_CREATE_QP = 0x00, NES_CQP_MODIFY_QP = 0x01, NES_CQP_DESTROY_QP = 0x02, NES_CQP_CREATE_CQ = 0x03, NES_CQP_MODIFY_CQ = 0x04, NES_CQP_DESTROY_CQ = 0x05, NES_CQP_ALLOCATE_STAG = 0x09, NES_CQP_REGISTER_STAG = 0x0a, NES_CQP_QUERY_STAG = 0x0b, NES_CQP_REGISTER_SHARED_STAG = 0x0c, NES_CQP_DEALLOCATE_STAG = 0x0d, NES_CQP_MANAGE_ARP_CACHE = 0x0f, NES_CQP_SUSPEND_QPS = 0x11, NES_CQP_UPLOAD_CONTEXT = 0x13, NES_CQP_CREATE_CEQ = 0x16, NES_CQP_DESTROY_CEQ = 0x18, NES_CQP_CREATE_AEQ = 0x19, NES_CQP_DESTROY_AEQ = 0x1b, NES_CQP_LMI_ACCESS = 0x20, NES_CQP_FLUSH_WQES = 0x22, NES_CQP_MANAGE_APBVT = 0x23 }; enum nes_cqp_wqe_word_idx { NES_CQP_WQE_OPCODE_IDX = 0, NES_CQP_WQE_ID_IDX = 1, NES_CQP_WQE_COMP_CTX_LOW_IDX = 2, NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3, NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4, NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5, }; enum nes_cqp_cq_wqeword_idx { NES_CQP_CQ_WQE_PBL_LOW_IDX = 6, NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7, NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8, NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9, NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10, }; enum nes_cqp_stag_wqeword_idx { NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1, NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6, NES_CQP_STAG_WQE_LEN_LOW_IDX = 7, NES_CQP_STAG_WQE_STAG_IDX = 8, NES_CQP_STAG_WQE_VA_LOW_IDX = 10, NES_CQP_STAG_WQE_VA_HIGH_IDX = 11, NES_CQP_STAG_WQE_PA_LOW_IDX = 12, NES_CQP_STAG_WQE_PA_HIGH_IDX = 13, NES_CQP_STAG_WQE_PBL_LEN_IDX = 14 }; #define NES_CQP_OP_IWARP_STATE_SHIFT 28 #define NES_CQP_OP_TERMLEN_SHIFT 28 enum nes_cqp_qp_bits { NES_CQP_QP_ARP_VALID = (1<<8), NES_CQP_QP_WINBUF_VALID = (1<<9), NES_CQP_QP_CONTEXT_VALID = (1<<10), NES_CQP_QP_ORD_VALID = (1<<11), NES_CQP_QP_WINBUF_DATAIND_EN = (1<<12), NES_CQP_QP_VIRT_WQS = (1<<13), NES_CQP_QP_DEL_HTE = (1<<14), NES_CQP_QP_CQS_VALID = (1<<15), NES_CQP_QP_TYPE_TSA = 0, NES_CQP_QP_TYPE_IWARP = (1<<16), NES_CQP_QP_TYPE_CQP = (4<<16), NES_CQP_QP_TYPE_NIC = (5<<16), NES_CQP_QP_MSS_CHG = (1<<20), NES_CQP_QP_STATIC_RESOURCES = (1<<21), NES_CQP_QP_IGNORE_MW_BOUND = (1<<22), NES_CQP_QP_VWQ_USE_LMI = (1<<23), NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_IWARP_STATE_RTS = (2<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_IWARP_STATE_CLOSING = (3<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_IWARP_STATE_TERMINATE = (5<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_IWARP_STATE_ERROR = (6<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_IWARP_STATE_MASK = (7<<NES_CQP_OP_IWARP_STATE_SHIFT), NES_CQP_QP_TERM_DONT_SEND_FIN = (1<<24), NES_CQP_QP_TERM_DONT_SEND_TERM_MSG = (1<<25), NES_CQP_QP_RESET = (1<<31), }; enum nes_cqp_qp_wqe_word_idx { NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6, NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7, NES_CQP_QP_WQE_FLUSH_SQ_CODE = 8, NES_CQP_QP_WQE_FLUSH_RQ_CODE = 9, NES_CQP_QP_WQE_NEW_MSS_IDX = 15, }; enum nes_nic_ctx_bits { NES_NIC_CTX_RQ_SIZE_32 = (3<<8), NES_NIC_CTX_RQ_SIZE_512 = (3<<8), NES_NIC_CTX_SQ_SIZE_32 = (1<<10), NES_NIC_CTX_SQ_SIZE_512 = (3<<10), }; enum nes_nic_qp_ctx_word_idx { NES_NIC_CTX_MISC_IDX = 0, NES_NIC_CTX_SQ_LOW_IDX = 2, NES_NIC_CTX_SQ_HIGH_IDX = 3, NES_NIC_CTX_RQ_LOW_IDX = 4, NES_NIC_CTX_RQ_HIGH_IDX = 5, }; enum nes_cqp_cq_bits { NES_CQP_CQ_CEQE_MASK = (1<<9), NES_CQP_CQ_CEQ_VALID = (1<<10), NES_CQP_CQ_RESIZE = (1<<11), NES_CQP_CQ_CHK_OVERFLOW = (1<<12), NES_CQP_CQ_4KB_CHUNK = (1<<14), NES_CQP_CQ_VIRT = (1<<15), }; enum nes_cqp_stag_bits { NES_CQP_STAG_VA_TO = (1<<9), NES_CQP_STAG_DEALLOC_PBLS = (1<<10), NES_CQP_STAG_PBL_BLK_SIZE = (1<<11), NES_CQP_STAG_MR = (1<<13), NES_CQP_STAG_RIGHTS_LOCAL_READ = (1<<16), NES_CQP_STAG_RIGHTS_LOCAL_WRITE = (1<<17), NES_CQP_STAG_RIGHTS_REMOTE_READ = (1<<18), NES_CQP_STAG_RIGHTS_REMOTE_WRITE = (1<<19), NES_CQP_STAG_RIGHTS_WINDOW_BIND = (1<<20), NES_CQP_STAG_REM_ACC_EN = (1<<21), NES_CQP_STAG_LEAVE_PENDING = (1<<31), }; enum nes_cqp_ceq_wqeword_idx { NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1, NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6, NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7, }; enum nes_cqp_ceq_bits { NES_CQP_CEQ_4KB_CHUNK = (1<<14), NES_CQP_CEQ_VIRT = (1<<15), }; enum nes_cqp_aeq_wqeword_idx { NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1, NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6, NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7, }; enum nes_cqp_aeq_bits { NES_CQP_AEQ_4KB_CHUNK = (1<<14), NES_CQP_AEQ_VIRT = (1<<15), }; enum nes_cqp_lmi_wqeword_idx { NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1, NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8, NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9, NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10, }; enum nes_cqp_arp_wqeword_idx { NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6, NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7, NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1, }; enum nes_cqp_upload_wqeword_idx { NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6, NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7, NES_CQP_UPLOAD_WQE_HTE_IDX = 8, }; enum nes_cqp_arp_bits { NES_CQP_ARP_VALID = (1<<8), NES_CQP_ARP_PERM = (1<<9), }; enum nes_cqp_flush_bits { NES_CQP_FLUSH_SQ = (1<<30), NES_CQP_FLUSH_RQ = (1<<31), NES_CQP_FLUSH_MAJ_MIN = (1<<28), }; enum nes_cqe_opcode_bits { NES_CQE_STAG_VALID = (1<<6), NES_CQE_ERROR = (1<<7), NES_CQE_SQ = (1<<8), NES_CQE_SE = (1<<9), NES_CQE_PSH = (1<<29), NES_CQE_FIN = (1<<30), NES_CQE_VALID = (1<<31), }; enum nes_cqe_word_idx { NES_CQE_PAYLOAD_LENGTH_IDX = 0, NES_CQE_COMP_COMP_CTX_LOW_IDX = 2, NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3, NES_CQE_INV_STAG_IDX = 4, NES_CQE_QP_ID_IDX = 5, NES_CQE_ERROR_CODE_IDX = 6, NES_CQE_OPCODE_IDX = 7, }; enum nes_ceqe_word_idx { NES_CEQE_CQ_CTX_LOW_IDX = 0, NES_CEQE_CQ_CTX_HIGH_IDX = 1, }; enum nes_ceqe_status_bit { NES_CEQE_VALID = (1<<31), }; enum nes_int_bits { NES_INT_CEQ0 = (1<<0), NES_INT_CEQ1 = (1<<1), NES_INT_CEQ2 = (1<<2), NES_INT_CEQ3 = (1<<3), NES_INT_CEQ4 = (1<<4), NES_INT_CEQ5 = (1<<5), NES_INT_CEQ6 = (1<<6), NES_INT_CEQ7 = (1<<7), NES_INT_CEQ8 = (1<<8), NES_INT_CEQ9 = (1<<9), NES_INT_CEQ10 = (1<<10), NES_INT_CEQ11 = (1<<11), NES_INT_CEQ12 = (1<<12), NES_INT_CEQ13 = (1<<13), NES_INT_CEQ14 = (1<<14), NES_INT_CEQ15 = (1<<15), NES_INT_AEQ0 = (1<<16), NES_INT_AEQ1 = (1<<17), NES_INT_AEQ2 = (1<<18), NES_INT_AEQ3 = (1<<19), NES_INT_AEQ4 = (1<<20), NES_INT_AEQ5 = (1<<21), NES_INT_AEQ6 = (1<<22), NES_INT_AEQ7 = (1<<23), NES_INT_MAC0 = (1<<24), NES_INT_MAC1 = (1<<25), NES_INT_MAC2 = (1<<26), NES_INT_MAC3 = (1<<27), NES_INT_TSW = (1<<28), NES_INT_TIMER = (1<<29), NES_INT_INTF = (1<<30), }; enum nes_intf_int_bits { NES_INTF_INT_PCIERR = (1<<0), NES_INTF_PERIODIC_TIMER = (1<<2), NES_INTF_ONE_SHOT_TIMER = (1<<3), NES_INTF_INT_CRITERR = (1<<14), NES_INTF_INT_AEQ0_OFLOW = (1<<16), NES_INTF_INT_AEQ1_OFLOW = (1<<17), NES_INTF_INT_AEQ2_OFLOW = (1<<18), NES_INTF_INT_AEQ3_OFLOW = (1<<19), NES_INTF_INT_AEQ4_OFLOW = (1<<20), NES_INTF_INT_AEQ5_OFLOW = (1<<21), NES_INTF_INT_AEQ6_OFLOW = (1<<22), NES_INTF_INT_AEQ7_OFLOW = (1<<23), NES_INTF_INT_AEQ_OFLOW = (0xff<<16), }; enum nes_mac_int_bits { NES_MAC_INT_LINK_STAT_CHG = (1<<1), NES_MAC_INT_XGMII_EXT = (1<<2), NES_MAC_INT_TX_UNDERFLOW = (1<<6), NES_MAC_INT_TX_ERROR = (1<<7), }; enum nes_cqe_allocate_bits { NES_CQE_ALLOC_INC_SELECT = (1<<28), NES_CQE_ALLOC_NOTIFY_NEXT = (1<<29), NES_CQE_ALLOC_NOTIFY_SE = (1<<30), NES_CQE_ALLOC_RESET = (1<<31), }; enum nes_nic_rq_wqe_word_idx { NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0, NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1, NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2, NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3, NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4, NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5, NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6, NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7, NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8, NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9, }; enum nes_nic_sq_wqe_word_idx { NES_NIC_SQ_WQE_MISC_IDX = 0, NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1, NES_NIC_SQ_WQE_LSO_INFO_IDX = 2, NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3, NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4, NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5, NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6, NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7, NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8, NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9, NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10, NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11, NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12, NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13, NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14, NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15, }; enum nes_iwarp_sq_wqe_word_idx { NES_IWARP_SQ_WQE_MISC_IDX = 0, NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1, NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2, NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3, NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4, NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5, NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7, NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8, NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9, NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10, NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11, NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12, NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16, NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17, NES_IWARP_SQ_WQE_LENGTH0_IDX = 18, NES_IWARP_SQ_WQE_STAG0_IDX = 19, NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20, NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21, NES_IWARP_SQ_WQE_LENGTH1_IDX = 22, NES_IWARP_SQ_WQE_STAG1_IDX = 23, NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24, NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25, NES_IWARP_SQ_WQE_LENGTH2_IDX = 26, NES_IWARP_SQ_WQE_STAG2_IDX = 27, NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28, NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29, NES_IWARP_SQ_WQE_LENGTH3_IDX = 30, NES_IWARP_SQ_WQE_STAG3_IDX = 31, }; enum nes_iwarp_sq_bind_wqe_word_idx { NES_IWARP_SQ_BIND_WQE_MR_IDX = 6, NES_IWARP_SQ_BIND_WQE_MW_IDX = 7, NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8, NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9, NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10, NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11, }; enum nes_iwarp_sq_fmr_wqe_word_idx { NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7, NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8, NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9, NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10, NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11, NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12, NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13, NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14, }; enum nes_iwarp_sq_fmr_opcodes { NES_IWARP_SQ_FMR_WQE_ZERO_BASED = (1<<6), NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_4K = (0<<7), NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_2M = (1<<7), NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_READ = (1<<16), NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_WRITE = (1<<17), NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_READ = (1<<18), NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_WRITE = (1<<19), NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_WINDOW_BIND = (1<<20), }; #define NES_IWARP_SQ_FMR_WQE_MR_LENGTH_HIGH_MASK 0xFF; enum nes_iwarp_sq_locinv_wqe_word_idx { NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6, }; enum nes_iwarp_rq_wqe_word_idx { NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1, NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2, NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3, NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4, NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5, NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8, NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9, NES_IWARP_RQ_WQE_LENGTH0_IDX = 10, NES_IWARP_RQ_WQE_STAG0_IDX = 11, NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12, NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13, NES_IWARP_RQ_WQE_LENGTH1_IDX = 14, NES_IWARP_RQ_WQE_STAG1_IDX = 15, NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16, NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17, NES_IWARP_RQ_WQE_LENGTH2_IDX = 18, NES_IWARP_RQ_WQE_STAG2_IDX = 19, NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20, NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21, NES_IWARP_RQ_WQE_LENGTH3_IDX = 22, NES_IWARP_RQ_WQE_STAG3_IDX = 23, }; enum nes_nic_sq_wqe_bits { NES_NIC_SQ_WQE_PHDR_CS_READY = (1<<21), NES_NIC_SQ_WQE_LSO_ENABLE = (1<<22), NES_NIC_SQ_WQE_TAGVALUE_ENABLE = (1<<23), NES_NIC_SQ_WQE_DISABLE_CHKSUM = (1<<30), NES_NIC_SQ_WQE_COMPLETION = (1<<31), }; enum nes_nic_cqe_word_idx { NES_NIC_CQE_ACCQP_ID_IDX = 0, NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2, NES_NIC_CQE_MISC_IDX = 3, }; #define NES_PKT_TYPE_APBVT_BITS 0xC112 #define NES_PKT_TYPE_APBVT_MASK 0xff3e #define NES_PKT_TYPE_PVALID_BITS 0x10000000 #define NES_PKT_TYPE_PVALID_MASK 0x30000000 #define NES_PKT_TYPE_TCPV4_BITS 0x0110 #define NES_PKT_TYPE_TCPV4_MASK 0x3f30 #define NES_PKT_TYPE_UDPV4_BITS 0x0210 #define NES_PKT_TYPE_UDPV4_MASK 0x3f30 #define NES_PKT_TYPE_IPV4_BITS 0x0010 #define NES_PKT_TYPE_IPV4_MASK 0x3f30 #define NES_PKT_TYPE_OTHER_BITS 0x0000 #define NES_PKT_TYPE_OTHER_MASK 0x0030 #define NES_NIC_CQE_ERRV_SHIFT 16 enum nes_nic_ev_bits { NES_NIC_ERRV_BITS_MODE = (1<<0), NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = (1<<1), NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = (1<<2), NES_NIC_ERRV_BITS_WQE_OVERRUN = (1<<3), NES_NIC_ERRV_BITS_IPH_ERR = (1<<4), }; enum nes_nic_cqe_bits { NES_NIC_CQE_ERRV_MASK = (0xff<<NES_NIC_CQE_ERRV_SHIFT), NES_NIC_CQE_SQ = (1<<24), NES_NIC_CQE_ACCQP_PORT = (1<<28), NES_NIC_CQE_ACCQP_VALID = (1<<29), NES_NIC_CQE_TAG_VALID = (1<<30), NES_NIC_CQE_VALID = (1<<31), }; enum nes_aeqe_word_idx { NES_AEQE_COMP_CTXT_LOW_IDX = 0, NES_AEQE_COMP_CTXT_HIGH_IDX = 1, NES_AEQE_COMP_QP_CQ_ID_IDX = 2, NES_AEQE_MISC_IDX = 3, }; enum nes_aeqe_bits { NES_AEQE_QP = (1<<16), NES_AEQE_CQ = (1<<17), NES_AEQE_SQ = (1<<18), NES_AEQE_INBOUND_RDMA = (1<<19), NES_AEQE_IWARP_STATE_MASK = (7<<20), NES_AEQE_TCP_STATE_MASK = (0xf<<24), NES_AEQE_Q2_DATA_WRITTEN = (0x3<<28), NES_AEQE_VALID = (1<<31), }; #define NES_AEQE_IWARP_STATE_SHIFT 20 #define NES_AEQE_TCP_STATE_SHIFT 24 #define NES_AEQE_Q2_DATA_ETHERNET (1<<28) #define NES_AEQE_Q2_DATA_MPA (1<<29) enum nes_aeqe_iwarp_state { NES_AEQE_IWARP_STATE_NON_EXISTANT = 0, NES_AEQE_IWARP_STATE_IDLE = 1, NES_AEQE_IWARP_STATE_RTS = 2, NES_AEQE_IWARP_STATE_CLOSING = 3, NES_AEQE_IWARP_STATE_TERMINATE = 5, NES_AEQE_IWARP_STATE_ERROR = 6 }; enum nes_aeqe_tcp_state { NES_AEQE_TCP_STATE_NON_EXISTANT = 0, NES_AEQE_TCP_STATE_CLOSED = 1, NES_AEQE_TCP_STATE_LISTEN = 2, NES_AEQE_TCP_STATE_SYN_SENT = 3, NES_AEQE_TCP_STATE_SYN_RCVD = 4, NES_AEQE_TCP_STATE_ESTABLISHED = 5, NES_AEQE_TCP_STATE_CLOSE_WAIT = 6, NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7, NES_AEQE_TCP_STATE_CLOSING = 8, NES_AEQE_TCP_STATE_LAST_ACK = 9, NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10, NES_AEQE_TCP_STATE_TIME_WAIT = 11 }; enum nes_aeqe_aeid { NES_AEQE_AEID_AMP_UNALLOCATED_STAG = 0x0102, NES_AEQE_AEID_AMP_INVALID_STAG = 0x0103, NES_AEQE_AEID_AMP_BAD_QP = 0x0104, NES_AEQE_AEID_AMP_BAD_PD = 0x0105, NES_AEQE_AEID_AMP_BAD_STAG_KEY = 0x0106, NES_AEQE_AEID_AMP_BAD_STAG_INDEX = 0x0107, NES_AEQE_AEID_AMP_BOUNDS_VIOLATION = 0x0108, NES_AEQE_AEID_AMP_RIGHTS_VIOLATION = 0x0109, NES_AEQE_AEID_AMP_TO_WRAP = 0x010a, NES_AEQE_AEID_AMP_FASTREG_SHARED = 0x010b, NES_AEQE_AEID_AMP_FASTREG_VALID_STAG = 0x010c, NES_AEQE_AEID_AMP_FASTREG_MW_STAG = 0x010d, NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS = 0x010e, NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW = 0x010f, NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH = 0x0110, NES_AEQE_AEID_AMP_INVALIDATE_SHARED = 0x0111, NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS = 0x0112, NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS = 0x0113, NES_AEQE_AEID_AMP_MWBIND_VALID_STAG = 0x0114, NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG = 0x0115, NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG = 0x0116, NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG = 0x0117, NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS = 0x0118, NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS = 0x0119, NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT = 0x011a, NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED = 0x011b, NES_AEQE_AEID_BAD_CLOSE = 0x0201, NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE = 0x0202, NES_AEQE_AEID_CQ_OPERATION_ERROR = 0x0203, NES_AEQE_AEID_PRIV_OPERATION_DENIED = 0x0204, NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO = 0x0205, NES_AEQE_AEID_STAG_ZERO_INVALID = 0x0206, NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN = 0x0301, NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID = 0x0302, NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303, NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION = 0x0304, NES_AEQE_AEID_DDP_UBE_INVALID_MO = 0x0305, NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE = 0x0306, NES_AEQE_AEID_DDP_UBE_INVALID_QN = 0x0307, NES_AEQE_AEID_DDP_NO_L_BIT = 0x0308, NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION = 0x0311, NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE = 0x0312, NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST = 0x0313, NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP = 0x0314, NES_AEQE_AEID_INVALID_ARP_ENTRY = 0x0401, NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD = 0x0402, NES_AEQE_AEID_STALE_ARP_ENTRY = 0x0403, NES_AEQE_AEID_LLP_CLOSE_COMPLETE = 0x0501, NES_AEQE_AEID_LLP_CONNECTION_RESET = 0x0502, NES_AEQE_AEID_LLP_FIN_RECEIVED = 0x0503, NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH = 0x0504, NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR = 0x0505, NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE = 0x0506, NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL = 0x0507, NES_AEQE_AEID_LLP_SYN_RECEIVED = 0x0508, NES_AEQE_AEID_LLP_TERMINATE_RECEIVED = 0x0509, NES_AEQE_AEID_LLP_TOO_MANY_RETRIES = 0x050a, NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES = 0x050b, NES_AEQE_AEID_RESET_SENT = 0x0601, NES_AEQE_AEID_TERMINATE_SENT = 0x0602, NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC = 0x0700 }; enum nes_iwarp_sq_opcodes { NES_IWARP_SQ_WQE_WRPDU = (1<<15), NES_IWARP_SQ_WQE_PSH = (1<<21), NES_IWARP_SQ_WQE_STREAMING = (1<<23), NES_IWARP_SQ_WQE_IMM_DATA = (1<<28), NES_IWARP_SQ_WQE_READ_FENCE = (1<<29), NES_IWARP_SQ_WQE_LOCAL_FENCE = (1<<30), NES_IWARP_SQ_WQE_SIGNALED_COMPL = (1<<31), }; enum nes_iwarp_sq_wqe_bits { NES_IWARP_SQ_OP_RDMAW = 0, NES_IWARP_SQ_OP_RDMAR = 1, NES_IWARP_SQ_OP_SEND = 3, NES_IWARP_SQ_OP_SENDINV = 4, NES_IWARP_SQ_OP_SENDSE = 5, NES_IWARP_SQ_OP_SENDSEINV = 6, NES_IWARP_SQ_OP_BIND = 8, NES_IWARP_SQ_OP_FAST_REG = 9, NES_IWARP_SQ_OP_LOCINV = 10, NES_IWARP_SQ_OP_RDMAR_LOCINV = 11, NES_IWARP_SQ_OP_NOP = 12, }; enum nes_iwarp_cqe_major_code { NES_IWARP_CQE_MAJOR_FLUSH = 1, NES_IWARP_CQE_MAJOR_DRV = 0x8000 }; enum nes_iwarp_cqe_minor_code { NES_IWARP_CQE_MINOR_FLUSH = 1 }; #define NES_EEPROM_READ_REQUEST (1<<16) #define NES_MAC_ADDR_VALID (1<<20) /* * NES index registers init values. */ struct nes_init_values { u32 index; u32 data; u8 wrt; }; /* * NES registers in BAR0. */ struct nes_pci_regs { u32 int_status; u32 int_mask; u32 int_pending; u32 intf_int_status; u32 intf_int_mask; u32 other_regs[59]; /* pad out to 256 bytes for now */ }; #define NES_CQP_SQ_SIZE 128 #define NES_CCQ_SIZE 128 #define NES_NIC_WQ_SIZE 512 #define NES_NIC_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512)) #define NES_NIC_BACK_STORE 0x00038000 struct nes_device; struct nes_hw_nic_qp_context { __le32 context_words[6]; }; struct nes_hw_nic_sq_wqe { __le32 wqe_words[16]; }; struct nes_hw_nic_rq_wqe { __le32 wqe_words[16]; }; struct nes_hw_nic_cqe { __le32 cqe_words[4]; }; struct nes_hw_cqp_qp_context { __le32 context_words[4]; }; struct nes_hw_cqp_wqe { __le32 wqe_words[16]; }; struct nes_hw_qp_wqe { __le32 wqe_words[32]; }; struct nes_hw_cqe { __le32 cqe_words[8]; }; struct nes_hw_ceqe { __le32 ceqe_words[2]; }; struct nes_hw_aeqe { __le32 aeqe_words[4]; }; struct nes_cqp_request { union { u64 cqp_callback_context; void *cqp_callback_pointer; }; wait_queue_head_t waitq; struct nes_hw_cqp_wqe cqp_wqe; struct list_head list; atomic_t refcount; void (*cqp_callback)(struct nes_device *nesdev, struct nes_cqp_request *cqp_request); u16 major_code; u16 minor_code; u8 waiting; u8 request_done; u8 dynamic; u8 callback; }; struct nes_hw_cqp { struct nes_hw_cqp_wqe *sq_vbase; dma_addr_t sq_pbase; spinlock_t lock; wait_queue_head_t waitq; u16 qp_id; u16 sq_head; u16 sq_tail; u16 sq_size; }; #define NES_FIRST_FRAG_SIZE 128 struct nes_first_frag { u8 buffer[NES_FIRST_FRAG_SIZE]; }; struct nes_hw_nic { struct nes_first_frag *first_frag_vbase; /* virtual address of first frags */ struct nes_hw_nic_sq_wqe *sq_vbase; /* virtual address of sq */ struct nes_hw_nic_rq_wqe *rq_vbase; /* virtual address of rq */ struct sk_buff *tx_skb[NES_NIC_WQ_SIZE]; struct sk_buff *rx_skb[NES_NIC_WQ_SIZE]; dma_addr_t frag_paddr[NES_NIC_WQ_SIZE]; unsigned long first_frag_overflow[BITS_TO_LONGS(NES_NIC_WQ_SIZE)]; dma_addr_t sq_pbase; /* PCI memory for host rings */ dma_addr_t rq_pbase; /* PCI memory for host rings */ u16 qp_id; u16 sq_head; u16 sq_tail; u16 sq_size; u16 rq_head; u16 rq_tail; u16 rq_size; u8 replenishing_rq; u8 reserved; spinlock_t rq_lock; }; struct nes_hw_nic_cq { struct nes_hw_nic_cqe volatile *cq_vbase; /* PCI memory for host rings */ void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_nic_cq *cq); dma_addr_t cq_pbase; /* PCI memory for host rings */ int rx_cqes_completed; int cqe_allocs_pending; int rx_pkts_indicated; u16 cq_head; u16 cq_size; u16 cq_number; u8 cqes_pending; }; struct nes_hw_qp { struct nes_hw_qp_wqe *sq_vbase; /* PCI memory for host rings */ struct nes_hw_qp_wqe *rq_vbase; /* PCI memory for host rings */ void *q2_vbase; /* PCI memory for host rings */ dma_addr_t sq_pbase; /* PCI memory for host rings */ dma_addr_t rq_pbase; /* PCI memory for host rings */ dma_addr_t q2_pbase; /* PCI memory for host rings */ u32 qp_id; u16 sq_head; u16 sq_tail; u16 sq_size; u16 rq_head; u16 rq_tail; u16 rq_size; u8 rq_encoded_size; u8 sq_encoded_size; }; struct nes_hw_cq { struct nes_hw_cqe *cq_vbase; /* PCI memory for host rings */ void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_cq *cq); dma_addr_t cq_pbase; /* PCI memory for host rings */ u16 cq_head; u16 cq_size; u16 cq_number; }; struct nes_hw_ceq { struct nes_hw_ceqe volatile *ceq_vbase; /* PCI memory for host rings */ dma_addr_t ceq_pbase; /* PCI memory for host rings */ u16 ceq_head; u16 ceq_size; }; struct nes_hw_aeq { struct nes_hw_aeqe volatile *aeq_vbase; /* PCI memory for host rings */ dma_addr_t aeq_pbase; /* PCI memory for host rings */ u16 aeq_head; u16 aeq_size; }; struct nic_qp_map { u8 qpid; u8 nic_index; u8 logical_port; u8 is_hnic; }; #define NES_CQP_ARP_AEQ_INDEX_MASK 0x000f0000 #define NES_CQP_ARP_AEQ_INDEX_SHIFT 16 #define NES_CQP_APBVT_ADD 0x00008000 #define NES_CQP_APBVT_NIC_SHIFT 16 #define NES_ARP_ADD 1 #define NES_ARP_DELETE 2 #define NES_ARP_RESOLVE 3 #define NES_MAC_SW_IDLE 0 #define NES_MAC_SW_INTERRUPT 1 #define NES_MAC_SW_MH 2 struct nes_arp_entry { u32 ip_addr; u8 mac_addr[ETH_ALEN]; }; #define NES_NIC_FAST_TIMER 96 #define NES_NIC_FAST_TIMER_LOW 40 #define NES_NIC_FAST_TIMER_HIGH 1000 #define DEFAULT_NES_QL_HIGH 256 #define DEFAULT_NES_QL_LOW 16 #define DEFAULT_NES_QL_TARGET 64 #define DEFAULT_JUMBO_NES_QL_LOW 12 #define DEFAULT_JUMBO_NES_QL_TARGET 40 #define DEFAULT_JUMBO_NES_QL_HIGH 128 #define NES_NIC_CQ_DOWNWARD_TREND 16 #define NES_PFT_SIZE 48 struct nes_hw_tune_timer { /* u16 cq_count; */ u16 threshold_low; u16 threshold_target; u16 threshold_high; u16 timer_in_use; u16 timer_in_use_old; u16 timer_in_use_min; u16 timer_in_use_max; u8 timer_direction_upward; u8 timer_direction_downward; u16 cq_count_old; u8 cq_direction_downward; }; #define NES_TIMER_INT_LIMIT 2 #define NES_TIMER_INT_LIMIT_DYNAMIC 10 #define NES_TIMER_ENABLE_LIMIT 4 #define NES_MAX_LINK_INTERRUPTS 128 #define NES_MAX_LINK_CHECK 200 #define NES_MAX_LRO_DESCRIPTORS 32 #define NES_LRO_MAX_AGGR 64 struct nes_adapter { u64 fw_ver; unsigned long *allocated_qps; unsigned long *allocated_cqs; unsigned long *allocated_mrs; unsigned long *allocated_pds; unsigned long *allocated_arps; struct nes_qp **qp_table; struct workqueue_struct *work_q; struct list_head list; struct list_head active_listeners; /* list of the netdev's associated with each logical port */ struct list_head nesvnic_list[4]; struct timer_list mh_timer; struct timer_list lc_timer; struct work_struct work; spinlock_t resource_lock; spinlock_t phy_lock; spinlock_t pbl_lock; spinlock_t periodic_timer_lock; struct nes_arp_entry arp_table[NES_MAX_ARP_TABLE_SIZE]; /* Adapter CEQ and AEQs */ struct nes_hw_ceq ceq[16]; struct nes_hw_aeq aeq[8]; struct nes_hw_tune_timer tune_timer; unsigned long doorbell_start; u32 hw_rev; u32 vendor_id; u32 vendor_part_id; u32 device_cap_flags; u32 tick_delta; u32 timer_int_req; u32 arp_table_size; u32 next_arp_index; u32 max_mr; u32 max_256pbl; u32 max_4kpbl; u32 free_256pbl; u32 free_4kpbl; u32 max_mr_size; u32 max_qp; u32 next_qp; u32 max_irrq; u32 max_qp_wr; u32 max_sge; u32 max_cq; u32 next_cq; u32 max_cqe; u32 max_pd; u32 base_pd; u32 next_pd; u32 hte_index_mask; /* EEPROM information */ u32 rx_pool_size; u32 tx_pool_size; u32 rx_threshold; u32 tcp_timer_core_clk_divisor; u32 iwarp_config; u32 cm_config; u32 sws_timer_config; u32 tcp_config1; u32 wqm_wat; u32 core_clock; u32 firmware_version; u32 eeprom_version; u32 nic_rx_eth_route_err; u32 et_rx_coalesce_usecs; u32 et_rx_max_coalesced_frames; u32 et_rx_coalesce_usecs_irq; u32 et_rx_max_coalesced_frames_irq; u32 et_pkt_rate_low; u32 et_rx_coalesce_usecs_low; u32 et_rx_max_coalesced_frames_low; u32 et_pkt_rate_high; u32 et_rx_coalesce_usecs_high; u32 et_rx_max_coalesced_frames_high; u32 et_rate_sample_interval; u32 timer_int_limit; u32 wqm_quanta; /* Adapter base MAC address */ u32 mac_addr_low; u16 mac_addr_high; u16 firmware_eeprom_offset; u16 software_eeprom_offset; u16 max_irrq_wr; /* pd config for each port */ u16 pd_config_size[4]; u16 pd_config_base[4]; u16 link_interrupt_count[4]; u8 crit_error_count[32]; /* the phy index for each port */ u8 phy_index[4]; u8 mac_sw_state[4]; u8 mac_link_down[4]; u8 phy_type[4]; u8 log_port; /* PCI information */ unsigned int devfn; unsigned char bus_number; unsigned char OneG_Mode; unsigned char ref_count; u8 netdev_count; u8 netdev_max; /* from host nic address count in EEPROM */ u8 port_count; u8 virtwq; u8 send_term_ok; u8 et_use_adaptive_rx_coalesce; u8 adapter_fcn_count; u8 pft_mcast_map[NES_PFT_SIZE]; }; struct nes_pbl { u64 *pbl_vbase; dma_addr_t pbl_pbase; struct page *page; unsigned long user_base; u32 pbl_size; struct list_head list; /* TODO: need to add list for two level tables */ }; #define NES_4K_PBL_CHUNK_SIZE 4096 struct nes_fast_mr_wqe_pbl { u64 *kva; dma_addr_t paddr; }; struct nes_ib_fast_reg_page_list { struct ib_fast_reg_page_list ibfrpl; struct nes_fast_mr_wqe_pbl nes_wqe_pbl; u64 pbl; }; struct nes_listener { struct work_struct work; struct workqueue_struct *wq; struct nes_vnic *nesvnic; struct iw_cm_id *cm_id; struct list_head list; unsigned long socket; u8 accept_failed; }; struct nes_ib_device; #define NES_EVENT_DELAY msecs_to_jiffies(100) struct nes_vnic { struct nes_ib_device *nesibdev; u64 sq_full; u64 tso_requests; u64 segmented_tso_requests; u64 linearized_skbs; u64 tx_sw_dropped; u64 endnode_nstat_rx_discard; u64 endnode_nstat_rx_octets; u64 endnode_nstat_rx_frames; u64 endnode_nstat_tx_octets; u64 endnode_nstat_tx_frames; u64 endnode_ipv4_tcp_retransmits; /* void *mem; */ struct nes_device *nesdev; struct net_device *netdev; struct vlan_group *vlan_grp; atomic_t rx_skbs_needed; atomic_t rx_skb_timer_running; int budget; u32 msg_enable; /* u32 tx_avail; */ __be32 local_ipaddr; struct napi_struct napi; spinlock_t tx_lock; /* could use netdev tx lock? */ struct timer_list rq_wqes_timer; u32 nic_mem_size; void *nic_vbase; dma_addr_t nic_pbase; struct nes_hw_nic nic; struct nes_hw_nic_cq nic_cq; u32 mcrq_qp_id; struct nes_ucontext *mcrq_ucontext; struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev); void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *); int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr ); struct net_device_stats netstats; /* used to put the netdev on the adapters logical port list */ struct list_head list; u16 max_frame_size; u8 netdev_open; u8 linkup; u8 logical_port; u8 netdev_index; /* might not be needed, indexes nesdev->netdev */ u8 perfect_filter_index; u8 nic_index; u8 qp_nic_index[4]; u8 next_qp_nic_index; u8 of_device_registered; u8 rdma_enabled; u8 rx_checksum_disabled; u32 lro_max_aggr; struct net_lro_mgr lro_mgr; struct net_lro_desc lro_desc[NES_MAX_LRO_DESCRIPTORS]; struct timer_list event_timer; enum ib_event_type delayed_event; enum ib_event_type last_dispatched_event; spinlock_t port_ibevent_lock; }; struct nes_ib_device { struct ib_device ibdev; struct nes_vnic *nesvnic; /* Virtual RNIC Limits */ u32 max_mr; u32 max_qp; u32 max_cq; u32 max_pd; u32 num_mr; u32 num_qp; u32 num_cq; u32 num_pd; }; enum nes_hdrct_flags { DDP_LEN_FLAG = 0x80, DDP_HDR_FLAG = 0x40, RDMA_HDR_FLAG = 0x20 }; enum nes_term_layers { LAYER_RDMA = 0, LAYER_DDP = 1, LAYER_MPA = 2 }; enum nes_term_error_types { RDMAP_CATASTROPHIC = 0, RDMAP_REMOTE_PROT = 1, RDMAP_REMOTE_OP = 2, DDP_CATASTROPHIC = 0, DDP_TAGGED_BUFFER = 1, DDP_UNTAGGED_BUFFER = 2, DDP_LLP = 3 }; enum nes_term_rdma_errors { RDMAP_INV_STAG = 0x00, RDMAP_INV_BOUNDS = 0x01, RDMAP_ACCESS = 0x02, RDMAP_UNASSOC_STAG = 0x03, RDMAP_TO_WRAP = 0x04, RDMAP_INV_RDMAP_VER = 0x05, RDMAP_UNEXPECTED_OP = 0x06, RDMAP_CATASTROPHIC_LOCAL = 0x07, RDMAP_CATASTROPHIC_GLOBAL = 0x08, RDMAP_CANT_INV_STAG = 0x09, RDMAP_UNSPECIFIED = 0xff }; enum nes_term_ddp_errors { DDP_CATASTROPHIC_LOCAL = 0x00, DDP_TAGGED_INV_STAG = 0x00, DDP_TAGGED_BOUNDS = 0x01, DDP_TAGGED_UNASSOC_STAG = 0x02, DDP_TAGGED_TO_WRAP = 0x03, DDP_TAGGED_INV_DDP_VER = 0x04, DDP_UNTAGGED_INV_QN = 0x01, DDP_UNTAGGED_INV_MSN_NO_BUF = 0x02, DDP_UNTAGGED_INV_MSN_RANGE = 0x03, DDP_UNTAGGED_INV_MO = 0x04, DDP_UNTAGGED_INV_TOO_LONG = 0x05, DDP_UNTAGGED_INV_DDP_VER = 0x06 }; enum nes_term_mpa_errors { MPA_CLOSED = 0x01, MPA_CRC = 0x02, MPA_MARKER = 0x03, MPA_REQ_RSP = 0x04, }; struct nes_terminate_hdr { u8 layer_etype; u8 error_code; u8 hdrct; u8 rsvd; }; /* Used to determine how to fill in terminate error codes */ #define IWARP_OPCODE_WRITE 0 #define IWARP_OPCODE_READREQ 1 #define IWARP_OPCODE_READRSP 2 #define IWARP_OPCODE_SEND 3 #define IWARP_OPCODE_SEND_INV 4 #define IWARP_OPCODE_SEND_SE 5 #define IWARP_OPCODE_SEND_SE_INV 6 #define IWARP_OPCODE_TERM 7 /* These values are used only during terminate processing */ #define TERM_DDP_LEN_TAGGED 14 #define TERM_DDP_LEN_UNTAGGED 18 #define TERM_RDMA_LEN 28 #define RDMA_OPCODE_MASK 0x0f #define RDMA_READ_REQ_OPCODE 1 #define BAD_FRAME_OFFSET 64 #define CQE_MAJOR_DRV 0x8000 /* Used for link status recheck after interrupt processing */ #define NES_LINK_RECHECK_DELAY msecs_to_jiffies(50) #define NES_LINK_RECHECK_MAX 60 #define nes_vlan_rx vlan_hwaccel_receive_skb #define nes_netif_rx netif_receive_skb #endif /* __NES_HW_H */