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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows

package net

import (
	"context"
	"syscall"
)

func sockaddrToUDP(sa syscall.Sockaddr) Addr {
	switch sa := sa.(type) {
	case *syscall.SockaddrInet4:
		return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port}
	case *syscall.SockaddrInet6:
		return &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))}
	}
	return nil
}

func (a *UDPAddr) family() int {
	if a == nil || len(a.IP) <= IPv4len {
		return syscall.AF_INET
	}
	if a.IP.To4() != nil {
		return syscall.AF_INET
	}
	return syscall.AF_INET6
}

func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, error) {
	if a == nil {
		return nil, nil
	}
	return ipToSockaddr(family, a.IP, a.Port, a.Zone)
}

func (a *UDPAddr) toLocal(net string) sockaddr {
	return &UDPAddr{loopbackIP(net), a.Port, a.Zone}
}

func (c *UDPConn) readFrom(b []byte) (int, *UDPAddr, error) {
	var addr *UDPAddr
	n, sa, err := c.fd.readFrom(b)
	switch sa := sa.(type) {
	case *syscall.SockaddrInet4:
		addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port}
	case *syscall.SockaddrInet6:
		addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))}
	}
	return n, addr, err
}

func (c *UDPConn) readMsg(b, oob []byte) (n, oobn, flags int, addr *UDPAddr, err error) {
	var sa syscall.Sockaddr
	n, oobn, flags, sa, err = c.fd.readMsg(b, oob)
	switch sa := sa.(type) {
	case *syscall.SockaddrInet4:
		addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port}
	case *syscall.SockaddrInet6:
		addr = &UDPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneCache.name(int(sa.ZoneId))}
	}
	return
}

func (c *UDPConn) writeTo(b []byte, addr *UDPAddr) (int, error) {
	if c.fd.isConnected {
		return 0, ErrWriteToConnected
	}
	if addr == nil {
		return 0, errMissingAddress
	}
	sa, err := addr.sockaddr(c.fd.family)
	if err != nil {
		return 0, err
	}
	return c.fd.writeTo(b, sa)
}

func (c *UDPConn) writeMsg(b, oob []byte, addr *UDPAddr) (n, oobn int, err error) {
	if c.fd.isConnected && addr != nil {
		return 0, 0, ErrWriteToConnected
	}
	if !c.fd.isConnected && addr == nil {
		return 0, 0, errMissingAddress
	}
	sa, err := addr.sockaddr(c.fd.family)
	if err != nil {
		return 0, 0, err
	}
	return c.fd.writeMsg(b, oob, sa)
}

func dialUDP(ctx context.Context, net string, laddr, raddr *UDPAddr) (*UDPConn, error) {
	fd, err := internetSocket(ctx, net, laddr, raddr, syscall.SOCK_DGRAM, 0, "dial")
	if err != nil {
		return nil, err
	}
	return newUDPConn(fd), nil
}

func listenUDP(ctx context.Context, network string, laddr *UDPAddr) (*UDPConn, error) {
	fd, err := internetSocket(ctx, network, laddr, nil, syscall.SOCK_DGRAM, 0, "listen")
	if err != nil {
		return nil, err
	}
	return newUDPConn(fd), nil
}

func listenMulticastUDP(ctx context.Context, network string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) {
	fd, err := internetSocket(ctx, network, gaddr, nil, syscall.SOCK_DGRAM, 0, "listen")
	if err != nil {
		return nil, err
	}
	c := newUDPConn(fd)
	if ip4 := gaddr.IP.To4(); ip4 != nil {
		if err := listenIPv4MulticastUDP(c, ifi, ip4); err != nil {
			c.Close()
			return nil, err
		}
	} else {
		if err := listenIPv6MulticastUDP(c, ifi, gaddr.IP); err != nil {
			c.Close()
			return nil, err
		}
	}
	return c, nil
}

func listenIPv4MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error {
	if ifi != nil {
		if err := setIPv4MulticastInterface(c.fd, ifi); err != nil {
			return err
		}
	}
	if err := setIPv4MulticastLoopback(c.fd, false); err != nil {
		return err
	}
	if err := joinIPv4Group(c.fd, ifi, ip); err != nil {
		return err
	}
	return nil
}

func listenIPv6MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error {
	if ifi != nil {
		if err := setIPv6MulticastInterface(c.fd, ifi); err != nil {
			return err
		}
	}
	if err := setIPv6MulticastLoopback(c.fd, false); err != nil {
		return err
	}
	if err := joinIPv6Group(c.fd, ifi, ip); err != nil {
		return err
	}
	return nil
}