// run
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Tests continue and break.
package main
func continuePlain_ssa() int {
var n int
for i := 0; i < 10; i++ {
if i == 6 {
continue
}
n = i
}
return n
}
func continueLabeled_ssa() int {
var n int
Next:
for i := 0; i < 10; i++ {
if i == 6 {
continue Next
}
n = i
}
return n
}
func continuePlainInner_ssa() int {
var n int
for j := 0; j < 30; j += 10 {
for i := 0; i < 10; i++ {
if i == 6 {
continue
}
n = i
}
n += j
}
return n
}
func continueLabeledInner_ssa() int {
var n int
for j := 0; j < 30; j += 10 {
Next:
for i := 0; i < 10; i++ {
if i == 6 {
continue Next
}
n = i
}
n += j
}
return n
}
func continueLabeledOuter_ssa() int {
var n int
Next:
for j := 0; j < 30; j += 10 {
for i := 0; i < 10; i++ {
if i == 6 {
continue Next
}
n = i
}
n += j
}
return n
}
func breakPlain_ssa() int {
var n int
for i := 0; i < 10; i++ {
if i == 6 {
break
}
n = i
}
return n
}
func breakLabeled_ssa() int {
var n int
Next:
for i := 0; i < 10; i++ {
if i == 6 {
break Next
}
n = i
}
return n
}
func breakPlainInner_ssa() int {
var n int
for j := 0; j < 30; j += 10 {
for i := 0; i < 10; i++ {
if i == 6 {
break
}
n = i
}
n += j
}
return n
}
func breakLabeledInner_ssa() int {
var n int
for j := 0; j < 30; j += 10 {
Next:
for i := 0; i < 10; i++ {
if i == 6 {
break Next
}
n = i
}
n += j
}
return n
}
func breakLabeledOuter_ssa() int {
var n int
Next:
for j := 0; j < 30; j += 10 {
for i := 0; i < 10; i++ {
if i == 6 {
break Next
}
n = i
}
n += j
}
return n
}
var g, h int // globals to ensure optimizations don't collapse our switch statements
func switchPlain_ssa() int {
var n int
switch g {
case 0:
n = 1
break
n = 2
}
return n
}
func switchLabeled_ssa() int {
var n int
Done:
switch g {
case 0:
n = 1
break Done
n = 2
}
return n
}
func switchPlainInner_ssa() int {
var n int
switch g {
case 0:
n = 1
switch h {
case 0:
n += 10
break
}
n = 2
}
return n
}
func switchLabeledInner_ssa() int {
var n int
switch g {
case 0:
n = 1
Done:
switch h {
case 0:
n += 10
break Done
}
n = 2
}
return n
}
func switchLabeledOuter_ssa() int {
var n int
Done:
switch g {
case 0:
n = 1
switch h {
case 0:
n += 10
break Done
}
n = 2
}
return n
}
func main() {
tests := [...]struct {
name string
fn func() int
want int
}{
{"continuePlain_ssa", continuePlain_ssa, 9},
{"continueLabeled_ssa", continueLabeled_ssa, 9},
{"continuePlainInner_ssa", continuePlainInner_ssa, 29},
{"continueLabeledInner_ssa", continueLabeledInner_ssa, 29},
{"continueLabeledOuter_ssa", continueLabeledOuter_ssa, 5},
{"breakPlain_ssa", breakPlain_ssa, 5},
{"breakLabeled_ssa", breakLabeled_ssa, 5},
{"breakPlainInner_ssa", breakPlainInner_ssa, 25},
{"breakLabeledInner_ssa", breakLabeledInner_ssa, 25},
{"breakLabeledOuter_ssa", breakLabeledOuter_ssa, 5},
{"switchPlain_ssa", switchPlain_ssa, 1},
{"switchLabeled_ssa", switchLabeled_ssa, 1},
{"switchPlainInner_ssa", switchPlainInner_ssa, 2},
{"switchLabeledInner_ssa", switchLabeledInner_ssa, 2},
{"switchLabeledOuter_ssa", switchLabeledOuter_ssa, 11},
// no select tests; they're identical to switch
}
var failed bool
for _, test := range tests {
if got := test.fn(); test.fn() != test.want {
print(test.name, "()=", got, ", want ", test.want, "\n")
failed = true
}
}
if failed {
panic("failed")
}
}