// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import "strings"
// Notes:
// - Integer types live in the low portion of registers. Upper portions are junk.
// - Boolean types use the low-order byte of a register. 0=false, 1=true.
// Upper bytes are junk.
// - Floating-point types live in the low natural slot of an sse2 register.
// Unused portions are junk.
// - We do not use AH,BH,CH,DH registers.
// - When doing sub-register operations, we try to write the whole
// destination register to avoid a partial-register write.
// - Unused portions of AuxInt (or the Val portion of ValAndOff) are
// filled by sign-extending the used portion. Users of AuxInt which interpret
// AuxInt as unsigned (e.g. shifts) must be careful.
// - All SymOff opcodes require their offset to fit in an int32.
// Suffixes encode the bit width of various instructions.
// Q (quad word) = 64 bit
// L (long word) = 32 bit
// W (word) = 16 bit
// B (byte) = 8 bit
// copied from ../../amd64/reg.go
var regNamesAMD64 = []string{
"AX",
"CX",
"DX",
"BX",
"SP",
"BP",
"SI",
"DI",
"R8",
"R9",
"R10",
"R11",
"R12",
"R13",
"R14",
"R15",
"X0",
"X1",
"X2",
"X3",
"X4",
"X5",
"X6",
"X7",
"X8",
"X9",
"X10",
"X11",
"X12",
"X13",
"X14",
"X15",
// pseudo-registers
"SB",
}
func init() {
// Make map from reg names to reg integers.
if len(regNamesAMD64) > 64 {
panic("too many registers")
}
num := map[string]int{}
for i, name := range regNamesAMD64 {
num[name] = i
}
buildReg := func(s string) regMask {
m := regMask(0)
for _, r := range strings.Split(s, " ") {
if n, ok := num[r]; ok {
m |= regMask(1) << uint(n)
continue
}
panic("register " + r + " not found")
}
return m
}
// Common individual register masks
var (
ax = buildReg("AX")
cx = buildReg("CX")
dx = buildReg("DX")
gp = buildReg("AX CX DX BX BP SI DI R8 R9 R10 R11 R12 R13 R14 R15")
fp = buildReg("X0 X1 X2 X3 X4 X5 X6 X7 X8 X9 X10 X11 X12 X13 X14 X15")
gpsp = gp | buildReg("SP")
gpspsb = gpsp | buildReg("SB")
callerSave = gp | fp
)
// Common slices of register masks
var (
gponly = []regMask{gp}
fponly = []regMask{fp}
)
// Common regInfo
var (
gp01 = regInfo{inputs: nil, outputs: gponly}
gp11 = regInfo{inputs: []regMask{gp}, outputs: gponly}
gp11sp = regInfo{inputs: []regMask{gpsp}, outputs: gponly}
gp11sb = regInfo{inputs: []regMask{gpspsb}, outputs: gponly}
gp21 = regInfo{inputs: []regMask{gp, gp}, outputs: gponly}
gp21sp = regInfo{inputs: []regMask{gpsp, gp}, outputs: gponly}
gp21sb = regInfo{inputs: []regMask{gpspsb, gpsp}, outputs: gponly}
gp21shift = regInfo{inputs: []regMask{gp, cx}, outputs: []regMask{gp}}
gp11div = regInfo{inputs: []regMask{ax, gpsp &^ dx}, outputs: []regMask{ax, dx}}
gp21hmul = regInfo{inputs: []regMask{ax, gpsp}, outputs: []regMask{dx}, clobbers: ax}
gp2flags = regInfo{inputs: []regMask{gpsp, gpsp}}
gp1flags = regInfo{inputs: []regMask{gpsp}}
flagsgp = regInfo{inputs: nil, outputs: gponly}
gp11flags = regInfo{inputs: []regMask{gp}, outputs: []regMask{gp, 0}}
readflags = regInfo{inputs: nil, outputs: gponly}
flagsgpax = regInfo{inputs: nil, clobbers: ax, outputs: []regMask{gp &^ ax}}
gpload = regInfo{inputs: []regMask{gpspsb, 0}, outputs: gponly}
gp21load = regInfo{inputs: []regMask{gp, gpspsb, 0}, outputs: gponly}
gploadidx = regInfo{inputs: []regMask{gpspsb, gpsp, 0}, outputs: gponly}
gpstore = regInfo{inputs: []regMask{gpspsb, gpsp, 0}}
gpstoreconst = regInfo{inputs: []regMask{gpspsb, 0}}
gpstoreidx = regInfo{inputs: []regMask{gpspsb, gpsp, gpsp, 0}}
gpstoreconstidx = regInfo{inputs: []regMask{gpspsb, gpsp, 0}}
gpstorexchg = regInfo{inputs: []regMask{gp, gpspsb, 0}, outputs: []regMask{gp}}
cmpxchg = regInfo{inputs: []regMask{gp, ax, gp, 0}, outputs: []regMask{gp, 0}, clobbers: ax}
fp01 = regInfo{inputs: nil, outputs: fponly}
fp21 = regInfo{inputs: []regMask{fp, fp}, outputs: fponly}
fp21load = regInfo{inputs: []regMask{fp, gpspsb, 0}, outputs: fponly}
fpgp = regInfo{inputs: fponly, outputs: gponly}
gpfp = regInfo{inputs: gponly, outputs: fponly}
fp11 = regInfo{inputs: fponly, outputs: fponly}
fp2flags = regInfo{inputs: []regMask{fp, fp}}
fpload = regInfo{inputs: []regMask{gpspsb, 0}, outputs: fponly}
fploadidx = regInfo{inputs: []regMask{gpspsb, gpsp, 0}, outputs: fponly}
fpstore = regInfo{inputs: []regMask{gpspsb, fp, 0}}
fpstoreidx = regInfo{inputs: []regMask{gpspsb, gpsp, fp, 0}}
)
var AMD64ops = []opData{
// fp ops
{name: "ADDSS", argLength: 2, reg: fp21, asm: "ADDSS", commutative: true, resultInArg0: true}, // fp32 add
{name: "ADDSD", argLength: 2, reg: fp21, asm: "ADDSD", commutative: true, resultInArg0: true}, // fp64 add
{name: "SUBSS", argLength: 2, reg: fp21, asm: "SUBSS", resultInArg0: true}, // fp32 sub
{name: "SUBSD", argLength: 2, reg: fp21, asm: "SUBSD", resultInArg0: true}, // fp64 sub
{name: "MULSS", argLength: 2, reg: fp21, asm: "MULSS", commutative: true, resultInArg0: true}, // fp32 mul
{name: "MULSD", argLength: 2, reg: fp21, asm: "MULSD", commutative: true, resultInArg0: true}, // fp64 mul
{name: "DIVSS", argLength: 2, reg: fp21, asm: "DIVSS", resultInArg0: true}, // fp32 div
{name: "DIVSD", argLength: 2, reg: fp21, asm: "DIVSD", resultInArg0: true}, // fp64 div
{name: "MOVSSload", argLength: 2, reg: fpload, asm: "MOVSS", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"}, // fp32 load
{name: "MOVSDload", argLength: 2, reg: fpload, asm: "MOVSD", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"}, // fp64 load
{name: "MOVSSconst", reg: fp01, asm: "MOVSS", aux: "Float32", rematerializeable: true}, // fp32 constant
{name: "MOVSDconst", reg: fp01, asm: "MOVSD", aux: "Float64", rematerializeable: true}, // fp64 constant
{name: "MOVSSloadidx1", argLength: 3, reg: fploadidx, asm: "MOVSS", aux: "SymOff", symEffect: "Read"}, // fp32 load indexed by i
{name: "MOVSSloadidx4", argLength: 3, reg: fploadidx, asm: "MOVSS", aux: "SymOff", symEffect: "Read"}, // fp32 load indexed by 4*i
{name: "MOVSDloadidx1", argLength: 3, reg: fploadidx, asm: "MOVSD", aux: "SymOff", symEffect: "Read"}, // fp64 load indexed by i
{name: "MOVSDloadidx8", argLength: 3, reg: fploadidx, asm: "MOVSD", aux: "SymOff", symEffect: "Read"}, // fp64 load indexed by 8*i
{name: "MOVSSstore", argLength: 3, reg: fpstore, asm: "MOVSS", aux: "SymOff", faultOnNilArg0: true, symEffect: "Write"}, // fp32 store
{name: "MOVSDstore", argLength: 3, reg: fpstore, asm: "MOVSD", aux: "SymOff", faultOnNilArg0: true, symEffect: "Write"}, // fp64 store
{name: "MOVSSstoreidx1", argLength: 4, reg: fpstoreidx, asm: "MOVSS", aux: "SymOff", symEffect: "Write"}, // fp32 indexed by i store
{name: "MOVSSstoreidx4", argLength: 4, reg: fpstoreidx, asm: "MOVSS", aux: "SymOff", symEffect: "Write"}, // fp32 indexed by 4i store
{name: "MOVSDstoreidx1", argLength: 4, reg: fpstoreidx, asm: "MOVSD", aux: "SymOff", symEffect: "Write"}, // fp64 indexed by i store
{name: "MOVSDstoreidx8", argLength: 4, reg: fpstoreidx, asm: "MOVSD", aux: "SymOff", symEffect: "Write"}, // fp64 indexed by 8i store
{name: "ADDSSmem", argLength: 3, reg: fp21load, asm: "ADDSS", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp32 arg0 + tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ADDSDmem", argLength: 3, reg: fp21load, asm: "ADDSD", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp64 arg0 + tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "SUBSSmem", argLength: 3, reg: fp21load, asm: "SUBSS", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp32 arg0 - tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "SUBSDmem", argLength: 3, reg: fp21load, asm: "SUBSD", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp64 arg0 - tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "MULSSmem", argLength: 3, reg: fp21load, asm: "MULSS", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp32 arg0 * tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "MULSDmem", argLength: 3, reg: fp21load, asm: "MULSD", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, symEffect: "Read"}, // fp64 arg0 * tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
// binary ops
{name: "ADDQ", argLength: 2, reg: gp21sp, asm: "ADDQ", commutative: true, clobberFlags: true}, // arg0 + arg1
{name: "ADDL", argLength: 2, reg: gp21sp, asm: "ADDL", commutative: true, clobberFlags: true}, // arg0 + arg1
{name: "ADDQconst", argLength: 1, reg: gp11sp, asm: "ADDQ", aux: "Int32", typ: "UInt64", clobberFlags: true}, // arg0 + auxint
{name: "ADDLconst", argLength: 1, reg: gp11sp, asm: "ADDL", aux: "Int32", clobberFlags: true}, // arg0 + auxint
{name: "ADDQconstmem", argLength: 2, reg: gpstoreconst, asm: "ADDQ", aux: "SymValAndOff", clobberFlags: true, faultOnNilArg0: true, symEffect: "Write"}, // add ValAndOff(AuxInt).Val() to arg0+ValAndOff(AuxInt).Off()+aux, arg1=mem
{name: "ADDLconstmem", argLength: 2, reg: gpstoreconst, asm: "ADDL", aux: "SymValAndOff", clobberFlags: true, faultOnNilArg0: true, symEffect: "Write"}, // add ValAndOff(AuxInt).Val() to arg0+ValAndOff(AuxInt).Off()+aux, arg1=mem
{name: "SUBQ", argLength: 2, reg: gp21, asm: "SUBQ", resultInArg0: true, clobberFlags: true}, // arg0 - arg1
{name: "SUBL", argLength: 2, reg: gp21, asm: "SUBL", resultInArg0: true, clobberFlags: true}, // arg0 - arg1
{name: "SUBQconst", argLength: 1, reg: gp11, asm: "SUBQ", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 - auxint
{name: "SUBLconst", argLength: 1, reg: gp11, asm: "SUBL", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 - auxint
{name: "MULQ", argLength: 2, reg: gp21, asm: "IMULQ", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 * arg1
{name: "MULL", argLength: 2, reg: gp21, asm: "IMULL", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 * arg1
{name: "MULQconst", argLength: 1, reg: gp11, asm: "IMULQ", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 * auxint
{name: "MULLconst", argLength: 1, reg: gp11, asm: "IMULL", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 * auxint
{name: "HMULQ", argLength: 2, reg: gp21hmul, commutative: true, asm: "IMULQ", clobberFlags: true}, // (arg0 * arg1) >> width
{name: "HMULL", argLength: 2, reg: gp21hmul, commutative: true, asm: "IMULL", clobberFlags: true}, // (arg0 * arg1) >> width
{name: "HMULQU", argLength: 2, reg: gp21hmul, commutative: true, asm: "MULQ", clobberFlags: true}, // (arg0 * arg1) >> width
{name: "HMULLU", argLength: 2, reg: gp21hmul, commutative: true, asm: "MULL", clobberFlags: true}, // (arg0 * arg1) >> width
{name: "AVGQU", argLength: 2, reg: gp21, commutative: true, resultInArg0: true, clobberFlags: true}, // (arg0 + arg1) / 2 as unsigned, all 64 result bits
{name: "DIVQ", argLength: 2, reg: gp11div, typ: "(Int64,Int64)", asm: "IDIVQ", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "DIVL", argLength: 2, reg: gp11div, typ: "(Int32,Int32)", asm: "IDIVL", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "DIVW", argLength: 2, reg: gp11div, typ: "(Int16,Int16)", asm: "IDIVW", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "DIVQU", argLength: 2, reg: gp11div, typ: "(UInt64,UInt64)", asm: "DIVQ", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "DIVLU", argLength: 2, reg: gp11div, typ: "(UInt32,UInt32)", asm: "DIVL", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "DIVWU", argLength: 2, reg: gp11div, typ: "(UInt16,UInt16)", asm: "DIVW", clobberFlags: true}, // [arg0 / arg1, arg0 % arg1]
{name: "MULQU2", argLength: 2, reg: regInfo{inputs: []regMask{ax, gpsp}, outputs: []regMask{dx, ax}}, commutative: true, asm: "MULQ", clobberFlags: true}, // arg0 * arg1, returns (hi, lo)
{name: "DIVQU2", argLength: 3, reg: regInfo{inputs: []regMask{dx, ax, gpsp}, outputs: []regMask{ax, dx}}, asm: "DIVQ", clobberFlags: true}, // arg0:arg1 / arg2 (128-bit divided by 64-bit), returns (q, r)
{name: "ANDQ", argLength: 2, reg: gp21, asm: "ANDQ", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 & arg1
{name: "ANDL", argLength: 2, reg: gp21, asm: "ANDL", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 & arg1
{name: "ANDQconst", argLength: 1, reg: gp11, asm: "ANDQ", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 & auxint
{name: "ANDLconst", argLength: 1, reg: gp11, asm: "ANDL", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 & auxint
{name: "ORQ", argLength: 2, reg: gp21, asm: "ORQ", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 | arg1
{name: "ORL", argLength: 2, reg: gp21, asm: "ORL", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 | arg1
{name: "ORQconst", argLength: 1, reg: gp11, asm: "ORQ", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 | auxint
{name: "ORLconst", argLength: 1, reg: gp11, asm: "ORL", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 | auxint
{name: "XORQ", argLength: 2, reg: gp21, asm: "XORQ", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 ^ arg1
{name: "XORL", argLength: 2, reg: gp21, asm: "XORL", commutative: true, resultInArg0: true, clobberFlags: true}, // arg0 ^ arg1
{name: "XORQconst", argLength: 1, reg: gp11, asm: "XORQ", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 ^ auxint
{name: "XORLconst", argLength: 1, reg: gp11, asm: "XORL", aux: "Int32", resultInArg0: true, clobberFlags: true}, // arg0 ^ auxint
{name: "CMPQ", argLength: 2, reg: gp2flags, asm: "CMPQ", typ: "Flags"}, // arg0 compare to arg1
{name: "CMPL", argLength: 2, reg: gp2flags, asm: "CMPL", typ: "Flags"}, // arg0 compare to arg1
{name: "CMPW", argLength: 2, reg: gp2flags, asm: "CMPW", typ: "Flags"}, // arg0 compare to arg1
{name: "CMPB", argLength: 2, reg: gp2flags, asm: "CMPB", typ: "Flags"}, // arg0 compare to arg1
{name: "CMPQconst", argLength: 1, reg: gp1flags, asm: "CMPQ", typ: "Flags", aux: "Int32"}, // arg0 compare to auxint
{name: "CMPLconst", argLength: 1, reg: gp1flags, asm: "CMPL", typ: "Flags", aux: "Int32"}, // arg0 compare to auxint
{name: "CMPWconst", argLength: 1, reg: gp1flags, asm: "CMPW", typ: "Flags", aux: "Int16"}, // arg0 compare to auxint
{name: "CMPBconst", argLength: 1, reg: gp1flags, asm: "CMPB", typ: "Flags", aux: "Int8"}, // arg0 compare to auxint
{name: "UCOMISS", argLength: 2, reg: fp2flags, asm: "UCOMISS", typ: "Flags"}, // arg0 compare to arg1, f32
{name: "UCOMISD", argLength: 2, reg: fp2flags, asm: "UCOMISD", typ: "Flags"}, // arg0 compare to arg1, f64
{name: "BTL", argLength: 2, reg: gp2flags, asm: "BTL", typ: "Flags"}, // test whether bit arg0 % 32 in arg1 is set
{name: "BTQ", argLength: 2, reg: gp2flags, asm: "BTQ", typ: "Flags"}, // test whether bit arg0 % 64 in arg1 is set
{name: "BTLconst", argLength: 1, reg: gp1flags, asm: "BTL", typ: "Flags", aux: "Int8"}, // test whether bit auxint in arg0 is set, 0 <= auxint < 32
{name: "BTQconst", argLength: 1, reg: gp1flags, asm: "BTQ", typ: "Flags", aux: "Int8"}, // test whether bit auxint in arg0 is set, 0 <= auxint < 64
{name: "TESTQ", argLength: 2, reg: gp2flags, commutative: true, asm: "TESTQ", typ: "Flags"}, // (arg0 & arg1) compare to 0
{name: "TESTL", argLength: 2, reg: gp2flags, commutative: true, asm: "TESTL", typ: "Flags"}, // (arg0 & arg1) compare to 0
{name: "TESTW", argLength: 2, reg: gp2flags, commutative: true, asm: "TESTW", typ: "Flags"}, // (arg0 & arg1) compare to 0
{name: "TESTB", argLength: 2, reg: gp2flags, commutative: true, asm: "TESTB", typ: "Flags"}, // (arg0 & arg1) compare to 0
{name: "TESTQconst", argLength: 1, reg: gp1flags, asm: "TESTQ", typ: "Flags", aux: "Int32"}, // (arg0 & auxint) compare to 0
{name: "TESTLconst", argLength: 1, reg: gp1flags, asm: "TESTL", typ: "Flags", aux: "Int32"}, // (arg0 & auxint) compare to 0
{name: "TESTWconst", argLength: 1, reg: gp1flags, asm: "TESTW", typ: "Flags", aux: "Int16"}, // (arg0 & auxint) compare to 0
{name: "TESTBconst", argLength: 1, reg: gp1flags, asm: "TESTB", typ: "Flags", aux: "Int8"}, // (arg0 & auxint) compare to 0
{name: "SHLQ", argLength: 2, reg: gp21shift, asm: "SHLQ", resultInArg0: true, clobberFlags: true}, // arg0 << arg1, shift amount is mod 64
{name: "SHLL", argLength: 2, reg: gp21shift, asm: "SHLL", resultInArg0: true, clobberFlags: true}, // arg0 << arg1, shift amount is mod 32
{name: "SHLQconst", argLength: 1, reg: gp11, asm: "SHLQ", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 << auxint, shift amount 0-63
{name: "SHLLconst", argLength: 1, reg: gp11, asm: "SHLL", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 << auxint, shift amount 0-31
// Note: x86 is weird, the 16 and 8 byte shifts still use all 5 bits of shift amount!
{name: "SHRQ", argLength: 2, reg: gp21shift, asm: "SHRQ", resultInArg0: true, clobberFlags: true}, // unsigned arg0 >> arg1, shift amount is mod 64
{name: "SHRL", argLength: 2, reg: gp21shift, asm: "SHRL", resultInArg0: true, clobberFlags: true}, // unsigned uint32(arg0) >> arg1, shift amount is mod 32
{name: "SHRW", argLength: 2, reg: gp21shift, asm: "SHRW", resultInArg0: true, clobberFlags: true}, // unsigned uint16(arg0) >> arg1, shift amount is mod 32
{name: "SHRB", argLength: 2, reg: gp21shift, asm: "SHRB", resultInArg0: true, clobberFlags: true}, // unsigned uint8(arg0) >> arg1, shift amount is mod 32
{name: "SHRQconst", argLength: 1, reg: gp11, asm: "SHRQ", aux: "Int8", resultInArg0: true, clobberFlags: true}, // unsigned arg0 >> auxint, shift amount 0-63
{name: "SHRLconst", argLength: 1, reg: gp11, asm: "SHRL", aux: "Int8", resultInArg0: true, clobberFlags: true}, // unsigned uint32(arg0) >> auxint, shift amount 0-31
{name: "SHRWconst", argLength: 1, reg: gp11, asm: "SHRW", aux: "Int8", resultInArg0: true, clobberFlags: true}, // unsigned uint16(arg0) >> auxint, shift amount 0-15
{name: "SHRBconst", argLength: 1, reg: gp11, asm: "SHRB", aux: "Int8", resultInArg0: true, clobberFlags: true}, // unsigned uint8(arg0) >> auxint, shift amount 0-7
{name: "SARQ", argLength: 2, reg: gp21shift, asm: "SARQ", resultInArg0: true, clobberFlags: true}, // signed arg0 >> arg1, shift amount is mod 64
{name: "SARL", argLength: 2, reg: gp21shift, asm: "SARL", resultInArg0: true, clobberFlags: true}, // signed int32(arg0) >> arg1, shift amount is mod 32
{name: "SARW", argLength: 2, reg: gp21shift, asm: "SARW", resultInArg0: true, clobberFlags: true}, // signed int16(arg0) >> arg1, shift amount is mod 32
{name: "SARB", argLength: 2, reg: gp21shift, asm: "SARB", resultInArg0: true, clobberFlags: true}, // signed int8(arg0) >> arg1, shift amount is mod 32
{name: "SARQconst", argLength: 1, reg: gp11, asm: "SARQ", aux: "Int8", resultInArg0: true, clobberFlags: true}, // signed arg0 >> auxint, shift amount 0-63
{name: "SARLconst", argLength: 1, reg: gp11, asm: "SARL", aux: "Int8", resultInArg0: true, clobberFlags: true}, // signed int32(arg0) >> auxint, shift amount 0-31
{name: "SARWconst", argLength: 1, reg: gp11, asm: "SARW", aux: "Int8", resultInArg0: true, clobberFlags: true}, // signed int16(arg0) >> auxint, shift amount 0-15
{name: "SARBconst", argLength: 1, reg: gp11, asm: "SARB", aux: "Int8", resultInArg0: true, clobberFlags: true}, // signed int8(arg0) >> auxint, shift amount 0-7
{name: "ROLQ", argLength: 2, reg: gp21shift, asm: "ROLQ", resultInArg0: true, clobberFlags: true}, // arg0 rotate left arg1 bits.
{name: "ROLL", argLength: 2, reg: gp21shift, asm: "ROLL", resultInArg0: true, clobberFlags: true}, // arg0 rotate left arg1 bits.
{name: "ROLW", argLength: 2, reg: gp21shift, asm: "ROLW", resultInArg0: true, clobberFlags: true}, // arg0 rotate left arg1 bits.
{name: "ROLB", argLength: 2, reg: gp21shift, asm: "ROLB", resultInArg0: true, clobberFlags: true}, // arg0 rotate left arg1 bits.
{name: "RORQ", argLength: 2, reg: gp21shift, asm: "RORQ", resultInArg0: true, clobberFlags: true}, // arg0 rotate right arg1 bits.
{name: "RORL", argLength: 2, reg: gp21shift, asm: "RORL", resultInArg0: true, clobberFlags: true}, // arg0 rotate right arg1 bits.
{name: "RORW", argLength: 2, reg: gp21shift, asm: "RORW", resultInArg0: true, clobberFlags: true}, // arg0 rotate right arg1 bits.
{name: "RORB", argLength: 2, reg: gp21shift, asm: "RORB", resultInArg0: true, clobberFlags: true}, // arg0 rotate right arg1 bits.
{name: "ROLQconst", argLength: 1, reg: gp11, asm: "ROLQ", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 rotate left auxint, rotate amount 0-63
{name: "ROLLconst", argLength: 1, reg: gp11, asm: "ROLL", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 rotate left auxint, rotate amount 0-31
{name: "ROLWconst", argLength: 1, reg: gp11, asm: "ROLW", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 rotate left auxint, rotate amount 0-15
{name: "ROLBconst", argLength: 1, reg: gp11, asm: "ROLB", aux: "Int8", resultInArg0: true, clobberFlags: true}, // arg0 rotate left auxint, rotate amount 0-7
{name: "ADDLmem", argLength: 3, reg: gp21load, asm: "ADDL", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 + tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ADDQmem", argLength: 3, reg: gp21load, asm: "ADDQ", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 + tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "SUBQmem", argLength: 3, reg: gp21load, asm: "SUBQ", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 - tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "SUBLmem", argLength: 3, reg: gp21load, asm: "SUBL", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 - tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ANDLmem", argLength: 3, reg: gp21load, asm: "ANDL", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 & tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ANDQmem", argLength: 3, reg: gp21load, asm: "ANDQ", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 & tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ORQmem", argLength: 3, reg: gp21load, asm: "ORQ", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 | tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "ORLmem", argLength: 3, reg: gp21load, asm: "ORL", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 | tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "XORQmem", argLength: 3, reg: gp21load, asm: "XORQ", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 ^ tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
{name: "XORLmem", argLength: 3, reg: gp21load, asm: "XORL", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, symEffect: "Read"}, // arg0 ^ tmp, tmp loaded from arg1+auxint+aux, arg2 = mem
// unary ops
{name: "NEGQ", argLength: 1, reg: gp11, asm: "NEGQ", resultInArg0: true, clobberFlags: true}, // -arg0
{name: "NEGL", argLength: 1, reg: gp11, asm: "NEGL", resultInArg0: true, clobberFlags: true}, // -arg0
{name: "NOTQ", argLength: 1, reg: gp11, asm: "NOTQ", resultInArg0: true, clobberFlags: true}, // ^arg0
{name: "NOTL", argLength: 1, reg: gp11, asm: "NOTL", resultInArg0: true, clobberFlags: true}, // ^arg0
// BSF{L,Q} returns a tuple [result, flags]
// result is undefined if the input is zero.
// flags are set to "equal" if the input is zero, "not equal" otherwise.
{name: "BSFQ", argLength: 1, reg: gp11flags, asm: "BSFQ", typ: "(UInt64,Flags)"}, // # of low-order zeroes in 64-bit arg
{name: "BSFL", argLength: 1, reg: gp11flags, asm: "BSFL", typ: "(UInt32,Flags)"}, // # of low-order zeroes in 32-bit arg
{name: "BSRQ", argLength: 1, reg: gp11flags, asm: "BSRQ", typ: "(UInt64,Flags)"}, // # of high-order zeroes in 64-bit arg
{name: "BSRL", argLength: 1, reg: gp11flags, asm: "BSRL", typ: "(UInt32,Flags)"}, // # of high-order zeroes in 32-bit arg
// Note ASM for ops moves whole register
//
{name: "CMOVQEQ", argLength: 3, reg: gp21, asm: "CMOVQEQ", resultInArg0: true}, // if arg2 encodes "equal" return arg1 else arg0
{name: "CMOVLEQ", argLength: 3, reg: gp21, asm: "CMOVLEQ", resultInArg0: true}, // if arg2 encodes "equal" return arg1 else arg0
{name: "BSWAPQ", argLength: 1, reg: gp11, asm: "BSWAPQ", resultInArg0: true, clobberFlags: true}, // arg0 swap bytes
{name: "BSWAPL", argLength: 1, reg: gp11, asm: "BSWAPL", resultInArg0: true, clobberFlags: true}, // arg0 swap bytes
// POPCNT instructions aren't guaranteed to be on the target platform (they are SSE4).
// Any use must be preceded by a successful check of runtime.support_popcnt.
{name: "POPCNTQ", argLength: 1, reg: gp11, asm: "POPCNTQ", clobberFlags: true}, // count number of set bits in arg0
{name: "POPCNTL", argLength: 1, reg: gp11, asm: "POPCNTL", clobberFlags: true}, // count number of set bits in arg0
{name: "SQRTSD", argLength: 1, reg: fp11, asm: "SQRTSD"}, // sqrt(arg0)
// ROUNDSD instruction isn't guaranteed to be on the target platform (it is SSE4.1)
// Any use must be preceded by a successful check of runtime.support_sse41.
{name: "ROUNDSD", argLength: 1, reg: fp11, aux: "Int8", asm: "ROUNDSD"}, // rounds arg0 depending on auxint, 1 means math.Floor, 2 Ceil, 3 Trunc
{name: "SBBQcarrymask", argLength: 1, reg: flagsgp, asm: "SBBQ"}, // (int64)(-1) if carry is set, 0 if carry is clear.
{name: "SBBLcarrymask", argLength: 1, reg: flagsgp, asm: "SBBL"}, // (int32)(-1) if carry is set, 0 if carry is clear.
// Note: SBBW and SBBB are subsumed by SBBL
{name: "SETEQ", argLength: 1, reg: readflags, asm: "SETEQ"}, // extract == condition from arg0
{name: "SETNE", argLength: 1, reg: readflags, asm: "SETNE"}, // extract != condition from arg0
{name: "SETL", argLength: 1, reg: readflags, asm: "SETLT"}, // extract signed < condition from arg0
{name: "SETLE", argLength: 1, reg: readflags, asm: "SETLE"}, // extract signed <= condition from arg0
{name: "SETG", argLength: 1, reg: readflags, asm: "SETGT"}, // extract signed > condition from arg0
{name: "SETGE", argLength: 1, reg: readflags, asm: "SETGE"}, // extract signed >= condition from arg0
{name: "SETB", argLength: 1, reg: readflags, asm: "SETCS"}, // extract unsigned < condition from arg0
{name: "SETBE", argLength: 1, reg: readflags, asm: "SETLS"}, // extract unsigned <= condition from arg0
{name: "SETA", argLength: 1, reg: readflags, asm: "SETHI"}, // extract unsigned > condition from arg0
{name: "SETAE", argLength: 1, reg: readflags, asm: "SETCC"}, // extract unsigned >= condition from arg0
// Variants that store result to memory
{name: "SETEQmem", argLength: 3, reg: gpstoreconst, asm: "SETEQ", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract == condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETNEmem", argLength: 3, reg: gpstoreconst, asm: "SETNE", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract != condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETLmem", argLength: 3, reg: gpstoreconst, asm: "SETLT", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract signed < condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETLEmem", argLength: 3, reg: gpstoreconst, asm: "SETLE", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract signed <= condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETGmem", argLength: 3, reg: gpstoreconst, asm: "SETGT", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract signed > condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETGEmem", argLength: 3, reg: gpstoreconst, asm: "SETGE", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract signed >= condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETBmem", argLength: 3, reg: gpstoreconst, asm: "SETCS", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract unsigned < condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETBEmem", argLength: 3, reg: gpstoreconst, asm: "SETLS", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract unsigned <= condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETAmem", argLength: 3, reg: gpstoreconst, asm: "SETHI", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract unsigned > condition from arg1 to arg0+auxint+aux, arg2=mem
{name: "SETAEmem", argLength: 3, reg: gpstoreconst, asm: "SETCC", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // extract unsigned >= condition from arg1 to arg0+auxint+aux, arg2=mem
// Need different opcodes for floating point conditions because
// any comparison involving a NaN is always FALSE and thus
// the patterns for inverting conditions cannot be used.
{name: "SETEQF", argLength: 1, reg: flagsgpax, asm: "SETEQ", clobberFlags: true}, // extract == condition from arg0
{name: "SETNEF", argLength: 1, reg: flagsgpax, asm: "SETNE", clobberFlags: true}, // extract != condition from arg0
{name: "SETORD", argLength: 1, reg: flagsgp, asm: "SETPC"}, // extract "ordered" (No Nan present) condition from arg0
{name: "SETNAN", argLength: 1, reg: flagsgp, asm: "SETPS"}, // extract "unordered" (Nan present) condition from arg0
{name: "SETGF", argLength: 1, reg: flagsgp, asm: "SETHI"}, // extract floating > condition from arg0
{name: "SETGEF", argLength: 1, reg: flagsgp, asm: "SETCC"}, // extract floating >= condition from arg0
{name: "MOVBQSX", argLength: 1, reg: gp11, asm: "MOVBQSX"}, // sign extend arg0 from int8 to int64
{name: "MOVBQZX", argLength: 1, reg: gp11, asm: "MOVBLZX"}, // zero extend arg0 from int8 to int64
{name: "MOVWQSX", argLength: 1, reg: gp11, asm: "MOVWQSX"}, // sign extend arg0 from int16 to int64
{name: "MOVWQZX", argLength: 1, reg: gp11, asm: "MOVWLZX"}, // zero extend arg0 from int16 to int64
{name: "MOVLQSX", argLength: 1, reg: gp11, asm: "MOVLQSX"}, // sign extend arg0 from int32 to int64
{name: "MOVLQZX", argLength: 1, reg: gp11, asm: "MOVL"}, // zero extend arg0 from int32 to int64
{name: "MOVLconst", reg: gp01, asm: "MOVL", typ: "UInt32", aux: "Int32", rematerializeable: true}, // 32 low bits of auxint
{name: "MOVQconst", reg: gp01, asm: "MOVQ", typ: "UInt64", aux: "Int64", rematerializeable: true}, // auxint
{name: "CVTTSD2SL", argLength: 1, reg: fpgp, asm: "CVTTSD2SL"}, // convert float64 to int32
{name: "CVTTSD2SQ", argLength: 1, reg: fpgp, asm: "CVTTSD2SQ"}, // convert float64 to int64
{name: "CVTTSS2SL", argLength: 1, reg: fpgp, asm: "CVTTSS2SL"}, // convert float32 to int32
{name: "CVTTSS2SQ", argLength: 1, reg: fpgp, asm: "CVTTSS2SQ"}, // convert float32 to int64
{name: "CVTSL2SS", argLength: 1, reg: gpfp, asm: "CVTSL2SS"}, // convert int32 to float32
{name: "CVTSL2SD", argLength: 1, reg: gpfp, asm: "CVTSL2SD"}, // convert int32 to float64
{name: "CVTSQ2SS", argLength: 1, reg: gpfp, asm: "CVTSQ2SS"}, // convert int64 to float32
{name: "CVTSQ2SD", argLength: 1, reg: gpfp, asm: "CVTSQ2SD"}, // convert int64 to float64
{name: "CVTSD2SS", argLength: 1, reg: fp11, asm: "CVTSD2SS"}, // convert float64 to float32
{name: "CVTSS2SD", argLength: 1, reg: fp11, asm: "CVTSS2SD"}, // convert float32 to float64
// Move values between int and float registers, with no conversion.
// TODO: should we have generic versions of these?
{name: "MOVQi2f", argLength: 1, reg: gpfp, typ: "Float64"}, // move 64 bits from int to float reg
{name: "MOVQf2i", argLength: 1, reg: fpgp, typ: "UInt64"}, // move 64 bits from float to int reg
{name: "MOVLi2f", argLength: 1, reg: gpfp, typ: "Float32"}, // move 32 bits from int to float reg
{name: "MOVLf2i", argLength: 1, reg: fpgp, typ: "UInt32"}, // move 32 bits from float to int reg
{name: "PXOR", argLength: 2, reg: fp21, asm: "PXOR", commutative: true, resultInArg0: true}, // exclusive or, applied to X regs for float negation.
{name: "LEAQ", argLength: 1, reg: gp11sb, asm: "LEAQ", aux: "SymOff", rematerializeable: true, symEffect: "Addr"}, // arg0 + auxint + offset encoded in aux
{name: "LEAQ1", argLength: 2, reg: gp21sb, commutative: true, aux: "SymOff", symEffect: "Addr"}, // arg0 + arg1 + auxint + aux
{name: "LEAQ2", argLength: 2, reg: gp21sb, aux: "SymOff", symEffect: "Addr"}, // arg0 + 2*arg1 + auxint + aux
{name: "LEAQ4", argLength: 2, reg: gp21sb, aux: "SymOff", symEffect: "Addr"}, // arg0 + 4*arg1 + auxint + aux
{name: "LEAQ8", argLength: 2, reg: gp21sb, aux: "SymOff", symEffect: "Addr"}, // arg0 + 8*arg1 + auxint + aux
// Note: LEAQ{1,2,4,8} must not have OpSB as either argument.
{name: "LEAL", argLength: 1, reg: gp11sb, asm: "LEAL", aux: "SymOff", rematerializeable: true, symEffect: "Addr"}, // arg0 + auxint + offset encoded in aux
// auxint+aux == add auxint and the offset of the symbol in aux (if any) to the effective address
{name: "MOVBload", argLength: 2, reg: gpload, asm: "MOVBLZX", aux: "SymOff", typ: "UInt8", faultOnNilArg0: true, symEffect: "Read"}, // load byte from arg0+auxint+aux. arg1=mem. Zero extend.
{name: "MOVBQSXload", argLength: 2, reg: gpload, asm: "MOVBQSX", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"}, // ditto, sign extend to int64
{name: "MOVWload", argLength: 2, reg: gpload, asm: "MOVWLZX", aux: "SymOff", typ: "UInt16", faultOnNilArg0: true, symEffect: "Read"}, // load 2 bytes from arg0+auxint+aux. arg1=mem. Zero extend.
{name: "MOVWQSXload", argLength: 2, reg: gpload, asm: "MOVWQSX", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"}, // ditto, sign extend to int64
{name: "MOVLload", argLength: 2, reg: gpload, asm: "MOVL", aux: "SymOff", typ: "UInt32", faultOnNilArg0: true, symEffect: "Read"}, // load 4 bytes from arg0+auxint+aux. arg1=mem. Zero extend.
{name: "MOVLQSXload", argLength: 2, reg: gpload, asm: "MOVLQSX", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"}, // ditto, sign extend to int64
{name: "MOVQload", argLength: 2, reg: gpload, asm: "MOVQ", aux: "SymOff", typ: "UInt64", faultOnNilArg0: true, symEffect: "Read"}, // load 8 bytes from arg0+auxint+aux. arg1=mem
{name: "MOVBstore", argLength: 3, reg: gpstore, asm: "MOVB", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store byte in arg1 to arg0+auxint+aux. arg2=mem
{name: "MOVWstore", argLength: 3, reg: gpstore, asm: "MOVW", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 2 bytes in arg1 to arg0+auxint+aux. arg2=mem
{name: "MOVLstore", argLength: 3, reg: gpstore, asm: "MOVL", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 4 bytes in arg1 to arg0+auxint+aux. arg2=mem
{name: "MOVQstore", argLength: 3, reg: gpstore, asm: "MOVQ", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 8 bytes in arg1 to arg0+auxint+aux. arg2=mem
{name: "MOVOload", argLength: 2, reg: fpload, asm: "MOVUPS", aux: "SymOff", typ: "Int128", faultOnNilArg0: true, symEffect: "Read"}, // load 16 bytes from arg0+auxint+aux. arg1=mem
{name: "MOVOstore", argLength: 3, reg: fpstore, asm: "MOVUPS", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 16 bytes in arg1 to arg0+auxint+aux. arg2=mem
// indexed loads/stores
{name: "MOVBloadidx1", argLength: 3, reg: gploadidx, commutative: true, asm: "MOVBLZX", aux: "SymOff", typ: "UInt8", symEffect: "Read"}, // load a byte from arg0+arg1+auxint+aux. arg2=mem
{name: "MOVWloadidx1", argLength: 3, reg: gploadidx, commutative: true, asm: "MOVWLZX", aux: "SymOff", typ: "UInt16", symEffect: "Read"}, // load 2 bytes from arg0+arg1+auxint+aux. arg2=mem
{name: "MOVWloadidx2", argLength: 3, reg: gploadidx, asm: "MOVWLZX", aux: "SymOff", typ: "UInt16", symEffect: "Read"}, // load 2 bytes from arg0+2*arg1+auxint+aux. arg2=mem
{name: "MOVLloadidx1", argLength: 3, reg: gploadidx, commutative: true, asm: "MOVL", aux: "SymOff", typ: "UInt32", symEffect: "Read"}, // load 4 bytes from arg0+arg1+auxint+aux. arg2=mem
{name: "MOVLloadidx4", argLength: 3, reg: gploadidx, asm: "MOVL", aux: "SymOff", typ: "UInt32", symEffect: "Read"}, // load 4 bytes from arg0+4*arg1+auxint+aux. arg2=mem
{name: "MOVLloadidx8", argLength: 3, reg: gploadidx, asm: "MOVL", aux: "SymOff", typ: "UInt32", symEffect: "Read"}, // load 4 bytes from arg0+8*arg1+auxint+aux. arg2=mem
{name: "MOVQloadidx1", argLength: 3, reg: gploadidx, commutative: true, asm: "MOVQ", aux: "SymOff", typ: "UInt64", symEffect: "Read"}, // load 8 bytes from arg0+arg1+auxint+aux. arg2=mem
{name: "MOVQloadidx8", argLength: 3, reg: gploadidx, asm: "MOVQ", aux: "SymOff", typ: "UInt64", symEffect: "Read"}, // load 8 bytes from arg0+8*arg1+auxint+aux. arg2=mem
// TODO: sign-extending indexed loads
// TODO: mark the MOVXstoreidx1 ops as commutative. Generates too many rewrite rules at the moment.
{name: "MOVBstoreidx1", argLength: 4, reg: gpstoreidx, asm: "MOVB", aux: "SymOff", symEffect: "Write"}, // store byte in arg2 to arg0+arg1+auxint+aux. arg3=mem
{name: "MOVWstoreidx1", argLength: 4, reg: gpstoreidx, asm: "MOVW", aux: "SymOff", symEffect: "Write"}, // store 2 bytes in arg2 to arg0+arg1+auxint+aux. arg3=mem
{name: "MOVWstoreidx2", argLength: 4, reg: gpstoreidx, asm: "MOVW", aux: "SymOff", symEffect: "Write"}, // store 2 bytes in arg2 to arg0+2*arg1+auxint+aux. arg3=mem
{name: "MOVLstoreidx1", argLength: 4, reg: gpstoreidx, asm: "MOVL", aux: "SymOff", symEffect: "Write"}, // store 4 bytes in arg2 to arg0+arg1+auxint+aux. arg3=mem
{name: "MOVLstoreidx4", argLength: 4, reg: gpstoreidx, asm: "MOVL", aux: "SymOff", symEffect: "Write"}, // store 4 bytes in arg2 to arg0+4*arg1+auxint+aux. arg3=mem
{name: "MOVLstoreidx8", argLength: 4, reg: gpstoreidx, asm: "MOVL", aux: "SymOff", symEffect: "Write"}, // store 4 bytes in arg2 to arg0+8*arg1+auxint+aux. arg3=mem
{name: "MOVQstoreidx1", argLength: 4, reg: gpstoreidx, asm: "MOVQ", aux: "SymOff", symEffect: "Write"}, // store 8 bytes in arg2 to arg0+arg1+auxint+aux. arg3=mem
{name: "MOVQstoreidx8", argLength: 4, reg: gpstoreidx, asm: "MOVQ", aux: "SymOff", symEffect: "Write"}, // store 8 bytes in arg2 to arg0+8*arg1+auxint+aux. arg3=mem
// TODO: add size-mismatched indexed loads, like MOVBstoreidx4.
// For storeconst ops, the AuxInt field encodes both
// the value to store and an address offset of the store.
// Cast AuxInt to a ValAndOff to extract Val and Off fields.
{name: "MOVBstoreconst", argLength: 2, reg: gpstoreconst, asm: "MOVB", aux: "SymValAndOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store low byte of ValAndOff(AuxInt).Val() to arg0+ValAndOff(AuxInt).Off()+aux. arg1=mem
{name: "MOVWstoreconst", argLength: 2, reg: gpstoreconst, asm: "MOVW", aux: "SymValAndOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store low 2 bytes of ...
{name: "MOVLstoreconst", argLength: 2, reg: gpstoreconst, asm: "MOVL", aux: "SymValAndOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store low 4 bytes of ...
{name: "MOVQstoreconst", argLength: 2, reg: gpstoreconst, asm: "MOVQ", aux: "SymValAndOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store 8 bytes of ...
{name: "MOVBstoreconstidx1", argLength: 3, reg: gpstoreconstidx, asm: "MOVB", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store low byte of ValAndOff(AuxInt).Val() to arg0+1*arg1+ValAndOff(AuxInt).Off()+aux. arg2=mem
{name: "MOVWstoreconstidx1", argLength: 3, reg: gpstoreconstidx, asm: "MOVW", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store low 2 bytes of ... arg1 ...
{name: "MOVWstoreconstidx2", argLength: 3, reg: gpstoreconstidx, asm: "MOVW", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store low 2 bytes of ... 2*arg1 ...
{name: "MOVLstoreconstidx1", argLength: 3, reg: gpstoreconstidx, asm: "MOVL", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store low 4 bytes of ... arg1 ...
{name: "MOVLstoreconstidx4", argLength: 3, reg: gpstoreconstidx, asm: "MOVL", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store low 4 bytes of ... 4*arg1 ...
{name: "MOVQstoreconstidx1", argLength: 3, reg: gpstoreconstidx, asm: "MOVQ", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store 8 bytes of ... arg1 ...
{name: "MOVQstoreconstidx8", argLength: 3, reg: gpstoreconstidx, asm: "MOVQ", aux: "SymValAndOff", typ: "Mem", symEffect: "Write"}, // store 8 bytes of ... 8*arg1 ...
// arg0 = pointer to start of memory to zero
// arg1 = value to store (will always be zero)
// arg2 = mem
// auxint = # of bytes to zero
// returns mem
{
name: "DUFFZERO",
aux: "Int64",
argLength: 3,
reg: regInfo{
inputs: []regMask{buildReg("DI"), buildReg("X0")},
clobbers: buildReg("DI"),
},
faultOnNilArg0: true,
},
{name: "MOVOconst", reg: regInfo{nil, 0, []regMask{fp}}, typ: "Int128", aux: "Int128", rematerializeable: true},
// arg0 = address of memory to zero
// arg1 = # of 8-byte words to zero
// arg2 = value to store (will always be zero)
// arg3 = mem
// returns mem
{
name: "REPSTOSQ",
argLength: 4,
reg: regInfo{
inputs: []regMask{buildReg("DI"), buildReg("CX"), buildReg("AX")},
clobbers: buildReg("DI CX"),
},
faultOnNilArg0: true,
},
{name: "CALLstatic", argLength: 1, reg: regInfo{clobbers: callerSave}, aux: "SymOff", clobberFlags: true, call: true, symEffect: "None"}, // call static function aux.(*obj.LSym). arg0=mem, auxint=argsize, returns mem
{name: "CALLclosure", argLength: 3, reg: regInfo{inputs: []regMask{gpsp, buildReg("DX"), 0}, clobbers: callerSave}, aux: "Int64", clobberFlags: true, call: true}, // call function via closure. arg0=codeptr, arg1=closure, arg2=mem, auxint=argsize, returns mem
{name: "CALLinter", argLength: 2, reg: regInfo{inputs: []regMask{gp}, clobbers: callerSave}, aux: "Int64", clobberFlags: true, call: true}, // call fn by pointer. arg0=codeptr, arg1=mem, auxint=argsize, returns mem
// arg0 = destination pointer
// arg1 = source pointer
// arg2 = mem
// auxint = offset from duffcopy symbol to call
// returns memory
{
name: "DUFFCOPY",
aux: "Int64",
argLength: 3,
reg: regInfo{
inputs: []regMask{buildReg("DI"), buildReg("SI")},
clobbers: buildReg("DI SI X0"), // uses X0 as a temporary
},
clobberFlags: true,
faultOnNilArg0: true,
faultOnNilArg1: true,
},
// arg0 = destination pointer
// arg1 = source pointer
// arg2 = # of 8-byte words to copy
// arg3 = mem
// returns memory
{
name: "REPMOVSQ",
argLength: 4,
reg: regInfo{
inputs: []regMask{buildReg("DI"), buildReg("SI"), buildReg("CX")},
clobbers: buildReg("DI SI CX"),
},
faultOnNilArg0: true,
faultOnNilArg1: true,
},
// (InvertFlags (CMPQ a b)) == (CMPQ b a)
// So if we want (SETL (CMPQ a b)) but we can't do that because a is a constant,
// then we do (SETL (InvertFlags (CMPQ b a))) instead.
// Rewrites will convert this to (SETG (CMPQ b a)).
// InvertFlags is a pseudo-op which can't appear in assembly output.
{name: "InvertFlags", argLength: 1}, // reverse direction of arg0
// Pseudo-ops
{name: "LoweredGetG", argLength: 1, reg: gp01}, // arg0=mem
// Scheduler ensures LoweredGetClosurePtr occurs only in entry block,
// and sorts it to the very beginning of the block to prevent other
// use of DX (the closure pointer)
{name: "LoweredGetClosurePtr", reg: regInfo{outputs: []regMask{buildReg("DX")}}},
// LoweredGetCallerPC evaluates to the PC to which its "caller" will return.
// I.e., if f calls g "calls" getcallerpc,
// the result should be the PC within f that g will return to.
// See runtime/stubs.go for a more detailed discussion.
{name: "LoweredGetCallerPC", reg: gp01, rematerializeable: true},
// LoweredGetCallerSP returns the SP of the caller of the current function.
{name: "LoweredGetCallerSP", reg: gp01, rematerializeable: true},
//arg0=ptr,arg1=mem, returns void. Faults if ptr is nil.
{name: "LoweredNilCheck", argLength: 2, reg: regInfo{inputs: []regMask{gpsp}}, clobberFlags: true, nilCheck: true, faultOnNilArg0: true},
// LoweredWB invokes runtime.gcWriteBarrier. arg0=destptr, arg1=srcptr, arg2=mem, aux=runtime.gcWriteBarrier
// It saves all GP registers if necessary, but may clobber others.
{name: "LoweredWB", argLength: 3, reg: regInfo{inputs: []regMask{buildReg("DI"), ax}, clobbers: callerSave ^ gp}, clobberFlags: true, aux: "Sym", symEffect: "None"},
// MOVQconvert converts between pointers and integers.
// We have a special op for this so as to not confuse GC
// (particularly stack maps). It takes a memory arg so it
// gets correctly ordered with respect to GC safepoints.
// arg0=ptr/int arg1=mem, output=int/ptr
{name: "MOVQconvert", argLength: 2, reg: gp11, asm: "MOVQ", resultInArg0: true},
{name: "MOVLconvert", argLength: 2, reg: gp11, asm: "MOVL", resultInArg0: true}, // amd64p32 equivalent
// Constant flag values. For any comparison, there are 5 possible
// outcomes: the three from the signed total order (<,==,>) and the
// three from the unsigned total order. The == cases overlap.
// Note: there's a sixth "unordered" outcome for floating-point
// comparisons, but we don't use such a beast yet.
// These ops are for temporary use by rewrite rules. They
// cannot appear in the generated assembly.
{name: "FlagEQ"}, // equal
{name: "FlagLT_ULT"}, // signed < and unsigned <
{name: "FlagLT_UGT"}, // signed < and unsigned >
{name: "FlagGT_UGT"}, // signed > and unsigned >
{name: "FlagGT_ULT"}, // signed > and unsigned <
// Atomic loads. These are just normal loads but return <value,memory> tuples
// so they can be properly ordered with other loads.
// load from arg0+auxint+aux. arg1=mem.
{name: "MOVLatomicload", argLength: 2, reg: gpload, asm: "MOVL", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"},
{name: "MOVQatomicload", argLength: 2, reg: gpload, asm: "MOVQ", aux: "SymOff", faultOnNilArg0: true, symEffect: "Read"},
// Atomic stores and exchanges. Stores use XCHG to get the right memory ordering semantics.
// store arg0 to arg1+auxint+aux, arg2=mem.
// These ops return a tuple of <old contents of *(arg1+auxint+aux), memory>.
// Note: arg0 and arg1 are backwards compared to MOVLstore (to facilitate resultInArg0)!
{name: "XCHGL", argLength: 3, reg: gpstorexchg, asm: "XCHGL", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, hasSideEffects: true, symEffect: "RdWr"},
{name: "XCHGQ", argLength: 3, reg: gpstorexchg, asm: "XCHGQ", aux: "SymOff", resultInArg0: true, faultOnNilArg1: true, hasSideEffects: true, symEffect: "RdWr"},
// Atomic adds.
// *(arg1+auxint+aux) += arg0. arg2=mem.
// Returns a tuple of <old contents of *(arg1+auxint+aux), memory>.
// Note: arg0 and arg1 are backwards compared to MOVLstore (to facilitate resultInArg0)!
{name: "XADDLlock", argLength: 3, reg: gpstorexchg, asm: "XADDL", typ: "(UInt32,Mem)", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, hasSideEffects: true, symEffect: "RdWr"},
{name: "XADDQlock", argLength: 3, reg: gpstorexchg, asm: "XADDQ", typ: "(UInt64,Mem)", aux: "SymOff", resultInArg0: true, clobberFlags: true, faultOnNilArg1: true, hasSideEffects: true, symEffect: "RdWr"},
{name: "AddTupleFirst32", argLength: 2}, // arg1=tuple <x,y>. Returns <x+arg0,y>.
{name: "AddTupleFirst64", argLength: 2}, // arg1=tuple <x,y>. Returns <x+arg0,y>.
// Compare and swap.
// arg0 = pointer, arg1 = old value, arg2 = new value, arg3 = memory.
// if *(arg0+auxint+aux) == arg1 {
// *(arg0+auxint+aux) = arg2
// return (true, memory)
// } else {
// return (false, memory)
// }
// Note that these instructions also return the old value in AX, but we ignore it.
// TODO: have these return flags instead of bool. The current system generates:
// CMPXCHGQ ...
// SETEQ AX
// CMPB AX, $0
// JNE ...
// instead of just
// CMPXCHGQ ...
// JEQ ...
// but we can't do that because memory-using ops can't generate flags yet
// (flagalloc wants to move flag-generating instructions around).
{name: "CMPXCHGLlock", argLength: 4, reg: cmpxchg, asm: "CMPXCHGL", aux: "SymOff", clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, symEffect: "RdWr"},
{name: "CMPXCHGQlock", argLength: 4, reg: cmpxchg, asm: "CMPXCHGQ", aux: "SymOff", clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, symEffect: "RdWr"},
// Atomic memory updates.
{name: "ANDBlock", argLength: 3, reg: gpstore, asm: "ANDB", aux: "SymOff", clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, symEffect: "RdWr"}, // *(arg0+auxint+aux) &= arg1
{name: "ORBlock", argLength: 3, reg: gpstore, asm: "ORB", aux: "SymOff", clobberFlags: true, faultOnNilArg0: true, hasSideEffects: true, symEffect: "RdWr"}, // *(arg0+auxint+aux) |= arg1
}
var AMD64blocks = []blockData{
{name: "EQ"},
{name: "NE"},
{name: "LT"},
{name: "LE"},
{name: "GT"},
{name: "GE"},
{name: "ULT"},
{name: "ULE"},
{name: "UGT"},
{name: "UGE"},
{name: "EQF"},
{name: "NEF"},
{name: "ORD"}, // FP, ordered comparison (parity zero)
{name: "NAN"}, // FP, unordered comparison (parity one)
}
archs = append(archs, arch{
name: "AMD64",
pkg: "cmd/internal/obj/x86",
genfile: "../../amd64/ssa.go",
ops: AMD64ops,
blocks: AMD64blocks,
regnames: regNamesAMD64,
gpregmask: gp,
fpregmask: fp,
framepointerreg: int8(num["BP"]),
linkreg: -1, // not used
})
}