//===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
#define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/DebugInfo/MSF/MSFCommon.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Error.h"
#include <cstdint>
#include <utility>
#include <vector>
namespace llvm {
namespace msf {
class MSFBuilder {
public:
/// \brief Create a new `MSFBuilder`.
///
/// \param BlockSize The internal block size used by the PDB file. See
/// isValidBlockSize() for a list of valid block sizes.
///
/// \param MinBlockCount Causes the builder to reserve up front space for
/// at least `MinBlockCount` blocks. This is useful when using `MSFBuilder`
/// to read an existing MSF that you want to write back out later. The
/// original MSF file's SuperBlock contains the exact number of blocks used
/// by the file, so is a good hint as to how many blocks the new MSF file
/// will contain. Furthermore, it is actually necessary in this case. To
/// preserve stability of the file's layout, it is helpful to try to keep
/// all streams mapped to their original block numbers. To ensure that this
/// is possible, space for all blocks must be allocated beforehand so that
/// streams can be assigned to them.
///
/// \param CanGrow If true, any operation which results in an attempt to
/// locate a free block when all available blocks have been exhausted will
/// allocate a new block, thereby growing the size of the final MSF file.
/// When false, any such attempt will result in an error. This is especially
/// useful in testing scenarios when you know your test isn't going to do
/// anything to increase the size of the file, so having an Error returned if
/// it were to happen would catch a programming error
///
/// \returns an llvm::Error representing whether the operation succeeded or
/// failed. Currently the only way this can fail is if an invalid block size
/// is specified, or `MinBlockCount` does not leave enough room for the
/// mandatory reserved blocks required by an MSF file.
static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
uint32_t BlockSize,
uint32_t MinBlockCount = 0,
bool CanGrow = true);
/// Request the block map to be at a specific block address. This is useful
/// when editing a MSF and you want the layout to be as stable as possible.
Error setBlockMapAddr(uint32_t Addr);
Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
void setFreePageMap(uint32_t Fpm);
void setUnknown1(uint32_t Unk1);
/// Add a stream to the MSF file with the given size, occupying the given
/// list of blocks. This is useful when reading a MSF file and you want a
/// particular stream to occupy the original set of blocks. If the given
/// blocks are already allocated, or if the number of blocks specified is
/// incorrect for the given stream size, this function will return an Error.
Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
/// Add a stream to the MSF file with the given size, occupying any available
/// blocks that the builder decides to use. This is useful when building a
/// new PDB file from scratch and you don't care what blocks a stream occupies
/// but you just want it to work.
Expected<uint32_t> addStream(uint32_t Size);
/// Update the size of an existing stream. This will allocate or deallocate
/// blocks as needed to match the requested size. This can fail if `CanGrow`
/// was set to false when initializing the `MSFBuilder`.
Error setStreamSize(uint32_t Idx, uint32_t Size);
/// Get the total number of streams in the MSF layout. This should return 1
/// for every call to `addStream`.
uint32_t getNumStreams() const;
/// Get the size of a stream by index.
uint32_t getStreamSize(uint32_t StreamIdx) const;
/// Get the list of blocks allocated to a particular stream.
ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
/// Get the total number of blocks that will be allocated to actual data in
/// this MSF file.
uint32_t getNumUsedBlocks() const;
/// Get the total number of blocks that exist in the MSF file but are not
/// allocated to any valid data.
uint32_t getNumFreeBlocks() const;
/// Get the total number of blocks in the MSF file. In practice this is equal
/// to `getNumUsedBlocks() + getNumFreeBlocks()`.
uint32_t getTotalBlockCount() const;
/// Check whether a particular block is allocated or free.
bool isBlockFree(uint32_t Idx) const;
/// Finalize the layout and build the headers and structures that describe the
/// MSF layout and can be written directly to the MSF file.
Expected<MSFLayout> build();
BumpPtrAllocator &getAllocator() { return Allocator; }
private:
MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
BumpPtrAllocator &Allocator);
Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
uint32_t computeDirectoryByteSize() const;
using BlockList = std::vector<uint32_t>;
BumpPtrAllocator &Allocator;
bool IsGrowable;
uint32_t FreePageMap;
uint32_t Unknown1 = 0;
uint32_t BlockSize;
uint32_t MininumBlocks;
uint32_t BlockMapAddr;
BitVector FreeBlocks;
std::vector<uint32_t> DirectoryBlocks;
std::vector<std::pair<uint32_t, BlockList>> StreamData;
};
} // end namespace msf
} // end namespace llvm
#endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H