//===-- SlotMapping.h - Slot number mapping for unnamed values --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the SlotMapping struct.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ASMPARSER_SLOTMAPPING_H
#define LLVM_ASMPARSER_SLOTMAPPING_H
#include "llvm/ADT/StringMap.h"
#include "llvm/IR/TrackingMDRef.h"
#include <map>
#include <vector>
namespace llvm {
class GlobalValue;
class Type;
/// This struct contains the mappings from the slot numbers to unnamed metadata
/// nodes, global values and types. It also contains the mapping for the named
/// types.
/// It can be used to save the parsing state of an LLVM IR module so that the
/// textual references to the values in the module can be parsed outside of the
/// module's source.
struct SlotMapping {
std::vector<GlobalValue *> GlobalValues;
std::map<unsigned, TrackingMDNodeRef> MetadataNodes;
StringMap<Type *> NamedTypes;
std::map<unsigned, Type *> Types;
};
} // end namespace llvm
#endif