//===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the classes used to describe a subtarget's machine model
// for scheduling and other instruction cost heuristics.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSCHEDULE_H
#define LLVM_MC_MCSCHEDULE_H
#include "llvm/Support/DataTypes.h"
#include <cassert>
namespace llvm {
struct InstrItinerary;
/// Define a kind of processor resource that will be modeled by the scheduler.
struct MCProcResourceDesc {
#ifndef NDEBUG
const char *Name;
#endif
unsigned NumUnits; // Number of resource of this kind
unsigned SuperIdx; // Index of the resources kind that contains this kind.
// Number of resources that may be buffered.
//
// Buffered resources (BufferSize != 0) may be consumed at some indeterminate
// cycle after dispatch. This should be used for out-of-order cpus when
// instructions that use this resource can be buffered in a reservaton
// station.
//
// Unbuffered resources (BufferSize == 0) always consume their resource some
// fixed number of cycles after dispatch. If a resource is unbuffered, then
// the scheduler will avoid scheduling instructions with conflicting resources
// in the same cycle. This is for in-order cpus, or the in-order portion of
// an out-of-order cpus.
int BufferSize;
bool operator==(const MCProcResourceDesc &Other) const {
return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
&& BufferSize == Other.BufferSize;
}
};
/// Identify one of the processor resource kinds consumed by a particular
/// scheduling class for the specified number of cycles.
struct MCWriteProcResEntry {
unsigned ProcResourceIdx;
unsigned Cycles;
bool operator==(const MCWriteProcResEntry &Other) const {
return ProcResourceIdx == Other.ProcResourceIdx && Cycles == Other.Cycles;
}
};
/// Specify the latency in cpu cycles for a particular scheduling class and def
/// index. -1 indicates an invalid latency. Heuristics would typically consider
/// an instruction with invalid latency to have infinite latency. Also identify
/// the WriteResources of this def. When the operand expands to a sequence of
/// writes, this ID is the last write in the sequence.
struct MCWriteLatencyEntry {
int Cycles;
unsigned WriteResourceID;
bool operator==(const MCWriteLatencyEntry &Other) const {
return Cycles == Other.Cycles && WriteResourceID == Other.WriteResourceID;
}
};
/// Specify the number of cycles allowed after instruction issue before a
/// particular use operand reads its registers. This effectively reduces the
/// write's latency. Here we allow negative cycles for corner cases where
/// latency increases. This rule only applies when the entry's WriteResource
/// matches the write's WriteResource.
///
/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
/// WriteResourceIdx.
struct MCReadAdvanceEntry {
unsigned UseIdx;
unsigned WriteResourceID;
int Cycles;
bool operator==(const MCReadAdvanceEntry &Other) const {
return UseIdx == Other.UseIdx && WriteResourceID == Other.WriteResourceID
&& Cycles == Other.Cycles;
}
};
/// Summarize the scheduling resources required for an instruction of a
/// particular scheduling class.
///
/// Defined as an aggregate struct for creating tables with initializer lists.
struct MCSchedClassDesc {
static const unsigned short InvalidNumMicroOps = UINT16_MAX;
static const unsigned short VariantNumMicroOps = UINT16_MAX - 1;
#ifndef NDEBUG
const char* Name;
#endif
unsigned short NumMicroOps;
bool BeginGroup;
bool EndGroup;
unsigned WriteProcResIdx; // First index into WriteProcResTable.
unsigned NumWriteProcResEntries;
unsigned WriteLatencyIdx; // First index into WriteLatencyTable.
unsigned NumWriteLatencyEntries;
unsigned ReadAdvanceIdx; // First index into ReadAdvanceTable.
unsigned NumReadAdvanceEntries;
bool isValid() const {
return NumMicroOps != InvalidNumMicroOps;
}
bool isVariant() const {
return NumMicroOps == VariantNumMicroOps;
}
};
/// Machine model for scheduling, bundling, and heuristics.
///
/// The machine model directly provides basic information about the
/// microarchitecture to the scheduler in the form of properties. It also
/// optionally refers to scheduler resource tables and itinerary
/// tables. Scheduler resource tables model the latency and cost for each
/// instruction type. Itinerary tables are an independent mechanism that
/// provides a detailed reservation table describing each cycle of instruction
/// execution. Subtargets may define any or all of the above categories of data
/// depending on the type of CPU and selected scheduler.
struct MCSchedModel {
// IssueWidth is the maximum number of instructions that may be scheduled in
// the same per-cycle group.
unsigned IssueWidth;
static const unsigned DefaultIssueWidth = 1;
// MicroOpBufferSize is the number of micro-ops that the processor may buffer
// for out-of-order execution.
//
// "0" means operations that are not ready in this cycle are not considered
// for scheduling (they go in the pending queue). Latency is paramount. This
// may be more efficient if many instructions are pending in a schedule.
//
// "1" means all instructions are considered for scheduling regardless of
// whether they are ready in this cycle. Latency still causes issue stalls,
// but we balance those stalls against other heuristics.
//
// "> 1" means the processor is out-of-order. This is a machine independent
// estimate of highly machine specific characteristics such as the register
// renaming pool and reorder buffer.
unsigned MicroOpBufferSize;
static const unsigned DefaultMicroOpBufferSize = 0;
// LoopMicroOpBufferSize is the number of micro-ops that the processor may
// buffer for optimized loop execution. More generally, this represents the
// optimal number of micro-ops in a loop body. A loop may be partially
// unrolled to bring the count of micro-ops in the loop body closer to this
// number.
unsigned LoopMicroOpBufferSize;
static const unsigned DefaultLoopMicroOpBufferSize = 0;
// LoadLatency is the expected latency of load instructions.
unsigned LoadLatency;
static const unsigned DefaultLoadLatency = 4;
// HighLatency is the expected latency of "very high latency" operations.
// See TargetInstrInfo::isHighLatencyDef().
// By default, this is set to an arbitrarily high number of cycles
// likely to have some impact on scheduling heuristics.
unsigned HighLatency;
static const unsigned DefaultHighLatency = 10;
// MispredictPenalty is the typical number of extra cycles the processor
// takes to recover from a branch misprediction.
unsigned MispredictPenalty;
static const unsigned DefaultMispredictPenalty = 10;
bool PostRAScheduler; // default value is false
bool CompleteModel;
unsigned ProcID;
const MCProcResourceDesc *ProcResourceTable;
const MCSchedClassDesc *SchedClassTable;
unsigned NumProcResourceKinds;
unsigned NumSchedClasses;
// Instruction itinerary tables used by InstrItineraryData.
friend class InstrItineraryData;
const InstrItinerary *InstrItineraries;
unsigned getProcessorID() const { return ProcID; }
/// Does this machine model include instruction-level scheduling.
bool hasInstrSchedModel() const { return SchedClassTable; }
/// Return true if this machine model data for all instructions with a
/// scheduling class (itinerary class or SchedRW list).
bool isComplete() const { return CompleteModel; }
/// Return true if machine supports out of order execution.
bool isOutOfOrder() const { return MicroOpBufferSize > 1; }
unsigned getNumProcResourceKinds() const {
return NumProcResourceKinds;
}
const MCProcResourceDesc *getProcResource(unsigned ProcResourceIdx) const {
assert(hasInstrSchedModel() && "No scheduling machine model");
assert(ProcResourceIdx < NumProcResourceKinds && "bad proc resource idx");
return &ProcResourceTable[ProcResourceIdx];
}
const MCSchedClassDesc *getSchedClassDesc(unsigned SchedClassIdx) const {
assert(hasInstrSchedModel() && "No scheduling machine model");
assert(SchedClassIdx < NumSchedClasses && "bad scheduling class idx");
return &SchedClassTable[SchedClassIdx];
}
/// Returns the default initialized model.
static const MCSchedModel &GetDefaultSchedModel() { return Default; }
static const MCSchedModel Default;
};
} // End llvm namespace
#endif