/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <SLES/OpenSLES.h>
#include <OMXAL/OpenMAXAL.h>
#include "attr.h"
#include "handlers.h"
#define NULL 0
/* The entries in this table are sorted first by object ID, and second
* by attribute mask. The holes in the table are deliberate to permit
* direct lookup. Don't cross streams!
*/
const AttributeHandler handlerTable[1 + XA_OBJECTID_CAMERADEVICE +
(SL_OBJECTID_METADATAEXTRACTOR - SL_OBJECTID_ENGINE) + 1][ATTR_INDEX_MAX] = {
// XA IDs map directly to table indices
[XA_OBJECTID_MEDIAPLAYER] = {
[ATTR_INDEX_GAIN] = handler_MediaPlayer_gain,
[ATTR_INDEX_TRANSPORT] = handler_MediaPlayer_transport,
[ATTR_INDEX_POSITION] = handler_MediaPlayer_position,
[ATTR_INDEX_ABQ_ENQUEUE] = handler_MediaPlayer_abq_enqueue,
[ATTR_INDEX_PLAY_STATE] = handler_MediaPlayer_play_state},
// SL IDs need a little arithmetic to make them contiguous with XA IDs
#define _(id) ((id) - SL_OBJECTID_ENGINE + XA_OBJECTID_CAMERADEVICE + 1)
[_(SL_OBJECTID_AUDIOPLAYER)] = {
#ifdef ANDROID
[ATTR_INDEX_GAIN] = handler_AudioPlayer_gain,
#endif
[ATTR_INDEX_TRANSPORT] = handler_AudioPlayer_transport,
[ATTR_INDEX_POSITION] = handler_AudioPlayer_position,
[ATTR_INDEX_BQ_ENQUEUE] = handler_AudioPlayer_bq_enqueue,
[ATTR_INDEX_ABQ_ENQUEUE] = handler_AudioPlayer_abq_enqueue,
[ATTR_INDEX_PLAY_STATE] = handler_AudioPlayer_play_state},
[_(SL_OBJECTID_AUDIORECORDER)] = {
[ATTR_INDEX_TRANSPORT] = handler_AudioRecorder_transport},
[_(SL_OBJECTID_MIDIPLAYER)] = {
[ATTR_INDEX_GAIN] = handler_MidiPlayer_gain,
[ATTR_INDEX_POSITION] = handler_MidiPlayer_position},
[_(SL_OBJECTID_OUTPUTMIX)] = {
[ATTR_INDEX_GAIN] = handler_OutputMix_gain},
};