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9.0.0_r8
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frameworks
rs
rsContext.cpp
/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rs.h" #include "rsDevice.h" #include "rsContext.h" #include "rsThreadIO.h" #include "rsgApiStructs.h" #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) #include "rsMesh.h" #endif #include
#include
#include
#include
#include
#include
#include
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#ifdef RS_COMPATIBILITY_LIB #include "rsCompatibilityLib.h" #endif namespace android { namespace renderscript { pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t Context::gMessageMutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; bool Context::initGLThread() { pthread_mutex_lock(&gInitMutex); int32_t ret = mHal.funcs.initGraphics(this); if (ret < 0) { pthread_mutex_unlock(&gInitMutex); ALOGE("%p initGraphics failed", this); return false; } mSyncFd = ret; pthread_mutex_unlock(&gInitMutex); return true; } void Context::deinitEGL() { #ifndef RS_COMPATIBILITY_LIB mHal.funcs.shutdownGraphics(this); #endif } Context::PushState::PushState(Context *con) { mRsc = con; #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) if (con->mIsGraphicsContext) { mFragment.set(con->getProgramFragment()); mVertex.set(con->getProgramVertex()); mStore.set(con->getProgramStore()); mRaster.set(con->getProgramRaster()); mFont.set(con->getFont()); } #endif } Context::PushState::~PushState() { #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) if (mRsc->mIsGraphicsContext) { mRsc->setProgramFragment(mFragment.get()); mRsc->setProgramVertex(mVertex.get()); mRsc->setProgramStore(mStore.get()); mRsc->setProgramRaster(mRaster.get()); mRsc->setFont(mFont.get()); } #endif } uint32_t Context::runScript(Script *s) { PushState ps(this); uint32_t ret = s->run(this); return ret; } uint32_t Context::runRootScript() { timerSet(RS_TIMER_SCRIPT); #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) mStateFragmentStore.mLast.clear(); #endif watchdog.inRoot = true; uint32_t ret = runScript(mRootScript.get()); watchdog.inRoot = false; return ret; } uint64_t Context::getTime() const { struct timespec t; clock_gettime(CLOCK_MONOTONIC, &t); return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); } void Context::timerReset() { for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { mTimers[ct] = 0; } } void Context::timerInit() { mTimeLast = getTime(); mTimeFrame = mTimeLast; mTimeLastFrame = mTimeLast; mTimerActive = RS_TIMER_INTERNAL; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeLast; mAverageFPS = 0; timerReset(); } void Context::timerFrame() { mTimeLastFrame = mTimeFrame; mTimeFrame = getTime(); // Update average fps const uint64_t averageFramerateInterval = 1000 * 1000000; mAverageFPSFrameCount ++; uint64_t inverval = mTimeFrame - mAverageFPSStartTime; if (inverval >= averageFramerateInterval) { inverval = inverval / 1000000; mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; mAverageFPSFrameCount = 0; mAverageFPSStartTime = mTimeFrame; } } void Context::timerSet(Timers tm) { uint64_t last = mTimeLast; mTimeLast = getTime(); mTimers[mTimerActive] += mTimeLast - last; mTimerActive = tm; } void Context::timerPrint() { double total = 0; for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { total += mTimers[ct]; } uint64_t frame = mTimeFrame - mTimeLastFrame; mTimeMSLastFrame = frame / 1000000; mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; if (props.mLogTimes) { ALOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%" PRIi64 "), " "Internal %2.1f%% (%" PRIi64 "), Avg fps: %u", mTimeMSLastFrame, 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, mAverageFPS); } } bool Context::setupCheck() { #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) mFragmentStore->setup(this, &mStateFragmentStore); mFragment->setup(this, &mStateFragment); mRaster->setup(this, &mStateRaster); mVertex->setup(this, &mStateVertex); mFBOCache.setup(this); #endif return true; } #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) void Context::setupProgramStore() { mFragmentStore->setup(this, &mStateFragmentStore); } #endif static uint32_t getProp(const char *str) { #ifdef __ANDROID__ char buf[PROP_VALUE_MAX]; property_get(str, buf, "0"); return atoi(buf); #else return 0; #endif } void Context::displayDebugStats() { #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) char buffer[128]; snprintf(buffer, sizeof(buffer), "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); float oldR, oldG, oldB, oldA; mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); uint32_t bufferLen = strlen(buffer); ObjectBaseRef
lastFont(getFont()); setFont(nullptr); float shadowCol = 0.1f; mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); setFont(lastFont.get()); mStateFont.setFontColor(oldR, oldG, oldB, oldA); #endif } void * Context::threadProc(void *vrsc) { Context *rsc = static_cast
(vrsc); rsc->mNativeThreadId = gettid(); rsc->props.mLogTimes = getProp("debug.rs.profile") != 0; rsc->props.mLogScripts = getProp("debug.rs.script") != 0; rsc->props.mLogShaders = getProp("debug.rs.shader") != 0; rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0; rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; rsc->props.mLogVisual = getProp("debug.rs.visual") != 0; rsc->props.mLogReduce = getProp("debug.rs.reduce"); rsc->props.mDebugReduceSplitAccum = getProp("debug.rs.reduce-split-accum") != 0; rsc->props.mDebugMaxThreads = getProp("debug.rs.max-threads"); if (getProp("debug.rs.debug") != 0) { ALOGD("Forcing debug context due to debug.rs.debug."); rsc->mContextType = RS_CONTEXT_TYPE_DEBUG; rsc->mForceCpu = true; } bool forceRSoV = getProp("debug.rs.rsov") != 0; if (forceRSoV) { ALOGD("Force the use of RSoV driver"); rsc->mForceRSoV = true; } bool forceCpu = getProp("debug.rs.default-CPU-driver") != 0; if (forceCpu) { ALOGD("Skipping hardware driver and loading default CPU driver"); rsc->mForceCpu = true; } rsc->mForceCpu |= rsc->mIsGraphicsContext; if (!rsc->loadDriver(rsc->mForceCpu, rsc->mForceRSoV)) { rsc->setError(RS_ERROR_DRIVER, "Failed loading driver"); return nullptr; } if (!rsc->isSynchronous()) { // Due to legacy we default to normal_graphics // setPriority will make the adjustments as needed. rsc->setPriority(RS_THREAD_PRIORITY_NORMAL_GRAPHICS); } #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) if (rsc->mIsGraphicsContext) { if (!rsc->initGLThread()) { rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL"); return nullptr; } rsc->mStateRaster.init(rsc); rsc->setProgramRaster(nullptr); rsc->mStateVertex.init(rsc); rsc->setProgramVertex(nullptr); rsc->mStateFragment.init(rsc); rsc->setProgramFragment(nullptr); rsc->mStateFragmentStore.init(rsc); rsc->setProgramStore(nullptr); rsc->mStateFont.init(rsc); rsc->setFont(nullptr); rsc->mStateSampler.init(rsc); rsc->mFBOCache.init(rsc); } #endif rsc->mRunning = true; if (rsc->isSynchronous()) { return nullptr; } if (!rsc->mIsGraphicsContext) { while (!rsc->mExit) { rsc->mIO.playCoreCommands(rsc, -1); } #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) } else { // The number of millisecond to wait between successive calls to the // root function. The special value 0 means that root should not be // called again until something external changes. // See compile/slang/README.rst and search for "The function **root**" // for more details. int whenToCallAgain = 0; while (!rsc->mExit) { rsc->timerSet(RS_TIMER_IDLE); // While it's tempting to simply have if(whenToCallAgain > 0) // usleep(whentoCallAgain * 1000), doing it this way emulates // more closely what the original code did. if (whenToCallAgain > 16) { usleep((whenToCallAgain - 16) * 1000); } if (!rsc->mRootScript.get() || !rsc->mHasSurface || rsc->mPaused || whenToCallAgain == 0) { rsc->mIO.playCoreCommands(rsc, -1); } else { rsc->mIO.playCoreCommands(rsc, rsc->mSyncFd); } if (rsc->mRootScript.get() && rsc->mHasSurface && !rsc->mPaused) { whenToCallAgain = rsc->runRootScript(); if (rsc->props.mLogVisual) { rsc->displayDebugStats(); } rsc->timerSet(RS_TIMER_CLEAR_SWAP); rsc->mHal.funcs.swap(rsc); rsc->timerFrame(); rsc->timerSet(RS_TIMER_INTERNAL); rsc->timerPrint(); rsc->timerReset(); } } #endif } //ALOGV("%p RS Thread exiting", rsc); #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) if (rsc->mIsGraphicsContext) { pthread_mutex_lock(&gInitMutex); rsc->deinitEGL(); pthread_mutex_unlock(&gInitMutex); } #endif //ALOGV("%p RS Thread exited", rsc); return nullptr; } void Context::destroyWorkerThreadResources() { //ALOGV("destroyWorkerThreadResources 1"); ObjectBase::zeroAllUserRef(this); #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) if (mIsGraphicsContext) { mRaster.clear(); mFragment.clear(); mVertex.clear(); mFragmentStore.clear(); mFont.clear(); mRootScript.clear(); mStateRaster.deinit(this); mStateVertex.deinit(this); mStateFragment.deinit(this); mStateFragmentStore.deinit(this); mStateFont.deinit(this); mStateSampler.deinit(this); mFBOCache.deinit(this); } #endif ObjectBase::freeAllChildren(this); mExit = true; //ALOGV("destroyWorkerThreadResources 2"); } void Context::printWatchdogInfo(void *ctx) { Context *rsc = (Context *)ctx; if (rsc->watchdog.command && rsc->watchdog.file) { ALOGE("RS watchdog timeout: %i %s line %i %s", rsc->watchdog.inRoot, rsc->watchdog.command, rsc->watchdog.line, rsc->watchdog.file); } else { ALOGE("RS watchdog timeout: %i", rsc->watchdog.inRoot); } } void Context::setPriority(int32_t p) { switch (p) { // The public API will always send NORMAL_GRAPHICS // for normal, we adjust here case RS_THREAD_PRIORITY_NORMAL_GRAPHICS: if (mIsGraphicsContext) { break; } else { if (mHal.flags & RS_CONTEXT_LOW_LATENCY) { p = RS_THREAD_PRIORITY_LOW_LATENCY; } else { p = RS_THREAD_PRIORITY_NORMAL; } } case RS_THREAD_PRIORITY_LOW: break; } // Note: If we put this in the proper "background" policy // the wallpapers can become completly unresponsive at times. // This is probably not what we want for something the user is actively // looking at. mThreadPriority = p; setpriority(PRIO_PROCESS, mNativeThreadId, p); mHal.funcs.setPriority(this, mThreadPriority); } Context::Context() { mDev = nullptr; mRunning = false; mExit = false; mPaused = false; mObjHead = nullptr; mError = RS_ERROR_NONE; mTargetSdkVersion = 14; mDPI = 96; mIsContextLite = false; memset(&watchdog, 0, sizeof(watchdog)); memset(&mHal, 0, sizeof(mHal)); mForceCpu = false; mForceRSoV = false; mContextType = RS_CONTEXT_TYPE_NORMAL; mOptLevel = 3; mSynchronous = false; mFatalErrorOccured = false; memset(mCacheDir, 0, sizeof(mCacheDir)); #ifdef RS_COMPATIBILITY_LIB memset(nativeLibDir, 0, sizeof(nativeLibDir)); #endif } void Context::setCacheDir(const char * cacheDir_arg, uint32_t length) { if (length <= PATH_MAX) { memcpy(mCacheDir, cacheDir_arg, length); mCacheDir[length] = 0; hasSetCacheDir = true; } else { setError(RS_ERROR_BAD_VALUE, "Invalid path"); } } Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc, RsContextType ct, uint32_t flags, const char* vendorDriverName) { Context * rsc = new Context(); if (flags & RS_CONTEXT_LOW_LATENCY) { rsc->mForceCpu = true; } if (flags & RS_CONTEXT_SYNCHRONOUS) { rsc->mSynchronous = true; } rsc->mContextType = ct; rsc->mHal.flags = flags; rsc->mVendorDriverName = vendorDriverName; if (!rsc->initContext(dev, sc)) { delete rsc; return nullptr; } return rsc; } Context * Context::createContextLite() { Context * rsc = new Context(); rsc->mIsContextLite = true; return rsc; } bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { pthread_mutex_lock(&gInitMutex); if (!mIO.init()) { ALOGE("Failed initializing IO Fifo"); pthread_mutex_unlock(&gInitMutex); return false; } mIO.setTimeoutCallback(printWatchdogInfo, this, 2e9); if (sc) { mUserSurfaceConfig = *sc; } else { memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); } mIsGraphicsContext = sc != nullptr; int status; pthread_attr_t threadAttr; pthread_mutex_unlock(&gInitMutex); // Global init done at this point. status = pthread_attr_init(&threadAttr); if (status) { ALOGE("Failed to init thread attribute."); return false; } mHasSurface = false; mDriverName = NULL; timerInit(); timerSet(RS_TIMER_INTERNAL); if (mSynchronous) { threadProc(this); if (mError != RS_ERROR_NONE) { ALOGE("Errors during thread init (sync mode)"); return false; } } else { status = pthread_create(&mThreadId, &threadAttr, threadProc, this); if (status) { ALOGE("Failed to start rs context thread."); return false; } while (!mRunning && (mError == RS_ERROR_NONE)) { usleep(100); } if (mError != RS_ERROR_NONE) { ALOGE("Errors during thread init"); return false; } pthread_attr_destroy(&threadAttr); } return true; } Context::~Context() { if (!mIsContextLite) { mPaused = false; void *res; mIO.shutdown(); if (!mSynchronous && mRunning) { // Only try to join a pthread when: // 1. The Context is asynchronous. // 2. pthread successfully created and running. pthread_join(mThreadId, &res); } rsAssert(mExit); if (mHal.funcs.shutdownDriver && mHal.drv) { mHal.funcs.shutdownDriver(this); } } } #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) void Context::setSurface(uint32_t w, uint32_t h, RsNativeWindow sur) { rsAssert(mIsGraphicsContext); mHal.funcs.setSurface(this, w, h, sur); mHasSurface = sur != nullptr; mWidth = w; mHeight = h; if (mWidth && mHeight) { mStateVertex.updateSize(this); mFBOCache.updateSize(); } } uint32_t Context::getCurrentSurfaceWidth() const { for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) { if (mFBOCache.mHal.state.colorTargets[i] != nullptr) { return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimX(); } } if (mFBOCache.mHal.state.depthTarget != nullptr) { return mFBOCache.mHal.state.depthTarget->getType()->getDimX(); } return mWidth; } uint32_t Context::getCurrentSurfaceHeight() const { for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) { if (mFBOCache.mHal.state.colorTargets[i] != nullptr) { return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimY(); } } if (mFBOCache.mHal.state.depthTarget != nullptr) { return mFBOCache.mHal.state.depthTarget->getType()->getDimY(); } return mHeight; } void Context::pause() { rsAssert(mIsGraphicsContext); mPaused = true; } void Context::resume() { rsAssert(mIsGraphicsContext); mPaused = false; } void Context::setRootScript(Script *s) { rsAssert(mIsGraphicsContext); mRootScript.set(s); } void Context::setProgramStore(ProgramStore *pfs) { rsAssert(mIsGraphicsContext); if (pfs == nullptr) { mFragmentStore.set(mStateFragmentStore.mDefault); } else { mFragmentStore.set(pfs); } } void Context::setProgramFragment(ProgramFragment *pf) { rsAssert(mIsGraphicsContext); if (pf == nullptr) { mFragment.set(mStateFragment.mDefault); } else { mFragment.set(pf); } } void Context::setProgramRaster(ProgramRaster *pr) { rsAssert(mIsGraphicsContext); if (pr == nullptr) { mRaster.set(mStateRaster.mDefault); } else { mRaster.set(pr); } } void Context::setProgramVertex(ProgramVertex *pv) { rsAssert(mIsGraphicsContext); if (pv == nullptr) { mVertex.set(mStateVertex.mDefault); } else { mVertex.set(pv); } } void Context::setFont(Font *f) { rsAssert(mIsGraphicsContext); if (f == nullptr) { mFont.set(mStateFont.mDefault); } else { mFont.set(f); } } #endif void Context::finish() { if (mHal.funcs.finish) { mHal.funcs.finish(this); } } void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { rsAssert(!obj->getName()); obj->setName(name, len); mNames.push_back(obj); } void Context::removeName(ObjectBase *obj) { for (size_t ct=0; ct < mNames.size(); ct++) { if (obj == mNames[ct]) { mNames.erase(mNames.begin() + ct); return; } } } RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID) { return (RsMessageToClientType)mIO.getClientHeader(receiveLen, subID); } RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen) { return (RsMessageToClientType)mIO.getClientPayload(data, receiveLen, subID, bufferLen); } bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const { pthread_mutex_lock(&gMessageMutex); bool ret = mIO.sendToClient(cmdID, subID, data, len, waitForSpace); pthread_mutex_unlock(&gMessageMutex); return ret; } void Context::initToClient() { while (!mRunning) { usleep(100); } } void Context::deinitToClient() { mIO.clientShutdown(); } void Context::setError(RsError e, const char *msg) const { mError = e; if (mError >= RS_ERROR_FATAL_DEBUG) { // If a FATAL error occurred, set the flag to indicate the process // will be goign down mFatalErrorOccured = true; } sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true); } void Context::dumpDebug() const { ALOGE("RS Context debug %p", this); ALOGE("RS Context debug"); ALOGE(" RS width %i, height %i", mWidth, mHeight); ALOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); ALOGE(" RS pThreadID %li, nativeThreadID %i", (long int)mThreadId, mNativeThreadId); } /////////////////////////////////////////////////////////////////////////////////////////// // void rsi_ContextFinish(Context *rsc) { rsc->finish(); } void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { #if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) Script *s = static_cast
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