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/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_SF_HWCOMPOSERBUFFERCACHE_H
#define ANDROID_SF_HWCOMPOSERBUFFERCACHE_H

#include <stdint.h>

#include <utils/StrongPointer.h>

#include <vector>

namespace android {
// ---------------------------------------------------------------------------

class GraphicBuffer;

// With HIDLized hwcomposer HAL, the HAL can maintain a buffer cache for each
// HWC display and layer.  When updating a display target or a layer buffer,
// we have the option to send the buffer handle over or to request the HAL to
// retrieve it from its cache.  The latter is cheaper since it eliminates the
// overhead to transfer the handle over the trasport layer, and the overhead
// for the HAL to clone and retain the handle.
//
// To be able to find out whether a buffer is already in the HAL's cache, we
// use HWComposerBufferCache to mirror the cache in SF.
class HWComposerBufferCache {
public:
    HWComposerBufferCache();

    // Given a buffer queue slot and buffer, return the HWC cache slot and
    // buffer to be sent to HWC.
    //
    // outBuffer is set to buffer when buffer is not in the HWC cache;
    // otherwise, outBuffer is set to nullptr.
    void getHwcBuffer(int slot, const sp<GraphicBuffer>& buffer,
            uint32_t* outSlot, sp<GraphicBuffer>* outBuffer);

private:
    // a vector as we expect "slot" to be in the range of [0, 63] (that is,
    // less than BufferQueue::NUM_BUFFER_SLOTS).
    std::vector<sp<GraphicBuffer>> mBuffers;
};

// ---------------------------------------------------------------------------
}; // namespace android

#endif // ANDROID_SF_HWCOMPOSERBUFFERCACHE_H