/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Tony Barbour <tony@LunarG.com>
*/
#ifndef VKTESTFRAMEWORK_H
#define VKTESTFRAMEWORK_H
//#include "gtest-1.7.0/include/gtest/gtest.h"
#include "SPIRV/GLSL.std.450.h"
#include "glslang/Public/ShaderLang.h"
#include "icd-spv.h"
#include "test_common.h"
#include "test_environment.h"
#include <fstream>
#include <iostream>
#include <list>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
#if defined(NDEBUG) && defined(__GNUC__)
#define U_ASSERT_ONLY __attribute__((unused))
#else
#define U_ASSERT_ONLY
#endif
// Can be used by tests to record additional details / description of test
#define TEST_DESCRIPTION(desc) RecordProperty("description", desc)
using namespace std;
class VkImageObj;
class VkTestFramework : public ::testing::Test {
public:
VkTestFramework();
~VkTestFramework();
VkFormat GetFormat(VkInstance instance, vk_testing::Device *device);
static bool optionMatch(const char *option, char *optionLine);
static void InitArgs(int *argc, char *argv[]);
static void Finish();
bool GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::vector<unsigned int> &spv);
static bool m_canonicalize_spv;
static bool m_strip_spv;
static bool m_do_everything_spv;
static bool m_devsim_layer;
char **ReadFileData(const char *fileName);
void FreeFileData(char **data);
private:
int m_compile_options;
int m_num_shader_strings;
TBuiltInResource Resources;
void SetMessageOptions(EShMessages &messages);
void ProcessConfigFile();
EShLanguage FindLanguage(const std::string &name);
EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type);
std::string ConfigFile;
bool SetConfigFile(const std::string &name);
static int m_width;
static int m_height;
string m_testName;
};
class TestEnvironment : public ::testing::Environment {
public:
void SetUp();
void TearDown();
};
#endif // VKTESTFRAMEWORK_H