// Copyright 2017, VIXL authors
// All rights reserved.
//
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//
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#ifndef VIXL_AARCH32_TEST_UTILS_AARCH32_H_
#define VIXL_AARCH32_TEST_UTILS_AARCH32_H_
#include "../test-pool-manager.h"
#include "../test-runner.h"
#include "aarch32/constants-aarch32.h"
#pragma clang optimize off
#include "aarch32/instructions-aarch32.h"
#pragma clang optimize on
#include "aarch32/macro-assembler-aarch32.h"
namespace vixl {
namespace aarch32 {
class TestMacroAssembler {
public:
explicit TestMacroAssembler(MacroAssembler* masm)
: test(&masm->pool_manager_) {}
int32_t GetPoolCheckpoint() const { return test.GetPoolCheckpoint(); }
int GetPoolSize() const { return test.GetPoolSize(); }
bool PoolIsEmpty() const { return test.PoolIsEmpty(); }
private:
TestPoolManager test;
};
// Only check the simulator tests when we can actually run them.
// TODO: Improve this.
#if defined(__arm__)
static const bool kCheckSimulatorTestResults = true;
#else
static const bool kCheckSimulatorTestResults = false;
#endif
// Helper constants used to check for condition code combinations. These are
// not part of instruction definitions as no instruction uses them directly.
const uint32_t NoFlag = 0x0;
const uint32_t NFlag = 0x80000000;
const uint32_t ZFlag = 0x40000000;
const uint32_t CFlag = 0x20000000;
const uint32_t VFlag = 0x10000000;
const uint32_t NZFlag = NFlag | ZFlag;
const uint32_t NCFlag = NFlag | CFlag;
const uint32_t NVFlag = NFlag | VFlag;
const uint32_t ZCFlag = ZFlag | CFlag;
const uint32_t ZVFlag = ZFlag | VFlag;
const uint32_t CVFlag = CFlag | VFlag;
const uint32_t NZCFlag = NFlag | ZFlag | CFlag;
const uint32_t NZVFlag = NFlag | ZFlag | VFlag;
const uint32_t NCVFlag = NFlag | CFlag | VFlag;
const uint32_t ZCVFlag = ZFlag | CFlag | VFlag;
const uint32_t NZCVFlag = NFlag | ZFlag | CFlag | VFlag;
const uint32_t QFlag = 0x08000000;
const uint32_t GE0Flag = 0x00010000;
const uint32_t GE1Flag = 0x00020000;
const uint32_t GE2Flag = 0x00040000;
const uint32_t GE3Flag = 0x00080000;
const uint32_t GE01Flag = GE0Flag | GE1Flag;
const uint32_t GE02Flag = GE0Flag | GE2Flag;
const uint32_t GE03Flag = GE0Flag | GE3Flag;
const uint32_t GE12Flag = GE1Flag | GE2Flag;
const uint32_t GE13Flag = GE1Flag | GE3Flag;
const uint32_t GE23Flag = GE2Flag | GE3Flag;
const uint32_t GE012Flag = GE0Flag | GE1Flag | GE2Flag;
const uint32_t GE013Flag = GE0Flag | GE1Flag | GE3Flag;
const uint32_t GE023Flag = GE0Flag | GE2Flag | GE3Flag;
const uint32_t GE123Flag = GE1Flag | GE2Flag | GE3Flag;
const uint32_t GE0123Flag = GE0Flag | GE1Flag | GE2Flag | GE3Flag;
const uint32_t GEFlags = GE0123Flag;
struct vec128_t {
uint64_t l;
uint64_t h;
};
class RegisterDump {
public:
RegisterDump() : completed_(false) {
VIXL_ASSERT(sizeof(dump_.r_[0]) == kRegSizeInBytes);
}
// The Dump method generates code to store a snapshot of the register values.
// It needs to be able to use the stack temporarily.
//
// The dumping code is generated though the given MacroAssembler. No registers
// are corrupted in the process apart for the program counter, but the stack
// is used briefly. Note the program counter cannot be retrieved from the
// register dump anyway.
void Dump(MacroAssembler* masm);
// Register accessors.
int32_t reg(unsigned code) const {
VIXL_ASSERT(IsComplete());
// The collected program counter should not be accessed.
VIXL_ASSERT(code != kPcCode);
return dump_.r_[code];
}
// QRegister accessors
vec128_t GetQRegisterBits(unsigned code) const {
VIXL_ASSERT(IsComplete());
VIXL_ASSERT(code < kNumberOfQRegisters);
vec128_t content = {dump_.d_[code * 2], dump_.d_[(code * 2) + 1]};
return content;
}
// DRegister accessors
uint64_t GetDRegisterBits(unsigned code) const {
VIXL_ASSERT(IsComplete());
VIXL_ASSERT(code < kMaxNumberOfDRegisters);
return dump_.d_[code];
}
// SRegister accessors
uint32_t GetSRegisterBits(unsigned code) const {
VIXL_ASSERT(IsComplete());
VIXL_ASSERT(code < kNumberOfSRegisters);
if ((code % 2) == 0) {
return GetDRegisterBits(code / 2) & 0xffffffff;
} else {
return GetDRegisterBits(code / 2) >> 32;
}
VIXL_UNREACHABLE();
return 0;
}
// Stack pointer accessors.
int32_t spreg() const { return reg(kSPRegNum); }
// Flags accessors.
uint32_t flags_nzcv() const {
VIXL_ASSERT(IsComplete());
return dump_.flags_ & NZCVFlag;
}
bool IsComplete() const { return completed_; }
private:
// Indicate whether the dump operation has been completed.
bool completed_;
// Store all the dumped elements in a simple struct so the implementation can
// use offsetof to quickly find the correct field.
struct dump_t {
// Core registers, except for PC.
uint32_t r_[kNumberOfRegisters - 1];
uint64_t d_[kMaxNumberOfDRegisters];
// NZCV flags, stored in bits 28 to 31.
// bit[31] : Negative
// bit[30] : Zero
// bit[29] : Carry
// bit[28] : oVerflow
uint32_t flags_;
} dump_;
};
bool Equal32(uint32_t expected, const RegisterDump* core, const Register& reg);
bool Equal32(uint32_t expected, const RegisterDump* core, uint32_t result);
bool Equal32(uint32_t expected,
const RegisterDump* core,
const SRegister& sreg);
bool Equal64(uint64_t expected,
const RegisterDump* core,
const DRegister& dreg);
bool Equal128(uint64_t expected_h,
uint64_t expected_l,
const RegisterDump* core,
const QRegister& qreg);
bool EqualFP32(float expected, const RegisterDump* core, const SRegister& dreg);
bool EqualFP64(double expected,
const RegisterDump* core,
const DRegister& dreg);
bool EqualNzcv(uint32_t expected, uint32_t result);
} // namespace aarch32
} // namespace vixl
#endif // VIXL_AARCH32_TEST_UTILS_AARCH32_H_