// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/parsing/scanner-character-streams.h"
#include "include/v8.h"
#include "src/counters.h"
#include "src/globals.h"
#include "src/handles.h"
#include "src/objects-inl.h"
#include "src/parsing/scanner.h"
#include "src/unicode-inl.h"
namespace v8 {
namespace internal {
namespace {
const unibrow::uchar kUtf8Bom = 0xfeff;
} // namespace
// ----------------------------------------------------------------------------
// BufferedUtf16CharacterStreams
//
// A buffered character stream based on a random access character
// source (ReadBlock can be called with pos() pointing to any position,
// even positions before the current).
class BufferedUtf16CharacterStream : public Utf16CharacterStream {
public:
BufferedUtf16CharacterStream();
protected:
static const size_t kBufferSize = 512;
bool ReadBlock() override;
// FillBuffer should read up to kBufferSize characters at position and store
// them into buffer_[0..]. It returns the number of characters stored.
virtual size_t FillBuffer(size_t position) = 0;
// Fixed sized buffer that this class reads from.
// The base class' buffer_start_ should always point to buffer_.
uc16 buffer_[kBufferSize];
};
BufferedUtf16CharacterStream::BufferedUtf16CharacterStream()
: Utf16CharacterStream(buffer_, buffer_, buffer_, 0) {}
bool BufferedUtf16CharacterStream::ReadBlock() {
DCHECK_EQ(buffer_start_, buffer_);
size_t position = pos();
buffer_pos_ = position;
buffer_cursor_ = buffer_;
buffer_end_ = buffer_ + FillBuffer(position);
DCHECK_EQ(pos(), position);
DCHECK_LE(buffer_end_, buffer_start_ + kBufferSize);
return buffer_cursor_ < buffer_end_;
}
// ----------------------------------------------------------------------------
// GenericStringUtf16CharacterStream.
//
// A stream w/ a data source being a (flattened) Handle<String>.
class GenericStringUtf16CharacterStream : public BufferedUtf16CharacterStream {
public:
GenericStringUtf16CharacterStream(Handle<String> data, size_t start_position,
size_t end_position);
protected:
size_t FillBuffer(size_t position) override;
Handle<String> string_;
size_t length_;
};
GenericStringUtf16CharacterStream::GenericStringUtf16CharacterStream(
Handle<String> data, size_t start_position, size_t end_position)
: string_(data), length_(end_position) {
DCHECK_GE(end_position, start_position);
DCHECK_GE(static_cast<size_t>(string_->length()),
end_position - start_position);
buffer_pos_ = start_position;
}
size_t GenericStringUtf16CharacterStream::FillBuffer(size_t from_pos) {
if (from_pos >= length_) return 0;
size_t length = i::Min(kBufferSize, length_ - from_pos);
String::WriteToFlat<uc16>(*string_, buffer_, static_cast<int>(from_pos),
static_cast<int>(from_pos + length));
return length;
}
// ----------------------------------------------------------------------------
// ExternalTwoByteStringUtf16CharacterStream.
//
// A stream whose data source is a Handle<ExternalTwoByteString>. It avoids
// all data copying.
class ExternalTwoByteStringUtf16CharacterStream : public Utf16CharacterStream {
public:
ExternalTwoByteStringUtf16CharacterStream(Handle<ExternalTwoByteString> data,
size_t start_position,
size_t end_position);
private:
bool ReadBlock() override;
const uc16* raw_data_; // Pointer to the actual array of characters.
size_t start_pos_;
size_t end_pos_;
};
ExternalTwoByteStringUtf16CharacterStream::
ExternalTwoByteStringUtf16CharacterStream(
Handle<ExternalTwoByteString> data, size_t start_position,
size_t end_position)
: raw_data_(data->GetTwoByteData(static_cast<int>(start_position))),
start_pos_(start_position),
end_pos_(end_position) {
buffer_start_ = raw_data_;
buffer_cursor_ = raw_data_;
buffer_end_ = raw_data_ + (end_pos_ - start_pos_);
buffer_pos_ = start_pos_;
}
bool ExternalTwoByteStringUtf16CharacterStream::ReadBlock() {
size_t position = pos();
bool have_data = start_pos_ <= position && position < end_pos_;
if (have_data) {
buffer_pos_ = start_pos_;
buffer_cursor_ = raw_data_ + (position - start_pos_),
buffer_end_ = raw_data_ + (end_pos_ - start_pos_);
} else {
buffer_pos_ = position;
buffer_cursor_ = raw_data_;
buffer_end_ = raw_data_;
}
return have_data;
}
// ----------------------------------------------------------------------------
// ExternalOneByteStringUtf16CharacterStream
//
// A stream whose data source is a Handle<ExternalOneByteString>.
class ExternalOneByteStringUtf16CharacterStream
: public BufferedUtf16CharacterStream {
public:
ExternalOneByteStringUtf16CharacterStream(Handle<ExternalOneByteString> data,
size_t start_position,
size_t end_position);
// For testing:
ExternalOneByteStringUtf16CharacterStream(const char* data, size_t length);
protected:
size_t FillBuffer(size_t position) override;
const uint8_t* raw_data_; // Pointer to the actual array of characters.
size_t length_;
};
ExternalOneByteStringUtf16CharacterStream::
ExternalOneByteStringUtf16CharacterStream(
Handle<ExternalOneByteString> data, size_t start_position,
size_t end_position)
: raw_data_(data->GetChars()), length_(end_position) {
DCHECK(end_position >= start_position);
buffer_pos_ = start_position;
}
ExternalOneByteStringUtf16CharacterStream::
ExternalOneByteStringUtf16CharacterStream(const char* data, size_t length)
: raw_data_(reinterpret_cast<const uint8_t*>(data)), length_(length) {}
size_t ExternalOneByteStringUtf16CharacterStream::FillBuffer(size_t from_pos) {
if (from_pos >= length_) return 0;
size_t length = Min(kBufferSize, length_ - from_pos);
i::CopyCharsUnsigned(buffer_, raw_data_ + from_pos, length);
return length;
}
// ----------------------------------------------------------------------------
// Utf8ExternalStreamingStream - chunked streaming of Utf-8 data.
//
// This implementation is fairly complex, since data arrives in chunks which
// may 'cut' arbitrarily into utf-8 characters. Also, seeking to a given
// character position is tricky because the byte position cannot be dericed
// from the character position.
class Utf8ExternalStreamingStream : public BufferedUtf16CharacterStream {
public:
Utf8ExternalStreamingStream(
ScriptCompiler::ExternalSourceStream* source_stream,
RuntimeCallStats* stats)
: current_({0, {0, 0, unibrow::Utf8::Utf8IncrementalBuffer(0)}}),
source_stream_(source_stream),
stats_(stats) {}
~Utf8ExternalStreamingStream() override {
for (size_t i = 0; i < chunks_.size(); i++) delete[] chunks_[i].data;
}
protected:
size_t FillBuffer(size_t position) override;
private:
// A position within the data stream. It stores:
// - The 'physical' position (# of bytes in the stream),
// - the 'logical' position (# of ucs-2 characters, also within the stream),
// - a possibly incomplete utf-8 char at the current 'physical' position.
struct StreamPosition {
size_t bytes;
size_t chars;
unibrow::Utf8::Utf8IncrementalBuffer incomplete_char;
};
// Position contains a StreamPosition and the index of the chunk the position
// points into. (The chunk_no could be derived from pos, but that'd be
// an expensive search through all chunks.)
struct Position {
size_t chunk_no;
StreamPosition pos;
};
// A chunk in the list of chunks, containing:
// - The chunk data (data pointer and length), and
// - the position at the first byte of the chunk.
struct Chunk {
const uint8_t* data;
size_t length;
StreamPosition start;
};
// Within the current chunk, skip forward from current_ towards position.
bool SkipToPosition(size_t position);
// Within the current chunk, fill the buffer_ (while it has capacity).
void FillBufferFromCurrentChunk();
// Fetch a new chunk (assuming current_ is at the end of the current data).
bool FetchChunk();
// Search through the chunks and set current_ to point to the given position.
// (This call is potentially expensive.)
void SearchPosition(size_t position);
std::vector<Chunk> chunks_;
Position current_;
ScriptCompiler::ExternalSourceStream* source_stream_;
RuntimeCallStats* stats_;
};
bool Utf8ExternalStreamingStream::SkipToPosition(size_t position) {
DCHECK_LE(current_.pos.chars, position); // We can only skip forward.
// Already there? Then return immediately.
if (current_.pos.chars == position) return true;
const Chunk& chunk = chunks_[current_.chunk_no];
DCHECK(current_.pos.bytes >= chunk.start.bytes);
unibrow::Utf8::Utf8IncrementalBuffer incomplete_char =
chunk.start.incomplete_char;
size_t it = current_.pos.bytes - chunk.start.bytes;
size_t chars = chunk.start.chars;
while (it < chunk.length && chars < position) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(chunk.data[it], &incomplete_char);
if (t == kUtf8Bom && current_.pos.chars == 0) {
// BOM detected at beginning of the stream. Don't copy it.
} else if (t != unibrow::Utf8::kIncomplete) {
chars++;
if (t > unibrow::Utf16::kMaxNonSurrogateCharCode) chars++;
}
it++;
}
current_.pos.bytes += it;
current_.pos.chars = chars;
current_.pos.incomplete_char = incomplete_char;
current_.chunk_no += (it == chunk.length);
return current_.pos.chars == position;
}
void Utf8ExternalStreamingStream::FillBufferFromCurrentChunk() {
DCHECK_LT(current_.chunk_no, chunks_.size());
DCHECK_EQ(buffer_start_, buffer_cursor_);
DCHECK_LT(buffer_end_ + 1, buffer_start_ + kBufferSize);
const Chunk& chunk = chunks_[current_.chunk_no];
// The buffer_ is writable, but buffer_*_ members are const. So we get a
// non-const pointer into buffer that points to the same char as buffer_end_.
uint16_t* cursor = buffer_ + (buffer_end_ - buffer_start_);
DCHECK_EQ(cursor, buffer_end_);
// If the current chunk is the last (empty) chunk we'll have to process
// any left-over, partial characters.
if (chunk.length == 0) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncrementalFinish(¤t_.pos.incomplete_char);
if (t != unibrow::Utf8::kBufferEmpty) {
DCHECK(t < unibrow::Utf16::kMaxNonSurrogateCharCode);
*cursor = static_cast<uc16>(t);
buffer_end_++;
current_.pos.chars++;
}
return;
}
unibrow::Utf8::Utf8IncrementalBuffer incomplete_char =
current_.pos.incomplete_char;
size_t it;
for (it = current_.pos.bytes - chunk.start.bytes;
it < chunk.length && cursor + 1 < buffer_start_ + kBufferSize; it++) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(chunk.data[it], &incomplete_char);
if (t == unibrow::Utf8::kIncomplete) continue;
if (V8_LIKELY(t < kUtf8Bom)) {
*(cursor++) = static_cast<uc16>(t); // The by most frequent case.
} else if (t == kUtf8Bom && current_.pos.bytes + it == 2) {
// BOM detected at beginning of the stream. Don't copy it.
} else if (t <= unibrow::Utf16::kMaxNonSurrogateCharCode) {
*(cursor++) = static_cast<uc16>(t);
} else {
*(cursor++) = unibrow::Utf16::LeadSurrogate(t);
*(cursor++) = unibrow::Utf16::TrailSurrogate(t);
}
}
current_.pos.bytes = chunk.start.bytes + it;
current_.pos.chars += (cursor - buffer_end_);
current_.pos.incomplete_char = incomplete_char;
current_.chunk_no += (it == chunk.length);
buffer_end_ = cursor;
}
bool Utf8ExternalStreamingStream::FetchChunk() {
RuntimeCallTimerScope scope(stats_, &RuntimeCallStats::GetMoreDataCallback);
DCHECK_EQ(current_.chunk_no, chunks_.size());
DCHECK(chunks_.empty() || chunks_.back().length != 0);
const uint8_t* chunk = nullptr;
size_t length = source_stream_->GetMoreData(&chunk);
chunks_.push_back({chunk, length, current_.pos});
return length > 0;
}
void Utf8ExternalStreamingStream::SearchPosition(size_t position) {
// If current_ already points to the right position, we're done.
//
// This is expected to be the common case, since we typically call
// FillBuffer right after the current buffer.
if (current_.pos.chars == position) return;
// No chunks. Fetch at least one, so we can assume !chunks_.empty() below.
if (chunks_.empty()) {
DCHECK_EQ(current_.chunk_no, 0u);
DCHECK_EQ(current_.pos.bytes, 0u);
DCHECK_EQ(current_.pos.chars, 0u);
FetchChunk();
}
// Search for the last chunk whose start position is less or equal to
// position.
size_t chunk_no = chunks_.size() - 1;
while (chunk_no > 0 && chunks_[chunk_no].start.chars > position) {
chunk_no--;
}
// Did we find the terminating (zero-length) chunk? Then we're seeking
// behind the end of the data, and position does not exist.
// Set current_ to point to the terminating chunk.
if (chunks_[chunk_no].length == 0) {
current_ = {chunk_no, chunks_[chunk_no].start};
return;
}
// Did we find the non-last chunk? Then our position must be within chunk_no.
if (chunk_no + 1 < chunks_.size()) {
// Fancy-pants optimization for ASCII chunks within a utf-8 stream.
// (Many web sites declare utf-8 encoding, but use only (or almost only) the
// ASCII subset for their JavaScript sources. We can exploit this, by
// checking whether the # bytes in a chunk are equal to the # chars, and if
// so avoid the expensive SkipToPosition.)
bool ascii_only_chunk =
(chunks_[chunk_no + 1].start.bytes - chunks_[chunk_no].start.bytes) ==
(chunks_[chunk_no + 1].start.chars - chunks_[chunk_no].start.chars);
if (ascii_only_chunk) {
size_t skip = position - chunks_[chunk_no].start.chars;
current_ = {chunk_no,
{chunks_[chunk_no].start.bytes + skip,
chunks_[chunk_no].start.chars + skip,
unibrow::Utf8::Utf8IncrementalBuffer(0)}};
} else {
current_ = {chunk_no, chunks_[chunk_no].start};
SkipToPosition(position);
}
// Since position was within the chunk, SkipToPosition should have found
// something.
DCHECK_EQ(position, current_.pos.chars);
return;
}
// What's left: We're in the last, non-terminating chunk. Our position
// may be in the chunk, but it may also be in 'future' chunks, which we'll
// have to obtain.
DCHECK_EQ(chunk_no, chunks_.size() - 1);
current_ = {chunk_no, chunks_[chunk_no].start};
bool have_more_data = true;
bool found = SkipToPosition(position);
while (have_more_data && !found) {
DCHECK_EQ(current_.chunk_no, chunks_.size());
have_more_data = FetchChunk();
found = have_more_data && SkipToPosition(position);
}
// We'll return with a postion != the desired position only if we're out
// of data. In that case, we'll point to the terminating chunk.
DCHECK_EQ(found, current_.pos.chars == position);
DCHECK_EQ(have_more_data, chunks_.back().length != 0);
DCHECK_IMPLIES(!found, !have_more_data);
DCHECK_IMPLIES(!found, current_.chunk_no == chunks_.size() - 1);
}
size_t Utf8ExternalStreamingStream::FillBuffer(size_t position) {
buffer_cursor_ = buffer_;
buffer_end_ = buffer_;
SearchPosition(position);
bool out_of_data = current_.chunk_no != chunks_.size() &&
chunks_[current_.chunk_no].length == 0;
if (out_of_data) return 0;
// Fill the buffer, until we have at least one char (or are out of data).
// (The embedder might give us 1-byte blocks within a utf-8 char, so we
// can't guarantee progress with one chunk. Thus we iterate.)
while (!out_of_data && buffer_cursor_ == buffer_end_) {
// At end of current data, but there might be more? Then fetch it.
if (current_.chunk_no == chunks_.size()) {
out_of_data = !FetchChunk();
}
FillBufferFromCurrentChunk();
}
DCHECK_EQ(current_.pos.chars - position,
static_cast<size_t>(buffer_end_ - buffer_cursor_));
return buffer_end_ - buffer_cursor_;
}
// ----------------------------------------------------------------------------
// Chunks - helper for One- + TwoByteExternalStreamingStream
namespace {
struct Chunk {
const uint8_t* data;
size_t byte_length;
size_t byte_pos;
};
typedef std::vector<struct Chunk> Chunks;
void DeleteChunks(Chunks& chunks) {
for (size_t i = 0; i < chunks.size(); i++) delete[] chunks[i].data;
}
// Return the chunk index for the chunk containing position.
// If position is behind the end of the stream, the index of the last,
// zero-length chunk is returned.
size_t FindChunk(Chunks& chunks, ScriptCompiler::ExternalSourceStream* source,
size_t position, RuntimeCallStats* stats) {
size_t end_pos =
chunks.empty() ? 0 : (chunks.back().byte_pos + chunks.back().byte_length);
// Get more data if needed. We usually won't enter the loop body.
bool out_of_data = !chunks.empty() && chunks.back().byte_length == 0;
{
RuntimeCallTimerScope scope(stats, &RuntimeCallStats::GetMoreDataCallback);
while (!out_of_data && end_pos <= position + 1) {
const uint8_t* chunk = nullptr;
size_t len = source->GetMoreData(&chunk);
chunks.push_back({chunk, len, end_pos});
end_pos += len;
out_of_data = (len == 0);
}
}
// Here, we should always have at least one chunk, and we either have the
// chunk we were looking for, or we're out of data. Also, out_of_data and
// end_pos are current (and designate whether we have exhausted the stream,
// and the length of data received so far, respectively).
DCHECK(!chunks.empty());
DCHECK_EQ(end_pos, chunks.back().byte_pos + chunks.back().byte_length);
DCHECK_EQ(out_of_data, chunks.back().byte_length == 0);
DCHECK(position < end_pos || out_of_data);
// Edge case: position is behind the end of stream: Return the last (length 0)
// chunk to indicate the end of the stream.
if (position >= end_pos) {
DCHECK(out_of_data);
return chunks.size() - 1;
}
// We almost always 'stream', meaning we want data from the last chunk, so
// let's look at chunks back-to-front.
size_t chunk_no = chunks.size() - 1;
while (chunks[chunk_no].byte_pos > position) {
DCHECK_NE(chunk_no, 0u);
chunk_no--;
}
DCHECK_LE(chunks[chunk_no].byte_pos, position);
DCHECK_LT(position, chunks[chunk_no].byte_pos + chunks[chunk_no].byte_length);
return chunk_no;
}
} // anonymous namespace
// ----------------------------------------------------------------------------
// OneByteExternalStreamingStream
//
// A stream of latin-1 encoded, chunked data.
class OneByteExternalStreamingStream : public BufferedUtf16CharacterStream {
public:
explicit OneByteExternalStreamingStream(
ScriptCompiler::ExternalSourceStream* source, RuntimeCallStats* stats)
: source_(source), stats_(stats) {}
~OneByteExternalStreamingStream() override { DeleteChunks(chunks_); }
protected:
size_t FillBuffer(size_t position) override;
private:
Chunks chunks_;
ScriptCompiler::ExternalSourceStream* source_;
RuntimeCallStats* stats_;
};
size_t OneByteExternalStreamingStream::FillBuffer(size_t position) {
const Chunk& chunk = chunks_[FindChunk(chunks_, source_, position, stats_)];
if (chunk.byte_length == 0) return 0;
size_t start_pos = position - chunk.byte_pos;
size_t len = i::Min(kBufferSize, chunk.byte_length - start_pos);
i::CopyCharsUnsigned(buffer_, chunk.data + start_pos, len);
return len;
}
#if !(V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64)
// ----------------------------------------------------------------------------
// TwoByteExternalStreamingStream
//
// A stream of ucs-2 data, delivered in chunks. Chunks may be 'cut' into the
// middle of characters (or even contain only one byte), which adds a bit
// of complexity. This stream avoid all data copying, except for characters
// that cross chunk boundaries.
class TwoByteExternalStreamingStream : public Utf16CharacterStream {
public:
explicit TwoByteExternalStreamingStream(
ScriptCompiler::ExternalSourceStream* source, RuntimeCallStats* stats);
~TwoByteExternalStreamingStream() override;
protected:
bool ReadBlock() override;
Chunks chunks_;
ScriptCompiler::ExternalSourceStream* source_;
RuntimeCallStats* stats_;
uc16 one_char_buffer_;
};
TwoByteExternalStreamingStream::TwoByteExternalStreamingStream(
ScriptCompiler::ExternalSourceStream* source, RuntimeCallStats* stats)
: Utf16CharacterStream(&one_char_buffer_, &one_char_buffer_,
&one_char_buffer_, 0),
source_(source),
stats_(stats),
one_char_buffer_(0) {}
TwoByteExternalStreamingStream::~TwoByteExternalStreamingStream() {
DeleteChunks(chunks_);
}
bool TwoByteExternalStreamingStream::ReadBlock() {
size_t position = pos();
// We'll search for the 2nd byte of our character, to make sure we
// have enough data for at least one character.
size_t chunk_no = FindChunk(chunks_, source_, 2 * position + 1, stats_);
// Out of data? Return 0.
if (chunks_[chunk_no].byte_length == 0) {
buffer_cursor_ = buffer_start_;
buffer_end_ = buffer_start_;
return false;
}
Chunk& current = chunks_[chunk_no];
// Annoying edge case: Chunks may not be 2-byte aligned, meaning that a
// character may be split between the previous and the current chunk.
// If we find such a lonely byte at the beginning of the chunk, we'll use
// one_char_buffer_ to hold the full character.
bool lonely_byte = (chunks_[chunk_no].byte_pos == (2 * position + 1));
if (lonely_byte) {
DCHECK_NE(chunk_no, 0u);
Chunk& previous_chunk = chunks_[chunk_no - 1];
#ifdef V8_TARGET_BIG_ENDIAN
uc16 character = current.data[0] |
previous_chunk.data[previous_chunk.byte_length - 1] << 8;
#else
uc16 character = previous_chunk.data[previous_chunk.byte_length - 1] |
current.data[0] << 8;
#endif
one_char_buffer_ = character;
buffer_pos_ = position;
buffer_start_ = &one_char_buffer_;
buffer_cursor_ = &one_char_buffer_;
buffer_end_ = &one_char_buffer_ + 1;
return true;
}
// Common case: character is in current chunk.
DCHECK_LE(current.byte_pos, 2 * position);
DCHECK_LT(2 * position + 1, current.byte_pos + current.byte_length);
// Determine # of full ucs-2 chars in stream, and whether we started on an odd
// byte boundary.
bool odd_start = (current.byte_pos % 2) == 1;
size_t number_chars = (current.byte_length - odd_start) / 2;
// Point the buffer_*_ members into the current chunk and set buffer_cursor_
// to point to position. Be careful when converting the byte positions (in
// Chunk) to the ucs-2 character positions (in buffer_*_ members).
buffer_start_ = reinterpret_cast<const uint16_t*>(current.data + odd_start);
buffer_end_ = buffer_start_ + number_chars;
buffer_pos_ = (current.byte_pos + odd_start) / 2;
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
DCHECK_EQ(position, pos());
return true;
}
#else
// ----------------------------------------------------------------------------
// TwoByteExternalBufferedStream
//
// This class is made specifically to address unaligned access to 16-bit data
// in MIPS and ARM architectures. It replaces class
// TwoByteExternalStreamingStream which in some cases does have unaligned
// accesse to 16-bit data
class TwoByteExternalBufferedStream : public Utf16CharacterStream {
public:
explicit TwoByteExternalBufferedStream(
ScriptCompiler::ExternalSourceStream* source, RuntimeCallStats* stats);
~TwoByteExternalBufferedStream();
protected:
static const size_t kBufferSize = 512;
bool ReadBlock() override;
// FillBuffer should read up to kBufferSize characters at position and store
// them into buffer_[0..]. It returns the number of characters stored.
size_t FillBuffer(size_t position, size_t chunk_no);
// Fixed sized buffer that this class reads from.
// The base class' buffer_start_ should always point to buffer_.
uc16 buffer_[kBufferSize];
Chunks chunks_;
ScriptCompiler::ExternalSourceStream* source_;
RuntimeCallStats* stats_;
};
TwoByteExternalBufferedStream::TwoByteExternalBufferedStream(
ScriptCompiler::ExternalSourceStream* source, RuntimeCallStats* stats)
: Utf16CharacterStream(buffer_, buffer_, buffer_, 0),
source_(source),
stats_(stats) {}
TwoByteExternalBufferedStream::~TwoByteExternalBufferedStream() {
DeleteChunks(chunks_);
}
bool TwoByteExternalBufferedStream::ReadBlock() {
size_t position = pos();
// Find chunk in which the position belongs
size_t chunk_no = FindChunk(chunks_, source_, 2 * position + 1, stats_);
// Out of data? Return 0.
if (chunks_[chunk_no].byte_length == 0) {
buffer_cursor_ = buffer_start_;
buffer_end_ = buffer_start_;
return false;
}
Chunk& current = chunks_[chunk_no];
bool odd_start = current.byte_pos % 2;
// Common case: character is in current chunk.
DCHECK_LE(current.byte_pos, 2 * position + odd_start);
DCHECK_LT(2 * position + 1, current.byte_pos + current.byte_length);
// If character starts on odd address copy text in buffer so there is always
// aligned access to characters. This is important on MIPS and ARM
// architectures. Otherwise read characters from memory directly.
if (!odd_start) {
buffer_start_ = reinterpret_cast<const uint16_t*>(current.data);
size_t number_chars = current.byte_length / 2;
buffer_end_ = buffer_start_ + number_chars;
buffer_pos_ = current.byte_pos / 2;
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
DCHECK_EQ(position, pos());
return true;
} else {
buffer_start_ = buffer_;
buffer_pos_ = position;
buffer_cursor_ = buffer_;
buffer_end_ = buffer_ + FillBuffer(position, chunk_no);
DCHECK_EQ(pos(), position);
DCHECK_LE(buffer_end_, buffer_start_ + kBufferSize);
return buffer_cursor_ < buffer_end_;
}
}
size_t TwoByteExternalBufferedStream::FillBuffer(size_t position,
size_t chunk_no) {
DCHECK_EQ(chunks_[chunk_no].byte_pos % 2, 1u);
bool odd_start = true;
// Align buffer_pos_ to the size of the buffer.
{
size_t new_pos = position / kBufferSize * kBufferSize;
if (new_pos != position) {
chunk_no = FindChunk(chunks_, source_, 2 * new_pos + 1, stats_);
buffer_pos_ = new_pos;
buffer_cursor_ = buffer_start_ + (position - buffer_pos_);
position = new_pos;
odd_start = chunks_[chunk_no].byte_pos % 2;
}
}
Chunk* current = &chunks_[chunk_no];
// Annoying edge case: Chunks may not be 2-byte aligned, meaning that a
// character may be split between the previous and the current chunk.
// If we find such a lonely byte at the beginning of the chunk, we'll copy
// it to the first byte in buffer_.
size_t totalLength = 0;
bool lonely_byte = (current->byte_pos == (2 * position + 1));
if (lonely_byte) {
DCHECK_NE(chunk_no, 0u);
Chunk& previous_chunk = chunks_[chunk_no - 1];
*reinterpret_cast<uint8_t*>(buffer_) =
previous_chunk.data[previous_chunk.byte_length - 1];
totalLength++;
}
// Common case: character is in current chunk.
DCHECK_LE(current->byte_pos, 2 * position + odd_start);
DCHECK_LT(2 * position + 1, current->byte_pos + current->byte_length);
// Copy characters from current chunk starting from chunk_pos to the end of
// buffer or chunk.
size_t chunk_pos = position - current->byte_pos / 2;
size_t start_offset = odd_start && chunk_pos != 0;
size_t bytes_to_move =
i::Min(2 * kBufferSize - lonely_byte,
current->byte_length - 2 * chunk_pos + start_offset);
i::MemMove(reinterpret_cast<uint8_t*>(buffer_) + lonely_byte,
current->data + 2 * chunk_pos - start_offset, bytes_to_move);
// Fill up the rest of the buffer if there is space and data left.
totalLength += bytes_to_move;
position = (current->byte_pos + current->byte_length) / 2;
if (position - buffer_pos_ < kBufferSize) {
chunk_no = FindChunk(chunks_, source_, 2 * position + 1, stats_);
current = &chunks_[chunk_no];
odd_start = current->byte_pos % 2;
bytes_to_move = i::Min(2 * kBufferSize - totalLength, current->byte_length);
while (bytes_to_move) {
// Common case: character is in current chunk.
DCHECK_LE(current->byte_pos, 2 * position + odd_start);
DCHECK_LT(2 * position + 1, current->byte_pos + current->byte_length);
i::MemMove(reinterpret_cast<uint8_t*>(buffer_) + totalLength,
current->data, bytes_to_move);
totalLength += bytes_to_move;
position = (current->byte_pos + current->byte_length) / 2;
chunk_no = FindChunk(chunks_, source_, 2 * position + 1, stats_);
current = &chunks_[chunk_no];
odd_start = current->byte_pos % 2;
bytes_to_move =
i::Min(2 * kBufferSize - totalLength, current->byte_length);
}
}
return totalLength / 2;
}
#endif
// ----------------------------------------------------------------------------
// ScannerStream: Create stream instances.
Utf16CharacterStream* ScannerStream::For(Handle<String> data) {
return ScannerStream::For(data, 0, data->length());
}
Utf16CharacterStream* ScannerStream::For(Handle<String> data, int start_pos,
int end_pos) {
DCHECK(start_pos >= 0);
DCHECK(end_pos <= data->length());
if (data->IsExternalOneByteString()) {
return new ExternalOneByteStringUtf16CharacterStream(
Handle<ExternalOneByteString>::cast(data), start_pos, end_pos);
} else if (data->IsExternalTwoByteString()) {
return new ExternalTwoByteStringUtf16CharacterStream(
Handle<ExternalTwoByteString>::cast(data), start_pos, end_pos);
} else {
// TODO(vogelheim): Maybe call data.Flatten() first?
return new GenericStringUtf16CharacterStream(data, start_pos, end_pos);
}
}
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
const char* data) {
return ScannerStream::ForTesting(data, strlen(data));
}
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
const char* data, size_t length) {
return std::unique_ptr<Utf16CharacterStream>(
new ExternalOneByteStringUtf16CharacterStream(data, length));
}
Utf16CharacterStream* ScannerStream::For(
ScriptCompiler::ExternalSourceStream* source_stream,
v8::ScriptCompiler::StreamedSource::Encoding encoding,
RuntimeCallStats* stats) {
switch (encoding) {
case v8::ScriptCompiler::StreamedSource::TWO_BYTE:
#if !(V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64)
return new TwoByteExternalStreamingStream(source_stream, stats);
#else
return new TwoByteExternalBufferedStream(source_stream, stats);
#endif
case v8::ScriptCompiler::StreamedSource::ONE_BYTE:
return new OneByteExternalStreamingStream(source_stream, stats);
case v8::ScriptCompiler::StreamedSource::UTF8:
return new Utf8ExternalStreamingStream(source_stream, stats);
}
UNREACHABLE();
return nullptr;
}
} // namespace internal
} // namespace v8