// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_MIPS_FRAMES_MIPS_H_
#define V8_MIPS_FRAMES_MIPS_H_
namespace v8 {
namespace internal {
// Register lists.
// Note that the bit values must match those used in actual instruction
// encoding.
const int kNumRegs = 32;
const RegList kJSCallerSaved =
1 << 2 | // v0
1 << 3 | // v1
1 << 4 | // a0
1 << 5 | // a1
1 << 6 | // a2
1 << 7 | // a3
1 << 8 | // t0
1 << 9 | // t1
1 << 10 | // t2
1 << 11 | // t3
1 << 12 | // t4
1 << 13 | // t5
1 << 14 | // t6
1 << 15; // t7
const int kNumJSCallerSaved = 14;
// Return the code of the n-th caller-saved register available to JavaScript
// e.g. JSCallerSavedReg(0) returns a0.code() == 4.
int JSCallerSavedCode(int n);
// Callee-saved registers preserved when switching from C to JavaScript.
const RegList kCalleeSaved =
1 << 16 | // s0
1 << 17 | // s1
1 << 18 | // s2
1 << 19 | // s3
1 << 20 | // s4
1 << 21 | // s5
1 << 22 | // s6 (roots in Javascript code)
1 << 23 | // s7 (cp in Javascript code)
1 << 30; // fp/s8
const int kNumCalleeSaved = 9;
const RegList kCalleeSavedFPU =
1 << 20 | // f20
1 << 22 | // f22
1 << 24 | // f24
1 << 26 | // f26
1 << 28 | // f28
1 << 30; // f30
const int kNumCalleeSavedFPU = 6;
const RegList kCallerSavedFPU =
1 << 0 | // f0
1 << 2 | // f2
1 << 4 | // f4
1 << 6 | // f6
1 << 8 | // f8
1 << 10 | // f10
1 << 12 | // f12
1 << 14 | // f14
1 << 16 | // f16
1 << 18; // f18
// Number of registers for which space is reserved in safepoints. Must be a
// multiple of 8.
const int kNumSafepointRegisters = 24;
// Define the list of registers actually saved at safepoints.
// Note that the number of saved registers may be smaller than the reserved
// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
const int kNumSafepointSavedRegisters =
kNumJSCallerSaved + kNumCalleeSaved;
const int kUndefIndex = -1;
// Map with indexes on stack that corresponds to codes of saved registers.
const int kSafepointRegisterStackIndexMap[kNumRegs] = {
kUndefIndex, // zero_reg
kUndefIndex, // at
0, // v0
1, // v1
2, // a0
3, // a1
4, // a2
5, // a3
6, // t0
7, // t1
8, // t2
9, // t3
10, // t4
11, // t5
12, // t6
13, // t7
14, // s0
15, // s1
16, // s2
17, // s3
18, // s4
19, // s5
20, // s6
21, // s7
kUndefIndex, // t8
kUndefIndex, // t9
kUndefIndex, // k0
kUndefIndex, // k1
kUndefIndex, // gp
kUndefIndex, // sp
22, // fp
kUndefIndex
};
// ----------------------------------------------------
class EntryFrameConstants : public AllStatic {
public:
static const int kCallerFPOffset =
-(StandardFrameConstants::kFixedFrameSizeFromFp + kPointerSize);
};
class ExitFrameConstants : public TypedFrameConstants {
public:
static const int kSPOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
static const int kCodeOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
DEFINE_TYPED_FRAME_SIZES(2);
// The caller fields are below the frame pointer on the stack.
static const int kCallerFPOffset = +0 * kPointerSize;
// The calling JS function is between FP and PC.
static const int kCallerPCOffset = +1 * kPointerSize;
// MIPS-specific: a pointer to the old sp to avoid unnecessary calculations.
static const int kCallerSPOffset = +2 * kPointerSize;
// FP-relative displacement of the caller's SP.
static const int kCallerSPDisplacement = +2 * kPointerSize;
static const int kConstantPoolOffset = 0; // Not used.
};
class JavaScriptFrameConstants : public AllStatic {
public:
// FP-relative.
static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
static const int kLastParameterOffset = +2 * kPointerSize;
static const int kFunctionOffset = StandardFrameConstants::kFunctionOffset;
// Caller SP-relative.
static const int kParam0Offset = -2 * kPointerSize;
static const int kReceiverOffset = -1 * kPointerSize;
};
} // namespace internal
} // namespace v8
#endif