// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#if V8_TARGET_ARCH_ARM
#include "src/debug/debug.h"
#include "src/codegen.h"
#include "src/debug/liveedit.h"
namespace v8 {
namespace internal {
#define __ ACCESS_MASM(masm)
void EmitDebugBreakSlot(MacroAssembler* masm) {
Label check_size;
__ bind(&check_size);
for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
__ nop(MacroAssembler::DEBUG_BREAK_NOP);
}
DCHECK_EQ(Assembler::kDebugBreakSlotInstructions,
masm->InstructionsGeneratedSince(&check_size));
}
void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode) {
// Generate enough nop's to make space for a call instruction. Avoid emitting
// the constant pool in the debug break slot code.
Assembler::BlockConstPoolScope block_const_pool(masm);
masm->RecordDebugBreakSlot(mode);
EmitDebugBreakSlot(masm);
}
void DebugCodegen::ClearDebugBreakSlot(Isolate* isolate, Address pc) {
CodePatcher patcher(isolate, pc, Assembler::kDebugBreakSlotInstructions);
EmitDebugBreakSlot(patcher.masm());
}
void DebugCodegen::PatchDebugBreakSlot(Isolate* isolate, Address pc,
Handle<Code> code) {
DCHECK(code->is_debug_stub());
CodePatcher patcher(isolate, pc, Assembler::kDebugBreakSlotInstructions);
// Patch the code changing the debug break slot code from
// mov r2, r2
// mov r2, r2
// mov r2, r2
// mov r2, r2
// to a call to the debug break slot code.
// ldr ip, [pc, #0]
// b skip
// <debug break slot code entry point address>
// skip:
// blx ip
Label skip_constant;
patcher.masm()->ldr(ip, MemOperand(v8::internal::pc, 0));
patcher.masm()->b(&skip_constant);
patcher.Emit(code->entry());
patcher.masm()->bind(&skip_constant);
patcher.masm()->blx(ip);
}
bool DebugCodegen::DebugBreakSlotIsPatched(Address pc) {
Instr current_instr = Assembler::instr_at(pc);
return !Assembler::IsNop(current_instr, Assembler::DEBUG_BREAK_NOP);
}
void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm,
DebugBreakCallHelperMode mode) {
__ RecordComment("Debug break");
{
FrameAndConstantPoolScope scope(masm, StackFrame::INTERNAL);
// Push arguments for DebugBreak call.
if (mode == SAVE_RESULT_REGISTER) {
// Break on return.
__ push(r0);
} else {
// Non-return breaks.
__ Push(masm->isolate()->factory()->the_hole_value());
}
__ mov(r0, Operand(1));
__ mov(r1,
Operand(ExternalReference(
Runtime::FunctionForId(Runtime::kDebugBreak), masm->isolate())));
CEntryStub ceb(masm->isolate(), 1);
__ CallStub(&ceb);
if (FLAG_debug_code) {
for (int i = 0; i < kNumJSCallerSaved; i++) {
Register reg = {JSCallerSavedCode(i)};
// Do not clobber r0 if mode is SAVE_RESULT_REGISTER. It will
// contain return value of the function.
if (!(reg.is(r0) && (mode == SAVE_RESULT_REGISTER))) {
__ mov(reg, Operand(kDebugZapValue));
}
}
}
// Leave the internal frame.
}
__ MaybeDropFrames();
// Return to caller.
__ Ret();
}
void DebugCodegen::GenerateHandleDebuggerStatement(MacroAssembler* masm) {
{
FrameScope scope(masm, StackFrame::INTERNAL);
__ CallRuntime(Runtime::kHandleDebuggerStatement, 0);
}
__ MaybeDropFrames();
// Return to caller.
__ Ret();
}
void DebugCodegen::GenerateFrameDropperTrampoline(MacroAssembler* masm) {
// Frame is being dropped:
// - Drop to the target frame specified by r1.
// - Look up current function on the frame.
// - Leave the frame.
// - Restart the frame by calling the function.
__ mov(fp, r1);
__ ldr(r1, MemOperand(fp, JavaScriptFrameConstants::kFunctionOffset));
__ LeaveFrame(StackFrame::INTERNAL);
__ ldr(r0, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset));
__ ldr(r0,
FieldMemOperand(r0, SharedFunctionInfo::kFormalParameterCountOffset));
__ mov(r2, r0);
ParameterCount dummy1(r2);
ParameterCount dummy2(r0);
__ InvokeFunction(r1, dummy1, dummy2, JUMP_FUNCTION,
CheckDebugStepCallWrapper());
}
const bool LiveEdit::kFrameDropperSupported = true;
#undef __
} // namespace internal
} // namespace v8
#endif // V8_TARGET_ARCH_ARM