// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/base/adapters.h"
#include "src/compiler/linkage.h"
#include "src/compiler/register-allocator.h"
#include "src/string-stream.h"
namespace v8 {
namespace internal {
namespace compiler {
#define TRACE(...) \
do { \
if (FLAG_trace_alloc) PrintF(__VA_ARGS__); \
} while (false)
namespace {
static const int kFloatRepBit =
1 << static_cast<int>(MachineRepresentation::kFloat32);
static const int kSimd128RepBit =
1 << static_cast<int>(MachineRepresentation::kSimd128);
void RemoveElement(ZoneVector<LiveRange*>* v, LiveRange* range) {
auto it = std::find(v->begin(), v->end(), range);
DCHECK(it != v->end());
v->erase(it);
}
int GetRegisterCount(const RegisterConfiguration* cfg, RegisterKind kind) {
return kind == FP_REGISTERS ? cfg->num_double_registers()
: cfg->num_general_registers();
}
int GetAllocatableRegisterCount(const RegisterConfiguration* cfg,
RegisterKind kind) {
return kind == FP_REGISTERS ? cfg->num_allocatable_double_registers()
: cfg->num_allocatable_general_registers();
}
const int* GetAllocatableRegisterCodes(const RegisterConfiguration* cfg,
RegisterKind kind) {
return kind == FP_REGISTERS ? cfg->allocatable_double_codes()
: cfg->allocatable_general_codes();
}
const InstructionBlock* GetContainingLoop(const InstructionSequence* sequence,
const InstructionBlock* block) {
RpoNumber index = block->loop_header();
if (!index.IsValid()) return nullptr;
return sequence->InstructionBlockAt(index);
}
const InstructionBlock* GetInstructionBlock(const InstructionSequence* code,
LifetimePosition pos) {
return code->GetInstructionBlock(pos.ToInstructionIndex());
}
Instruction* GetLastInstruction(InstructionSequence* code,
const InstructionBlock* block) {
return code->InstructionAt(block->last_instruction_index());
}
// TODO(dcarney): fix frame to allow frame accesses to half size location.
int GetByteWidth(MachineRepresentation rep) {
switch (rep) {
case MachineRepresentation::kBit:
case MachineRepresentation::kWord8:
case MachineRepresentation::kWord16:
case MachineRepresentation::kWord32:
case MachineRepresentation::kTaggedSigned:
case MachineRepresentation::kTaggedPointer:
case MachineRepresentation::kTagged:
case MachineRepresentation::kFloat32:
return kPointerSize;
case MachineRepresentation::kWord64:
case MachineRepresentation::kFloat64:
return kDoubleSize;
case MachineRepresentation::kSimd128:
return kSimd128Size;
case MachineRepresentation::kSimd1x4:
case MachineRepresentation::kSimd1x8:
case MachineRepresentation::kSimd1x16:
return kSimdMaskRegisters ? kPointerSize : kSimd128Size;
case MachineRepresentation::kNone:
break;
}
UNREACHABLE();
return 0;
}
} // namespace
class LiveRangeBound {
public:
explicit LiveRangeBound(LiveRange* range, bool skip)
: range_(range), start_(range->Start()), end_(range->End()), skip_(skip) {
DCHECK(!range->IsEmpty());
}
bool CanCover(LifetimePosition position) {
return start_ <= position && position < end_;
}
LiveRange* const range_;
const LifetimePosition start_;
const LifetimePosition end_;
const bool skip_;
private:
DISALLOW_COPY_AND_ASSIGN(LiveRangeBound);
};
struct FindResult {
LiveRange* cur_cover_;
LiveRange* pred_cover_;
};
class LiveRangeBoundArray {
public:
LiveRangeBoundArray() : length_(0), start_(nullptr) {}
bool ShouldInitialize() { return start_ == nullptr; }
void Initialize(Zone* zone, TopLevelLiveRange* range) {
length_ = range->GetChildCount();
start_ = zone->NewArray<LiveRangeBound>(length_);
LiveRangeBound* curr = start_;
// Normally, spilled ranges do not need connecting moves, because the spill
// location has been assigned at definition. For ranges spilled in deferred
// blocks, that is not the case, so we need to connect the spilled children.
for (LiveRange *i = range; i != nullptr; i = i->next(), ++curr) {
new (curr) LiveRangeBound(i, i->spilled());
}
}
LiveRangeBound* Find(const LifetimePosition position) const {
size_t left_index = 0;
size_t right_index = length_;
while (true) {
size_t current_index = left_index + (right_index - left_index) / 2;
DCHECK(right_index > current_index);
LiveRangeBound* bound = &start_[current_index];
if (bound->start_ <= position) {
if (position < bound->end_) return bound;
DCHECK(left_index < current_index);
left_index = current_index;
} else {
right_index = current_index;
}
}
}
LiveRangeBound* FindPred(const InstructionBlock* pred) {
LifetimePosition pred_end =
LifetimePosition::InstructionFromInstructionIndex(
pred->last_instruction_index());
return Find(pred_end);
}
LiveRangeBound* FindSucc(const InstructionBlock* succ) {
LifetimePosition succ_start = LifetimePosition::GapFromInstructionIndex(
succ->first_instruction_index());
return Find(succ_start);
}
bool FindConnectableSubranges(const InstructionBlock* block,
const InstructionBlock* pred,
FindResult* result) const {
LifetimePosition pred_end =
LifetimePosition::InstructionFromInstructionIndex(
pred->last_instruction_index());
LiveRangeBound* bound = Find(pred_end);
result->pred_cover_ = bound->range_;
LifetimePosition cur_start = LifetimePosition::GapFromInstructionIndex(
block->first_instruction_index());
if (bound->CanCover(cur_start)) {
// Both blocks are covered by the same range, so there is nothing to
// connect.
return false;
}
bound = Find(cur_start);
if (bound->skip_) {
return false;
}
result->cur_cover_ = bound->range_;
DCHECK(result->pred_cover_ != nullptr && result->cur_cover_ != nullptr);
return (result->cur_cover_ != result->pred_cover_);
}
private:
size_t length_;
LiveRangeBound* start_;
DISALLOW_COPY_AND_ASSIGN(LiveRangeBoundArray);
};
class LiveRangeFinder {
public:
explicit LiveRangeFinder(const RegisterAllocationData* data, Zone* zone)
: data_(data),
bounds_length_(static_cast<int>(data_->live_ranges().size())),
bounds_(zone->NewArray<LiveRangeBoundArray>(bounds_length_)),
zone_(zone) {
for (int i = 0; i < bounds_length_; ++i) {
new (&bounds_[i]) LiveRangeBoundArray();
}
}
LiveRangeBoundArray* ArrayFor(int operand_index) {
DCHECK(operand_index < bounds_length_);
TopLevelLiveRange* range = data_->live_ranges()[operand_index];
DCHECK(range != nullptr && !range->IsEmpty());
LiveRangeBoundArray* array = &bounds_[operand_index];
if (array->ShouldInitialize()) {
array->Initialize(zone_, range);
}
return array;
}
private:
const RegisterAllocationData* const data_;
const int bounds_length_;
LiveRangeBoundArray* const bounds_;
Zone* const zone_;
DISALLOW_COPY_AND_ASSIGN(LiveRangeFinder);
};
typedef std::pair<ParallelMove*, InstructionOperand> DelayedInsertionMapKey;
struct DelayedInsertionMapCompare {
bool operator()(const DelayedInsertionMapKey& a,
const DelayedInsertionMapKey& b) const {
if (a.first == b.first) {
return a.second.Compare(b.second);
}
return a.first < b.first;
}
};
typedef ZoneMap<DelayedInsertionMapKey, InstructionOperand,
DelayedInsertionMapCompare> DelayedInsertionMap;
UsePosition::UsePosition(LifetimePosition pos, InstructionOperand* operand,
void* hint, UsePositionHintType hint_type)
: operand_(operand), hint_(hint), next_(nullptr), pos_(pos), flags_(0) {
DCHECK_IMPLIES(hint == nullptr, hint_type == UsePositionHintType::kNone);
bool register_beneficial = true;
UsePositionType type = UsePositionType::kAny;
if (operand_ != nullptr && operand_->IsUnallocated()) {
const UnallocatedOperand* unalloc = UnallocatedOperand::cast(operand_);
if (unalloc->HasRegisterPolicy()) {
type = UsePositionType::kRequiresRegister;
} else if (unalloc->HasSlotPolicy()) {
type = UsePositionType::kRequiresSlot;
register_beneficial = false;
} else {
register_beneficial = !unalloc->HasAnyPolicy();
}
}
flags_ = TypeField::encode(type) | HintTypeField::encode(hint_type) |
RegisterBeneficialField::encode(register_beneficial) |
AssignedRegisterField::encode(kUnassignedRegister);
DCHECK(pos_.IsValid());
}
bool UsePosition::HasHint() const {
int hint_register;
return HintRegister(&hint_register);
}
bool UsePosition::HintRegister(int* register_code) const {
if (hint_ == nullptr) return false;
switch (HintTypeField::decode(flags_)) {
case UsePositionHintType::kNone:
case UsePositionHintType::kUnresolved:
return false;
case UsePositionHintType::kUsePos: {
UsePosition* use_pos = reinterpret_cast<UsePosition*>(hint_);
int assigned_register = AssignedRegisterField::decode(use_pos->flags_);
if (assigned_register == kUnassignedRegister) return false;
*register_code = assigned_register;
return true;
}
case UsePositionHintType::kOperand: {
InstructionOperand* operand =
reinterpret_cast<InstructionOperand*>(hint_);
*register_code = LocationOperand::cast(operand)->register_code();
return true;
}
case UsePositionHintType::kPhi: {
RegisterAllocationData::PhiMapValue* phi =
reinterpret_cast<RegisterAllocationData::PhiMapValue*>(hint_);
int assigned_register = phi->assigned_register();
if (assigned_register == kUnassignedRegister) return false;
*register_code = assigned_register;
return true;
}
}
UNREACHABLE();
return false;
}
UsePositionHintType UsePosition::HintTypeForOperand(
const InstructionOperand& op) {
switch (op.kind()) {
case InstructionOperand::CONSTANT:
case InstructionOperand::IMMEDIATE:
case InstructionOperand::EXPLICIT:
return UsePositionHintType::kNone;
case InstructionOperand::UNALLOCATED:
return UsePositionHintType::kUnresolved;
case InstructionOperand::ALLOCATED:
if (op.IsRegister() || op.IsFPRegister()) {
return UsePositionHintType::kOperand;
} else {
DCHECK(op.IsStackSlot() || op.IsFPStackSlot());
return UsePositionHintType::kNone;
}
case InstructionOperand::INVALID:
break;
}
UNREACHABLE();
return UsePositionHintType::kNone;
}
void UsePosition::SetHint(UsePosition* use_pos) {
DCHECK_NOT_NULL(use_pos);
hint_ = use_pos;
flags_ = HintTypeField::update(flags_, UsePositionHintType::kUsePos);
}
void UsePosition::ResolveHint(UsePosition* use_pos) {
DCHECK_NOT_NULL(use_pos);
if (HintTypeField::decode(flags_) != UsePositionHintType::kUnresolved) return;
hint_ = use_pos;
flags_ = HintTypeField::update(flags_, UsePositionHintType::kUsePos);
}
void UsePosition::set_type(UsePositionType type, bool register_beneficial) {
DCHECK_IMPLIES(type == UsePositionType::kRequiresSlot, !register_beneficial);
DCHECK_EQ(kUnassignedRegister, AssignedRegisterField::decode(flags_));
flags_ = TypeField::encode(type) |
RegisterBeneficialField::encode(register_beneficial) |
HintTypeField::encode(HintTypeField::decode(flags_)) |
AssignedRegisterField::encode(kUnassignedRegister);
}
UseInterval* UseInterval::SplitAt(LifetimePosition pos, Zone* zone) {
DCHECK(Contains(pos) && pos != start());
UseInterval* after = new (zone) UseInterval(pos, end_);
after->next_ = next_;
next_ = nullptr;
end_ = pos;
return after;
}
void LifetimePosition::Print() const {
OFStream os(stdout);
os << *this << std::endl;
}
std::ostream& operator<<(std::ostream& os, const LifetimePosition pos) {
os << '@' << pos.ToInstructionIndex();
if (pos.IsGapPosition()) {
os << 'g';
} else {
os << 'i';
}
if (pos.IsStart()) {
os << 's';
} else {
os << 'e';
}
return os;
}
LiveRange::LiveRange(int relative_id, MachineRepresentation rep,
TopLevelLiveRange* top_level)
: relative_id_(relative_id),
bits_(0),
last_interval_(nullptr),
first_interval_(nullptr),
first_pos_(nullptr),
top_level_(top_level),
next_(nullptr),
current_interval_(nullptr),
last_processed_use_(nullptr),
current_hint_position_(nullptr),
splitting_pointer_(nullptr) {
DCHECK(AllocatedOperand::IsSupportedRepresentation(rep));
bits_ = AssignedRegisterField::encode(kUnassignedRegister) |
RepresentationField::encode(rep);
}
void LiveRange::VerifyPositions() const {
// Walk the positions, verifying that each is in an interval.
UseInterval* interval = first_interval_;
for (UsePosition* pos = first_pos_; pos != nullptr; pos = pos->next()) {
CHECK(Start() <= pos->pos());
CHECK(pos->pos() <= End());
CHECK_NOT_NULL(interval);
while (!interval->Contains(pos->pos()) && interval->end() != pos->pos()) {
interval = interval->next();
CHECK_NOT_NULL(interval);
}
}
}
void LiveRange::VerifyIntervals() const {
DCHECK(first_interval()->start() == Start());
LifetimePosition last_end = first_interval()->end();
for (UseInterval* interval = first_interval()->next(); interval != nullptr;
interval = interval->next()) {
DCHECK(last_end <= interval->start());
last_end = interval->end();
}
DCHECK(last_end == End());
}
void LiveRange::set_assigned_register(int reg) {
DCHECK(!HasRegisterAssigned() && !spilled());
bits_ = AssignedRegisterField::update(bits_, reg);
}
void LiveRange::UnsetAssignedRegister() {
DCHECK(HasRegisterAssigned() && !spilled());
bits_ = AssignedRegisterField::update(bits_, kUnassignedRegister);
}
void LiveRange::Spill() {
DCHECK(!spilled());
DCHECK(!TopLevel()->HasNoSpillType());
set_spilled(true);
bits_ = AssignedRegisterField::update(bits_, kUnassignedRegister);
}
RegisterKind LiveRange::kind() const {
return IsFloatingPoint(representation()) ? FP_REGISTERS : GENERAL_REGISTERS;
}
UsePosition* LiveRange::FirstHintPosition(int* register_index) const {
for (UsePosition* pos = first_pos_; pos != nullptr; pos = pos->next()) {
if (pos->HintRegister(register_index)) return pos;
}
return nullptr;
}
UsePosition* LiveRange::NextUsePosition(LifetimePosition start) const {
UsePosition* use_pos = last_processed_use_;
if (use_pos == nullptr || use_pos->pos() > start) {
use_pos = first_pos();
}
while (use_pos != nullptr && use_pos->pos() < start) {
use_pos = use_pos->next();
}
last_processed_use_ = use_pos;
return use_pos;
}
UsePosition* LiveRange::NextUsePositionRegisterIsBeneficial(
LifetimePosition start) const {
UsePosition* pos = NextUsePosition(start);
while (pos != nullptr && !pos->RegisterIsBeneficial()) {
pos = pos->next();
}
return pos;
}
LifetimePosition LiveRange::NextLifetimePositionRegisterIsBeneficial(
const LifetimePosition& start) const {
UsePosition* next_use = NextUsePositionRegisterIsBeneficial(start);
if (next_use == nullptr) return End();
return next_use->pos();
}
UsePosition* LiveRange::PreviousUsePositionRegisterIsBeneficial(
LifetimePosition start) const {
UsePosition* pos = first_pos();
UsePosition* prev = nullptr;
while (pos != nullptr && pos->pos() < start) {
if (pos->RegisterIsBeneficial()) prev = pos;
pos = pos->next();
}
return prev;
}
UsePosition* LiveRange::NextRegisterPosition(LifetimePosition start) const {
UsePosition* pos = NextUsePosition(start);
while (pos != nullptr && pos->type() != UsePositionType::kRequiresRegister) {
pos = pos->next();
}
return pos;
}
UsePosition* LiveRange::NextSlotPosition(LifetimePosition start) const {
for (UsePosition* pos = NextUsePosition(start); pos != nullptr;
pos = pos->next()) {
if (pos->type() != UsePositionType::kRequiresSlot) continue;
return pos;
}
return nullptr;
}
bool LiveRange::CanBeSpilled(LifetimePosition pos) const {
// We cannot spill a live range that has a use requiring a register
// at the current or the immediate next position.
UsePosition* use_pos = NextRegisterPosition(pos);
if (use_pos == nullptr) return true;
return use_pos->pos() > pos.NextStart().End();
}
bool LiveRange::IsTopLevel() const { return top_level_ == this; }
InstructionOperand LiveRange::GetAssignedOperand() const {
if (HasRegisterAssigned()) {
DCHECK(!spilled());
return AllocatedOperand(LocationOperand::REGISTER, representation(),
assigned_register());
}
DCHECK(spilled());
DCHECK(!HasRegisterAssigned());
if (TopLevel()->HasSpillOperand()) {
InstructionOperand* op = TopLevel()->GetSpillOperand();
DCHECK(!op->IsUnallocated());
return *op;
}
return TopLevel()->GetSpillRangeOperand();
}
UseInterval* LiveRange::FirstSearchIntervalForPosition(
LifetimePosition position) const {
if (current_interval_ == nullptr) return first_interval_;
if (current_interval_->start() > position) {
current_interval_ = nullptr;
return first_interval_;
}
return current_interval_;
}
void LiveRange::AdvanceLastProcessedMarker(
UseInterval* to_start_of, LifetimePosition but_not_past) const {
if (to_start_of == nullptr) return;
if (to_start_of->start() > but_not_past) return;
LifetimePosition start = current_interval_ == nullptr
? LifetimePosition::Invalid()
: current_interval_->start();
if (to_start_of->start() > start) {
current_interval_ = to_start_of;
}
}
LiveRange* LiveRange::SplitAt(LifetimePosition position, Zone* zone) {
int new_id = TopLevel()->GetNextChildId();
LiveRange* child = new (zone) LiveRange(new_id, representation(), TopLevel());
// If we split, we do so because we're about to switch registers or move
// to/from a slot, so there's no value in connecting hints.
DetachAt(position, child, zone, DoNotConnectHints);
child->top_level_ = TopLevel();
child->next_ = next_;
next_ = child;
return child;
}
UsePosition* LiveRange::DetachAt(LifetimePosition position, LiveRange* result,
Zone* zone,
HintConnectionOption connect_hints) {
DCHECK(Start() < position);
DCHECK(End() > position);
DCHECK(result->IsEmpty());
// Find the last interval that ends before the position. If the
// position is contained in one of the intervals in the chain, we
// split that interval and use the first part.
UseInterval* current = FirstSearchIntervalForPosition(position);
// If the split position coincides with the beginning of a use interval
// we need to split use positons in a special way.
bool split_at_start = false;
if (current->start() == position) {
// When splitting at start we need to locate the previous use interval.
current = first_interval_;
}
UseInterval* after = nullptr;
while (current != nullptr) {
if (current->Contains(position)) {
after = current->SplitAt(position, zone);
break;
}
UseInterval* next = current->next();
if (next->start() >= position) {
split_at_start = (next->start() == position);
after = next;
current->set_next(nullptr);
break;
}
current = next;
}
DCHECK(nullptr != after);
// Partition original use intervals to the two live ranges.
UseInterval* before = current;
result->last_interval_ =
(last_interval_ == before)
? after // Only interval in the range after split.
: last_interval_; // Last interval of the original range.
result->first_interval_ = after;
last_interval_ = before;
// Find the last use position before the split and the first use
// position after it.
UsePosition* use_after =
splitting_pointer_ == nullptr || splitting_pointer_->pos() > position
? first_pos()
: splitting_pointer_;
UsePosition* use_before = nullptr;
if (split_at_start) {
// The split position coincides with the beginning of a use interval (the
// end of a lifetime hole). Use at this position should be attributed to
// the split child because split child owns use interval covering it.
while (use_after != nullptr && use_after->pos() < position) {
use_before = use_after;
use_after = use_after->next();
}
} else {
while (use_after != nullptr && use_after->pos() <= position) {
use_before = use_after;
use_after = use_after->next();
}
}
// Partition original use positions to the two live ranges.
if (use_before != nullptr) {
use_before->set_next(nullptr);
} else {
first_pos_ = nullptr;
}
result->first_pos_ = use_after;
// Discard cached iteration state. It might be pointing
// to the use that no longer belongs to this live range.
last_processed_use_ = nullptr;
current_interval_ = nullptr;
if (connect_hints == ConnectHints && use_before != nullptr &&
use_after != nullptr) {
use_after->SetHint(use_before);
}
#ifdef DEBUG
VerifyChildStructure();
result->VerifyChildStructure();
#endif
return use_before;
}
void LiveRange::UpdateParentForAllChildren(TopLevelLiveRange* new_top_level) {
LiveRange* child = this;
for (; child != nullptr; child = child->next()) {
child->top_level_ = new_top_level;
}
}
void LiveRange::ConvertUsesToOperand(const InstructionOperand& op,
const InstructionOperand& spill_op) {
for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) {
DCHECK(Start() <= pos->pos() && pos->pos() <= End());
if (!pos->HasOperand()) continue;
switch (pos->type()) {
case UsePositionType::kRequiresSlot:
DCHECK(spill_op.IsStackSlot() || spill_op.IsFPStackSlot());
InstructionOperand::ReplaceWith(pos->operand(), &spill_op);
break;
case UsePositionType::kRequiresRegister:
DCHECK(op.IsRegister() || op.IsFPRegister());
// Fall through.
case UsePositionType::kAny:
InstructionOperand::ReplaceWith(pos->operand(), &op);
break;
}
}
}
// This implements an ordering on live ranges so that they are ordered by their
// start positions. This is needed for the correctness of the register
// allocation algorithm. If two live ranges start at the same offset then there
// is a tie breaker based on where the value is first used. This part of the
// ordering is merely a heuristic.
bool LiveRange::ShouldBeAllocatedBefore(const LiveRange* other) const {
LifetimePosition start = Start();
LifetimePosition other_start = other->Start();
if (start == other_start) {
UsePosition* pos = first_pos();
if (pos == nullptr) return false;
UsePosition* other_pos = other->first_pos();
if (other_pos == nullptr) return true;
return pos->pos() < other_pos->pos();
}
return start < other_start;
}
void LiveRange::SetUseHints(int register_index) {
for (UsePosition* pos = first_pos(); pos != nullptr; pos = pos->next()) {
if (!pos->HasOperand()) continue;
switch (pos->type()) {
case UsePositionType::kRequiresSlot:
break;
case UsePositionType::kRequiresRegister:
case UsePositionType::kAny:
pos->set_assigned_register(register_index);
break;
}
}
}
bool LiveRange::CanCover(LifetimePosition position) const {
if (IsEmpty()) return false;
return Start() <= position && position < End();
}
bool LiveRange::Covers(LifetimePosition position) const {
if (!CanCover(position)) return false;
UseInterval* start_search = FirstSearchIntervalForPosition(position);
for (UseInterval* interval = start_search; interval != nullptr;
interval = interval->next()) {
DCHECK(interval->next() == nullptr ||
interval->next()->start() >= interval->start());
AdvanceLastProcessedMarker(interval, position);
if (interval->Contains(position)) return true;
if (interval->start() > position) return false;
}
return false;
}
LifetimePosition LiveRange::FirstIntersection(LiveRange* other) const {
UseInterval* b = other->first_interval();
if (b == nullptr) return LifetimePosition::Invalid();
LifetimePosition advance_last_processed_up_to = b->start();
UseInterval* a = FirstSearchIntervalForPosition(b->start());
while (a != nullptr && b != nullptr) {
if (a->start() > other->End()) break;
if (b->start() > End()) break;
LifetimePosition cur_intersection = a->Intersect(b);
if (cur_intersection.IsValid()) {
return cur_intersection;
}
if (a->start() < b->start()) {
a = a->next();
if (a == nullptr || a->start() > other->End()) break;
AdvanceLastProcessedMarker(a, advance_last_processed_up_to);
} else {
b = b->next();
}
}
return LifetimePosition::Invalid();
}
void LiveRange::Print(const RegisterConfiguration* config,
bool with_children) const {
OFStream os(stdout);
PrintableLiveRange wrapper;
wrapper.register_configuration_ = config;
for (const LiveRange* i = this; i != nullptr; i = i->next()) {
wrapper.range_ = i;
os << wrapper << std::endl;
if (!with_children) break;
}
}
void LiveRange::Print(bool with_children) const {
Print(RegisterConfiguration::Turbofan(), with_children);
}
struct TopLevelLiveRange::SpillMoveInsertionList : ZoneObject {
SpillMoveInsertionList(int gap_index, InstructionOperand* operand,
SpillMoveInsertionList* next)
: gap_index(gap_index), operand(operand), next(next) {}
const int gap_index;
InstructionOperand* const operand;
SpillMoveInsertionList* const next;
};
TopLevelLiveRange::TopLevelLiveRange(int vreg, MachineRepresentation rep)
: LiveRange(0, rep, this),
vreg_(vreg),
last_child_id_(0),
splintered_from_(nullptr),
spill_operand_(nullptr),
spill_move_insertion_locations_(nullptr),
spilled_in_deferred_blocks_(false),
spill_start_index_(kMaxInt),
last_pos_(nullptr),
splinter_(nullptr),
has_preassigned_slot_(false) {
bits_ |= SpillTypeField::encode(SpillType::kNoSpillType);
}
#if DEBUG
int TopLevelLiveRange::debug_virt_reg() const {
return IsSplinter() ? splintered_from()->vreg() : vreg();
}
#endif
void TopLevelLiveRange::RecordSpillLocation(Zone* zone, int gap_index,
InstructionOperand* operand) {
DCHECK(HasNoSpillType());
spill_move_insertion_locations_ = new (zone) SpillMoveInsertionList(
gap_index, operand, spill_move_insertion_locations_);
}
void TopLevelLiveRange::CommitSpillMoves(InstructionSequence* sequence,
const InstructionOperand& op,
bool might_be_duplicated) {
DCHECK_IMPLIES(op.IsConstant(), GetSpillMoveInsertionLocations() == nullptr);
Zone* zone = sequence->zone();
for (SpillMoveInsertionList* to_spill = GetSpillMoveInsertionLocations();
to_spill != nullptr; to_spill = to_spill->next) {
Instruction* instr = sequence->InstructionAt(to_spill->gap_index);
ParallelMove* move =
instr->GetOrCreateParallelMove(Instruction::START, zone);
// Skip insertion if it's possible that the move exists already as a
// constraint move from a fixed output register to a slot.
if (might_be_duplicated || has_preassigned_slot()) {
bool found = false;
for (MoveOperands* move_op : *move) {
if (move_op->IsEliminated()) continue;
if (move_op->source().Equals(*to_spill->operand) &&
move_op->destination().Equals(op)) {
found = true;
if (has_preassigned_slot()) move_op->Eliminate();
break;
}
}
if (found) continue;
}
if (!has_preassigned_slot()) {
move->AddMove(*to_spill->operand, op);
}
}
}
void TopLevelLiveRange::SetSpillOperand(InstructionOperand* operand) {
DCHECK(HasNoSpillType());
DCHECK(!operand->IsUnallocated() && !operand->IsImmediate());
set_spill_type(SpillType::kSpillOperand);
spill_operand_ = operand;
}
void TopLevelLiveRange::SetSpillRange(SpillRange* spill_range) {
DCHECK(!HasSpillOperand());
DCHECK(spill_range);
spill_range_ = spill_range;
}
AllocatedOperand TopLevelLiveRange::GetSpillRangeOperand() const {
SpillRange* spill_range = GetSpillRange();
int index = spill_range->assigned_slot();
return AllocatedOperand(LocationOperand::STACK_SLOT, representation(), index);
}
void TopLevelLiveRange::Splinter(LifetimePosition start, LifetimePosition end,
Zone* zone) {
DCHECK(start != Start() || end != End());
DCHECK(start < end);
TopLevelLiveRange splinter_temp(-1, representation());
UsePosition* last_in_splinter = nullptr;
// Live ranges defined in deferred blocks stay in deferred blocks, so we
// don't need to splinter them. That means that start should always be
// after the beginning of the range.
DCHECK(start > Start());
if (end >= End()) {
DCHECK(start > Start());
DetachAt(start, &splinter_temp, zone, ConnectHints);
next_ = nullptr;
} else {
DCHECK(start < End() && Start() < end);
const int kInvalidId = std::numeric_limits<int>::max();
UsePosition* last = DetachAt(start, &splinter_temp, zone, ConnectHints);
LiveRange end_part(kInvalidId, this->representation(), nullptr);
// The last chunk exits the deferred region, and we don't want to connect
// hints here, because the non-deferred region shouldn't be affected
// by allocation decisions on the deferred path.
last_in_splinter =
splinter_temp.DetachAt(end, &end_part, zone, DoNotConnectHints);
next_ = end_part.next_;
last_interval_->set_next(end_part.first_interval_);
// The next splinter will happen either at or after the current interval.
// We can optimize DetachAt by setting current_interval_ accordingly,
// which will then be picked up by FirstSearchIntervalForPosition.
current_interval_ = last_interval_;
last_interval_ = end_part.last_interval_;
if (first_pos_ == nullptr) {
first_pos_ = end_part.first_pos_;
} else {
splitting_pointer_ = last;
if (last != nullptr) last->set_next(end_part.first_pos_);
}
}
if (splinter()->IsEmpty()) {
splinter()->first_interval_ = splinter_temp.first_interval_;
splinter()->last_interval_ = splinter_temp.last_interval_;
} else {
splinter()->last_interval_->set_next(splinter_temp.first_interval_);
splinter()->last_interval_ = splinter_temp.last_interval_;
}
if (splinter()->first_pos() == nullptr) {
splinter()->first_pos_ = splinter_temp.first_pos_;
} else {
splinter()->last_pos_->set_next(splinter_temp.first_pos_);
}
if (last_in_splinter != nullptr) {
splinter()->last_pos_ = last_in_splinter;
} else {
if (splinter()->first_pos() != nullptr &&
splinter()->last_pos_ == nullptr) {
splinter()->last_pos_ = splinter()->first_pos();
for (UsePosition* pos = splinter()->first_pos(); pos != nullptr;
pos = pos->next()) {
splinter()->last_pos_ = pos;
}
}
}
#if DEBUG
Verify();
splinter()->Verify();
#endif
}
void TopLevelLiveRange::SetSplinteredFrom(TopLevelLiveRange* splinter_parent) {
splintered_from_ = splinter_parent;
if (!HasSpillOperand() && splinter_parent->spill_range_ != nullptr) {
SetSpillRange(splinter_parent->spill_range_);
}
}
void TopLevelLiveRange::UpdateSpillRangePostMerge(TopLevelLiveRange* merged) {
DCHECK(merged->TopLevel() == this);
if (HasNoSpillType() && merged->HasSpillRange()) {
set_spill_type(merged->spill_type());
DCHECK(GetSpillRange()->live_ranges().size() > 0);
merged->spill_range_ = nullptr;
merged->bits_ =
SpillTypeField::update(merged->bits_, SpillType::kNoSpillType);
}
}
void TopLevelLiveRange::Merge(TopLevelLiveRange* other, Zone* zone) {
DCHECK(Start() < other->Start());
DCHECK(other->splintered_from() == this);
LiveRange* first = this;
LiveRange* second = other;
DCHECK(first->Start() < second->Start());
while (first != nullptr && second != nullptr) {
DCHECK(first != second);
// Make sure the ranges are in order each time we iterate.
if (second->Start() < first->Start()) {
LiveRange* tmp = second;
second = first;
first = tmp;
continue;
}
if (first->End() <= second->Start()) {
if (first->next() == nullptr ||
first->next()->Start() > second->Start()) {
// First is in order before second.
LiveRange* temp = first->next();
first->next_ = second;
first = temp;
} else {
// First is in order before its successor (or second), so advance first.
first = first->next();
}
continue;
}
DCHECK(first->Start() < second->Start());
// If first and second intersect, split first.
if (first->Start() < second->End() && second->Start() < first->End()) {
LiveRange* temp = first->SplitAt(second->Start(), zone);
CHECK(temp != first);
temp->set_spilled(first->spilled());
if (!temp->spilled())
temp->set_assigned_register(first->assigned_register());
first->next_ = second;
first = temp;
continue;
}
DCHECK(first->End() <= second->Start());
}
TopLevel()->UpdateParentForAllChildren(TopLevel());
TopLevel()->UpdateSpillRangePostMerge(other);
TopLevel()->set_has_slot_use(TopLevel()->has_slot_use() ||
other->has_slot_use());
#if DEBUG
Verify();
#endif
}
void TopLevelLiveRange::VerifyChildrenInOrder() const {
LifetimePosition last_end = End();
for (const LiveRange* child = this->next(); child != nullptr;
child = child->next()) {
DCHECK(last_end <= child->Start());
last_end = child->End();
}
}
void TopLevelLiveRange::Verify() const {
VerifyChildrenInOrder();
for (const LiveRange* child = this; child != nullptr; child = child->next()) {
VerifyChildStructure();
}
}
void TopLevelLiveRange::ShortenTo(LifetimePosition start) {
TRACE("Shorten live range %d to [%d\n", vreg(), start.value());
DCHECK(first_interval_ != nullptr);
DCHECK(first_interval_->start() <= start);
DCHECK(start < first_interval_->end());
first_interval_->set_start(start);
}
void TopLevelLiveRange::EnsureInterval(LifetimePosition start,
LifetimePosition end, Zone* zone) {
TRACE("Ensure live range %d in interval [%d %d[\n", vreg(), start.value(),
end.value());
LifetimePosition new_end = end;
while (first_interval_ != nullptr && first_interval_->start() <= end) {
if (first_interval_->end() > end) {
new_end = first_interval_->end();
}
first_interval_ = first_interval_->next();
}
UseInterval* new_interval = new (zone) UseInterval(start, new_end);
new_interval->set_next(first_interval_);
first_interval_ = new_interval;
if (new_interval->next() == nullptr) {
last_interval_ = new_interval;
}
}
void TopLevelLiveRange::AddUseInterval(LifetimePosition start,
LifetimePosition end, Zone* zone) {
TRACE("Add to live range %d interval [%d %d[\n", vreg(), start.value(),
end.value());
if (first_interval_ == nullptr) {
UseInterval* interval = new (zone) UseInterval(start, end);
first_interval_ = interval;
last_interval_ = interval;
} else {
if (end == first_interval_->start()) {
first_interval_->set_start(start);
} else if (end < first_interval_->start()) {
UseInterval* interval = new (zone) UseInterval(start, end);
interval->set_next(first_interval_);
first_interval_ = interval;
} else {
// Order of instruction's processing (see ProcessInstructions) guarantees
// that each new use interval either precedes, intersects with or touches
// the last added interval.
DCHECK(start <= first_interval_->end());
first_interval_->set_start(Min(start, first_interval_->start()));
first_interval_->set_end(Max(end, first_interval_->end()));
}
}
}
void TopLevelLiveRange::AddUsePosition(UsePosition* use_pos) {
LifetimePosition pos = use_pos->pos();
TRACE("Add to live range %d use position %d\n", vreg(), pos.value());
UsePosition* prev_hint = nullptr;
UsePosition* prev = nullptr;
UsePosition* current = first_pos_;
while (current != nullptr && current->pos() < pos) {
prev_hint = current->HasHint() ? current : prev_hint;
prev = current;
current = current->next();
}
if (prev == nullptr) {
use_pos->set_next(first_pos_);
first_pos_ = use_pos;
} else {
use_pos->set_next(prev->next());
prev->set_next(use_pos);
}
if (prev_hint == nullptr && use_pos->HasHint()) {
current_hint_position_ = use_pos;
}
}
static bool AreUseIntervalsIntersecting(UseInterval* interval1,
UseInterval* interval2) {
while (interval1 != nullptr && interval2 != nullptr) {
if (interval1->start() < interval2->start()) {
if (interval1->end() > interval2->start()) {
return true;
}
interval1 = interval1->next();
} else {
if (interval2->end() > interval1->start()) {
return true;
}
interval2 = interval2->next();
}
}
return false;
}
std::ostream& operator<<(std::ostream& os,
const PrintableLiveRange& printable_range) {
const LiveRange* range = printable_range.range_;
os << "Range: " << range->TopLevel()->vreg() << ":" << range->relative_id()
<< " ";
if (range->TopLevel()->is_phi()) os << "phi ";
if (range->TopLevel()->is_non_loop_phi()) os << "nlphi ";
os << "{" << std::endl;
UseInterval* interval = range->first_interval();
UsePosition* use_pos = range->first_pos();
PrintableInstructionOperand pio;
pio.register_configuration_ = printable_range.register_configuration_;
while (use_pos != nullptr) {
if (use_pos->HasOperand()) {
pio.op_ = *use_pos->operand();
os << pio << use_pos->pos() << " ";
}
use_pos = use_pos->next();
}
os << std::endl;
while (interval != nullptr) {
os << '[' << interval->start() << ", " << interval->end() << ')'
<< std::endl;
interval = interval->next();
}
os << "}";
return os;
}
SpillRange::SpillRange(TopLevelLiveRange* parent, Zone* zone)
: live_ranges_(zone),
assigned_slot_(kUnassignedSlot),
byte_width_(GetByteWidth(parent->representation())) {
// Spill ranges are created for top level, non-splintered ranges. This is so
// that, when merging decisions are made, we consider the full extent of the
// virtual register, and avoid clobbering it.
DCHECK(!parent->IsSplinter());
UseInterval* result = nullptr;
UseInterval* node = nullptr;
// Copy the intervals for all ranges.
for (LiveRange* range = parent; range != nullptr; range = range->next()) {
UseInterval* src = range->first_interval();
while (src != nullptr) {
UseInterval* new_node = new (zone) UseInterval(src->start(), src->end());
if (result == nullptr) {
result = new_node;
} else {
node->set_next(new_node);
}
node = new_node;
src = src->next();
}
}
use_interval_ = result;
live_ranges().push_back(parent);
end_position_ = node->end();
parent->SetSpillRange(this);
}
bool SpillRange::IsIntersectingWith(SpillRange* other) const {
if (this->use_interval_ == nullptr || other->use_interval_ == nullptr ||
this->End() <= other->use_interval_->start() ||
other->End() <= this->use_interval_->start()) {
return false;
}
return AreUseIntervalsIntersecting(use_interval_, other->use_interval_);
}
bool SpillRange::TryMerge(SpillRange* other) {
if (HasSlot() || other->HasSlot()) return false;
if (byte_width() != other->byte_width() || IsIntersectingWith(other))
return false;
LifetimePosition max = LifetimePosition::MaxPosition();
if (End() < other->End() && other->End() != max) {
end_position_ = other->End();
}
other->end_position_ = max;
MergeDisjointIntervals(other->use_interval_);
other->use_interval_ = nullptr;
for (TopLevelLiveRange* range : other->live_ranges()) {
DCHECK(range->GetSpillRange() == other);
range->SetSpillRange(this);
}
live_ranges().insert(live_ranges().end(), other->live_ranges().begin(),
other->live_ranges().end());
other->live_ranges().clear();
return true;
}
void SpillRange::MergeDisjointIntervals(UseInterval* other) {
UseInterval* tail = nullptr;
UseInterval* current = use_interval_;
while (other != nullptr) {
// Make sure the 'current' list starts first
if (current == nullptr || current->start() > other->start()) {
std::swap(current, other);
}
// Check disjointness
DCHECK(other == nullptr || current->end() <= other->start());
// Append the 'current' node to the result accumulator and move forward
if (tail == nullptr) {
use_interval_ = current;
} else {
tail->set_next(current);
}
tail = current;
current = current->next();
}
// Other list is empty => we are done
}
void SpillRange::Print() const {
OFStream os(stdout);
os << "{" << std::endl;
for (TopLevelLiveRange* range : live_ranges()) {
os << range->vreg() << " ";
}
os << std::endl;
for (UseInterval* i = interval(); i != nullptr; i = i->next()) {
os << '[' << i->start() << ", " << i->end() << ')' << std::endl;
}
os << "}" << std::endl;
}
RegisterAllocationData::PhiMapValue::PhiMapValue(PhiInstruction* phi,
const InstructionBlock* block,
Zone* zone)
: phi_(phi),
block_(block),
incoming_operands_(zone),
assigned_register_(kUnassignedRegister) {
incoming_operands_.reserve(phi->operands().size());
}
void RegisterAllocationData::PhiMapValue::AddOperand(
InstructionOperand* operand) {
incoming_operands_.push_back(operand);
}
void RegisterAllocationData::PhiMapValue::CommitAssignment(
const InstructionOperand& assigned) {
for (InstructionOperand* operand : incoming_operands_) {
InstructionOperand::ReplaceWith(operand, &assigned);
}
}
RegisterAllocationData::RegisterAllocationData(
const RegisterConfiguration* config, Zone* zone, Frame* frame,
InstructionSequence* code, const char* debug_name)
: allocation_zone_(zone),
frame_(frame),
code_(code),
debug_name_(debug_name),
config_(config),
phi_map_(allocation_zone()),
live_in_sets_(code->InstructionBlockCount(), nullptr, allocation_zone()),
live_out_sets_(code->InstructionBlockCount(), nullptr, allocation_zone()),
live_ranges_(code->VirtualRegisterCount() * 2, nullptr,
allocation_zone()),
fixed_live_ranges_(this->config()->num_general_registers(), nullptr,
allocation_zone()),
fixed_float_live_ranges_(allocation_zone()),
fixed_double_live_ranges_(this->config()->num_double_registers(), nullptr,
allocation_zone()),
fixed_simd128_live_ranges_(allocation_zone()),
spill_ranges_(code->VirtualRegisterCount(), nullptr, allocation_zone()),
delayed_references_(allocation_zone()),
assigned_registers_(nullptr),
assigned_double_registers_(nullptr),
virtual_register_count_(code->VirtualRegisterCount()),
preassigned_slot_ranges_(zone) {
if (!kSimpleFPAliasing) {
fixed_float_live_ranges_.resize(this->config()->num_float_registers(),
nullptr);
fixed_simd128_live_ranges_.resize(this->config()->num_simd128_registers(),
nullptr);
}
assigned_registers_ = new (code_zone())
BitVector(this->config()->num_general_registers(), code_zone());
assigned_double_registers_ = new (code_zone())
BitVector(this->config()->num_double_registers(), code_zone());
this->frame()->SetAllocatedRegisters(assigned_registers_);
this->frame()->SetAllocatedDoubleRegisters(assigned_double_registers_);
}
MoveOperands* RegisterAllocationData::AddGapMove(
int index, Instruction::GapPosition position,
const InstructionOperand& from, const InstructionOperand& to) {
Instruction* instr = code()->InstructionAt(index);
ParallelMove* moves = instr->GetOrCreateParallelMove(position, code_zone());
return moves->AddMove(from, to);
}
MachineRepresentation RegisterAllocationData::RepresentationFor(
int virtual_register) {
DCHECK_LT(virtual_register, code()->VirtualRegisterCount());
return code()->GetRepresentation(virtual_register);
}
TopLevelLiveRange* RegisterAllocationData::GetOrCreateLiveRangeFor(int index) {
if (index >= static_cast<int>(live_ranges().size())) {
live_ranges().resize(index + 1, nullptr);
}
TopLevelLiveRange* result = live_ranges()[index];
if (result == nullptr) {
result = NewLiveRange(index, RepresentationFor(index));
live_ranges()[index] = result;
}
return result;
}
TopLevelLiveRange* RegisterAllocationData::NewLiveRange(
int index, MachineRepresentation rep) {
return new (allocation_zone()) TopLevelLiveRange(index, rep);
}
int RegisterAllocationData::GetNextLiveRangeId() {
int vreg = virtual_register_count_++;
if (vreg >= static_cast<int>(live_ranges().size())) {
live_ranges().resize(vreg + 1, nullptr);
}
return vreg;
}
TopLevelLiveRange* RegisterAllocationData::NextLiveRange(
MachineRepresentation rep) {
int vreg = GetNextLiveRangeId();
TopLevelLiveRange* ret = NewLiveRange(vreg, rep);
return ret;
}
RegisterAllocationData::PhiMapValue* RegisterAllocationData::InitializePhiMap(
const InstructionBlock* block, PhiInstruction* phi) {
RegisterAllocationData::PhiMapValue* map_value = new (allocation_zone())
RegisterAllocationData::PhiMapValue(phi, block, allocation_zone());
auto res =
phi_map_.insert(std::make_pair(phi->virtual_register(), map_value));
DCHECK(res.second);
USE(res);
return map_value;
}
RegisterAllocationData::PhiMapValue* RegisterAllocationData::GetPhiMapValueFor(
int virtual_register) {
auto it = phi_map_.find(virtual_register);
DCHECK(it != phi_map_.end());
return it->second;
}
RegisterAllocationData::PhiMapValue* RegisterAllocationData::GetPhiMapValueFor(
TopLevelLiveRange* top_range) {
return GetPhiMapValueFor(top_range->vreg());
}
bool RegisterAllocationData::ExistsUseWithoutDefinition() {
bool found = false;
BitVector::Iterator iterator(live_in_sets()[0]);
while (!iterator.Done()) {
found = true;
int operand_index = iterator.Current();
PrintF("Register allocator error: live v%d reached first block.\n",
operand_index);
LiveRange* range = GetOrCreateLiveRangeFor(operand_index);
PrintF(" (first use is at %d)\n", range->first_pos()->pos().value());
if (debug_name() == nullptr) {
PrintF("\n");
} else {
PrintF(" (function: %s)\n", debug_name());
}
iterator.Advance();
}
return found;
}
// If a range is defined in a deferred block, we can expect all the range
// to only cover positions in deferred blocks. Otherwise, a block on the
// hot path would be dominated by a deferred block, meaning it is unreachable
// without passing through the deferred block, which is contradictory.
// In particular, when such a range contributes a result back on the hot
// path, it will be as one of the inputs of a phi. In that case, the value
// will be transferred via a move in the Gap::END's of the last instruction
// of a deferred block.
bool RegisterAllocationData::RangesDefinedInDeferredStayInDeferred() {
for (const TopLevelLiveRange* range : live_ranges()) {
if (range == nullptr || range->IsEmpty() ||
!code()
->GetInstructionBlock(range->Start().ToInstructionIndex())
->IsDeferred()) {
continue;
}
for (const UseInterval* i = range->first_interval(); i != nullptr;
i = i->next()) {
int first = i->FirstGapIndex();
int last = i->LastGapIndex();
for (int instr = first; instr <= last;) {
const InstructionBlock* block = code()->GetInstructionBlock(instr);
if (!block->IsDeferred()) return false;
instr = block->last_instruction_index() + 1;
}
}
}
return true;
}
SpillRange* RegisterAllocationData::AssignSpillRangeToLiveRange(
TopLevelLiveRange* range) {
DCHECK(!range->HasSpillOperand());
SpillRange* spill_range = range->GetAllocatedSpillRange();
if (spill_range == nullptr) {
DCHECK(!range->IsSplinter());
spill_range = new (allocation_zone()) SpillRange(range, allocation_zone());
}
range->set_spill_type(TopLevelLiveRange::SpillType::kSpillRange);
int spill_range_index =
range->IsSplinter() ? range->splintered_from()->vreg() : range->vreg();
spill_ranges()[spill_range_index] = spill_range;
return spill_range;
}
SpillRange* RegisterAllocationData::CreateSpillRangeForLiveRange(
TopLevelLiveRange* range) {
DCHECK(!range->HasSpillOperand());
DCHECK(!range->IsSplinter());
SpillRange* spill_range =
new (allocation_zone()) SpillRange(range, allocation_zone());
return spill_range;
}
void RegisterAllocationData::MarkAllocated(MachineRepresentation rep,
int index) {
switch (rep) {
case MachineRepresentation::kFloat32:
case MachineRepresentation::kSimd128:
if (kSimpleFPAliasing) {
assigned_double_registers_->Add(index);
} else {
int alias_base_index = -1;
int aliases = config()->GetAliases(
rep, index, MachineRepresentation::kFloat64, &alias_base_index);
DCHECK(aliases > 0 || (aliases == 0 && alias_base_index == -1));
while (aliases--) {
int aliased_reg = alias_base_index + aliases;
assigned_double_registers_->Add(aliased_reg);
}
}
break;
case MachineRepresentation::kFloat64:
assigned_double_registers_->Add(index);
break;
default:
DCHECK(!IsFloatingPoint(rep));
assigned_registers_->Add(index);
break;
}
}
bool RegisterAllocationData::IsBlockBoundary(LifetimePosition pos) const {
return pos.IsFullStart() &&
code()->GetInstructionBlock(pos.ToInstructionIndex())->code_start() ==
pos.ToInstructionIndex();
}
ConstraintBuilder::ConstraintBuilder(RegisterAllocationData* data)
: data_(data) {}
InstructionOperand* ConstraintBuilder::AllocateFixed(
UnallocatedOperand* operand, int pos, bool is_tagged) {
TRACE("Allocating fixed reg for op %d\n", operand->virtual_register());
DCHECK(operand->HasFixedPolicy());
InstructionOperand allocated;
MachineRepresentation rep = InstructionSequence::DefaultRepresentation();
int virtual_register = operand->virtual_register();
if (virtual_register != InstructionOperand::kInvalidVirtualRegister) {
rep = data()->RepresentationFor(virtual_register);
}
if (operand->HasFixedSlotPolicy()) {
allocated = AllocatedOperand(AllocatedOperand::STACK_SLOT, rep,
operand->fixed_slot_index());
} else if (operand->HasFixedRegisterPolicy()) {
DCHECK(!IsFloatingPoint(rep));
allocated = AllocatedOperand(AllocatedOperand::REGISTER, rep,
operand->fixed_register_index());
} else if (operand->HasFixedFPRegisterPolicy()) {
DCHECK(IsFloatingPoint(rep));
DCHECK_NE(InstructionOperand::kInvalidVirtualRegister, virtual_register);
allocated = AllocatedOperand(AllocatedOperand::REGISTER, rep,
operand->fixed_register_index());
} else {
UNREACHABLE();
}
InstructionOperand::ReplaceWith(operand, &allocated);
if (is_tagged) {
TRACE("Fixed reg is tagged at %d\n", pos);
Instruction* instr = code()->InstructionAt(pos);
if (instr->HasReferenceMap()) {
instr->reference_map()->RecordReference(*AllocatedOperand::cast(operand));
}
}
return operand;
}
void ConstraintBuilder::MeetRegisterConstraints() {
for (InstructionBlock* block : code()->instruction_blocks()) {
MeetRegisterConstraints(block);
}
}
void ConstraintBuilder::MeetRegisterConstraints(const InstructionBlock* block) {
int start = block->first_instruction_index();
int end = block->last_instruction_index();
DCHECK_NE(-1, start);
for (int i = start; i <= end; ++i) {
MeetConstraintsBefore(i);
if (i != end) MeetConstraintsAfter(i);
}
// Meet register constraints for the instruction in the end.
MeetRegisterConstraintsForLastInstructionInBlock(block);
}
void ConstraintBuilder::MeetRegisterConstraintsForLastInstructionInBlock(
const InstructionBlock* block) {
int end = block->last_instruction_index();
Instruction* last_instruction = code()->InstructionAt(end);
for (size_t i = 0; i < last_instruction->OutputCount(); i++) {
InstructionOperand* output_operand = last_instruction->OutputAt(i);
DCHECK(!output_operand->IsConstant());
UnallocatedOperand* output = UnallocatedOperand::cast(output_operand);
int output_vreg = output->virtual_register();
TopLevelLiveRange* range = data()->GetOrCreateLiveRangeFor(output_vreg);
bool assigned = false;
if (output->HasFixedPolicy()) {
AllocateFixed(output, -1, false);
// This value is produced on the stack, we never need to spill it.
if (output->IsStackSlot()) {
DCHECK(LocationOperand::cast(output)->index() <
data()->frame()->GetSpillSlotCount());
range->SetSpillOperand(LocationOperand::cast(output));
range->SetSpillStartIndex(end);
assigned = true;
}
for (const RpoNumber& succ : block->successors()) {
const InstructionBlock* successor = code()->InstructionBlockAt(succ);
DCHECK(successor->PredecessorCount() == 1);
int gap_index = successor->first_instruction_index();
// Create an unconstrained operand for the same virtual register
// and insert a gap move from the fixed output to the operand.
UnallocatedOperand output_copy(UnallocatedOperand::ANY, output_vreg);
data()->AddGapMove(gap_index, Instruction::START, *output, output_copy);
}
}
if (!assigned) {
for (const RpoNumber& succ : block->successors()) {
const InstructionBlock* successor = code()->InstructionBlockAt(succ);
DCHECK(successor->PredecessorCount() == 1);
int gap_index = successor->first_instruction_index();
range->RecordSpillLocation(allocation_zone(), gap_index, output);
range->SetSpillStartIndex(gap_index);
}
}
}
}
void ConstraintBuilder::MeetConstraintsAfter(int instr_index) {
Instruction* first = code()->InstructionAt(instr_index);
// Handle fixed temporaries.
for (size_t i = 0; i < first->TempCount(); i++) {
UnallocatedOperand* temp = UnallocatedOperand::cast(first->TempAt(i));
if (temp->HasFixedPolicy()) AllocateFixed(temp, instr_index, false);
}
// Handle constant/fixed output operands.
for (size_t i = 0; i < first->OutputCount(); i++) {
InstructionOperand* output = first->OutputAt(i);
if (output->IsConstant()) {
int output_vreg = ConstantOperand::cast(output)->virtual_register();
TopLevelLiveRange* range = data()->GetOrCreateLiveRangeFor(output_vreg);
range->SetSpillStartIndex(instr_index + 1);
range->SetSpillOperand(output);
continue;
}
UnallocatedOperand* first_output = UnallocatedOperand::cast(output);
TopLevelLiveRange* range =
data()->GetOrCreateLiveRangeFor(first_output->virtual_register());
bool assigned = false;
if (first_output->HasFixedPolicy()) {
int output_vreg = first_output->virtual_register();
UnallocatedOperand output_copy(UnallocatedOperand::ANY, output_vreg);
bool is_tagged = code()->IsReference(output_vreg);
if (first_output->HasSecondaryStorage()) {
range->MarkHasPreassignedSlot();
data()->preassigned_slot_ranges().push_back(
std::make_pair(range, first_output->GetSecondaryStorage()));
}
AllocateFixed(first_output, instr_index, is_tagged);
// This value is produced on the stack, we never need to spill it.
if (first_output->IsStackSlot()) {
DCHECK(LocationOperand::cast(first_output)->index() <
data()->frame()->GetTotalFrameSlotCount());
range->SetSpillOperand(LocationOperand::cast(first_output));
range->SetSpillStartIndex(instr_index + 1);
assigned = true;
}
data()->AddGapMove(instr_index + 1, Instruction::START, *first_output,
output_copy);
}
// Make sure we add a gap move for spilling (if we have not done
// so already).
if (!assigned) {
range->RecordSpillLocation(allocation_zone(), instr_index + 1,
first_output);
range->SetSpillStartIndex(instr_index + 1);
}
}
}
void ConstraintBuilder::MeetConstraintsBefore(int instr_index) {
Instruction* second = code()->InstructionAt(instr_index);
// Handle fixed input operands of second instruction.
for (size_t i = 0; i < second->InputCount(); i++) {
InstructionOperand* input = second->InputAt(i);
if (input->IsImmediate() || input->IsExplicit()) {
continue; // Ignore immediates and explicitly reserved registers.
}
UnallocatedOperand* cur_input = UnallocatedOperand::cast(input);
if (cur_input->HasFixedPolicy()) {
int input_vreg = cur_input->virtual_register();
UnallocatedOperand input_copy(UnallocatedOperand::ANY, input_vreg);
bool is_tagged = code()->IsReference(input_vreg);
AllocateFixed(cur_input, instr_index, is_tagged);
data()->AddGapMove(instr_index, Instruction::END, input_copy, *cur_input);
}
}
// Handle "output same as input" for second instruction.
for (size_t i = 0; i < second->OutputCount(); i++) {
InstructionOperand* output = second->OutputAt(i);
if (!output->IsUnallocated()) continue;
UnallocatedOperand* second_output = UnallocatedOperand::cast(output);
if (!second_output->HasSameAsInputPolicy()) continue;
DCHECK(i == 0); // Only valid for first output.
UnallocatedOperand* cur_input =
UnallocatedOperand::cast(second->InputAt(0));
int output_vreg = second_output->virtual_register();
int input_vreg = cur_input->virtual_register();
UnallocatedOperand input_copy(UnallocatedOperand::ANY, input_vreg);
cur_input->set_virtual_register(second_output->virtual_register());
MoveOperands* gap_move = data()->AddGapMove(instr_index, Instruction::END,
input_copy, *cur_input);
if (code()->IsReference(input_vreg) && !code()->IsReference(output_vreg)) {
if (second->HasReferenceMap()) {
RegisterAllocationData::DelayedReference delayed_reference = {
second->reference_map(), &gap_move->source()};
data()->delayed_references().push_back(delayed_reference);
}
} else if (!code()->IsReference(input_vreg) &&
code()->IsReference(output_vreg)) {
// The input is assumed to immediately have a tagged representation,
// before the pointer map can be used. I.e. the pointer map at the
// instruction will include the output operand (whose value at the
// beginning of the instruction is equal to the input operand). If
// this is not desired, then the pointer map at this instruction needs
// to be adjusted manually.
}
}
}
void ConstraintBuilder::ResolvePhis() {
// Process the blocks in reverse order.
for (InstructionBlock* block : base::Reversed(code()->instruction_blocks())) {
ResolvePhis(block);
}
}
void ConstraintBuilder::ResolvePhis(const InstructionBlock* block) {
for (PhiInstruction* phi : block->phis()) {
int phi_vreg = phi->virtual_register();
RegisterAllocationData::PhiMapValue* map_value =
data()->InitializePhiMap(block, phi);
InstructionOperand& output = phi->output();
// Map the destination operands, so the commitment phase can find them.
for (size_t i = 0; i < phi->operands().size(); ++i) {
InstructionBlock* cur_block =
code()->InstructionBlockAt(block->predecessors()[i]);
UnallocatedOperand input(UnallocatedOperand::ANY, phi->operands()[i]);
MoveOperands* move = data()->AddGapMove(
cur_block->last_instruction_index(), Instruction::END, input, output);
map_value->AddOperand(&move->destination());
DCHECK(!code()
->InstructionAt(cur_block->last_instruction_index())
->HasReferenceMap());
}
TopLevelLiveRange* live_range = data()->GetOrCreateLiveRangeFor(phi_vreg);
int gap_index = block->first_instruction_index();
live_range->RecordSpillLocation(allocation_zone(), gap_index, &output);
live_range->SetSpillStartIndex(gap_index);
// We use the phi-ness of some nodes in some later heuristics.
live_range->set_is_phi(true);
live_range->set_is_non_loop_phi(!block->IsLoopHeader());
}
}
LiveRangeBuilder::LiveRangeBuilder(RegisterAllocationData* data,
Zone* local_zone)
: data_(data), phi_hints_(local_zone) {}
BitVector* LiveRangeBuilder::ComputeLiveOut(const InstructionBlock* block,
RegisterAllocationData* data) {
size_t block_index = block->rpo_number().ToSize();
BitVector* live_out = data->live_out_sets()[block_index];
if (live_out == nullptr) {
// Compute live out for the given block, except not including backward
// successor edges.
Zone* zone = data->allocation_zone();
const InstructionSequence* code = data->code();
live_out = new (zone) BitVector(code->VirtualRegisterCount(), zone);
// Process all successor blocks.
for (const RpoNumber& succ : block->successors()) {
// Add values live on entry to the successor.
if (succ <= block->rpo_number()) continue;
BitVector* live_in = data->live_in_sets()[succ.ToSize()];
if (live_in != nullptr) live_out->Union(*live_in);
// All phi input operands corresponding to this successor edge are live
// out from this block.
const InstructionBlock* successor = code->InstructionBlockAt(succ);
size_t index = successor->PredecessorIndexOf(block->rpo_number());
DCHECK(index < successor->PredecessorCount());
for (PhiInstruction* phi : successor->phis()) {
live_out->Add(phi->operands()[index]);
}
}
data->live_out_sets()[block_index] = live_out;
}
return live_out;
}
void LiveRangeBuilder::AddInitialIntervals(const InstructionBlock* block,
BitVector* live_out) {
// Add an interval that includes the entire block to the live range for
// each live_out value.
LifetimePosition start = LifetimePosition::GapFromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::InstructionFromInstructionIndex(
block->last_instruction_index())
.NextStart();
BitVector::Iterator iterator(live_out);
while (!iterator.Done()) {
int operand_index = iterator.Current();
TopLevelLiveRange* range = data()->GetOrCreateLiveRangeFor(operand_index);
range->AddUseInterval(start, end, allocation_zone());
iterator.Advance();
}
}
int LiveRangeBuilder::FixedFPLiveRangeID(int index, MachineRepresentation rep) {
int result = -index - 1;
switch (rep) {
case MachineRepresentation::kSimd128:
result -= config()->num_float_registers();
// Fall through.
case MachineRepresentation::kFloat32:
result -= config()->num_double_registers();
// Fall through.
case MachineRepresentation::kFloat64:
result -= config()->num_general_registers();
break;
default:
UNREACHABLE();
break;
}
return result;
}
TopLevelLiveRange* LiveRangeBuilder::FixedLiveRangeFor(int index) {
DCHECK(index < config()->num_general_registers());
TopLevelLiveRange* result = data()->fixed_live_ranges()[index];
if (result == nullptr) {
MachineRepresentation rep = InstructionSequence::DefaultRepresentation();
result = data()->NewLiveRange(FixedLiveRangeID(index), rep);
DCHECK(result->IsFixed());
result->set_assigned_register(index);
data()->MarkAllocated(rep, index);
data()->fixed_live_ranges()[index] = result;
}
return result;
}
TopLevelLiveRange* LiveRangeBuilder::FixedFPLiveRangeFor(
int index, MachineRepresentation rep) {
int num_regs = config()->num_double_registers();
ZoneVector<TopLevelLiveRange*>* live_ranges =
&data()->fixed_double_live_ranges();
if (!kSimpleFPAliasing) {
switch (rep) {
case MachineRepresentation::kFloat32:
num_regs = config()->num_float_registers();
live_ranges = &data()->fixed_float_live_ranges();
break;
case MachineRepresentation::kSimd128:
num_regs = config()->num_simd128_registers();
live_ranges = &data()->fixed_simd128_live_ranges();
break;
default:
break;
}
}
DCHECK(index < num_regs);
USE(num_regs);
TopLevelLiveRange* result = (*live_ranges)[index];
if (result == nullptr) {
result = data()->NewLiveRange(FixedFPLiveRangeID(index, rep), rep);
DCHECK(result->IsFixed());
result->set_assigned_register(index);
data()->MarkAllocated(rep, index);
(*live_ranges)[index] = result;
}
return result;
}
TopLevelLiveRange* LiveRangeBuilder::LiveRangeFor(InstructionOperand* operand) {
if (operand->IsUnallocated()) {
return data()->GetOrCreateLiveRangeFor(
UnallocatedOperand::cast(operand)->virtual_register());
} else if (operand->IsConstant()) {
return data()->GetOrCreateLiveRangeFor(
ConstantOperand::cast(operand)->virtual_register());
} else if (operand->IsRegister()) {
return FixedLiveRangeFor(
LocationOperand::cast(operand)->GetRegister().code());
} else if (operand->IsFPRegister()) {
LocationOperand* op = LocationOperand::cast(operand);
return FixedFPLiveRangeFor(op->register_code(), op->representation());
} else {
return nullptr;
}
}
UsePosition* LiveRangeBuilder::NewUsePosition(LifetimePosition pos,
InstructionOperand* operand,
void* hint,
UsePositionHintType hint_type) {
return new (allocation_zone()) UsePosition(pos, operand, hint, hint_type);
}
UsePosition* LiveRangeBuilder::Define(LifetimePosition position,
InstructionOperand* operand, void* hint,
UsePositionHintType hint_type) {
TopLevelLiveRange* range = LiveRangeFor(operand);
if (range == nullptr) return nullptr;
if (range->IsEmpty() || range->Start() > position) {
// Can happen if there is a definition without use.
range->AddUseInterval(position, position.NextStart(), allocation_zone());
range->AddUsePosition(NewUsePosition(position.NextStart()));
} else {
range->ShortenTo(position);
}
if (!operand->IsUnallocated()) return nullptr;
UnallocatedOperand* unalloc_operand = UnallocatedOperand::cast(operand);
UsePosition* use_pos =
NewUsePosition(position, unalloc_operand, hint, hint_type);
range->AddUsePosition(use_pos);
return use_pos;
}
UsePosition* LiveRangeBuilder::Use(LifetimePosition block_start,
LifetimePosition position,
InstructionOperand* operand, void* hint,
UsePositionHintType hint_type) {
TopLevelLiveRange* range = LiveRangeFor(operand);
if (range == nullptr) return nullptr;
UsePosition* use_pos = nullptr;
if (operand->IsUnallocated()) {
UnallocatedOperand* unalloc_operand = UnallocatedOperand::cast(operand);
use_pos = NewUsePosition(position, unalloc_operand, hint, hint_type);
range->AddUsePosition(use_pos);
}
range->AddUseInterval(block_start, position, allocation_zone());
return use_pos;
}
void LiveRangeBuilder::ProcessInstructions(const InstructionBlock* block,
BitVector* live) {
int block_start = block->first_instruction_index();
LifetimePosition block_start_position =
LifetimePosition::GapFromInstructionIndex(block_start);
bool fixed_float_live_ranges = false;
bool fixed_simd128_live_ranges = false;
if (!kSimpleFPAliasing) {
int mask = data()->code()->representation_mask();
fixed_float_live_ranges = (mask & kFloatRepBit) != 0;
fixed_simd128_live_ranges = (mask & kSimd128RepBit) != 0;
}
for (int index = block->last_instruction_index(); index >= block_start;
index--) {
LifetimePosition curr_position =
LifetimePosition::InstructionFromInstructionIndex(index);
Instruction* instr = code()->InstructionAt(index);
DCHECK(instr != nullptr);
DCHECK(curr_position.IsInstructionPosition());
// Process output, inputs, and temps of this instruction.
for (size_t i = 0; i < instr->OutputCount(); i++) {
InstructionOperand* output = instr->OutputAt(i);
if (output->IsUnallocated()) {
// Unsupported.
DCHECK(!UnallocatedOperand::cast(output)->HasSlotPolicy());
int out_vreg = UnallocatedOperand::cast(output)->virtual_register();
live->Remove(out_vreg);
} else if (output->IsConstant()) {
int out_vreg = ConstantOperand::cast(output)->virtual_register();
live->Remove(out_vreg);
}
if (block->IsHandler() && index == block_start && output->IsAllocated() &&
output->IsRegister() &&
AllocatedOperand::cast(output)->GetRegister().is(
v8::internal::kReturnRegister0)) {
// The register defined here is blocked from gap start - it is the
// exception value.
// TODO(mtrofin): should we explore an explicit opcode for
// the first instruction in the handler?
Define(LifetimePosition::GapFromInstructionIndex(index), output);
} else {
Define(curr_position, output);
}
}
if (instr->ClobbersRegisters()) {
for (int i = 0; i < config()->num_allocatable_general_registers(); ++i) {
// Create a UseInterval at this instruction for all fixed registers,
// (including the instruction outputs). Adding another UseInterval here
// is OK because AddUseInterval will just merge it with the existing
// one at the end of the range.
int code = config()->GetAllocatableGeneralCode(i);
TopLevelLiveRange* range = FixedLiveRangeFor(code);
range->AddUseInterval(curr_position, curr_position.End(),
allocation_zone());
}
}
if (instr->ClobbersDoubleRegisters()) {
for (int i = 0; i < config()->num_allocatable_double_registers(); ++i) {
// Add a UseInterval for all DoubleRegisters. See comment above for
// general registers.
int code = config()->GetAllocatableDoubleCode(i);
TopLevelLiveRange* range =
FixedFPLiveRangeFor(code, MachineRepresentation::kFloat64);
range->AddUseInterval(curr_position, curr_position.End(),
allocation_zone());
}
// Clobber fixed float registers on archs with non-simple aliasing.
if (!kSimpleFPAliasing) {
if (fixed_float_live_ranges) {
for (int i = 0; i < config()->num_allocatable_float_registers();
++i) {
// Add a UseInterval for all FloatRegisters. See comment above for
// general registers.
int code = config()->GetAllocatableFloatCode(i);
TopLevelLiveRange* range =
FixedFPLiveRangeFor(code, MachineRepresentation::kFloat32);
range->AddUseInterval(curr_position, curr_position.End(),
allocation_zone());
}
}
if (fixed_simd128_live_ranges) {
for (int i = 0; i < config()->num_allocatable_simd128_registers();
++i) {
int code = config()->GetAllocatableSimd128Code(i);
TopLevelLiveRange* range =
FixedFPLiveRangeFor(code, MachineRepresentation::kSimd128);
range->AddUseInterval(curr_position, curr_position.End(),
allocation_zone());
}
}
}
}
for (size_t i = 0; i < instr->InputCount(); i++) {
InstructionOperand* input = instr->InputAt(i);
if (input->IsImmediate() || input->IsExplicit()) {
continue; // Ignore immediates and explicitly reserved registers.
}
LifetimePosition use_pos;
if (input->IsUnallocated() &&
UnallocatedOperand::cast(input)->IsUsedAtStart()) {
use_pos = curr_position;
} else {
use_pos = curr_position.End();
}
if (input->IsUnallocated()) {
UnallocatedOperand* unalloc = UnallocatedOperand::cast(input);
int vreg = unalloc->virtual_register();
live->Add(vreg);
if (unalloc->HasSlotPolicy()) {
data()->GetOrCreateLiveRangeFor(vreg)->set_has_slot_use(true);
}
}
Use(block_start_position, use_pos, input);
}
for (size_t i = 0; i < instr->TempCount(); i++) {
InstructionOperand* temp = instr->TempAt(i);
// Unsupported.
DCHECK_IMPLIES(temp->IsUnallocated(),
!UnallocatedOperand::cast(temp)->HasSlotPolicy());
if (instr->ClobbersTemps()) {
if (temp->IsRegister()) continue;
if (temp->IsUnallocated()) {
UnallocatedOperand* temp_unalloc = UnallocatedOperand::cast(temp);
if (temp_unalloc->HasFixedPolicy()) {
continue;
}
}
}
Use(block_start_position, curr_position.End(), temp);
Define(curr_position, temp);
}
// Process the moves of the instruction's gaps, making their sources live.
const Instruction::GapPosition kPositions[] = {Instruction::END,
Instruction::START};
curr_position = curr_position.PrevStart();
DCHECK(curr_position.IsGapPosition());
for (const Instruction::GapPosition& position : kPositions) {
ParallelMove* move = instr->GetParallelMove(position);
if (move == nullptr) continue;
if (position == Instruction::END) {
curr_position = curr_position.End();
} else {
curr_position = curr_position.Start();
}
for (MoveOperands* cur : *move) {
InstructionOperand& from = cur->source();
InstructionOperand& to = cur->destination();
void* hint = &to;
UsePositionHintType hint_type = UsePosition::HintTypeForOperand(to);
UsePosition* to_use = nullptr;
int phi_vreg = -1;
if (to.IsUnallocated()) {
int to_vreg = UnallocatedOperand::cast(to).virtual_register();
TopLevelLiveRange* to_range =
data()->GetOrCreateLiveRangeFor(to_vreg);
if (to_range->is_phi()) {
phi_vreg = to_vreg;
if (to_range->is_non_loop_phi()) {
hint = to_range->current_hint_position();
hint_type = hint == nullptr ? UsePositionHintType::kNone
: UsePositionHintType::kUsePos;
} else {
hint_type = UsePositionHintType::kPhi;
hint = data()->GetPhiMapValueFor(to_vreg);
}
} else {
if (live->Contains(to_vreg)) {
to_use = Define(curr_position, &to, &from,
UsePosition::HintTypeForOperand(from));
live->Remove(to_vreg);
} else {
cur->Eliminate();
continue;
}
}
} else {
Define(curr_position, &to);
}
UsePosition* from_use =
Use(block_start_position, curr_position, &from, hint, hint_type);
// Mark range live.
if (from.IsUnallocated()) {
live->Add(UnallocatedOperand::cast(from).virtual_register());
}
// Resolve use position hints just created.
if (to_use != nullptr && from_use != nullptr) {
to_use->ResolveHint(from_use);
from_use->ResolveHint(to_use);
}
DCHECK_IMPLIES(to_use != nullptr, to_use->IsResolved());
DCHECK_IMPLIES(from_use != nullptr, from_use->IsResolved());
// Potentially resolve phi hint.
if (phi_vreg != -1) ResolvePhiHint(&from, from_use);
}
}
}
}
void LiveRangeBuilder::ProcessPhis(const InstructionBlock* block,
BitVector* live) {
for (PhiInstruction* phi : block->phis()) {
// The live range interval already ends at the first instruction of the
// block.
int phi_vreg = phi->virtual_register();
live->Remove(phi_vreg);
// Select a hint from a predecessor block that preceeds this block in the
// rpo order. In order of priority:
// - Avoid hints from deferred blocks.
// - Prefer hints from allocated (or explicit) operands.
// - Prefer hints from empty blocks (containing just parallel moves and a
// jump). In these cases, if we can elide the moves, the jump threader
// is likely to be able to elide the jump.
// The enforcement of hinting in rpo order is required because hint
// resolution that happens later in the compiler pipeline visits
// instructions in reverse rpo order, relying on the fact that phis are
// encountered before their hints.
InstructionOperand* hint = nullptr;
int hint_preference = 0;
// The cost of hinting increases with the number of predecessors. At the
// same time, the typical benefit decreases, since this hinting only
// optimises the execution path through one predecessor. A limit of 2 is
// sufficient to hit the common if/else pattern.
int predecessor_limit = 2;
for (RpoNumber predecessor : block->predecessors()) {
const InstructionBlock* predecessor_block =
code()->InstructionBlockAt(predecessor);
DCHECK_EQ(predecessor_block->rpo_number(), predecessor);
// Only take hints from earlier rpo numbers.
if (predecessor >= block->rpo_number()) continue;
// Look up the predecessor instruction.
const Instruction* predecessor_instr =
GetLastInstruction(code(), predecessor_block);
InstructionOperand* predecessor_hint = nullptr;
// Phis are assigned in the END position of the last instruction in each
// predecessor block.
for (MoveOperands* move :
*predecessor_instr->GetParallelMove(Instruction::END)) {
InstructionOperand& to = move->destination();
if (to.IsUnallocated() &&
UnallocatedOperand::cast(to).virtual_register() == phi_vreg) {
predecessor_hint = &move->source();
break;
}
}
DCHECK_NOT_NULL(predecessor_hint);
// For each predecessor, generate a score according to the priorities
// described above, and pick the best one. Flags in higher-order bits have
// a higher priority than those in lower-order bits.
int predecessor_hint_preference = 0;
const int kNotDeferredBlockPreference = (1 << 2);
const int kMoveIsAllocatedPreference = (1 << 1);
const int kBlockIsEmptyPreference = (1 << 0);
// - Avoid hints from deferred blocks.
if (!predecessor_block->IsDeferred()) {
predecessor_hint_preference |= kNotDeferredBlockPreference;
}
// - Prefer hints from allocated (or explicit) operands.
//
// Already-allocated or explicit operands are typically assigned using
// the parallel moves on the last instruction. For example:
//
// gap (v101 = [x0|R|w32]) (v100 = v101)
// ArchJmp
// ...
// phi: v100 = v101 v102
//
// We have already found the END move, so look for a matching START move
// from an allocated (or explicit) operand.
//
// Note that we cannot simply look up data()->live_ranges()[vreg] here
// because the live ranges are still being built when this function is
// called.
// TODO(v8): Find a way to separate hinting from live range analysis in
// BuildLiveRanges so that we can use the O(1) live-range look-up.
auto moves = predecessor_instr->GetParallelMove(Instruction::START);
if (moves != nullptr) {
for (MoveOperands* move : *moves) {
InstructionOperand& to = move->destination();
if (predecessor_hint->Equals(to)) {
if (move->source().IsAllocated() || move->source().IsExplicit()) {
predecessor_hint_preference |= kMoveIsAllocatedPreference;
}
break;
}
}
}
// - Prefer hints from empty blocks.
if (predecessor_block->last_instruction_index() ==
predecessor_block->first_instruction_index()) {
predecessor_hint_preference |= kBlockIsEmptyPreference;
}
if ((hint == nullptr) ||
(predecessor_hint_preference > hint_preference)) {
// Take the hint from this predecessor.
hint = predecessor_hint;
hint_preference = predecessor_hint_preference;
}
if (--predecessor_limit <= 0) break;
}
DCHECK_NOT_NULL(hint);
LifetimePosition block_start = LifetimePosition::GapFromInstructionIndex(
block->first_instruction_index());
UsePosition* use_pos = Define(block_start, &phi->output(), hint,
UsePosition::HintTypeForOperand(*hint));
MapPhiHint(hint, use_pos);
}
}
void LiveRangeBuilder::ProcessLoopHeader(const InstructionBlock* block,
BitVector* live) {
DCHECK(block->IsLoopHeader());
// Add a live range stretching from the first loop instruction to the last
// for each value live on entry to the header.
BitVector::Iterator iterator(live);
LifetimePosition start = LifetimePosition::GapFromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::GapFromInstructionIndex(
code()->LastLoopInstructionIndex(block))
.NextFullStart();
while (!iterator.Done()) {
int operand_index = iterator.Current();
TopLevelLiveRange* range = data()->GetOrCreateLiveRangeFor(operand_index);
range->EnsureInterval(start, end, allocation_zone());
iterator.Advance();
}
// Insert all values into the live in sets of all blocks in the loop.
for (int i = block->rpo_number().ToInt() + 1; i < block->loop_end().ToInt();
++i) {
live_in_sets()[i]->Union(*live);
}
}
void LiveRangeBuilder::BuildLiveRanges() {
// Process the blocks in reverse order.
for (int block_id = code()->InstructionBlockCount() - 1; block_id >= 0;
--block_id) {
InstructionBlock* block =
code()->InstructionBlockAt(RpoNumber::FromInt(block_id));
BitVector* live = ComputeLiveOut(block, data());
// Initially consider all live_out values live for the entire block. We
// will shorten these intervals if necessary.
AddInitialIntervals(block, live);
// Process the instructions in reverse order, generating and killing
// live values.
ProcessInstructions(block, live);
// All phi output operands are killed by this block.
ProcessPhis(block, live);
// Now live is live_in for this block except not including values live
// out on backward successor edges.
if (block->IsLoopHeader()) ProcessLoopHeader(block, live);
live_in_sets()[block_id] = live;
}
// Postprocess the ranges.
for (TopLevelLiveRange* range : data()->live_ranges()) {
if (range == nullptr) continue;
// Give slots to all ranges with a non fixed slot use.
if (range->has_slot_use() && range->HasNoSpillType()) {
data()->AssignSpillRangeToLiveRange(range);
}
// TODO(bmeurer): This is a horrible hack to make sure that for constant
// live ranges, every use requires the constant to be in a register.
// Without this hack, all uses with "any" policy would get the constant
// operand assigned.
if (range->HasSpillOperand() && range->GetSpillOperand()->IsConstant()) {
for (UsePosition* pos = range->first_pos(); pos != nullptr;
pos = pos->next()) {
if (pos->type() == UsePositionType::kRequiresSlot) continue;
UsePositionType new_type = UsePositionType::kAny;
// Can't mark phis as needing a register.
if (!pos->pos().IsGapPosition()) {
new_type = UsePositionType::kRequiresRegister;
}
pos->set_type(new_type, true);
}
}
}
for (auto preassigned : data()->preassigned_slot_ranges()) {
TopLevelLiveRange* range = preassigned.first;
int slot_id = preassigned.second;
SpillRange* spill = range->HasSpillRange()
? range->GetSpillRange()
: data()->AssignSpillRangeToLiveRange(range);
spill->set_assigned_slot(slot_id);
}
#ifdef DEBUG
Verify();
#endif
}
void LiveRangeBuilder::MapPhiHint(InstructionOperand* operand,
UsePosition* use_pos) {
DCHECK(!use_pos->IsResolved());
auto res = phi_hints_.insert(std::make_pair(operand, use_pos));
DCHECK(res.second);
USE(res);
}
void LiveRangeBuilder::ResolvePhiHint(InstructionOperand* operand,
UsePosition* use_pos) {
auto it = phi_hints_.find(operand);
if (it == phi_hints_.end()) return;
DCHECK(!it->second->IsResolved());
it->second->ResolveHint(use_pos);
}
void LiveRangeBuilder::Verify() const {
for (auto& hint : phi_hints_) {
CHECK(hint.second->IsResolved());
}
for (const TopLevelLiveRange* current : data()->live_ranges()) {
if (current != nullptr && !current->IsEmpty()) {
// New LiveRanges should not be split.
CHECK_NULL(current->next());
// General integrity check.
current->Verify();
const UseInterval* first = current->first_interval();
if (first->next() == nullptr) continue;
// Consecutive intervals should not end and start in the same block,
// otherwise the intervals should have been joined, because the
// variable is live throughout that block.
CHECK(NextIntervalStartsInDifferentBlocks(first));
for (const UseInterval* i = first->next(); i != nullptr; i = i->next()) {
// Except for the first interval, the other intevals must start at
// a block boundary, otherwise data wouldn't flow to them.
CHECK(IntervalStartsAtBlockBoundary(i));
// The last instruction of the predecessors of the block the interval
// starts must be covered by the range.
CHECK(IntervalPredecessorsCoveredByRange(i, current));
if (i->next() != nullptr) {
// Check the consecutive intervals property, except for the last
// interval, where it doesn't apply.
CHECK(NextIntervalStartsInDifferentBlocks(i));
}
}
}
}
}
bool LiveRangeBuilder::IntervalStartsAtBlockBoundary(
const UseInterval* interval) const {
LifetimePosition start = interval->start();
if (!start.IsFullStart()) return false;
int instruction_index = start.ToInstructionIndex();
const InstructionBlock* block =
data()->code()->GetInstructionBlock(instruction_index);
return block->first_instruction_index() == instruction_index;
}
bool LiveRangeBuilder::IntervalPredecessorsCoveredByRange(
const UseInterval* interval, const TopLevelLiveRange* range) const {
LifetimePosition start = interval->start();
int instruction_index = start.ToInstructionIndex();
const InstructionBlock* block =
data()->code()->GetInstructionBlock(instruction_index);
for (RpoNumber pred_index : block->predecessors()) {
const InstructionBlock* predecessor =
data()->code()->InstructionBlockAt(pred_index);
LifetimePosition last_pos = LifetimePosition::GapFromInstructionIndex(
predecessor->last_instruction_index());
last_pos = last_pos.NextStart().End();
if (!range->Covers(last_pos)) return false;
}
return true;
}
bool LiveRangeBuilder::NextIntervalStartsInDifferentBlocks(
const UseInterval* interval) const {
DCHECK_NOT_NULL(interval->next());
LifetimePosition end = interval->end();
LifetimePosition next_start = interval->next()->start();
// Since end is not covered, but the previous position is, move back a
// position
end = end.IsStart() ? end.PrevStart().End() : end.Start();
int last_covered_index = end.ToInstructionIndex();
const InstructionBlock* block =
data()->code()->GetInstructionBlock(last_covered_index);
const InstructionBlock* next_block =
data()->code()->GetInstructionBlock(next_start.ToInstructionIndex());
return block->rpo_number() < next_block->rpo_number();
}
RegisterAllocator::RegisterAllocator(RegisterAllocationData* data,
RegisterKind kind)
: data_(data),
mode_(kind),
num_registers_(GetRegisterCount(data->config(), kind)),
num_allocatable_registers_(
GetAllocatableRegisterCount(data->config(), kind)),
allocatable_register_codes_(
GetAllocatableRegisterCodes(data->config(), kind)),
check_fp_aliasing_(false) {
if (!kSimpleFPAliasing && kind == FP_REGISTERS) {
check_fp_aliasing_ = (data->code()->representation_mask() &
(kFloatRepBit | kSimd128RepBit)) != 0;
}
}
LifetimePosition RegisterAllocator::GetSplitPositionForInstruction(
const LiveRange* range, int instruction_index) {
LifetimePosition ret = LifetimePosition::Invalid();
ret = LifetimePosition::GapFromInstructionIndex(instruction_index);
if (range->Start() >= ret || ret >= range->End()) {
return LifetimePosition::Invalid();
}
return ret;
}
void RegisterAllocator::SplitAndSpillRangesDefinedByMemoryOperand() {
size_t initial_range_count = data()->live_ranges().size();
for (size_t i = 0; i < initial_range_count; ++i) {
TopLevelLiveRange* range = data()->live_ranges()[i];
if (!CanProcessRange(range)) continue;
if (range->HasNoSpillType() ||
(range->HasSpillRange() && !range->has_slot_use())) {
continue;
}
LifetimePosition start = range->Start();
TRACE("Live range %d:%d is defined by a spill operand.\n",
range->TopLevel()->vreg(), range->relative_id());
LifetimePosition next_pos = start;
if (next_pos.IsGapPosition()) {
next_pos = next_pos.NextStart();
}
// With splinters, we can be more strict and skip over positions
// not strictly needing registers.
UsePosition* pos =
range->IsSplinter()
? range->NextRegisterPosition(next_pos)
: range->NextUsePositionRegisterIsBeneficial(next_pos);
// If the range already has a spill operand and it doesn't need a
// register immediately, split it and spill the first part of the range.
if (pos == nullptr) {
Spill(range);
} else if (pos->pos() > range->Start().NextStart()) {
// Do not spill live range eagerly if use position that can benefit from
// the register is too close to the start of live range.
LifetimePosition split_pos = GetSplitPositionForInstruction(
range, pos->pos().ToInstructionIndex());
// There is no place to split, so we can't split and spill.
if (!split_pos.IsValid()) continue;
split_pos =
FindOptimalSplitPos(range->Start().NextFullStart(), split_pos);
SplitRangeAt(range, split_pos);
Spill(range);
}
}
}
LiveRange* RegisterAllocator::SplitRangeAt(LiveRange* range,
LifetimePosition pos) {
DCHECK(!range->TopLevel()->IsFixed());
TRACE("Splitting live range %d:%d at %d\n", range->TopLevel()->vreg(),
range->relative_id(), pos.value());
if (pos <= range->Start()) return range;
// We can't properly connect liveranges if splitting occurred at the end
// a block.
DCHECK(pos.IsStart() || pos.IsGapPosition() ||
(GetInstructionBlock(code(), pos)->last_instruction_index() !=
pos.ToInstructionIndex()));
LiveRange* result = range->SplitAt(pos, allocation_zone());
return result;
}
LiveRange* RegisterAllocator::SplitBetween(LiveRange* range,
LifetimePosition start,
LifetimePosition end) {
DCHECK(!range->TopLevel()->IsFixed());
TRACE("Splitting live range %d:%d in position between [%d, %d]\n",
range->TopLevel()->vreg(), range->relative_id(), start.value(),
end.value());
LifetimePosition split_pos = FindOptimalSplitPos(start, end);
DCHECK(split_pos >= start);
return SplitRangeAt(range, split_pos);
}
LifetimePosition RegisterAllocator::FindOptimalSplitPos(LifetimePosition start,
LifetimePosition end) {
int start_instr = start.ToInstructionIndex();
int end_instr = end.ToInstructionIndex();
DCHECK(start_instr <= end_instr);
// We have no choice
if (start_instr == end_instr) return end;
const InstructionBlock* start_block = GetInstructionBlock(code(), start);
const InstructionBlock* end_block = GetInstructionBlock(code(), end);
if (end_block == start_block) {
// The interval is split in the same basic block. Split at the latest
// possible position.
return end;
}
const InstructionBlock* block = end_block;
// Find header of outermost loop.
do {
const InstructionBlock* loop = GetContainingLoop(code(), block);
if (loop == nullptr ||
loop->rpo_number().ToInt() <= start_block->rpo_number().ToInt()) {
// No more loops or loop starts before the lifetime start.
break;
}
block = loop;
} while (true);
// We did not find any suitable outer loop. Split at the latest possible
// position unless end_block is a loop header itself.
if (block == end_block && !end_block->IsLoopHeader()) return end;
return LifetimePosition::GapFromInstructionIndex(
block->first_instruction_index());
}
LifetimePosition RegisterAllocator::FindOptimalSpillingPos(
LiveRange* range, LifetimePosition pos) {
const InstructionBlock* block = GetInstructionBlock(code(), pos.Start());
const InstructionBlock* loop_header =
block->IsLoopHeader() ? block : GetContainingLoop(code(), block);
if (loop_header == nullptr) return pos;
const UsePosition* prev_use =
range->PreviousUsePositionRegisterIsBeneficial(pos);
while (loop_header != nullptr) {
// We are going to spill live range inside the loop.
// If possible try to move spilling position backwards to loop header.
// This will reduce number of memory moves on the back edge.
LifetimePosition loop_start = LifetimePosition::GapFromInstructionIndex(
loop_header->first_instruction_index());
if (range->Covers(loop_start)) {
if (prev_use == nullptr || prev_use->pos() < loop_start) {
// No register beneficial use inside the loop before the pos.
pos = loop_start;
}
}
// Try hoisting out to an outer loop.
loop_header = GetContainingLoop(code(), loop_header);
}
return pos;
}
void RegisterAllocator::Spill(LiveRange* range) {
DCHECK(!range->spilled());
TopLevelLiveRange* first = range->TopLevel();
TRACE("Spilling live range %d:%d\n", first->vreg(), range->relative_id());
if (first->HasNoSpillType()) {
data()->AssignSpillRangeToLiveRange(first);
}
range->Spill();
}
const char* RegisterAllocator::RegisterName(int register_code) const {
if (mode() == GENERAL_REGISTERS) {
return data()->config()->GetGeneralRegisterName(register_code);
} else {
return data()->config()->GetDoubleRegisterName(register_code);
}
}
LinearScanAllocator::LinearScanAllocator(RegisterAllocationData* data,
RegisterKind kind, Zone* local_zone)
: RegisterAllocator(data, kind),
unhandled_live_ranges_(local_zone),
active_live_ranges_(local_zone),
inactive_live_ranges_(local_zone) {
unhandled_live_ranges().reserve(
static_cast<size_t>(code()->VirtualRegisterCount() * 2));
active_live_ranges().reserve(8);
inactive_live_ranges().reserve(8);
// TryAllocateFreeReg and AllocateBlockedReg assume this
// when allocating local arrays.
DCHECK(RegisterConfiguration::kMaxFPRegisters >=
this->data()->config()->num_general_registers());
}
void LinearScanAllocator::AllocateRegisters() {
DCHECK(unhandled_live_ranges().empty());
DCHECK(active_live_ranges().empty());
DCHECK(inactive_live_ranges().empty());
SplitAndSpillRangesDefinedByMemoryOperand();
for (TopLevelLiveRange* range : data()->live_ranges()) {
if (!CanProcessRange(range)) continue;
for (LiveRange* to_add = range; to_add != nullptr;
to_add = to_add->next()) {
if (!to_add->spilled()) {
AddToUnhandledUnsorted(to_add);
}
}
}
SortUnhandled();
DCHECK(UnhandledIsSorted());
if (mode() == GENERAL_REGISTERS) {
for (TopLevelLiveRange* current : data()->fixed_live_ranges()) {
if (current != nullptr) AddToInactive(current);
}
} else {
for (TopLevelLiveRange* current : data()->fixed_double_live_ranges()) {
if (current != nullptr) AddToInactive(current);
}
if (!kSimpleFPAliasing && check_fp_aliasing()) {
for (TopLevelLiveRange* current : data()->fixed_float_live_ranges()) {
if (current != nullptr) AddToInactive(current);
}
for (TopLevelLiveRange* current : data()->fixed_simd128_live_ranges()) {
if (current != nullptr) AddToInactive(current);
}
}
}
while (!unhandled_live_ranges().empty()) {
DCHECK(UnhandledIsSorted());
LiveRange* current = unhandled_live_ranges().back();
unhandled_live_ranges().pop_back();
DCHECK(UnhandledIsSorted());
LifetimePosition position = current->Start();
#ifdef DEBUG
allocation_finger_ = position;
#endif
TRACE("Processing interval %d:%d start=%d\n", current->TopLevel()->vreg(),
current->relative_id(), position.value());
if (current->IsTopLevel() && TryReuseSpillForPhi(current->TopLevel()))
continue;
for (size_t i = 0; i < active_live_ranges().size(); ++i) {
LiveRange* cur_active = active_live_ranges()[i];
if (cur_active->End() <= position) {
ActiveToHandled(cur_active);
--i; // The live range was removed from the list of active live ranges.
} else if (!cur_active->Covers(position)) {
ActiveToInactive(cur_active);
--i; // The live range was removed from the list of active live ranges.
}
}
for (size_t i = 0; i < inactive_live_ranges().size(); ++i) {
LiveRange* cur_inactive = inactive_live_ranges()[i];
if (cur_inactive->End() <= position) {
InactiveToHandled(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
} else if (cur_inactive->Covers(position)) {
InactiveToActive(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
}
}
DCHECK(!current->HasRegisterAssigned() && !current->spilled());
ProcessCurrentRange(current);
}
}
bool LinearScanAllocator::TrySplitAndSpillSplinter(LiveRange* range) {
DCHECK(range->TopLevel()->IsSplinter());
// If we can spill the whole range, great. Otherwise, split above the
// first use needing a register and spill the top part.
const UsePosition* next_reg = range->NextRegisterPosition(range->Start());
if (next_reg == nullptr) {
Spill(range);
return true;
} else if (range->FirstHintPosition() == nullptr) {
// If there was no hint, but we have a use position requiring a
// register, apply the hot path heuristics.
return false;
} else if (next_reg->pos().PrevStart() > range->Start()) {
LiveRange* tail = SplitRangeAt(range, next_reg->pos().PrevStart());
AddToUnhandledSorted(tail);
Spill(range);
return true;
}
return false;
}
void LinearScanAllocator::SetLiveRangeAssignedRegister(LiveRange* range,
int reg) {
data()->MarkAllocated(range->representation(), reg);
range->set_assigned_register(reg);
range->SetUseHints(reg);
if (range->IsTopLevel() && range->TopLevel()->is_phi()) {
data()->GetPhiMapValueFor(range->TopLevel())->set_assigned_register(reg);
}
}
void LinearScanAllocator::AddToActive(LiveRange* range) {
TRACE("Add live range %d:%d to active\n", range->TopLevel()->vreg(),
range->relative_id());
active_live_ranges().push_back(range);
}
void LinearScanAllocator::AddToInactive(LiveRange* range) {
TRACE("Add live range %d:%d to inactive\n", range->TopLevel()->vreg(),
range->relative_id());
inactive_live_ranges().push_back(range);
}
void LinearScanAllocator::AddToUnhandledSorted(LiveRange* range) {
if (range == nullptr || range->IsEmpty()) return;
DCHECK(!range->HasRegisterAssigned() && !range->spilled());
DCHECK(allocation_finger_ <= range->Start());
for (int i = static_cast<int>(unhandled_live_ranges().size() - 1); i >= 0;
--i) {
LiveRange* cur_range = unhandled_live_ranges().at(i);
if (!range->ShouldBeAllocatedBefore(cur_range)) continue;
TRACE("Add live range %d:%d to unhandled at %d\n",
range->TopLevel()->vreg(), range->relative_id(), i + 1);
auto it = unhandled_live_ranges().begin() + (i + 1);
unhandled_live_ranges().insert(it, range);
DCHECK(UnhandledIsSorted());
return;
}
TRACE("Add live range %d:%d to unhandled at start\n",
range->TopLevel()->vreg(), range->relative_id());
unhandled_live_ranges().insert(unhandled_live_ranges().begin(), range);
DCHECK(UnhandledIsSorted());
}
void LinearScanAllocator::AddToUnhandledUnsorted(LiveRange* range) {
if (range == nullptr || range->IsEmpty()) return;
DCHECK(!range->HasRegisterAssigned() && !range->spilled());
TRACE("Add live range %d:%d to unhandled unsorted at end\n",
range->TopLevel()->vreg(), range->relative_id());
unhandled_live_ranges().push_back(range);
}
static bool UnhandledSortHelper(LiveRange* a, LiveRange* b) {
DCHECK(!a->ShouldBeAllocatedBefore(b) || !b->ShouldBeAllocatedBefore(a));
if (a->ShouldBeAllocatedBefore(b)) return false;
if (b->ShouldBeAllocatedBefore(a)) return true;
return a->TopLevel()->vreg() < b->TopLevel()->vreg();
}
// Sort the unhandled live ranges so that the ranges to be processed first are
// at the end of the array list. This is convenient for the register allocation
// algorithm because it is efficient to remove elements from the end.
void LinearScanAllocator::SortUnhandled() {
TRACE("Sort unhandled\n");
std::sort(unhandled_live_ranges().begin(), unhandled_live_ranges().end(),
&UnhandledSortHelper);
}
bool LinearScanAllocator::UnhandledIsSorted() {
size_t len = unhandled_live_ranges().size();
for (size_t i = 1; i < len; i++) {
LiveRange* a = unhandled_live_ranges().at(i - 1);
LiveRange* b = unhandled_live_ranges().at(i);
if (a->Start() < b->Start()) return false;
}
return true;
}
void LinearScanAllocator::ActiveToHandled(LiveRange* range) {
RemoveElement(&active_live_ranges(), range);
TRACE("Moving live range %d:%d from active to handled\n",
range->TopLevel()->vreg(), range->relative_id());
}
void LinearScanAllocator::ActiveToInactive(LiveRange* range) {
RemoveElement(&active_live_ranges(), range);
inactive_live_ranges().push_back(range);
TRACE("Moving live range %d:%d from active to inactive\n",
range->TopLevel()->vreg(), range->relative_id());
}
void LinearScanAllocator::InactiveToHandled(LiveRange* range) {
RemoveElement(&inactive_live_ranges(), range);
TRACE("Moving live range %d:%d from inactive to handled\n",
range->TopLevel()->vreg(), range->relative_id());
}
void LinearScanAllocator::InactiveToActive(LiveRange* range) {
RemoveElement(&inactive_live_ranges(), range);
active_live_ranges().push_back(range);
TRACE("Moving live range %d:%d from inactive to active\n",
range->TopLevel()->vreg(), range->relative_id());
}
void LinearScanAllocator::GetFPRegisterSet(MachineRepresentation rep,
int* num_regs, int* num_codes,
const int** codes) const {
DCHECK(!kSimpleFPAliasing);
if (rep == MachineRepresentation::kFloat32) {
*num_regs = data()->config()->num_float_registers();
*num_codes = data()->config()->num_allocatable_float_registers();
*codes = data()->config()->allocatable_float_codes();
} else if (rep == MachineRepresentation::kSimd128) {
*num_regs = data()->config()->num_simd128_registers();
*num_codes = data()->config()->num_allocatable_simd128_registers();
*codes = data()->config()->allocatable_simd128_codes();
} else {
UNREACHABLE();
}
}
void LinearScanAllocator::FindFreeRegistersForRange(
LiveRange* range, Vector<LifetimePosition> positions) {
int num_regs = num_registers();
int num_codes = num_allocatable_registers();
const int* codes = allocatable_register_codes();
MachineRepresentation rep = range->representation();
if (!kSimpleFPAliasing && (rep == MachineRepresentation::kFloat32 ||
rep == MachineRepresentation::kSimd128))
GetFPRegisterSet(rep, &num_regs, &num_codes, &codes);
DCHECK_GE(positions.length(), num_regs);
for (int i = 0; i < num_regs; ++i) {
positions[i] = LifetimePosition::MaxPosition();
}
for (LiveRange* cur_active : active_live_ranges()) {
int cur_reg = cur_active->assigned_register();
if (kSimpleFPAliasing || !check_fp_aliasing()) {
positions[cur_reg] = LifetimePosition::GapFromInstructionIndex(0);
TRACE("Register %s is free until pos %d (1)\n", RegisterName(cur_reg),
LifetimePosition::GapFromInstructionIndex(0).value());
} else {
int alias_base_index = -1;
int aliases = data()->config()->GetAliases(
cur_active->representation(), cur_reg, rep, &alias_base_index);
DCHECK(aliases > 0 || (aliases == 0 && alias_base_index == -1));
while (aliases--) {
int aliased_reg = alias_base_index + aliases;
positions[aliased_reg] = LifetimePosition::GapFromInstructionIndex(0);
}
}
}
for (LiveRange* cur_inactive : inactive_live_ranges()) {
DCHECK(cur_inactive->End() > range->Start());
int cur_reg = cur_inactive->assigned_register();
// No need to carry out intersections, when this register won't be
// interesting to this range anyway.
// TODO(mtrofin): extend to aliased ranges, too.
if ((kSimpleFPAliasing || !check_fp_aliasing()) &&
positions[cur_reg] < range->Start()) {
continue;
}
LifetimePosition next_intersection = cur_inactive->FirstIntersection(range);
if (!next_intersection.IsValid()) continue;
if (kSimpleFPAliasing || !check_fp_aliasing()) {
positions[cur_reg] = Min(positions[cur_reg], next_intersection);
TRACE("Register %s is free until pos %d (2)\n", RegisterName(cur_reg),
Min(positions[cur_reg], next_intersection).value());
} else {
int alias_base_index = -1;
int aliases = data()->config()->GetAliases(
cur_inactive->representation(), cur_reg, rep, &alias_base_index);
DCHECK(aliases > 0 || (aliases == 0 && alias_base_index == -1));
while (aliases--) {
int aliased_reg = alias_base_index + aliases;
positions[aliased_reg] = Min(positions[aliased_reg], next_intersection);
}
}
}
}
// High-level register allocation summary:
//
// For regular, or hot (i.e. not splinter) ranges, we attempt to first
// allocate first the preferred (hint) register. If that is not possible,
// we find a register that's free, and allocate that. If that's not possible,
// we search for a register to steal from a range that was allocated. The
// goal is to optimize for throughput by avoiding register-to-memory
// moves, which are expensive.
//
// For splinters, the goal is to minimize the number of moves. First we try
// to allocate the preferred register (more discussion follows). Failing that,
// we bail out and spill as far as we can, unless the first use is at start,
// case in which we apply the same behavior as we do for regular ranges.
// If there is no hint, we apply the hot-path behavior.
//
// For the splinter, the hint register may come from:
//
// - the hot path (we set it at splintering time with SetHint). In this case, if
// we cannot offer the hint register, spilling is better because it's at most
// 1 move, while trying to find and offer another register is at least 1 move.
//
// - a constraint. If we cannot offer that register, it's because there is some
// interference. So offering the hint register up to the interference would
// result
// in a move at the interference, plus a move to satisfy the constraint. This is
// also the number of moves if we spill, with the potential of the range being
// already spilled and thus saving a move (the spill).
// Note that this can only be an input constraint, if it were an output one,
// the range wouldn't be a splinter because it means it'd be defined in a
// deferred
// block, and we don't mark those as splinters (they live in deferred blocks
// only).
//
// - a phi. The same analysis as in the case of the input constraint applies.
//
void LinearScanAllocator::ProcessCurrentRange(LiveRange* current) {
LifetimePosition free_until_pos_buff[RegisterConfiguration::kMaxFPRegisters];
Vector<LifetimePosition> free_until_pos(
free_until_pos_buff, RegisterConfiguration::kMaxFPRegisters);
FindFreeRegistersForRange(current, free_until_pos);
if (!TryAllocatePreferredReg(current, free_until_pos)) {
if (current->TopLevel()->IsSplinter()) {
if (TrySplitAndSpillSplinter(current)) return;
}
if (!TryAllocateFreeReg(current, free_until_pos)) {
AllocateBlockedReg(current);
}
}
if (current->HasRegisterAssigned()) {
AddToActive(current);
}
}
bool LinearScanAllocator::TryAllocatePreferredReg(
LiveRange* current, const Vector<LifetimePosition>& free_until_pos) {
int hint_register;
if (current->FirstHintPosition(&hint_register) != nullptr) {
TRACE(
"Found reg hint %s (free until [%d) for live range %d:%d (end %d[).\n",
RegisterName(hint_register), free_until_pos[hint_register].value(),
current->TopLevel()->vreg(), current->relative_id(),
current->End().value());
// The desired register is free until the end of the current live range.
if (free_until_pos[hint_register] >= current->End()) {
TRACE("Assigning preferred reg %s to live range %d:%d\n",
RegisterName(hint_register), current->TopLevel()->vreg(),
current->relative_id());
SetLiveRangeAssignedRegister(current, hint_register);
return true;
}
}
return false;
}
bool LinearScanAllocator::TryAllocateFreeReg(
LiveRange* current, const Vector<LifetimePosition>& free_until_pos) {
int num_regs = 0; // used only for the call to GetFPRegisterSet.
int num_codes = num_allocatable_registers();
const int* codes = allocatable_register_codes();
MachineRepresentation rep = current->representation();
if (!kSimpleFPAliasing && (rep == MachineRepresentation::kFloat32 ||
rep == MachineRepresentation::kSimd128)) {
GetFPRegisterSet(rep, &num_regs, &num_codes, &codes);
}
DCHECK_GE(free_until_pos.length(), num_codes);
// Find the register which stays free for the longest time.
int reg = codes[0];
for (int i = 1; i < num_codes; ++i) {
int code = codes[i];
if (free_until_pos[code] > free_until_pos[reg]) {
reg = code;
}
}
LifetimePosition pos = free_until_pos[reg];
if (pos <= current->Start()) {
// All registers are blocked.
return false;
}
if (pos < current->End()) {
// Register reg is available at the range start but becomes blocked before
// the range end. Split current at position where it becomes blocked.
LiveRange* tail = SplitRangeAt(current, pos);
AddToUnhandledSorted(tail);
}
// Register reg is available at the range start and is free until the range
// end.
DCHECK(pos >= current->End());
TRACE("Assigning free reg %s to live range %d:%d\n", RegisterName(reg),
current->TopLevel()->vreg(), current->relative_id());
SetLiveRangeAssignedRegister(current, reg);
return true;
}
void LinearScanAllocator::AllocateBlockedReg(LiveRange* current) {
UsePosition* register_use = current->NextRegisterPosition(current->Start());
if (register_use == nullptr) {
// There is no use in the current live range that requires a register.
// We can just spill it.
Spill(current);
return;
}
int num_regs = num_registers();
int num_codes = num_allocatable_registers();
const int* codes = allocatable_register_codes();
MachineRepresentation rep = current->representation();
if (!kSimpleFPAliasing && (rep == MachineRepresentation::kFloat32 ||
rep == MachineRepresentation::kSimd128))
GetFPRegisterSet(rep, &num_regs, &num_codes, &codes);
// use_pos keeps track of positions a register/alias is used at.
// block_pos keeps track of positions where a register/alias is blocked
// from.
LifetimePosition use_pos[RegisterConfiguration::kMaxFPRegisters];
LifetimePosition block_pos[RegisterConfiguration::kMaxFPRegisters];
for (int i = 0; i < num_regs; i++) {
use_pos[i] = block_pos[i] = LifetimePosition::MaxPosition();
}
for (LiveRange* range : active_live_ranges()) {
int cur_reg = range->assigned_register();
bool is_fixed_or_cant_spill =
range->TopLevel()->IsFixed() || !range->CanBeSpilled(current->Start());
if (kSimpleFPAliasing || !check_fp_aliasing()) {
if (is_fixed_or_cant_spill) {
block_pos[cur_reg] = use_pos[cur_reg] =
LifetimePosition::GapFromInstructionIndex(0);
} else {
DCHECK_NE(LifetimePosition::GapFromInstructionIndex(0),
block_pos[cur_reg]);
use_pos[cur_reg] =
range->NextLifetimePositionRegisterIsBeneficial(current->Start());
}
} else {
int alias_base_index = -1;
int aliases = data()->config()->GetAliases(
range->representation(), cur_reg, rep, &alias_base_index);
DCHECK(aliases > 0 || (aliases == 0 && alias_base_index == -1));
while (aliases--) {
int aliased_reg = alias_base_index + aliases;
if (is_fixed_or_cant_spill) {
block_pos[aliased_reg] = use_pos[aliased_reg] =
LifetimePosition::GapFromInstructionIndex(0);
} else {
use_pos[aliased_reg] =
Min(block_pos[aliased_reg],
range->NextLifetimePositionRegisterIsBeneficial(
current->Start()));
}
}
}
}
for (LiveRange* range : inactive_live_ranges()) {
DCHECK(range->End() > current->Start());
int cur_reg = range->assigned_register();
bool is_fixed = range->TopLevel()->IsFixed();
// Don't perform costly intersections if they are guaranteed to not update
// block_pos or use_pos.
// TODO(mtrofin): extend to aliased ranges, too.
if ((kSimpleFPAliasing || !check_fp_aliasing())) {
if (is_fixed) {
if (block_pos[cur_reg] < range->Start()) continue;
} else {
if (use_pos[cur_reg] < range->Start()) continue;
}
}
LifetimePosition next_intersection = range->FirstIntersection(current);
if (!next_intersection.IsValid()) continue;
if (kSimpleFPAliasing || !check_fp_aliasing()) {
if (is_fixed) {
block_pos[cur_reg] = Min(block_pos[cur_reg], next_intersection);
use_pos[cur_reg] = Min(block_pos[cur_reg], use_pos[cur_reg]);
} else {
use_pos[cur_reg] = Min(use_pos[cur_reg], next_intersection);
}
} else {
int alias_base_index = -1;
int aliases = data()->config()->GetAliases(
range->representation(), cur_reg, rep, &alias_base_index);
DCHECK(aliases > 0 || (aliases == 0 && alias_base_index == -1));
while (aliases--) {
int aliased_reg = alias_base_index + aliases;
if (is_fixed) {
block_pos[aliased_reg] =
Min(block_pos[aliased_reg], next_intersection);
use_pos[aliased_reg] =
Min(block_pos[aliased_reg], use_pos[aliased_reg]);
} else {
use_pos[aliased_reg] = Min(use_pos[aliased_reg], next_intersection);
}
}
}
}
int reg = codes[0];
for (int i = 1; i < num_codes; ++i) {
int code = codes[i];
if (use_pos[code] > use_pos[reg]) {
reg = code;
}
}
if (use_pos[reg] < register_use->pos()) {
// If there is a gap position before the next register use, we can
// spill until there. The gap position will then fit the fill move.
if (LifetimePosition::ExistsGapPositionBetween(current->Start(),
register_use->pos())) {
SpillBetween(current, current->Start(), register_use->pos());
return;
}
}
// We couldn't spill until the next register use. Split before the register
// is blocked, if applicable.
if (block_pos[reg] < current->End()) {
// Register becomes blocked before the current range end. Split before that
// position.
LiveRange* tail =
SplitBetween(current, current->Start(), block_pos[reg].Start());
AddToUnhandledSorted(tail);
}
// Register reg is not blocked for the whole range.
DCHECK(block_pos[reg] >= current->End());
TRACE("Assigning blocked reg %s to live range %d:%d\n", RegisterName(reg),
current->TopLevel()->vreg(), current->relative_id());
SetLiveRangeAssignedRegister(current, reg);
// This register was not free. Thus we need to find and spill
// parts of active and inactive live regions that use the same register
// at the same lifetime positions as current.
SplitAndSpillIntersecting(current);
}
void LinearScanAllocator::SplitAndSpillIntersecting(LiveRange* current) {
DCHECK(current->HasRegisterAssigned());
int reg = current->assigned_register();
LifetimePosition split_pos = current->Start();
for (size_t i = 0; i < active_live_ranges().size(); ++i) {
LiveRange* range = active_live_ranges()[i];
if (kSimpleFPAliasing || !check_fp_aliasing()) {
if (range->assigned_register() != reg) continue;
} else {
if (!data()->config()->AreAliases(current->representation(), reg,
range->representation(),
range->assigned_register())) {
continue;
}
}
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
LifetimePosition spill_pos = FindOptimalSpillingPos(range, split_pos);
if (next_pos == nullptr) {
SpillAfter(range, spill_pos);
} else {
// When spilling between spill_pos and next_pos ensure that the range
// remains spilled at least until the start of the current live range.
// This guarantees that we will not introduce new unhandled ranges that
// start before the current range as this violates allocation invariants
// and will lead to an inconsistent state of active and inactive
// live-ranges: ranges are allocated in order of their start positions,
// ranges are retired from active/inactive when the start of the
// current live-range is larger than their end.
DCHECK(LifetimePosition::ExistsGapPositionBetween(current->Start(),
next_pos->pos()));
SpillBetweenUntil(range, spill_pos, current->Start(), next_pos->pos());
}
ActiveToHandled(range);
--i;
}
for (size_t i = 0; i < inactive_live_ranges().size(); ++i) {
LiveRange* range = inactive_live_ranges()[i];
DCHECK(range->End() > current->Start());
if (range->TopLevel()->IsFixed()) continue;
if (kSimpleFPAliasing || !check_fp_aliasing()) {
if (range->assigned_register() != reg) continue;
} else {
if (!data()->config()->AreAliases(current->representation(), reg,
range->representation(),
range->assigned_register()))
continue;
}
LifetimePosition next_intersection = range->FirstIntersection(current);
if (next_intersection.IsValid()) {
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
if (next_pos == nullptr) {
SpillAfter(range, split_pos);
} else {
next_intersection = Min(next_intersection, next_pos->pos());
SpillBetween(range, split_pos, next_intersection);
}
InactiveToHandled(range);
--i;
}
}
}
bool LinearScanAllocator::TryReuseSpillForPhi(TopLevelLiveRange* range) {
if (!range->is_phi()) return false;
DCHECK(!range->HasSpillOperand());
RegisterAllocationData::PhiMapValue* phi_map_value =
data()->GetPhiMapValueFor(range);
const PhiInstruction* phi = phi_map_value->phi();
const InstructionBlock* block = phi_map_value->block();
// Count the number of spilled operands.
size_t spilled_count = 0;
LiveRange* first_op = nullptr;
for (size_t i = 0; i < phi->operands().size(); i++) {
int op = phi->operands()[i];
LiveRange* op_range = data()->GetOrCreateLiveRangeFor(op);
if (!op_range->TopLevel()->HasSpillRange()) continue;
const InstructionBlock* pred =
code()->InstructionBlockAt(block->predecessors()[i]);
LifetimePosition pred_end =
LifetimePosition::InstructionFromInstructionIndex(
pred->last_instruction_index());
while (op_range != nullptr && !op_range->CanCover(pred_end)) {
op_range = op_range->next();
}
if (op_range != nullptr && op_range->spilled()) {
spilled_count++;
if (first_op == nullptr) {
first_op = op_range->TopLevel();
}
}
}
// Only continue if more than half of the operands are spilled.
if (spilled_count * 2 <= phi->operands().size()) {
return false;
}
// Try to merge the spilled operands and count the number of merged spilled
// operands.
DCHECK(first_op != nullptr);
SpillRange* first_op_spill = first_op->TopLevel()->GetSpillRange();
size_t num_merged = 1;
for (size_t i = 1; i < phi->operands().size(); i++) {
int op = phi->operands()[i];
TopLevelLiveRange* op_range = data()->live_ranges()[op];
if (!op_range->HasSpillRange()) continue;
SpillRange* op_spill = op_range->GetSpillRange();
if (op_spill == first_op_spill || first_op_spill->TryMerge(op_spill)) {
num_merged++;
}
}
// Only continue if enough operands could be merged to the
// same spill slot.
if (num_merged * 2 <= phi->operands().size() ||
AreUseIntervalsIntersecting(first_op_spill->interval(),
range->first_interval())) {
return false;
}
// If the range does not need register soon, spill it to the merged
// spill range.
LifetimePosition next_pos = range->Start();
if (next_pos.IsGapPosition()) next_pos = next_pos.NextStart();
UsePosition* pos = range->NextUsePositionRegisterIsBeneficial(next_pos);
if (pos == nullptr) {
SpillRange* spill_range =
range->TopLevel()->HasSpillRange()
? range->TopLevel()->GetSpillRange()
: data()->AssignSpillRangeToLiveRange(range->TopLevel());
bool merged = first_op_spill->TryMerge(spill_range);
if (!merged) return false;
Spill(range);
return true;
} else if (pos->pos() > range->Start().NextStart()) {
SpillRange* spill_range =
range->TopLevel()->HasSpillRange()
? range->TopLevel()->GetSpillRange()
: data()->AssignSpillRangeToLiveRange(range->TopLevel());
bool merged = first_op_spill->TryMerge(spill_range);
if (!merged) return false;
SpillBetween(range, range->Start(), pos->pos());
DCHECK(UnhandledIsSorted());
return true;
}
return false;
}
void LinearScanAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) {
LiveRange* second_part = SplitRangeAt(range, pos);
Spill(second_part);
}
void LinearScanAllocator::SpillBetween(LiveRange* range, LifetimePosition start,
LifetimePosition end) {
SpillBetweenUntil(range, start, start, end);
}
void LinearScanAllocator::SpillBetweenUntil(LiveRange* range,
LifetimePosition start,
LifetimePosition until,
LifetimePosition end) {
CHECK(start < end);
LiveRange* second_part = SplitRangeAt(range, start);
if (second_part->Start() < end) {
// The split result intersects with [start, end[.
// Split it at position between ]start+1, end[, spill the middle part
// and put the rest to unhandled.
LifetimePosition third_part_end = end.PrevStart().End();
if (data()->IsBlockBoundary(end.Start())) {
third_part_end = end.Start();
}
LiveRange* third_part = SplitBetween(
second_part, Max(second_part->Start().End(), until), third_part_end);
DCHECK(third_part != second_part);
Spill(second_part);
AddToUnhandledSorted(third_part);
} else {
// The split result does not intersect with [start, end[.
// Nothing to spill. Just put it to unhandled as whole.
AddToUnhandledSorted(second_part);
}
}
SpillSlotLocator::SpillSlotLocator(RegisterAllocationData* data)
: data_(data) {}
void SpillSlotLocator::LocateSpillSlots() {
const InstructionSequence* code = data()->code();
for (TopLevelLiveRange* range : data()->live_ranges()) {
if (range == nullptr || range->IsEmpty()) continue;
// We care only about ranges which spill in the frame.
if (!range->HasSpillRange() || range->IsSpilledOnlyInDeferredBlocks()) {
continue;
}
TopLevelLiveRange::SpillMoveInsertionList* spills =
range->GetSpillMoveInsertionLocations();
DCHECK_NOT_NULL(spills);
for (; spills != nullptr; spills = spills->next) {
code->GetInstructionBlock(spills->gap_index)->mark_needs_frame();
}
}
}
OperandAssigner::OperandAssigner(RegisterAllocationData* data) : data_(data) {}
void OperandAssigner::AssignSpillSlots() {
ZoneVector<SpillRange*>& spill_ranges = data()->spill_ranges();
// Merge disjoint spill ranges
for (size_t i = 0; i < spill_ranges.size(); ++i) {
SpillRange* range = spill_ranges[i];
if (range == nullptr) continue;
if (range->IsEmpty()) continue;
for (size_t j = i + 1; j < spill_ranges.size(); ++j) {
SpillRange* other = spill_ranges[j];
if (other != nullptr && !other->IsEmpty()) {
range->TryMerge(other);
}
}
}
// Allocate slots for the merged spill ranges.
for (SpillRange* range : spill_ranges) {
if (range == nullptr || range->IsEmpty()) continue;
// Allocate a new operand referring to the spill slot.
if (!range->HasSlot()) {
int index = data()->frame()->AllocateSpillSlot(range->byte_width());
range->set_assigned_slot(index);
}
}
}
void OperandAssigner::CommitAssignment() {
for (TopLevelLiveRange* top_range : data()->live_ranges()) {
if (top_range == nullptr || top_range->IsEmpty()) continue;
InstructionOperand spill_operand;
if (top_range->HasSpillOperand()) {
spill_operand = *top_range->TopLevel()->GetSpillOperand();
} else if (top_range->TopLevel()->HasSpillRange()) {
spill_operand = top_range->TopLevel()->GetSpillRangeOperand();
}
if (top_range->is_phi()) {
data()->GetPhiMapValueFor(top_range)->CommitAssignment(
top_range->GetAssignedOperand());
}
for (LiveRange* range = top_range; range != nullptr;
range = range->next()) {
InstructionOperand assigned = range->GetAssignedOperand();
range->ConvertUsesToOperand(assigned, spill_operand);
}
if (!spill_operand.IsInvalid()) {
// If this top level range has a child spilled in a deferred block, we use
// the range and control flow connection mechanism instead of spilling at
// definition. Refer to the ConnectLiveRanges and ResolveControlFlow
// phases. Normally, when we spill at definition, we do not insert a
// connecting move when a successor child range is spilled - because the
// spilled range picks up its value from the slot which was assigned at
// definition. For ranges that are determined to spill only in deferred
// blocks, we let ConnectLiveRanges and ResolveControlFlow find the blocks
// where a spill operand is expected, and then finalize by inserting the
// spills in the deferred blocks dominators.
if (!top_range->IsSpilledOnlyInDeferredBlocks()) {
// Spill at definition if the range isn't spilled only in deferred
// blocks.
top_range->CommitSpillMoves(
data()->code(), spill_operand,
top_range->has_slot_use() || top_range->spilled());
}
}
}
}
ReferenceMapPopulator::ReferenceMapPopulator(RegisterAllocationData* data)
: data_(data) {}
bool ReferenceMapPopulator::SafePointsAreInOrder() const {
int safe_point = 0;
for (ReferenceMap* map : *data()->code()->reference_maps()) {
if (safe_point > map->instruction_position()) return false;
safe_point = map->instruction_position();
}
return true;
}
void ReferenceMapPopulator::PopulateReferenceMaps() {
DCHECK(SafePointsAreInOrder());
// Map all delayed references.
for (RegisterAllocationData::DelayedReference& delayed_reference :
data()->delayed_references()) {
delayed_reference.map->RecordReference(
AllocatedOperand::cast(*delayed_reference.operand));
}
// Iterate over all safe point positions and record a pointer
// for all spilled live ranges at this point.
int last_range_start = 0;
const ReferenceMapDeque* reference_maps = data()->code()->reference_maps();
ReferenceMapDeque::const_iterator first_it = reference_maps->begin();
for (TopLevelLiveRange* range : data()->live_ranges()) {
if (range == nullptr) continue;
// Skip non-reference values.
if (!data()->IsReference(range)) continue;
// Skip empty live ranges.
if (range->IsEmpty()) continue;
if (range->has_preassigned_slot()) continue;
// Find the extent of the range and its children.
int start = range->Start().ToInstructionIndex();
int end = 0;
for (LiveRange* cur = range; cur != nullptr; cur = cur->next()) {
LifetimePosition this_end = cur->End();
if (this_end.ToInstructionIndex() > end)
end = this_end.ToInstructionIndex();
DCHECK(cur->Start().ToInstructionIndex() >= start);
}
// Most of the ranges are in order, but not all. Keep an eye on when they
// step backwards and reset the first_it so we don't miss any safe points.
if (start < last_range_start) first_it = reference_maps->begin();
last_range_start = start;
// Step across all the safe points that are before the start of this range,
// recording how far we step in order to save doing this for the next range.
for (; first_it != reference_maps->end(); ++first_it) {
ReferenceMap* map = *first_it;
if (map->instruction_position() >= start) break;
}
InstructionOperand spill_operand;
if (((range->HasSpillOperand() &&
!range->GetSpillOperand()->IsConstant()) ||
range->HasSpillRange())) {
if (range->HasSpillOperand()) {
spill_operand = *range->GetSpillOperand();
} else {
spill_operand = range->GetSpillRangeOperand();
}
DCHECK(spill_operand.IsStackSlot());
DCHECK(CanBeTaggedPointer(
AllocatedOperand::cast(spill_operand).representation()));
}
LiveRange* cur = range;
// Step through the safe points to see whether they are in the range.
for (auto it = first_it; it != reference_maps->end(); ++it) {
ReferenceMap* map = *it;
int safe_point = map->instruction_position();
// The safe points are sorted so we can stop searching here.
if (safe_point - 1 > end) break;
// Advance to the next active range that covers the current
// safe point position.
LifetimePosition safe_point_pos =
LifetimePosition::InstructionFromInstructionIndex(safe_point);
// Search for the child range (cur) that covers safe_point_pos. If we
// don't find it before the children pass safe_point_pos, keep cur at
// the last child, because the next safe_point_pos may be covered by cur.
// This may happen if cur has more than one interval, and the current
// safe_point_pos is in between intervals.
// For that reason, cur may be at most the last child.
DCHECK_NOT_NULL(cur);
DCHECK(safe_point_pos >= cur->Start() || range == cur);
bool found = false;
while (!found) {
if (cur->Covers(safe_point_pos)) {
found = true;
} else {
LiveRange* next = cur->next();
if (next == nullptr || next->Start() > safe_point_pos) {
break;
}
cur = next;
}
}
if (!found) {
continue;
}
// Check if the live range is spilled and the safe point is after
// the spill position.
int spill_index = range->IsSpilledOnlyInDeferredBlocks()
? cur->Start().ToInstructionIndex()
: range->spill_start_index();
if (!spill_operand.IsInvalid() && safe_point >= spill_index) {
TRACE("Pointer for range %d (spilled at %d) at safe point %d\n",
range->vreg(), spill_index, safe_point);
map->RecordReference(AllocatedOperand::cast(spill_operand));
}
if (!cur->spilled()) {
TRACE(
"Pointer in register for range %d:%d (start at %d) "
"at safe point %d\n",
range->vreg(), cur->relative_id(), cur->Start().value(),
safe_point);
InstructionOperand operand = cur->GetAssignedOperand();
DCHECK(!operand.IsStackSlot());
DCHECK(CanBeTaggedPointer(
AllocatedOperand::cast(operand).representation()));
map->RecordReference(AllocatedOperand::cast(operand));
}
}
}
}
LiveRangeConnector::LiveRangeConnector(RegisterAllocationData* data)
: data_(data) {}
bool LiveRangeConnector::CanEagerlyResolveControlFlow(
const InstructionBlock* block) const {
if (block->PredecessorCount() != 1) return false;
return block->predecessors()[0].IsNext(block->rpo_number());
}
void LiveRangeConnector::ResolveControlFlow(Zone* local_zone) {
// Lazily linearize live ranges in memory for fast lookup.
LiveRangeFinder finder(data(), local_zone);
ZoneVector<BitVector*>& live_in_sets = data()->live_in_sets();
for (const InstructionBlock* block : code()->instruction_blocks()) {
if (CanEagerlyResolveControlFlow(block)) continue;
BitVector* live = live_in_sets[block->rpo_number().ToInt()];
BitVector::Iterator iterator(live);
while (!iterator.Done()) {
int vreg = iterator.Current();
LiveRangeBoundArray* array = finder.ArrayFor(vreg);
for (const RpoNumber& pred : block->predecessors()) {
FindResult result;
const InstructionBlock* pred_block = code()->InstructionBlockAt(pred);
if (!array->FindConnectableSubranges(block, pred_block, &result)) {
continue;
}
InstructionOperand pred_op = result.pred_cover_->GetAssignedOperand();
InstructionOperand cur_op = result.cur_cover_->GetAssignedOperand();
if (pred_op.Equals(cur_op)) continue;
if (!pred_op.IsAnyRegister() && cur_op.IsAnyRegister()) {
// We're doing a reload.
// We don't need to, if:
// 1) there's no register use in this block, and
// 2) the range ends before the block does, and
// 3) we don't have a successor, or the successor is spilled.
LifetimePosition block_start =
LifetimePosition::GapFromInstructionIndex(block->code_start());
LifetimePosition block_end =
LifetimePosition::GapFromInstructionIndex(block->code_end());
const LiveRange* current = result.cur_cover_;
const LiveRange* successor = current->next();
if (current->End() < block_end &&
(successor == nullptr || successor->spilled())) {
// verify point 1: no register use. We can go to the end of the
// range, since it's all within the block.
bool uses_reg = false;
for (const UsePosition* use = current->NextUsePosition(block_start);
use != nullptr; use = use->next()) {
if (use->operand()->IsAnyRegister()) {
uses_reg = true;
break;
}
}
if (!uses_reg) continue;
}
if (current->TopLevel()->IsSpilledOnlyInDeferredBlocks() &&
pred_block->IsDeferred()) {
// The spill location should be defined in pred_block, so add
// pred_block to the list of blocks requiring a spill operand.
current->TopLevel()->GetListOfBlocksRequiringSpillOperands()->Add(
pred_block->rpo_number().ToInt());
}
}
int move_loc = ResolveControlFlow(block, cur_op, pred_block, pred_op);
USE(move_loc);
DCHECK_IMPLIES(
result.cur_cover_->TopLevel()->IsSpilledOnlyInDeferredBlocks() &&
!(pred_op.IsAnyRegister() && cur_op.IsAnyRegister()),
code()->GetInstructionBlock(move_loc)->IsDeferred());
}
iterator.Advance();
}
}
// At this stage, we collected blocks needing a spill operand from
// ConnectRanges and from ResolveControlFlow. Time to commit the spills for
// deferred blocks.
for (TopLevelLiveRange* top : data()->live_ranges()) {
if (top == nullptr || top->IsEmpty() ||
!top->IsSpilledOnlyInDeferredBlocks())
continue;
CommitSpillsInDeferredBlocks(top, finder.ArrayFor(top->vreg()), local_zone);
}
}
int LiveRangeConnector::ResolveControlFlow(const InstructionBlock* block,
const InstructionOperand& cur_op,
const InstructionBlock* pred,
const InstructionOperand& pred_op) {
DCHECK(!pred_op.Equals(cur_op));
int gap_index;
Instruction::GapPosition position;
if (block->PredecessorCount() == 1) {
gap_index = block->first_instruction_index();
position = Instruction::START;
} else {
DCHECK(pred->SuccessorCount() == 1);
DCHECK(!code()
->InstructionAt(pred->last_instruction_index())
->HasReferenceMap());
gap_index = pred->last_instruction_index();
position = Instruction::END;
}
data()->AddGapMove(gap_index, position, pred_op, cur_op);
return gap_index;
}
void LiveRangeConnector::ConnectRanges(Zone* local_zone) {
DelayedInsertionMap delayed_insertion_map(local_zone);
for (TopLevelLiveRange* top_range : data()->live_ranges()) {
if (top_range == nullptr) continue;
bool connect_spilled = top_range->IsSpilledOnlyInDeferredBlocks();
LiveRange* first_range = top_range;
for (LiveRange *second_range = first_range->next(); second_range != nullptr;
first_range = second_range, second_range = second_range->next()) {
LifetimePosition pos = second_range->Start();
// Add gap move if the two live ranges touch and there is no block
// boundary.
if (second_range->spilled()) continue;
if (first_range->End() != pos) continue;
if (data()->IsBlockBoundary(pos) &&
!CanEagerlyResolveControlFlow(GetInstructionBlock(code(), pos))) {
continue;
}
InstructionOperand prev_operand = first_range->GetAssignedOperand();
InstructionOperand cur_operand = second_range->GetAssignedOperand();
if (prev_operand.Equals(cur_operand)) continue;
bool delay_insertion = false;
Instruction::GapPosition gap_pos;
int gap_index = pos.ToInstructionIndex();
if (connect_spilled && !prev_operand.IsAnyRegister() &&
cur_operand.IsAnyRegister()) {
const InstructionBlock* block = code()->GetInstructionBlock(gap_index);
DCHECK(block->IsDeferred());
// Performing a reload in this block, meaning the spill operand must
// be defined here.
top_range->GetListOfBlocksRequiringSpillOperands()->Add(
block->rpo_number().ToInt());
}
if (pos.IsGapPosition()) {
gap_pos = pos.IsStart() ? Instruction::START : Instruction::END;
} else {
if (pos.IsStart()) {
delay_insertion = true;
} else {
gap_index++;
}
gap_pos = delay_insertion ? Instruction::END : Instruction::START;
}
// Reloads or spills for spilled in deferred blocks ranges must happen
// only in deferred blocks.
DCHECK_IMPLIES(
connect_spilled &&
!(prev_operand.IsAnyRegister() && cur_operand.IsAnyRegister()),
code()->GetInstructionBlock(gap_index)->IsDeferred());
ParallelMove* move =
code()->InstructionAt(gap_index)->GetOrCreateParallelMove(
gap_pos, code_zone());
if (!delay_insertion) {
move->AddMove(prev_operand, cur_operand);
} else {
delayed_insertion_map.insert(
std::make_pair(std::make_pair(move, prev_operand), cur_operand));
}
}
}
if (delayed_insertion_map.empty()) return;
// Insert all the moves which should occur after the stored move.
ZoneVector<MoveOperands*> to_insert(local_zone);
ZoneVector<MoveOperands*> to_eliminate(local_zone);
to_insert.reserve(4);
to_eliminate.reserve(4);
ParallelMove* moves = delayed_insertion_map.begin()->first.first;
for (auto it = delayed_insertion_map.begin();; ++it) {
bool done = it == delayed_insertion_map.end();
if (done || it->first.first != moves) {
// Commit the MoveOperands for current ParallelMove.
for (MoveOperands* move : to_eliminate) {
move->Eliminate();
}
for (MoveOperands* move : to_insert) {
moves->push_back(move);
}
if (done) break;
// Reset state.
to_eliminate.clear();
to_insert.clear();
moves = it->first.first;
}
// Gather all MoveOperands for a single ParallelMove.
MoveOperands* move =
new (code_zone()) MoveOperands(it->first.second, it->second);
moves->PrepareInsertAfter(move, &to_eliminate);
to_insert.push_back(move);
}
}
void LiveRangeConnector::CommitSpillsInDeferredBlocks(
TopLevelLiveRange* range, LiveRangeBoundArray* array, Zone* temp_zone) {
DCHECK(range->IsSpilledOnlyInDeferredBlocks());
DCHECK(!range->spilled());
InstructionSequence* code = data()->code();
InstructionOperand spill_operand = range->GetSpillRangeOperand();
TRACE("Live Range %d will be spilled only in deferred blocks.\n",
range->vreg());
// If we have ranges that aren't spilled but require the operand on the stack,
// make sure we insert the spill.
for (const LiveRange* child = range; child != nullptr;
child = child->next()) {
for (const UsePosition* pos = child->first_pos(); pos != nullptr;
pos = pos->next()) {
if (pos->type() != UsePositionType::kRequiresSlot && !child->spilled())
continue;
range->AddBlockRequiringSpillOperand(
code->GetInstructionBlock(pos->pos().ToInstructionIndex())
->rpo_number());
}
}
ZoneQueue<int> worklist(temp_zone);
for (BitVector::Iterator iterator(
range->GetListOfBlocksRequiringSpillOperands());
!iterator.Done(); iterator.Advance()) {
worklist.push(iterator.Current());
}
ZoneSet<std::pair<RpoNumber, int>> done_moves(temp_zone);
// Seek the deferred blocks that dominate locations requiring spill operands,
// and spill there. We only need to spill at the start of such blocks.
BitVector done_blocks(
range->GetListOfBlocksRequiringSpillOperands()->length(), temp_zone);
while (!worklist.empty()) {
int block_id = worklist.front();
worklist.pop();
if (done_blocks.Contains(block_id)) continue;
done_blocks.Add(block_id);
InstructionBlock* spill_block =
code->InstructionBlockAt(RpoNumber::FromInt(block_id));
for (const RpoNumber& pred : spill_block->predecessors()) {
const InstructionBlock* pred_block = code->InstructionBlockAt(pred);
if (pred_block->IsDeferred()) {
worklist.push(pred_block->rpo_number().ToInt());
} else {
LifetimePosition pred_end =
LifetimePosition::InstructionFromInstructionIndex(
pred_block->last_instruction_index());
LiveRangeBound* bound = array->Find(pred_end);
InstructionOperand pred_op = bound->range_->GetAssignedOperand();
RpoNumber spill_block_number = spill_block->rpo_number();
if (done_moves.find(std::make_pair(
spill_block_number, range->vreg())) == done_moves.end()) {
data()->AddGapMove(spill_block->first_instruction_index(),
Instruction::GapPosition::START, pred_op,
spill_operand);
done_moves.insert(std::make_pair(spill_block_number, range->vreg()));
spill_block->mark_needs_frame();
}
}
}
}
}
} // namespace compiler
} // namespace internal
} // namespace v8