// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins.h"
#include "src/builtins/builtins-utils.h"
#include "src/counters.h"
#include "src/json-parser.h"
#include "src/json-stringifier.h"
#include "src/objects-inl.h"
namespace v8 {
namespace internal {
// ES6 section 24.3.1 JSON.parse.
BUILTIN(JsonParse) {
HandleScope scope(isolate);
Handle<Object> source = args.atOrUndefined(isolate, 1);
Handle<Object> reviver = args.atOrUndefined(isolate, 2);
Handle<String> string;
ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, string,
Object::ToString(isolate, source));
string = String::Flatten(string);
RETURN_RESULT_OR_FAILURE(
isolate, string->IsSeqOneByteString()
? JsonParser<true>::Parse(isolate, string, reviver)
: JsonParser<false>::Parse(isolate, string, reviver));
}
// ES6 section 24.3.2 JSON.stringify.
BUILTIN(JsonStringify) {
HandleScope scope(isolate);
JsonStringifier stringifier(isolate);
Handle<Object> object = args.atOrUndefined(isolate, 1);
Handle<Object> replacer = args.atOrUndefined(isolate, 2);
Handle<Object> indent = args.atOrUndefined(isolate, 3);
RETURN_RESULT_OR_FAILURE(isolate,
stringifier.Stringify(object, replacer, indent));
}
} // namespace internal
} // namespace v8