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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "src/builtins/builtins.h"
#include "src/builtins/builtins-utils.h"

#include "src/counters.h"
#include "src/json-parser.h"
#include "src/json-stringifier.h"
#include "src/objects-inl.h"

namespace v8 {
namespace internal {

// ES6 section 24.3.1 JSON.parse.
BUILTIN(JsonParse) {
  HandleScope scope(isolate);
  Handle<Object> source = args.atOrUndefined(isolate, 1);
  Handle<Object> reviver = args.atOrUndefined(isolate, 2);
  Handle<String> string;
  ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, string,
                                     Object::ToString(isolate, source));
  string = String::Flatten(string);
  RETURN_RESULT_OR_FAILURE(
      isolate, string->IsSeqOneByteString()
                   ? JsonParser<true>::Parse(isolate, string, reviver)
                   : JsonParser<false>::Parse(isolate, string, reviver));
}

// ES6 section 24.3.2 JSON.stringify.
BUILTIN(JsonStringify) {
  HandleScope scope(isolate);
  JsonStringifier stringifier(isolate);
  Handle<Object> object = args.atOrUndefined(isolate, 1);
  Handle<Object> replacer = args.atOrUndefined(isolate, 2);
  Handle<Object> indent = args.atOrUndefined(isolate, 3);
  RETURN_RESULT_OR_FAILURE(isolate,
                           stringifier.Stringify(object, replacer, indent));
}

}  // namespace internal
}  // namespace v8