// Copyright 2010 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/bit-vector.h"
#include "src/base/bits.h"
#include "src/utils.h"
namespace v8 {
namespace internal {
#ifdef DEBUG
void BitVector::Print() {
bool first = true;
PrintF("{");
for (int i = 0; i < length(); i++) {
if (Contains(i)) {
if (!first) PrintF(",");
first = false;
PrintF("%d", i);
}
}
PrintF("}\n");
}
#endif
void BitVector::Iterator::Advance() {
current_++;
uintptr_t val = current_value_;
while (val == 0) {
current_index_++;
if (Done()) return;
val = target_->data_[current_index_];
current_ = current_index_ << kDataBitShift;
}
val = SkipZeroBytes(val);
val = SkipZeroBits(val);
current_value_ = val >> 1;
}
int BitVector::Count() const {
int count = 0;
for (int i = 0; i < data_length_; i++) {
uintptr_t data = data_[i];
if (sizeof(data) == 8) {
count += base::bits::CountPopulation64(data);
} else {
count += base::bits::CountPopulation32(static_cast<uint32_t>(data));
}
}
return count;
}
} // namespace internal
} // namespace v8