// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_ARM64_ASSEMBLER_ARM64_H_
#define V8_ARM64_ASSEMBLER_ARM64_H_
#include <deque>
#include <list>
#include <map>
#include <vector>
#include "src/arm64/instructions-arm64.h"
#include "src/assembler.h"
#include "src/globals.h"
#include "src/utils.h"
namespace v8 {
namespace internal {
// -----------------------------------------------------------------------------
// Registers.
// clang-format off
#define GENERAL_REGISTER_CODE_LIST(R) \
R(0) R(1) R(2) R(3) R(4) R(5) R(6) R(7) \
R(8) R(9) R(10) R(11) R(12) R(13) R(14) R(15) \
R(16) R(17) R(18) R(19) R(20) R(21) R(22) R(23) \
R(24) R(25) R(26) R(27) R(28) R(29) R(30) R(31)
#define GENERAL_REGISTERS(R) \
R(x0) R(x1) R(x2) R(x3) R(x4) R(x5) R(x6) R(x7) \
R(x8) R(x9) R(x10) R(x11) R(x12) R(x13) R(x14) R(x15) \
R(x16) R(x17) R(x18) R(x19) R(x20) R(x21) R(x22) R(x23) \
R(x24) R(x25) R(x26) R(x27) R(x28) R(x29) R(x30) R(x31)
#define ALLOCATABLE_GENERAL_REGISTERS(R) \
R(x0) R(x1) R(x2) R(x3) R(x4) R(x5) R(x6) R(x7) \
R(x8) R(x9) R(x10) R(x11) R(x12) R(x13) R(x14) R(x15) \
R(x18) R(x19) R(x20) R(x21) R(x22) R(x23) R(x24) R(x27)
#define FLOAT_REGISTERS(V) \
V(s0) V(s1) V(s2) V(s3) V(s4) V(s5) V(s6) V(s7) \
V(s8) V(s9) V(s10) V(s11) V(s12) V(s13) V(s14) V(s15) \
V(s16) V(s17) V(s18) V(s19) V(s20) V(s21) V(s22) V(s23) \
V(s24) V(s25) V(s26) V(s27) V(s28) V(s29) V(s30) V(s31)
#define DOUBLE_REGISTERS(R) \
R(d0) R(d1) R(d2) R(d3) R(d4) R(d5) R(d6) R(d7) \
R(d8) R(d9) R(d10) R(d11) R(d12) R(d13) R(d14) R(d15) \
R(d16) R(d17) R(d18) R(d19) R(d20) R(d21) R(d22) R(d23) \
R(d24) R(d25) R(d26) R(d27) R(d28) R(d29) R(d30) R(d31)
#define SIMD128_REGISTERS(V) \
V(q0) V(q1) V(q2) V(q3) V(q4) V(q5) V(q6) V(q7) \
V(q8) V(q9) V(q10) V(q11) V(q12) V(q13) V(q14) V(q15)
#define ALLOCATABLE_DOUBLE_REGISTERS(R) \
R(d0) R(d1) R(d2) R(d3) R(d4) R(d5) R(d6) R(d7) \
R(d8) R(d9) R(d10) R(d11) R(d12) R(d13) R(d14) R(d16) \
R(d17) R(d18) R(d19) R(d20) R(d21) R(d22) R(d23) R(d24) \
R(d25) R(d26) R(d27) R(d28)
// clang-format on
static const int kRegListSizeInBits = sizeof(RegList) * kBitsPerByte;
// Some CPURegister methods can return Register and FPRegister types, so we
// need to declare them in advance.
struct Register;
struct FPRegister;
struct CPURegister {
enum Code {
#define REGISTER_CODE(R) kCode_##R,
GENERAL_REGISTERS(REGISTER_CODE)
#undef REGISTER_CODE
kAfterLast,
kCode_no_reg = -1
};
enum RegisterType {
// The kInvalid value is used to detect uninitialized static instances,
// which are always zero-initialized before any constructors are called.
kInvalid = 0,
kRegister,
kFPRegister,
kNoRegister
};
static CPURegister Create(int code, int size, RegisterType type) {
CPURegister r = {code, size, type};
return r;
}
int code() const;
RegisterType type() const;
RegList Bit() const;
int SizeInBits() const;
int SizeInBytes() const;
bool Is32Bits() const;
bool Is64Bits() const;
bool IsValid() const;
bool IsValidOrNone() const;
bool IsValidRegister() const;
bool IsValidFPRegister() const;
bool IsNone() const;
bool Is(const CPURegister& other) const;
bool Aliases(const CPURegister& other) const;
bool IsZero() const;
bool IsSP() const;
bool IsRegister() const;
bool IsFPRegister() const;
Register X() const;
Register W() const;
FPRegister D() const;
FPRegister S() const;
bool IsSameSizeAndType(const CPURegister& other) const;
// V8 compatibility.
bool is(const CPURegister& other) const { return Is(other); }
bool is_valid() const { return IsValid(); }
int reg_code;
int reg_size;
RegisterType reg_type;
};
struct Register : public CPURegister {
static Register Create(int code, int size) {
return Register(CPURegister::Create(code, size, CPURegister::kRegister));
}
Register() {
reg_code = 0;
reg_size = 0;
reg_type = CPURegister::kNoRegister;
}
explicit Register(const CPURegister& r) {
reg_code = r.reg_code;
reg_size = r.reg_size;
reg_type = r.reg_type;
DCHECK(IsValidOrNone());
}
Register(const Register& r) { // NOLINT(runtime/explicit)
reg_code = r.reg_code;
reg_size = r.reg_size;
reg_type = r.reg_type;
DCHECK(IsValidOrNone());
}
bool IsValid() const {
DCHECK(IsRegister() || IsNone());
return IsValidRegister();
}
static Register XRegFromCode(unsigned code);
static Register WRegFromCode(unsigned code);
// Start of V8 compatibility section ---------------------
// These memebers are necessary for compilation.
// A few of them may be unused for now.
static const int kNumRegisters = kNumberOfRegisters;
STATIC_ASSERT(kNumRegisters == Code::kAfterLast);
static int NumRegisters() { return kNumRegisters; }
// We allow crankshaft to use the following registers:
// - x0 to x15
// - x18 to x24
// - x27 (also context)
//
// TODO(all): Register x25 is currently free and could be available for
// crankshaft, but we don't use it as we might use it as a per function
// literal pool pointer in the future.
//
// TODO(all): Consider storing cp in x25 to have only two ranges.
// We split allocatable registers in three ranges called
// - "low range"
// - "high range"
// - "context"
static Register from_code(int code) {
// Always return an X register.
return Register::Create(code, kXRegSizeInBits);
}
// End of V8 compatibility section -----------------------
};
static const bool kSimpleFPAliasing = true;
static const bool kSimdMaskRegisters = false;
struct FPRegister : public CPURegister {
enum Code {
#define REGISTER_CODE(R) kCode_##R,
DOUBLE_REGISTERS(REGISTER_CODE)
#undef REGISTER_CODE
kAfterLast,
kCode_no_reg = -1
};
static FPRegister Create(int code, int size) {
return FPRegister(
CPURegister::Create(code, size, CPURegister::kFPRegister));
}
FPRegister() {
reg_code = 0;
reg_size = 0;
reg_type = CPURegister::kNoRegister;
}
explicit FPRegister(const CPURegister& r) {
reg_code = r.reg_code;
reg_size = r.reg_size;
reg_type = r.reg_type;
DCHECK(IsValidOrNone());
}
FPRegister(const FPRegister& r) { // NOLINT(runtime/explicit)
reg_code = r.reg_code;
reg_size = r.reg_size;
reg_type = r.reg_type;
DCHECK(IsValidOrNone());
}
bool IsValid() const {
DCHECK(IsFPRegister() || IsNone());
return IsValidFPRegister();
}
static FPRegister SRegFromCode(unsigned code);
static FPRegister DRegFromCode(unsigned code);
// Start of V8 compatibility section ---------------------
static const int kMaxNumRegisters = kNumberOfFPRegisters;
STATIC_ASSERT(kMaxNumRegisters == Code::kAfterLast);
// Crankshaft can use all the FP registers except:
// - d15 which is used to keep the 0 double value
// - d30 which is used in crankshaft as a double scratch register
// - d31 which is used in the MacroAssembler as a double scratch register
static FPRegister from_code(int code) {
// Always return a D register.
return FPRegister::Create(code, kDRegSizeInBits);
}
// End of V8 compatibility section -----------------------
};
STATIC_ASSERT(sizeof(CPURegister) == sizeof(Register));
STATIC_ASSERT(sizeof(CPURegister) == sizeof(FPRegister));
#if defined(ARM64_DEFINE_REG_STATICS)
#define INITIALIZE_REGISTER(register_class, name, code, size, type) \
const CPURegister init_##register_class##_##name = {code, size, type}; \
const register_class& name = *reinterpret_cast<const register_class*>( \
&init_##register_class##_##name)
#define ALIAS_REGISTER(register_class, alias, name) \
const register_class& alias = *reinterpret_cast<const register_class*>( \
&init_##register_class##_##name)
#else
#define INITIALIZE_REGISTER(register_class, name, code, size, type) \
extern const register_class& name
#define ALIAS_REGISTER(register_class, alias, name) \
extern const register_class& alias
#endif // defined(ARM64_DEFINE_REG_STATICS)
// No*Reg is used to indicate an unused argument, or an error case. Note that
// these all compare equal (using the Is() method). The Register and FPRegister
// variants are provided for convenience.
INITIALIZE_REGISTER(Register, NoReg, 0, 0, CPURegister::kNoRegister);
INITIALIZE_REGISTER(FPRegister, NoFPReg, 0, 0, CPURegister::kNoRegister);
INITIALIZE_REGISTER(CPURegister, NoCPUReg, 0, 0, CPURegister::kNoRegister);
// v8 compatibility.
INITIALIZE_REGISTER(Register, no_reg, 0, 0, CPURegister::kNoRegister);
#define DEFINE_REGISTERS(N) \
INITIALIZE_REGISTER(Register, w##N, N, \
kWRegSizeInBits, CPURegister::kRegister); \
INITIALIZE_REGISTER(Register, x##N, N, \
kXRegSizeInBits, CPURegister::kRegister);
GENERAL_REGISTER_CODE_LIST(DEFINE_REGISTERS)
#undef DEFINE_REGISTERS
INITIALIZE_REGISTER(Register, wcsp, kSPRegInternalCode, kWRegSizeInBits,
CPURegister::kRegister);
INITIALIZE_REGISTER(Register, csp, kSPRegInternalCode, kXRegSizeInBits,
CPURegister::kRegister);
#define DEFINE_FPREGISTERS(N) \
INITIALIZE_REGISTER(FPRegister, s##N, N, \
kSRegSizeInBits, CPURegister::kFPRegister); \
INITIALIZE_REGISTER(FPRegister, d##N, N, \
kDRegSizeInBits, CPURegister::kFPRegister);
GENERAL_REGISTER_CODE_LIST(DEFINE_FPREGISTERS)
#undef DEFINE_FPREGISTERS
#undef INITIALIZE_REGISTER
// Registers aliases.
ALIAS_REGISTER(Register, ip0, x16);
ALIAS_REGISTER(Register, ip1, x17);
ALIAS_REGISTER(Register, wip0, w16);
ALIAS_REGISTER(Register, wip1, w17);
// Root register.
ALIAS_REGISTER(Register, root, x26);
ALIAS_REGISTER(Register, rr, x26);
// Context pointer register.
ALIAS_REGISTER(Register, cp, x27);
// We use a register as a JS stack pointer to overcome the restriction on the
// architectural SP alignment.
// We chose x28 because it is contiguous with the other specific purpose
// registers.
STATIC_ASSERT(kJSSPCode == 28);
ALIAS_REGISTER(Register, jssp, x28);
ALIAS_REGISTER(Register, wjssp, w28);
ALIAS_REGISTER(Register, fp, x29);
ALIAS_REGISTER(Register, lr, x30);
ALIAS_REGISTER(Register, xzr, x31);
ALIAS_REGISTER(Register, wzr, w31);
// Keeps the 0 double value.
ALIAS_REGISTER(FPRegister, fp_zero, d15);
// Crankshaft double scratch register.
ALIAS_REGISTER(FPRegister, crankshaft_fp_scratch, d29);
// MacroAssembler double scratch registers.
ALIAS_REGISTER(FPRegister, fp_scratch, d30);
ALIAS_REGISTER(FPRegister, fp_scratch1, d30);
ALIAS_REGISTER(FPRegister, fp_scratch2, d31);
#undef ALIAS_REGISTER
Register GetAllocatableRegisterThatIsNotOneOf(Register reg1,
Register reg2 = NoReg,
Register reg3 = NoReg,
Register reg4 = NoReg);
// AreAliased returns true if any of the named registers overlap. Arguments set
// to NoReg are ignored. The system stack pointer may be specified.
bool AreAliased(const CPURegister& reg1,
const CPURegister& reg2,
const CPURegister& reg3 = NoReg,
const CPURegister& reg4 = NoReg,
const CPURegister& reg5 = NoReg,
const CPURegister& reg6 = NoReg,
const CPURegister& reg7 = NoReg,
const CPURegister& reg8 = NoReg);
// AreSameSizeAndType returns true if all of the specified registers have the
// same size, and are of the same type. The system stack pointer may be
// specified. Arguments set to NoReg are ignored, as are any subsequent
// arguments. At least one argument (reg1) must be valid (not NoCPUReg).
bool AreSameSizeAndType(const CPURegister& reg1,
const CPURegister& reg2,
const CPURegister& reg3 = NoCPUReg,
const CPURegister& reg4 = NoCPUReg,
const CPURegister& reg5 = NoCPUReg,
const CPURegister& reg6 = NoCPUReg,
const CPURegister& reg7 = NoCPUReg,
const CPURegister& reg8 = NoCPUReg);
typedef FPRegister FloatRegister;
typedef FPRegister DoubleRegister;
// TODO(arm64) Define SIMD registers.
typedef FPRegister Simd128Register;
// -----------------------------------------------------------------------------
// Lists of registers.
class CPURegList {
public:
explicit CPURegList(CPURegister reg1,
CPURegister reg2 = NoCPUReg,
CPURegister reg3 = NoCPUReg,
CPURegister reg4 = NoCPUReg)
: list_(reg1.Bit() | reg2.Bit() | reg3.Bit() | reg4.Bit()),
size_(reg1.SizeInBits()), type_(reg1.type()) {
DCHECK(AreSameSizeAndType(reg1, reg2, reg3, reg4));
DCHECK(IsValid());
}
CPURegList(CPURegister::RegisterType type, int size, RegList list)
: list_(list), size_(size), type_(type) {
DCHECK(IsValid());
}
CPURegList(CPURegister::RegisterType type, int size, int first_reg,
int last_reg)
: size_(size), type_(type) {
DCHECK(((type == CPURegister::kRegister) &&
(last_reg < kNumberOfRegisters)) ||
((type == CPURegister::kFPRegister) &&
(last_reg < kNumberOfFPRegisters)));
DCHECK(last_reg >= first_reg);
list_ = (1UL << (last_reg + 1)) - 1;
list_ &= ~((1UL << first_reg) - 1);
DCHECK(IsValid());
}
CPURegister::RegisterType type() const {
DCHECK(IsValid());
return type_;
}
RegList list() const {
DCHECK(IsValid());
return list_;
}
inline void set_list(RegList new_list) {
DCHECK(IsValid());
list_ = new_list;
}
// Combine another CPURegList into this one. Registers that already exist in
// this list are left unchanged. The type and size of the registers in the
// 'other' list must match those in this list.
void Combine(const CPURegList& other);
// Remove every register in the other CPURegList from this one. Registers that
// do not exist in this list are ignored. The type of the registers in the
// 'other' list must match those in this list.
void Remove(const CPURegList& other);
// Variants of Combine and Remove which take CPURegisters.
void Combine(const CPURegister& other);
void Remove(const CPURegister& other1,
const CPURegister& other2 = NoCPUReg,
const CPURegister& other3 = NoCPUReg,
const CPURegister& other4 = NoCPUReg);
// Variants of Combine and Remove which take a single register by its code;
// the type and size of the register is inferred from this list.
void Combine(int code);
void Remove(int code);
// Remove all callee-saved registers from the list. This can be useful when
// preparing registers for an AAPCS64 function call, for example.
void RemoveCalleeSaved();
CPURegister PopLowestIndex();
CPURegister PopHighestIndex();
// AAPCS64 callee-saved registers.
static CPURegList GetCalleeSaved(int size = kXRegSizeInBits);
static CPURegList GetCalleeSavedFP(int size = kDRegSizeInBits);
// AAPCS64 caller-saved registers. Note that this includes lr.
static CPURegList GetCallerSaved(int size = kXRegSizeInBits);
static CPURegList GetCallerSavedFP(int size = kDRegSizeInBits);
// Registers saved as safepoints.
static CPURegList GetSafepointSavedRegisters();
bool IsEmpty() const {
DCHECK(IsValid());
return list_ == 0;
}
bool IncludesAliasOf(const CPURegister& other1,
const CPURegister& other2 = NoCPUReg,
const CPURegister& other3 = NoCPUReg,
const CPURegister& other4 = NoCPUReg) const {
DCHECK(IsValid());
RegList list = 0;
if (!other1.IsNone() && (other1.type() == type_)) list |= other1.Bit();
if (!other2.IsNone() && (other2.type() == type_)) list |= other2.Bit();
if (!other3.IsNone() && (other3.type() == type_)) list |= other3.Bit();
if (!other4.IsNone() && (other4.type() == type_)) list |= other4.Bit();
return (list_ & list) != 0;
}
int Count() const {
DCHECK(IsValid());
return CountSetBits(list_, kRegListSizeInBits);
}
int RegisterSizeInBits() const {
DCHECK(IsValid());
return size_;
}
int RegisterSizeInBytes() const {
int size_in_bits = RegisterSizeInBits();
DCHECK((size_in_bits % kBitsPerByte) == 0);
return size_in_bits / kBitsPerByte;
}
int TotalSizeInBytes() const {
DCHECK(IsValid());
return RegisterSizeInBytes() * Count();
}
private:
RegList list_;
int size_;
CPURegister::RegisterType type_;
bool IsValid() const {
const RegList kValidRegisters = 0x8000000ffffffff;
const RegList kValidFPRegisters = 0x0000000ffffffff;
switch (type_) {
case CPURegister::kRegister:
return (list_ & kValidRegisters) == list_;
case CPURegister::kFPRegister:
return (list_ & kValidFPRegisters) == list_;
case CPURegister::kNoRegister:
return list_ == 0;
default:
UNREACHABLE();
return false;
}
}
};
// AAPCS64 callee-saved registers.
#define kCalleeSaved CPURegList::GetCalleeSaved()
#define kCalleeSavedFP CPURegList::GetCalleeSavedFP()
// AAPCS64 caller-saved registers. Note that this includes lr.
#define kCallerSaved CPURegList::GetCallerSaved()
#define kCallerSavedFP CPURegList::GetCallerSavedFP()
// -----------------------------------------------------------------------------
// Immediates.
class Immediate {
public:
template<typename T>
inline explicit Immediate(Handle<T> handle);
// This is allowed to be an implicit constructor because Immediate is
// a wrapper class that doesn't normally perform any type conversion.
template<typename T>
inline Immediate(T value); // NOLINT(runtime/explicit)
template<typename T>
inline Immediate(T value, RelocInfo::Mode rmode);
int64_t value() const { return value_; }
RelocInfo::Mode rmode() const { return rmode_; }
private:
void InitializeHandle(Handle<Object> value);
int64_t value_;
RelocInfo::Mode rmode_;
};
// -----------------------------------------------------------------------------
// Operands.
const int kSmiShift = kSmiTagSize + kSmiShiftSize;
const uint64_t kSmiShiftMask = (1UL << kSmiShift) - 1;
// Represents an operand in a machine instruction.
class Operand {
// TODO(all): If necessary, study more in details which methods
// TODO(all): should be inlined or not.
public:
// rm, {<shift> {#<shift_amount>}}
// where <shift> is one of {LSL, LSR, ASR, ROR}.
// <shift_amount> is uint6_t.
// This is allowed to be an implicit constructor because Operand is
// a wrapper class that doesn't normally perform any type conversion.
inline Operand(Register reg,
Shift shift = LSL,
unsigned shift_amount = 0); // NOLINT(runtime/explicit)
// rm, <extend> {#<shift_amount>}
// where <extend> is one of {UXTB, UXTH, UXTW, UXTX, SXTB, SXTH, SXTW, SXTX}.
// <shift_amount> is uint2_t.
inline Operand(Register reg,
Extend extend,
unsigned shift_amount = 0);
template<typename T>
inline explicit Operand(Handle<T> handle);
// Implicit constructor for all int types, ExternalReference, and Smi.
template<typename T>
inline Operand(T t); // NOLINT(runtime/explicit)
// Implicit constructor for int types.
template<typename T>
inline Operand(T t, RelocInfo::Mode rmode);
inline bool IsImmediate() const;
inline bool IsShiftedRegister() const;
inline bool IsExtendedRegister() const;
inline bool IsZero() const;
// This returns an LSL shift (<= 4) operand as an equivalent extend operand,
// which helps in the encoding of instructions that use the stack pointer.
inline Operand ToExtendedRegister() const;
inline Immediate immediate() const;
inline int64_t ImmediateValue() const;
inline Register reg() const;
inline Shift shift() const;
inline Extend extend() const;
inline unsigned shift_amount() const;
// Relocation information.
bool NeedsRelocation(const Assembler* assembler) const;
// Helpers
inline static Operand UntagSmi(Register smi);
inline static Operand UntagSmiAndScale(Register smi, int scale);
private:
Immediate immediate_;
Register reg_;
Shift shift_;
Extend extend_;
unsigned shift_amount_;
};
// MemOperand represents a memory operand in a load or store instruction.
class MemOperand {
public:
inline MemOperand();
inline explicit MemOperand(Register base,
int64_t offset = 0,
AddrMode addrmode = Offset);
inline explicit MemOperand(Register base,
Register regoffset,
Shift shift = LSL,
unsigned shift_amount = 0);
inline explicit MemOperand(Register base,
Register regoffset,
Extend extend,
unsigned shift_amount = 0);
inline explicit MemOperand(Register base,
const Operand& offset,
AddrMode addrmode = Offset);
const Register& base() const { return base_; }
const Register& regoffset() const { return regoffset_; }
int64_t offset() const { return offset_; }
AddrMode addrmode() const { return addrmode_; }
Shift shift() const { return shift_; }
Extend extend() const { return extend_; }
unsigned shift_amount() const { return shift_amount_; }
inline bool IsImmediateOffset() const;
inline bool IsRegisterOffset() const;
inline bool IsPreIndex() const;
inline bool IsPostIndex() const;
// For offset modes, return the offset as an Operand. This helper cannot
// handle indexed modes.
inline Operand OffsetAsOperand() const;
enum PairResult {
kNotPair, // Can't use a pair instruction.
kPairAB, // Can use a pair instruction (operandA has lower address).
kPairBA // Can use a pair instruction (operandB has lower address).
};
// Check if two MemOperand are consistent for stp/ldp use.
static PairResult AreConsistentForPair(const MemOperand& operandA,
const MemOperand& operandB,
int access_size_log2 = kXRegSizeLog2);
private:
Register base_;
Register regoffset_;
int64_t offset_;
AddrMode addrmode_;
Shift shift_;
Extend extend_;
unsigned shift_amount_;
};
class ConstPool {
public:
explicit ConstPool(Assembler* assm)
: assm_(assm),
first_use_(-1),
shared_entries_count(0) {}
void RecordEntry(intptr_t data, RelocInfo::Mode mode);
int EntryCount() const {
return shared_entries_count + static_cast<int>(unique_entries_.size());
}
bool IsEmpty() const {
return shared_entries_.empty() && unique_entries_.empty();
}
// Distance in bytes between the current pc and the first instruction
// using the pool. If there are no pending entries return kMaxInt.
int DistanceToFirstUse();
// Offset after which instructions using the pool will be out of range.
int MaxPcOffset();
// Maximum size the constant pool can be with current entries. It always
// includes alignment padding and branch over.
int WorstCaseSize();
// Size in bytes of the literal pool *if* it is emitted at the current
// pc. The size will include the branch over the pool if it was requested.
int SizeIfEmittedAtCurrentPc(bool require_jump);
// Emit the literal pool at the current pc with a branch over the pool if
// requested.
void Emit(bool require_jump);
// Discard any pending pool entries.
void Clear();
private:
bool CanBeShared(RelocInfo::Mode mode);
void EmitMarker();
void EmitGuard();
void EmitEntries();
Assembler* assm_;
// Keep track of the first instruction requiring a constant pool entry
// since the previous constant pool was emitted.
int first_use_;
// values, pc offset(s) of entries which can be shared.
std::multimap<uint64_t, int> shared_entries_;
// Number of distinct literal in shared entries.
int shared_entries_count;
// values, pc offset of entries which cannot be shared.
std::vector<std::pair<uint64_t, int> > unique_entries_;
};
// -----------------------------------------------------------------------------
// Assembler.
class Assembler : public AssemblerBase {
public:
// Create an assembler. Instructions and relocation information are emitted
// into a buffer, with the instructions starting from the beginning and the
// relocation information starting from the end of the buffer. See CodeDesc
// for a detailed comment on the layout (globals.h).
//
// If the provided buffer is NULL, the assembler allocates and grows its own
// buffer, and buffer_size determines the initial buffer size. The buffer is
// owned by the assembler and deallocated upon destruction of the assembler.
//
// If the provided buffer is not NULL, the assembler uses the provided buffer
// for code generation and assumes its size to be buffer_size. If the buffer
// is too small, a fatal error occurs. No deallocation of the buffer is done
// upon destruction of the assembler.
Assembler(Isolate* arg_isolate, void* buffer, int buffer_size);
virtual ~Assembler();
virtual void AbortedCodeGeneration() {
constpool_.Clear();
}
// System functions ---------------------------------------------------------
// Start generating code from the beginning of the buffer, discarding any code
// and data that has already been emitted into the buffer.
//
// In order to avoid any accidental transfer of state, Reset DCHECKs that the
// constant pool is not blocked.
void Reset();
// GetCode emits any pending (non-emitted) code and fills the descriptor
// desc. GetCode() is idempotent; it returns the same result if no other
// Assembler functions are invoked in between GetCode() calls.
//
// The descriptor (desc) can be NULL. In that case, the code is finalized as
// usual, but the descriptor is not populated.
void GetCode(CodeDesc* desc);
// Insert the smallest number of nop instructions
// possible to align the pc offset to a multiple
// of m. m must be a power of 2 (>= 4).
void Align(int m);
// Insert the smallest number of zero bytes possible to align the pc offset
// to a mulitple of m. m must be a power of 2 (>= 2).
void DataAlign(int m);
inline void Unreachable();
// Label --------------------------------------------------------------------
// Bind a label to the current pc. Note that labels can only be bound once,
// and if labels are linked to other instructions, they _must_ be bound
// before they go out of scope.
void bind(Label* label);
// RelocInfo and pools ------------------------------------------------------
// Record relocation information for current pc_.
void RecordRelocInfo(RelocInfo::Mode rmode, intptr_t data = 0);
// Return the address in the constant pool of the code target address used by
// the branch/call instruction at pc.
inline static Address target_pointer_address_at(Address pc);
// Read/Modify the code target address in the branch/call instruction at pc.
inline static Address target_address_at(Address pc, Address constant_pool);
inline static void set_target_address_at(
Isolate* isolate, Address pc, Address constant_pool, Address target,
ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
static inline Address target_address_at(Address pc, Code* code);
static inline void set_target_address_at(
Isolate* isolate, Address pc, Code* code, Address target,
ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED);
// Return the code target address at a call site from the return address of
// that call in the instruction stream.
inline static Address target_address_from_return_address(Address pc);
// Given the address of the beginning of a call, return the address in the
// instruction stream that call will return from.
inline static Address return_address_from_call_start(Address pc);
// This sets the branch destination (which is in the constant pool on ARM).
// This is for calls and branches within generated code.
inline static void deserialization_set_special_target_at(
Isolate* isolate, Address constant_pool_entry, Code* code,
Address target);
// This sets the internal reference at the pc.
inline static void deserialization_set_target_internal_reference_at(
Isolate* isolate, Address pc, Address target,
RelocInfo::Mode mode = RelocInfo::INTERNAL_REFERENCE);
// All addresses in the constant pool are the same size as pointers.
static const int kSpecialTargetSize = kPointerSize;
// The sizes of the call sequences emitted by MacroAssembler::Call.
// Wherever possible, use MacroAssembler::CallSize instead of these constants,
// as it will choose the correct value for a given relocation mode.
//
// Without relocation:
// movz temp, #(target & 0x000000000000ffff)
// movk temp, #(target & 0x00000000ffff0000)
// movk temp, #(target & 0x0000ffff00000000)
// blr temp
//
// With relocation:
// ldr temp, =target
// blr temp
static const int kCallSizeWithoutRelocation = 4 * kInstructionSize;
static const int kCallSizeWithRelocation = 2 * kInstructionSize;
// Size of the generated code in bytes
uint64_t SizeOfGeneratedCode() const {
DCHECK((pc_ >= buffer_) && (pc_ < (buffer_ + buffer_size_)));
return pc_ - buffer_;
}
// Return the code size generated from label to the current position.
uint64_t SizeOfCodeGeneratedSince(const Label* label) {
DCHECK(label->is_bound());
DCHECK(pc_offset() >= label->pos());
DCHECK(pc_offset() < buffer_size_);
return pc_offset() - label->pos();
}
// Check the size of the code generated since the given label. This function
// is used primarily to work around comparisons between signed and unsigned
// quantities, since V8 uses both.
// TODO(jbramley): Work out what sign to use for these things and if possible,
// change things to be consistent.
void AssertSizeOfCodeGeneratedSince(const Label* label, ptrdiff_t size) {
DCHECK(size >= 0);
DCHECK(static_cast<uint64_t>(size) == SizeOfCodeGeneratedSince(label));
}
// Return the number of instructions generated from label to the
// current position.
uint64_t InstructionsGeneratedSince(const Label* label) {
return SizeOfCodeGeneratedSince(label) / kInstructionSize;
}
static const int kPatchDebugBreakSlotAddressOffset = 0;
// Number of instructions necessary to be able to later patch it to a call.
static const int kDebugBreakSlotInstructions = 5;
static const int kDebugBreakSlotLength =
kDebugBreakSlotInstructions * kInstructionSize;
// Prevent contant pool emission until EndBlockConstPool is called.
// Call to this function can be nested but must be followed by an equal
// number of call to EndBlockConstpool.
void StartBlockConstPool();
// Resume constant pool emission. Need to be called as many time as
// StartBlockConstPool to have an effect.
void EndBlockConstPool();
bool is_const_pool_blocked() const;
static bool IsConstantPoolAt(Instruction* instr);
static int ConstantPoolSizeAt(Instruction* instr);
// See Assembler::CheckConstPool for more info.
void EmitPoolGuard();
// Prevent veneer pool emission until EndBlockVeneerPool is called.
// Call to this function can be nested but must be followed by an equal
// number of call to EndBlockConstpool.
void StartBlockVeneerPool();
// Resume constant pool emission. Need to be called as many time as
// StartBlockVeneerPool to have an effect.
void EndBlockVeneerPool();
bool is_veneer_pool_blocked() const {
return veneer_pool_blocked_nesting_ > 0;
}
// Block/resume emission of constant pools and veneer pools.
void StartBlockPools() {
StartBlockConstPool();
StartBlockVeneerPool();
}
void EndBlockPools() {
EndBlockConstPool();
EndBlockVeneerPool();
}
// Debugging ----------------------------------------------------------------
void RecordComment(const char* msg);
// Record a deoptimization reason that can be used by a log or cpu profiler.
// Use --trace-deopt to enable.
void RecordDeoptReason(DeoptimizeReason reason, SourcePosition position,
int id);
int buffer_space() const;
// Mark address of a debug break slot.
void RecordDebugBreakSlot(RelocInfo::Mode mode);
// Record the emission of a constant pool.
//
// The emission of constant and veneer pools depends on the size of the code
// generated and the number of RelocInfo recorded.
// The Debug mechanism needs to map code offsets between two versions of a
// function, compiled with and without debugger support (see for example
// Debug::PrepareForBreakPoints()).
// Compiling functions with debugger support generates additional code
// (DebugCodegen::GenerateSlot()). This may affect the emission of the pools
// and cause the version of the code with debugger support to have pools
// generated in different places.
// Recording the position and size of emitted pools allows to correctly
// compute the offset mappings between the different versions of a function in
// all situations.
//
// The parameter indicates the size of the pool (in bytes), including
// the marker and branch over the data.
void RecordConstPool(int size);
// Instruction set functions ------------------------------------------------
// Branch / Jump instructions.
// For branches offsets are scaled, i.e. they in instrcutions not in bytes.
// Branch to register.
void br(const Register& xn);
// Branch-link to register.
void blr(const Register& xn);
// Branch to register with return hint.
void ret(const Register& xn = lr);
// Unconditional branch to label.
void b(Label* label);
// Conditional branch to label.
void b(Label* label, Condition cond);
// Unconditional branch to PC offset.
void b(int imm26);
// Conditional branch to PC offset.
void b(int imm19, Condition cond);
// Branch-link to label / pc offset.
void bl(Label* label);
void bl(int imm26);
// Compare and branch to label / pc offset if zero.
void cbz(const Register& rt, Label* label);
void cbz(const Register& rt, int imm19);
// Compare and branch to label / pc offset if not zero.
void cbnz(const Register& rt, Label* label);
void cbnz(const Register& rt, int imm19);
// Test bit and branch to label / pc offset if zero.
void tbz(const Register& rt, unsigned bit_pos, Label* label);
void tbz(const Register& rt, unsigned bit_pos, int imm14);
// Test bit and branch to label / pc offset if not zero.
void tbnz(const Register& rt, unsigned bit_pos, Label* label);
void tbnz(const Register& rt, unsigned bit_pos, int imm14);
// Address calculation instructions.
// Calculate a PC-relative address. Unlike for branches the offset in adr is
// unscaled (i.e. the result can be unaligned).
void adr(const Register& rd, Label* label);
void adr(const Register& rd, int imm21);
// Data Processing instructions.
// Add.
void add(const Register& rd,
const Register& rn,
const Operand& operand);
// Add and update status flags.
void adds(const Register& rd,
const Register& rn,
const Operand& operand);
// Compare negative.
void cmn(const Register& rn, const Operand& operand);
// Subtract.
void sub(const Register& rd,
const Register& rn,
const Operand& operand);
// Subtract and update status flags.
void subs(const Register& rd,
const Register& rn,
const Operand& operand);
// Compare.
void cmp(const Register& rn, const Operand& operand);
// Negate.
void neg(const Register& rd,
const Operand& operand);
// Negate and update status flags.
void negs(const Register& rd,
const Operand& operand);
// Add with carry bit.
void adc(const Register& rd,
const Register& rn,
const Operand& operand);
// Add with carry bit and update status flags.
void adcs(const Register& rd,
const Register& rn,
const Operand& operand);
// Subtract with carry bit.
void sbc(const Register& rd,
const Register& rn,
const Operand& operand);
// Subtract with carry bit and update status flags.
void sbcs(const Register& rd,
const Register& rn,
const Operand& operand);
// Negate with carry bit.
void ngc(const Register& rd,
const Operand& operand);
// Negate with carry bit and update status flags.
void ngcs(const Register& rd,
const Operand& operand);
// Logical instructions.
// Bitwise and (A & B).
void and_(const Register& rd,
const Register& rn,
const Operand& operand);
// Bitwise and (A & B) and update status flags.
void ands(const Register& rd,
const Register& rn,
const Operand& operand);
// Bit test, and set flags.
void tst(const Register& rn, const Operand& operand);
// Bit clear (A & ~B).
void bic(const Register& rd,
const Register& rn,
const Operand& operand);
// Bit clear (A & ~B) and update status flags.
void bics(const Register& rd,
const Register& rn,
const Operand& operand);
// Bitwise or (A | B).
void orr(const Register& rd, const Register& rn, const Operand& operand);
// Bitwise nor (A | ~B).
void orn(const Register& rd, const Register& rn, const Operand& operand);
// Bitwise eor/xor (A ^ B).
void eor(const Register& rd, const Register& rn, const Operand& operand);
// Bitwise enor/xnor (A ^ ~B).
void eon(const Register& rd, const Register& rn, const Operand& operand);
// Logical shift left variable.
void lslv(const Register& rd, const Register& rn, const Register& rm);
// Logical shift right variable.
void lsrv(const Register& rd, const Register& rn, const Register& rm);
// Arithmetic shift right variable.
void asrv(const Register& rd, const Register& rn, const Register& rm);
// Rotate right variable.
void rorv(const Register& rd, const Register& rn, const Register& rm);
// Bitfield instructions.
// Bitfield move.
void bfm(const Register& rd, const Register& rn, int immr, int imms);
// Signed bitfield move.
void sbfm(const Register& rd, const Register& rn, int immr, int imms);
// Unsigned bitfield move.
void ubfm(const Register& rd, const Register& rn, int immr, int imms);
// Bfm aliases.
// Bitfield insert.
void bfi(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
bfm(rd, rn, (rd.SizeInBits() - lsb) & (rd.SizeInBits() - 1), width - 1);
}
// Bitfield extract and insert low.
void bfxil(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
bfm(rd, rn, lsb, lsb + width - 1);
}
// Sbfm aliases.
// Arithmetic shift right.
void asr(const Register& rd, const Register& rn, int shift) {
DCHECK(shift < rd.SizeInBits());
sbfm(rd, rn, shift, rd.SizeInBits() - 1);
}
// Signed bitfield insert in zero.
void sbfiz(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
sbfm(rd, rn, (rd.SizeInBits() - lsb) & (rd.SizeInBits() - 1), width - 1);
}
// Signed bitfield extract.
void sbfx(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
sbfm(rd, rn, lsb, lsb + width - 1);
}
// Signed extend byte.
void sxtb(const Register& rd, const Register& rn) {
sbfm(rd, rn, 0, 7);
}
// Signed extend halfword.
void sxth(const Register& rd, const Register& rn) {
sbfm(rd, rn, 0, 15);
}
// Signed extend word.
void sxtw(const Register& rd, const Register& rn) {
sbfm(rd, rn, 0, 31);
}
// Ubfm aliases.
// Logical shift left.
void lsl(const Register& rd, const Register& rn, int shift) {
int reg_size = rd.SizeInBits();
DCHECK(shift < reg_size);
ubfm(rd, rn, (reg_size - shift) % reg_size, reg_size - shift - 1);
}
// Logical shift right.
void lsr(const Register& rd, const Register& rn, int shift) {
DCHECK(shift < rd.SizeInBits());
ubfm(rd, rn, shift, rd.SizeInBits() - 1);
}
// Unsigned bitfield insert in zero.
void ubfiz(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
ubfm(rd, rn, (rd.SizeInBits() - lsb) & (rd.SizeInBits() - 1), width - 1);
}
// Unsigned bitfield extract.
void ubfx(const Register& rd, const Register& rn, int lsb, int width) {
DCHECK(width >= 1);
DCHECK(lsb + width <= rn.SizeInBits());
ubfm(rd, rn, lsb, lsb + width - 1);
}
// Unsigned extend byte.
void uxtb(const Register& rd, const Register& rn) {
ubfm(rd, rn, 0, 7);
}
// Unsigned extend halfword.
void uxth(const Register& rd, const Register& rn) {
ubfm(rd, rn, 0, 15);
}
// Unsigned extend word.
void uxtw(const Register& rd, const Register& rn) {
ubfm(rd, rn, 0, 31);
}
// Extract.
void extr(const Register& rd, const Register& rn, const Register& rm,
int lsb);
// Conditional select: rd = cond ? rn : rm.
void csel(const Register& rd,
const Register& rn,
const Register& rm,
Condition cond);
// Conditional select increment: rd = cond ? rn : rm + 1.
void csinc(const Register& rd,
const Register& rn,
const Register& rm,
Condition cond);
// Conditional select inversion: rd = cond ? rn : ~rm.
void csinv(const Register& rd,
const Register& rn,
const Register& rm,
Condition cond);
// Conditional select negation: rd = cond ? rn : -rm.
void csneg(const Register& rd,
const Register& rn,
const Register& rm,
Condition cond);
// Conditional set: rd = cond ? 1 : 0.
void cset(const Register& rd, Condition cond);
// Conditional set minus: rd = cond ? -1 : 0.
void csetm(const Register& rd, Condition cond);
// Conditional increment: rd = cond ? rn + 1 : rn.
void cinc(const Register& rd, const Register& rn, Condition cond);
// Conditional invert: rd = cond ? ~rn : rn.
void cinv(const Register& rd, const Register& rn, Condition cond);
// Conditional negate: rd = cond ? -rn : rn.
void cneg(const Register& rd, const Register& rn, Condition cond);
// Extr aliases.
void ror(const Register& rd, const Register& rs, unsigned shift) {
extr(rd, rs, rs, shift);
}
// Conditional comparison.
// Conditional compare negative.
void ccmn(const Register& rn,
const Operand& operand,
StatusFlags nzcv,
Condition cond);
// Conditional compare.
void ccmp(const Register& rn,
const Operand& operand,
StatusFlags nzcv,
Condition cond);
// Multiplication.
// 32 x 32 -> 32-bit and 64 x 64 -> 64-bit multiply.
void mul(const Register& rd, const Register& rn, const Register& rm);
// 32 + 32 x 32 -> 32-bit and 64 + 64 x 64 -> 64-bit multiply accumulate.
void madd(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// -(32 x 32) -> 32-bit and -(64 x 64) -> 64-bit multiply.
void mneg(const Register& rd, const Register& rn, const Register& rm);
// 32 - 32 x 32 -> 32-bit and 64 - 64 x 64 -> 64-bit multiply subtract.
void msub(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// 32 x 32 -> 64-bit multiply.
void smull(const Register& rd, const Register& rn, const Register& rm);
// Xd = bits<127:64> of Xn * Xm.
void smulh(const Register& rd, const Register& rn, const Register& rm);
// Signed 32 x 32 -> 64-bit multiply and accumulate.
void smaddl(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// Unsigned 32 x 32 -> 64-bit multiply and accumulate.
void umaddl(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// Signed 32 x 32 -> 64-bit multiply and subtract.
void smsubl(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// Unsigned 32 x 32 -> 64-bit multiply and subtract.
void umsubl(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra);
// Signed integer divide.
void sdiv(const Register& rd, const Register& rn, const Register& rm);
// Unsigned integer divide.
void udiv(const Register& rd, const Register& rn, const Register& rm);
// Bit count, bit reverse and endian reverse.
void rbit(const Register& rd, const Register& rn);
void rev16(const Register& rd, const Register& rn);
void rev32(const Register& rd, const Register& rn);
void rev(const Register& rd, const Register& rn);
void clz(const Register& rd, const Register& rn);
void cls(const Register& rd, const Register& rn);
// Memory instructions.
// Load integer or FP register.
void ldr(const CPURegister& rt, const MemOperand& src);
// Store integer or FP register.
void str(const CPURegister& rt, const MemOperand& dst);
// Load word with sign extension.
void ldrsw(const Register& rt, const MemOperand& src);
// Load byte.
void ldrb(const Register& rt, const MemOperand& src);
// Store byte.
void strb(const Register& rt, const MemOperand& dst);
// Load byte with sign extension.
void ldrsb(const Register& rt, const MemOperand& src);
// Load half-word.
void ldrh(const Register& rt, const MemOperand& src);
// Store half-word.
void strh(const Register& rt, const MemOperand& dst);
// Load half-word with sign extension.
void ldrsh(const Register& rt, const MemOperand& src);
// Load integer or FP register pair.
void ldp(const CPURegister& rt, const CPURegister& rt2,
const MemOperand& src);
// Store integer or FP register pair.
void stp(const CPURegister& rt, const CPURegister& rt2,
const MemOperand& dst);
// Load word pair with sign extension.
void ldpsw(const Register& rt, const Register& rt2, const MemOperand& src);
// Load literal to register from a pc relative address.
void ldr_pcrel(const CPURegister& rt, int imm19);
// Load literal to register.
void ldr(const CPURegister& rt, const Immediate& imm);
// Load-acquire word.
void ldar(const Register& rt, const Register& rn);
// Load-acquire exclusive word.
void ldaxr(const Register& rt, const Register& rn);
// Store-release word.
void stlr(const Register& rt, const Register& rn);
// Store-release exclusive word.
void stlxr(const Register& rs, const Register& rt, const Register& rn);
// Load-acquire byte.
void ldarb(const Register& rt, const Register& rn);
// Load-acquire exclusive byte.
void ldaxrb(const Register& rt, const Register& rn);
// Store-release byte.
void stlrb(const Register& rt, const Register& rn);
// Store-release exclusive byte.
void stlxrb(const Register& rs, const Register& rt, const Register& rn);
// Load-acquire half-word.
void ldarh(const Register& rt, const Register& rn);
// Load-acquire exclusive half-word.
void ldaxrh(const Register& rt, const Register& rn);
// Store-release half-word.
void stlrh(const Register& rt, const Register& rn);
// Store-release exclusive half-word.
void stlxrh(const Register& rs, const Register& rt, const Register& rn);
// Move instructions. The default shift of -1 indicates that the move
// instruction will calculate an appropriate 16-bit immediate and left shift
// that is equal to the 64-bit immediate argument. If an explicit left shift
// is specified (0, 16, 32 or 48), the immediate must be a 16-bit value.
//
// For movk, an explicit shift can be used to indicate which half word should
// be overwritten, eg. movk(x0, 0, 0) will overwrite the least-significant
// half word with zero, whereas movk(x0, 0, 48) will overwrite the
// most-significant.
// Move and keep.
void movk(const Register& rd, uint64_t imm, int shift = -1) {
MoveWide(rd, imm, shift, MOVK);
}
// Move with non-zero.
void movn(const Register& rd, uint64_t imm, int shift = -1) {
MoveWide(rd, imm, shift, MOVN);
}
// Move with zero.
void movz(const Register& rd, uint64_t imm, int shift = -1) {
MoveWide(rd, imm, shift, MOVZ);
}
// Misc instructions.
// Monitor debug-mode breakpoint.
void brk(int code);
// Halting debug-mode breakpoint.
void hlt(int code);
// Move register to register.
void mov(const Register& rd, const Register& rn);
// Move NOT(operand) to register.
void mvn(const Register& rd, const Operand& operand);
// System instructions.
// Move to register from system register.
void mrs(const Register& rt, SystemRegister sysreg);
// Move from register to system register.
void msr(SystemRegister sysreg, const Register& rt);
// System hint.
void hint(SystemHint code);
// Data memory barrier
void dmb(BarrierDomain domain, BarrierType type);
// Data synchronization barrier
void dsb(BarrierDomain domain, BarrierType type);
// Instruction synchronization barrier
void isb();
// Alias for system instructions.
void nop() { hint(NOP); }
// Different nop operations are used by the code generator to detect certain
// states of the generated code.
enum NopMarkerTypes {
DEBUG_BREAK_NOP,
INTERRUPT_CODE_NOP,
ADR_FAR_NOP,
FIRST_NOP_MARKER = DEBUG_BREAK_NOP,
LAST_NOP_MARKER = ADR_FAR_NOP
};
void nop(NopMarkerTypes n) {
DCHECK((FIRST_NOP_MARKER <= n) && (n <= LAST_NOP_MARKER));
mov(Register::XRegFromCode(n), Register::XRegFromCode(n));
}
// FP instructions.
// Move immediate to FP register.
void fmov(FPRegister fd, double imm);
void fmov(FPRegister fd, float imm);
// Move FP register to register.
void fmov(Register rd, FPRegister fn);
// Move register to FP register.
void fmov(FPRegister fd, Register rn);
// Move FP register to FP register.
void fmov(FPRegister fd, FPRegister fn);
// FP add.
void fadd(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP subtract.
void fsub(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP multiply.
void fmul(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP fused multiply and add.
void fmadd(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
const FPRegister& fa);
// FP fused multiply and subtract.
void fmsub(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
const FPRegister& fa);
// FP fused multiply, add and negate.
void fnmadd(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
const FPRegister& fa);
// FP fused multiply, subtract and negate.
void fnmsub(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
const FPRegister& fa);
// FP divide.
void fdiv(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP maximum.
void fmax(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP minimum.
void fmin(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP maximum.
void fmaxnm(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP minimum.
void fminnm(const FPRegister& fd, const FPRegister& fn, const FPRegister& fm);
// FP absolute.
void fabs(const FPRegister& fd, const FPRegister& fn);
// FP negate.
void fneg(const FPRegister& fd, const FPRegister& fn);
// FP square root.
void fsqrt(const FPRegister& fd, const FPRegister& fn);
// FP round to integer (nearest with ties to away).
void frinta(const FPRegister& fd, const FPRegister& fn);
// FP round to integer (toward minus infinity).
void frintm(const FPRegister& fd, const FPRegister& fn);
// FP round to integer (nearest with ties to even).
void frintn(const FPRegister& fd, const FPRegister& fn);
// FP round to integer (towards plus infinity).
void frintp(const FPRegister& fd, const FPRegister& fn);
// FP round to integer (towards zero.)
void frintz(const FPRegister& fd, const FPRegister& fn);
// FP compare registers.
void fcmp(const FPRegister& fn, const FPRegister& fm);
// FP compare immediate.
void fcmp(const FPRegister& fn, double value);
// FP conditional compare.
void fccmp(const FPRegister& fn,
const FPRegister& fm,
StatusFlags nzcv,
Condition cond);
// FP conditional select.
void fcsel(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
Condition cond);
// Common FP Convert function
void FPConvertToInt(const Register& rd,
const FPRegister& fn,
FPIntegerConvertOp op);
// FP convert between single and double precision.
void fcvt(const FPRegister& fd, const FPRegister& fn);
// Convert FP to unsigned integer (nearest with ties to away).
void fcvtau(const Register& rd, const FPRegister& fn);
// Convert FP to signed integer (nearest with ties to away).
void fcvtas(const Register& rd, const FPRegister& fn);
// Convert FP to unsigned integer (round towards -infinity).
void fcvtmu(const Register& rd, const FPRegister& fn);
// Convert FP to signed integer (round towards -infinity).
void fcvtms(const Register& rd, const FPRegister& fn);
// Convert FP to unsigned integer (nearest with ties to even).
void fcvtnu(const Register& rd, const FPRegister& fn);
// Convert FP to signed integer (nearest with ties to even).
void fcvtns(const Register& rd, const FPRegister& fn);
// Convert FP to unsigned integer (round towards zero).
void fcvtzu(const Register& rd, const FPRegister& fn);
// Convert FP to signed integer (rounf towards zero).
void fcvtzs(const Register& rd, const FPRegister& fn);
// Convert signed integer or fixed point to FP.
void scvtf(const FPRegister& fd, const Register& rn, unsigned fbits = 0);
// Convert unsigned integer or fixed point to FP.
void ucvtf(const FPRegister& fd, const Register& rn, unsigned fbits = 0);
// Instruction functions used only for test, debug, and patching.
// Emit raw instructions in the instruction stream.
void dci(Instr raw_inst) { Emit(raw_inst); }
// Emit 8 bits of data in the instruction stream.
void dc8(uint8_t data) { EmitData(&data, sizeof(data)); }
// Emit 32 bits of data in the instruction stream.
void dc32(uint32_t data) { EmitData(&data, sizeof(data)); }
// Emit 64 bits of data in the instruction stream.
void dc64(uint64_t data) { EmitData(&data, sizeof(data)); }
// Emit an address in the instruction stream.
void dcptr(Label* label);
// Copy a string into the instruction stream, including the terminating NULL
// character. The instruction pointer (pc_) is then aligned correctly for
// subsequent instructions.
void EmitStringData(const char* string);
// Pseudo-instructions ------------------------------------------------------
// Parameters are described in arm64/instructions-arm64.h.
void debug(const char* message, uint32_t code, Instr params = BREAK);
// Required by V8.
void dd(uint32_t data) { dc32(data); }
void db(uint8_t data) { dc8(data); }
void dq(uint64_t data) { dc64(data); }
void dp(uintptr_t data) { dc64(data); }
// Code generation helpers --------------------------------------------------
bool IsConstPoolEmpty() const { return constpool_.IsEmpty(); }
Instruction* pc() const { return Instruction::Cast(pc_); }
Instruction* InstructionAt(ptrdiff_t offset) const {
return reinterpret_cast<Instruction*>(buffer_ + offset);
}
ptrdiff_t InstructionOffset(Instruction* instr) const {
return reinterpret_cast<byte*>(instr) - buffer_;
}
// Register encoding.
static Instr Rd(CPURegister rd) {
DCHECK(rd.code() != kSPRegInternalCode);
return rd.code() << Rd_offset;
}
static Instr Rn(CPURegister rn) {
DCHECK(rn.code() != kSPRegInternalCode);
return rn.code() << Rn_offset;
}
static Instr Rm(CPURegister rm) {
DCHECK(rm.code() != kSPRegInternalCode);
return rm.code() << Rm_offset;
}
static Instr Ra(CPURegister ra) {
DCHECK(ra.code() != kSPRegInternalCode);
return ra.code() << Ra_offset;
}
static Instr Rt(CPURegister rt) {
DCHECK(rt.code() != kSPRegInternalCode);
return rt.code() << Rt_offset;
}
static Instr Rt2(CPURegister rt2) {
DCHECK(rt2.code() != kSPRegInternalCode);
return rt2.code() << Rt2_offset;
}
static Instr Rs(CPURegister rs) {
DCHECK(rs.code() != kSPRegInternalCode);
return rs.code() << Rs_offset;
}
// These encoding functions allow the stack pointer to be encoded, and
// disallow the zero register.
static Instr RdSP(Register rd) {
DCHECK(!rd.IsZero());
return (rd.code() & kRegCodeMask) << Rd_offset;
}
static Instr RnSP(Register rn) {
DCHECK(!rn.IsZero());
return (rn.code() & kRegCodeMask) << Rn_offset;
}
// Flags encoding.
inline static Instr Flags(FlagsUpdate S);
inline static Instr Cond(Condition cond);
// PC-relative address encoding.
inline static Instr ImmPCRelAddress(int imm21);
// Branch encoding.
inline static Instr ImmUncondBranch(int imm26);
inline static Instr ImmCondBranch(int imm19);
inline static Instr ImmCmpBranch(int imm19);
inline static Instr ImmTestBranch(int imm14);
inline static Instr ImmTestBranchBit(unsigned bit_pos);
// Data Processing encoding.
inline static Instr SF(Register rd);
inline static Instr ImmAddSub(int imm);
inline static Instr ImmS(unsigned imms, unsigned reg_size);
inline static Instr ImmR(unsigned immr, unsigned reg_size);
inline static Instr ImmSetBits(unsigned imms, unsigned reg_size);
inline static Instr ImmRotate(unsigned immr, unsigned reg_size);
inline static Instr ImmLLiteral(int imm19);
inline static Instr BitN(unsigned bitn, unsigned reg_size);
inline static Instr ShiftDP(Shift shift);
inline static Instr ImmDPShift(unsigned amount);
inline static Instr ExtendMode(Extend extend);
inline static Instr ImmExtendShift(unsigned left_shift);
inline static Instr ImmCondCmp(unsigned imm);
inline static Instr Nzcv(StatusFlags nzcv);
static bool IsImmAddSub(int64_t immediate);
static bool IsImmLogical(uint64_t value,
unsigned width,
unsigned* n,
unsigned* imm_s,
unsigned* imm_r);
// MemOperand offset encoding.
inline static Instr ImmLSUnsigned(int imm12);
inline static Instr ImmLS(int imm9);
inline static Instr ImmLSPair(int imm7, LSDataSize size);
inline static Instr ImmShiftLS(unsigned shift_amount);
inline static Instr ImmException(int imm16);
inline static Instr ImmSystemRegister(int imm15);
inline static Instr ImmHint(int imm7);
inline static Instr ImmBarrierDomain(int imm2);
inline static Instr ImmBarrierType(int imm2);
inline static LSDataSize CalcLSDataSize(LoadStoreOp op);
static bool IsImmLSUnscaled(int64_t offset);
static bool IsImmLSScaled(int64_t offset, LSDataSize size);
static bool IsImmLLiteral(int64_t offset);
// Move immediates encoding.
inline static Instr ImmMoveWide(int imm);
inline static Instr ShiftMoveWide(int shift);
// FP Immediates.
static Instr ImmFP32(float imm);
static Instr ImmFP64(double imm);
inline static Instr FPScale(unsigned scale);
// FP register type.
inline static Instr FPType(FPRegister fd);
// Class for scoping postponing the constant pool generation.
class BlockConstPoolScope {
public:
explicit BlockConstPoolScope(Assembler* assem) : assem_(assem) {
assem_->StartBlockConstPool();
}
~BlockConstPoolScope() {
assem_->EndBlockConstPool();
}
private:
Assembler* assem_;
DISALLOW_IMPLICIT_CONSTRUCTORS(BlockConstPoolScope);
};
// Check if is time to emit a constant pool.
void CheckConstPool(bool force_emit, bool require_jump);
void PatchConstantPoolAccessInstruction(int pc_offset, int offset,
ConstantPoolEntry::Access access,
ConstantPoolEntry::Type type) {
// No embedded constant pool support.
UNREACHABLE();
}
// Returns true if we should emit a veneer as soon as possible for a branch
// which can at most reach to specified pc.
bool ShouldEmitVeneer(int max_reachable_pc,
int margin = kVeneerDistanceMargin);
bool ShouldEmitVeneers(int margin = kVeneerDistanceMargin) {
return ShouldEmitVeneer(unresolved_branches_first_limit(), margin);
}
// The maximum code size generated for a veneer. Currently one branch
// instruction. This is for code size checking purposes, and can be extended
// in the future for example if we decide to add nops between the veneers.
static const int kMaxVeneerCodeSize = 1 * kInstructionSize;
void RecordVeneerPool(int location_offset, int size);
// Emits veneers for branches that are approaching their maximum range.
// If need_protection is true, the veneers are protected by a branch jumping
// over the code.
void EmitVeneers(bool force_emit, bool need_protection,
int margin = kVeneerDistanceMargin);
void EmitVeneersGuard() { EmitPoolGuard(); }
// Checks whether veneers need to be emitted at this point.
// If force_emit is set, a veneer is generated for *all* unresolved branches.
void CheckVeneerPool(bool force_emit, bool require_jump,
int margin = kVeneerDistanceMargin);
class BlockPoolsScope {
public:
explicit BlockPoolsScope(Assembler* assem) : assem_(assem) {
assem_->StartBlockPools();
}
~BlockPoolsScope() {
assem_->EndBlockPools();
}
private:
Assembler* assem_;
DISALLOW_IMPLICIT_CONSTRUCTORS(BlockPoolsScope);
};
protected:
inline const Register& AppropriateZeroRegFor(const CPURegister& reg) const;
void LoadStore(const CPURegister& rt,
const MemOperand& addr,
LoadStoreOp op);
void LoadStorePair(const CPURegister& rt, const CPURegister& rt2,
const MemOperand& addr, LoadStorePairOp op);
static bool IsImmLSPair(int64_t offset, LSDataSize size);
void Logical(const Register& rd,
const Register& rn,
const Operand& operand,
LogicalOp op);
void LogicalImmediate(const Register& rd,
const Register& rn,
unsigned n,
unsigned imm_s,
unsigned imm_r,
LogicalOp op);
void ConditionalCompare(const Register& rn,
const Operand& operand,
StatusFlags nzcv,
Condition cond,
ConditionalCompareOp op);
static bool IsImmConditionalCompare(int64_t immediate);
void AddSubWithCarry(const Register& rd,
const Register& rn,
const Operand& operand,
FlagsUpdate S,
AddSubWithCarryOp op);
// Functions for emulating operands not directly supported by the instruction
// set.
void EmitShift(const Register& rd,
const Register& rn,
Shift shift,
unsigned amount);
void EmitExtendShift(const Register& rd,
const Register& rn,
Extend extend,
unsigned left_shift);
void AddSub(const Register& rd,
const Register& rn,
const Operand& operand,
FlagsUpdate S,
AddSubOp op);
static bool IsImmFP32(float imm);
static bool IsImmFP64(double imm);
// Find an appropriate LoadStoreOp or LoadStorePairOp for the specified
// registers. Only simple loads are supported; sign- and zero-extension (such
// as in LDPSW_x or LDRB_w) are not supported.
static inline LoadStoreOp LoadOpFor(const CPURegister& rt);
static inline LoadStorePairOp LoadPairOpFor(const CPURegister& rt,
const CPURegister& rt2);
static inline LoadStoreOp StoreOpFor(const CPURegister& rt);
static inline LoadStorePairOp StorePairOpFor(const CPURegister& rt,
const CPURegister& rt2);
static inline LoadLiteralOp LoadLiteralOpFor(const CPURegister& rt);
// Remove the specified branch from the unbound label link chain.
// If available, a veneer for this label can be used for other branches in the
// chain if the link chain cannot be fixed up without this branch.
void RemoveBranchFromLabelLinkChain(Instruction* branch,
Label* label,
Instruction* label_veneer = NULL);
private:
// Instruction helpers.
void MoveWide(const Register& rd,
uint64_t imm,
int shift,
MoveWideImmediateOp mov_op);
void DataProcShiftedRegister(const Register& rd,
const Register& rn,
const Operand& operand,
FlagsUpdate S,
Instr op);
void DataProcExtendedRegister(const Register& rd,
const Register& rn,
const Operand& operand,
FlagsUpdate S,
Instr op);
void ConditionalSelect(const Register& rd,
const Register& rn,
const Register& rm,
Condition cond,
ConditionalSelectOp op);
void DataProcessing1Source(const Register& rd,
const Register& rn,
DataProcessing1SourceOp op);
void DataProcessing3Source(const Register& rd,
const Register& rn,
const Register& rm,
const Register& ra,
DataProcessing3SourceOp op);
void FPDataProcessing1Source(const FPRegister& fd,
const FPRegister& fn,
FPDataProcessing1SourceOp op);
void FPDataProcessing2Source(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
FPDataProcessing2SourceOp op);
void FPDataProcessing3Source(const FPRegister& fd,
const FPRegister& fn,
const FPRegister& fm,
const FPRegister& fa,
FPDataProcessing3SourceOp op);
// Label helpers.
// Return an offset for a label-referencing instruction, typically a branch.
int LinkAndGetByteOffsetTo(Label* label);
// This is the same as LinkAndGetByteOffsetTo, but return an offset
// suitable for fields that take instruction offsets.
inline int LinkAndGetInstructionOffsetTo(Label* label);
static const int kStartOfLabelLinkChain = 0;
// Verify that a label's link chain is intact.
void CheckLabelLinkChain(Label const * label);
void RecordLiteral(int64_t imm, unsigned size);
// Postpone the generation of the constant pool for the specified number of
// instructions.
void BlockConstPoolFor(int instructions);
// Set how far from current pc the next constant pool check will be.
void SetNextConstPoolCheckIn(int instructions) {
next_constant_pool_check_ = pc_offset() + instructions * kInstructionSize;
}
// Emit the instruction at pc_.
void Emit(Instr instruction) {
STATIC_ASSERT(sizeof(*pc_) == 1);
STATIC_ASSERT(sizeof(instruction) == kInstructionSize);
DCHECK((pc_ + sizeof(instruction)) <= (buffer_ + buffer_size_));
memcpy(pc_, &instruction, sizeof(instruction));
pc_ += sizeof(instruction);
CheckBuffer();
}
// Emit data inline in the instruction stream.
void EmitData(void const * data, unsigned size) {
DCHECK(sizeof(*pc_) == 1);
DCHECK((pc_ + size) <= (buffer_ + buffer_size_));
// TODO(all): Somehow register we have some data here. Then we can
// disassemble it correctly.
memcpy(pc_, data, size);
pc_ += size;
CheckBuffer();
}
void GrowBuffer();
void CheckBufferSpace();
void CheckBuffer();
// Pc offset of the next constant pool check.
int next_constant_pool_check_;
// Constant pool generation
// Pools are emitted in the instruction stream. They are emitted when:
// * the distance to the first use is above a pre-defined distance or
// * the numbers of entries in the pool is above a pre-defined size or
// * code generation is finished
// If a pool needs to be emitted before code generation is finished a branch
// over the emitted pool will be inserted.
// Constants in the pool may be addresses of functions that gets relocated;
// if so, a relocation info entry is associated to the constant pool entry.
// Repeated checking whether the constant pool should be emitted is rather
// expensive. By default we only check again once a number of instructions
// has been generated. That also means that the sizing of the buffers is not
// an exact science, and that we rely on some slop to not overrun buffers.
static const int kCheckConstPoolInterval = 128;
// Distance to first use after a which a pool will be emitted. Pool entries
// are accessed with pc relative load therefore this cannot be more than
// 1 * MB. Since constant pool emission checks are interval based this value
// is an approximation.
static const int kApproxMaxDistToConstPool = 64 * KB;
// Number of pool entries after which a pool will be emitted. Since constant
// pool emission checks are interval based this value is an approximation.
static const int kApproxMaxPoolEntryCount = 512;
// Emission of the constant pool may be blocked in some code sequences.
int const_pool_blocked_nesting_; // Block emission if this is not zero.
int no_const_pool_before_; // Block emission before this pc offset.
// Emission of the veneer pools may be blocked in some code sequences.
int veneer_pool_blocked_nesting_; // Block emission if this is not zero.
// Relocation info generation
// Each relocation is encoded as a variable size value
static const int kMaxRelocSize = RelocInfoWriter::kMaxSize;
RelocInfoWriter reloc_info_writer;
// Internal reference positions, required for (potential) patching in
// GrowBuffer(); contains only those internal references whose labels
// are already bound.
std::deque<int> internal_reference_positions_;
// Relocation info records are also used during code generation as temporary
// containers for constants and code target addresses until they are emitted
// to the constant pool. These pending relocation info records are temporarily
// stored in a separate buffer until a constant pool is emitted.
// If every instruction in a long sequence is accessing the pool, we need one
// pending relocation entry per instruction.
// The pending constant pool.
ConstPool constpool_;
// Relocation for a type-recording IC has the AST id added to it. This
// member variable is a way to pass the information from the call site to
// the relocation info.
TypeFeedbackId recorded_ast_id_;
inline TypeFeedbackId RecordedAstId();
inline void ClearRecordedAstId();
protected:
// Record the AST id of the CallIC being compiled, so that it can be placed
// in the relocation information.
void SetRecordedAstId(TypeFeedbackId ast_id) {
DCHECK(recorded_ast_id_.IsNone());
recorded_ast_id_ = ast_id;
}
// Code generation
// The relocation writer's position is at least kGap bytes below the end of
// the generated instructions. This is so that multi-instruction sequences do
// not have to check for overflow. The same is true for writes of large
// relocation info entries, and debug strings encoded in the instruction
// stream.
static const int kGap = 128;
public:
class FarBranchInfo {
public:
FarBranchInfo(int offset, Label* label)
: pc_offset_(offset), label_(label) {}
// Offset of the branch in the code generation buffer.
int pc_offset_;
// The label branched to.
Label* label_;
};
protected:
// Information about unresolved (forward) branches.
// The Assembler is only allowed to delete out-of-date information from here
// after a label is bound. The MacroAssembler uses this information to
// generate veneers.
//
// The second member gives information about the unresolved branch. The first
// member of the pair is the maximum offset that the branch can reach in the
// buffer. The map is sorted according to this reachable offset, allowing to
// easily check when veneers need to be emitted.
// Note that the maximum reachable offset (first member of the pairs) should
// always be positive but has the same type as the return value for
// pc_offset() for convenience.
std::multimap<int, FarBranchInfo> unresolved_branches_;
// We generate a veneer for a branch if we reach within this distance of the
// limit of the range.
static const int kVeneerDistanceMargin = 1 * KB;
// The factor of 2 is a finger in the air guess. With a default margin of
// 1KB, that leaves us an addional 256 instructions to avoid generating a
// protective branch.
static const int kVeneerNoProtectionFactor = 2;
static const int kVeneerDistanceCheckMargin =
kVeneerNoProtectionFactor * kVeneerDistanceMargin;
int unresolved_branches_first_limit() const {
DCHECK(!unresolved_branches_.empty());
return unresolved_branches_.begin()->first;
}
// This is similar to next_constant_pool_check_ and helps reduce the overhead
// of checking for veneer pools.
// It is maintained to the closest unresolved branch limit minus the maximum
// veneer margin (or kMaxInt if there are no unresolved branches).
int next_veneer_pool_check_;
private:
// If a veneer is emitted for a branch instruction, that instruction must be
// removed from the associated label's link chain so that the assembler does
// not later attempt (likely unsuccessfully) to patch it to branch directly to
// the label.
void DeleteUnresolvedBranchInfoForLabel(Label* label);
// This function deletes the information related to the label by traversing
// the label chain, and for each PC-relative instruction in the chain checking
// if pending unresolved information exists. Its complexity is proportional to
// the length of the label chain.
void DeleteUnresolvedBranchInfoForLabelTraverse(Label* label);
private:
friend class EnsureSpace;
friend class ConstPool;
};
class PatchingAssembler : public Assembler {
public:
// Create an Assembler with a buffer starting at 'start'.
// The buffer size is
// size of instructions to patch + kGap
// Where kGap is the distance from which the Assembler tries to grow the
// buffer.
// If more or fewer instructions than expected are generated or if some
// relocation information takes space in the buffer, the PatchingAssembler
// will crash trying to grow the buffer.
PatchingAssembler(Isolate* isolate, Instruction* start, unsigned count)
: Assembler(isolate, reinterpret_cast<byte*>(start),
count * kInstructionSize + kGap) {
StartBlockPools();
}
PatchingAssembler(Isolate* isolate, byte* start, unsigned count)
: Assembler(isolate, start, count * kInstructionSize + kGap) {
// Block constant pool emission.
StartBlockPools();
}
~PatchingAssembler() {
// Const pool should still be blocked.
DCHECK(is_const_pool_blocked());
EndBlockPools();
// Verify we have generated the number of instruction we expected.
DCHECK((pc_offset() + kGap) == buffer_size_);
// Verify no relocation information has been emitted.
DCHECK(IsConstPoolEmpty());
// Flush the Instruction cache.
size_t length = buffer_size_ - kGap;
Assembler::FlushICache(isolate(), buffer_, length);
}
// See definition of PatchAdrFar() for details.
static const int kAdrFarPatchableNNops = 2;
static const int kAdrFarPatchableNInstrs = kAdrFarPatchableNNops + 2;
void PatchAdrFar(int64_t target_offset);
};
class EnsureSpace BASE_EMBEDDED {
public:
explicit EnsureSpace(Assembler* assembler) {
assembler->CheckBufferSpace();
}
};
} // namespace internal
} // namespace v8
#endif // V8_ARM64_ASSEMBLER_ARM64_H_