// This file was extracted from the TCG Published
// Trusted Platform Module Library
// Part 4: Supporting Routines
// Family "2.0"
// Level 00 Revision 01.16
// October 30, 2014
#include "PlatformData.h"
//
//
// Functions
//
// _plat__PhysicalPresenceAsserted()
//
// Check if physical presence is signaled
//
// Return Value Meaning
//
// TRUE if physical presence is signaled
// FALSE if physical presence is not signaled
//
LIB_EXPORT BOOL
_plat__PhysicalPresenceAsserted(
void
)
{
// Do not know how to check physical presence without real hardware.
// so always return TRUE;
return s_physicalPresence;
}
//
//
// _plat__Signal_PhysicalPresenceOn()
//
// Signal physical presence on
//
LIB_EXPORT void
_plat__Signal_PhysicalPresenceOn(
void
)
{
s_physicalPresence = TRUE;
return;
}
//
//
// _plat__Signal_PhysicalPresenceOff()
//
// Signal physical presence off
//
LIB_EXPORT void
_plat__Signal_PhysicalPresenceOff(
void
)
{
s_physicalPresence = FALSE;
return;
}