C++程序  |  25行  |  986 B

// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//    http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

class TParseContext;
extern int glslang_initialize(TParseContext* context);
extern int glslang_finalize(TParseContext* context);

extern int glslang_scan(size_t count,
                        const char* const string[],
                        const int length[],
                        TParseContext* context);
extern int glslang_parse(TParseContext* context);