// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COMPILER_TRANSLATORASM_H_
#define COMPILER_TRANSLATORASM_H_
#include "Compiler.h"
#include "OutputASM.h"
namespace glsl
{
class Shader;
}
class TranslatorASM : public TCompiler
{
public:
TranslatorASM(glsl::Shader *shaderObject, GLenum type);
protected:
virtual bool translate(TIntermNode* root);
private:
glsl::Shader *const shaderObject;
};
#endif // COMPILER_TRANSLATORASM_H_