// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef _COMMON_INCLUDED_
#define _COMMON_INCLUDED_
#include <map>
#include <sstream>
#include <string>
#include <vector>
#include "PoolAlloc.h"
struct TSourceLoc {
int first_file;
int first_line;
int last_file;
int last_line;
};
//
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
//
#define POOL_ALLOCATOR_NEW_DELETE() \
void* operator new(size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \
void* operator new(size_t, void *_Where) { return (_Where); } \
void operator delete(void*) { } \
void operator delete(void *, void *) { } \
void* operator new[](size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \
void* operator new[](size_t, void *_Where) { return (_Where); } \
void operator delete[](void*) { } \
void operator delete[](void *, void *) { }
//
// Pool version of string.
//
typedef pool_allocator<char> TStringAllocator;
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString;
typedef std::basic_ostringstream<char, std::char_traits<char>, TStringAllocator> TStringStream;
inline TString* NewPoolTString(const char* s)
{
void* memory = GetGlobalPoolAllocator()->allocate(sizeof(TString));
return new(memory) TString(s);
}
//
// Persistent string memory. Should only be used for strings that survive
// across compiles.
//
#define TPersistString std::string
#define TPersistStringStream std::ostringstream
//
// Pool allocator versions of vectors, lists, and maps
//
template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
public:
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
TVector() : std::vector<T, pool_allocator<T> >() {}
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {}
};
template <class K, class D, class CMP = std::less<K> >
class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<const K, D> > > {
public:
typedef pool_allocator<std::pair<const K, D> > tAllocator;
TMap() : std::map<K, D, CMP, tAllocator>() {}
// use correct two-stage name lookup supported in gcc 3.4 and above
TMap(const tAllocator& a) : std::map<K, D, CMP, tAllocator>(std::map<K, D, CMP, tAllocator>::key_compare(), a) {}
};
#endif // _COMMON_INCLUDED_