//===- SPIRVNameMapEnum.h - SPIR-V NameMap enums ----------------*- C++ -*-===//
//
// The LLVM/SPIRV Translator
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
// Copyright (c) 2014 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal with the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimers.
// Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimers in the documentation
// and/or other materials provided with the distribution.
// Neither the names of Advanced Micro Devices, Inc., nor the names of its
// contributors may be used to endorse or promote products derived from this
// Software without specific prior written permission.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH
// THE SOFTWARE.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This file defines SPIR-V NameMap enums.
///
//===----------------------------------------------------------------------===//
// WARNING:
//
// This file has been generated using `tools/spirv-tool/gen_spirv.bash` and
// should not be modified manually. If the file needs to be updated, edit the
// script and any other source file instead, before re-generating this file.
//===----------------------------------------------------------------------===//
#ifndef SPIRVNAMEMAPENUM_H_
#define SPIRVNAMEMAPENUM_H_
#include "spirv.hpp"
#include "SPIRVEnum.h"
using namespace spv;
namespace SPIRV {
template<> inline void
SPIRVMap<SourceLanguage, std::string>::init() {
add(SourceLanguageUnknown, "Unknown");
add(SourceLanguageESSL, "ESSL");
add(SourceLanguageGLSL, "GLSL");
add(SourceLanguageOpenCL_C, "OpenCL_C");
add(SourceLanguageOpenCL_CPP, "OpenCL_CPP");
}
SPIRV_DEF_NAMEMAP(SourceLanguage, SPIRVSourceLanguageNameMap)
template<> inline void
SPIRVMap<ExecutionModel, std::string>::init() {
add(ExecutionModelVertex, "Vertex");
add(ExecutionModelTessellationControl, "TessellationControl");
add(ExecutionModelTessellationEvaluation, "TessellationEvaluation");
add(ExecutionModelGeometry, "Geometry");
add(ExecutionModelFragment, "Fragment");
add(ExecutionModelGLCompute, "GLCompute");
add(ExecutionModelKernel, "Kernel");
}
SPIRV_DEF_NAMEMAP(ExecutionModel, SPIRVExecutionModelNameMap)
template<> inline void
SPIRVMap<AddressingModel, std::string>::init() {
add(AddressingModelLogical, "Logical");
add(AddressingModelPhysical32, "Physical32");
add(AddressingModelPhysical64, "Physical64");
}
SPIRV_DEF_NAMEMAP(AddressingModel, SPIRVAddressingModelNameMap)
template<> inline void
SPIRVMap<MemoryModel, std::string>::init() {
add(MemoryModelSimple, "Simple");
add(MemoryModelGLSL450, "GLSL450");
add(MemoryModelOpenCL, "OpenCL");
}
SPIRV_DEF_NAMEMAP(MemoryModel, SPIRVMemoryModelNameMap)
template<> inline void
SPIRVMap<ExecutionMode, std::string>::init() {
add(ExecutionModeInvocations, "Invocations");
add(ExecutionModeSpacingEqual, "SpacingEqual");
add(ExecutionModeSpacingFractionalEven, "SpacingFractionalEven");
add(ExecutionModeSpacingFractionalOdd, "SpacingFractionalOdd");
add(ExecutionModeVertexOrderCw, "VertexOrderCw");
add(ExecutionModeVertexOrderCcw, "VertexOrderCcw");
add(ExecutionModePixelCenterInteger, "PixelCenterInteger");
add(ExecutionModeOriginUpperLeft, "OriginUpperLeft");
add(ExecutionModeOriginLowerLeft, "OriginLowerLeft");
add(ExecutionModeEarlyFragmentTests, "EarlyFragmentTests");
add(ExecutionModePointMode, "PointMode");
add(ExecutionModeXfb, "Xfb");
add(ExecutionModeDepthReplacing, "DepthReplacing");
add(ExecutionModeDepthGreater, "DepthGreater");
add(ExecutionModeDepthLess, "DepthLess");
add(ExecutionModeDepthUnchanged, "DepthUnchanged");
add(ExecutionModeLocalSize, "LocalSize");
add(ExecutionModeLocalSizeHint, "LocalSizeHint");
add(ExecutionModeInputPoints, "InputPoints");
add(ExecutionModeInputLines, "InputLines");
add(ExecutionModeInputLinesAdjacency, "InputLinesAdjacency");
add(ExecutionModeTriangles, "Triangles");
add(ExecutionModeInputTrianglesAdjacency, "InputTrianglesAdjacency");
add(ExecutionModeQuads, "Quads");
add(ExecutionModeIsolines, "Isolines");
add(ExecutionModeOutputVertices, "OutputVertices");
add(ExecutionModeOutputPoints, "OutputPoints");
add(ExecutionModeOutputLineStrip, "OutputLineStrip");
add(ExecutionModeOutputTriangleStrip, "OutputTriangleStrip");
add(ExecutionModeVecTypeHint, "VecTypeHint");
add(ExecutionModeContractionOff, "ContractionOff");
}
SPIRV_DEF_NAMEMAP(ExecutionMode, SPIRVExecutionModeNameMap)
template<> inline void
SPIRVMap<StorageClass, std::string>::init() {
add(StorageClassUniformConstant, "UniformConstant");
add(StorageClassInput, "Input");
add(StorageClassUniform, "Uniform");
add(StorageClassOutput, "Output");
add(StorageClassWorkgroup, "Workgroup");
add(StorageClassCrossWorkgroup, "CrossWorkgroup");
add(StorageClassPrivate, "Private");
add(StorageClassFunction, "Function");
add(StorageClassGeneric, "Generic");
add(StorageClassPushConstant, "PushConstant");
add(StorageClassAtomicCounter, "AtomicCounter");
add(StorageClassImage, "Image");
}
SPIRV_DEF_NAMEMAP(StorageClass, SPIRVStorageClassNameMap)
template<> inline void
SPIRVMap<Dim, std::string>::init() {
add(Dim1D, "1D");
add(Dim2D, "2D");
add(Dim3D, "3D");
add(DimCube, "Cube");
add(DimRect, "Rect");
add(DimBuffer, "Buffer");
add(DimSubpassData, "SubpassData");
}
SPIRV_DEF_NAMEMAP(Dim, SPIRVDimNameMap)
template<> inline void
SPIRVMap<SamplerAddressingMode, std::string>::init() {
add(SamplerAddressingModeNone, "None");
add(SamplerAddressingModeClampToEdge, "ClampToEdge");
add(SamplerAddressingModeClamp, "Clamp");
add(SamplerAddressingModeRepeat, "Repeat");
add(SamplerAddressingModeRepeatMirrored, "RepeatMirrored");
}
SPIRV_DEF_NAMEMAP(SamplerAddressingMode, SPIRVSamplerAddressingModeNameMap)
template<> inline void
SPIRVMap<SamplerFilterMode, std::string>::init() {
add(SamplerFilterModeNearest, "Nearest");
add(SamplerFilterModeLinear, "Linear");
}
SPIRV_DEF_NAMEMAP(SamplerFilterMode, SPIRVSamplerFilterModeNameMap)
template<> inline void
SPIRVMap<ImageFormat, std::string>::init() {
add(ImageFormatUnknown, "Unknown");
add(ImageFormatRgba32f, "Rgba32f");
add(ImageFormatRgba16f, "Rgba16f");
add(ImageFormatR32f, "R32f");
add(ImageFormatRgba8, "Rgba8");
add(ImageFormatRgba8Snorm, "Rgba8Snorm");
add(ImageFormatRg32f, "Rg32f");
add(ImageFormatRg16f, "Rg16f");
add(ImageFormatR11fG11fB10f, "R11fG11fB10f");
add(ImageFormatR16f, "R16f");
add(ImageFormatRgba16, "Rgba16");
add(ImageFormatRgb10A2, "Rgb10A2");
add(ImageFormatRg16, "Rg16");
add(ImageFormatRg8, "Rg8");
add(ImageFormatR16, "R16");
add(ImageFormatR8, "R8");
add(ImageFormatRgba16Snorm, "Rgba16Snorm");
add(ImageFormatRg16Snorm, "Rg16Snorm");
add(ImageFormatRg8Snorm, "Rg8Snorm");
add(ImageFormatR16Snorm, "R16Snorm");
add(ImageFormatR8Snorm, "R8Snorm");
add(ImageFormatRgba32i, "Rgba32i");
add(ImageFormatRgba16i, "Rgba16i");
add(ImageFormatRgba8i, "Rgba8i");
add(ImageFormatR32i, "R32i");
add(ImageFormatRg32i, "Rg32i");
add(ImageFormatRg16i, "Rg16i");
add(ImageFormatRg8i, "Rg8i");
add(ImageFormatR16i, "R16i");
add(ImageFormatR8i, "R8i");
add(ImageFormatRgba32ui, "Rgba32ui");
add(ImageFormatRgba16ui, "Rgba16ui");
add(ImageFormatRgba8ui, "Rgba8ui");
add(ImageFormatR32ui, "R32ui");
add(ImageFormatRgb10a2ui, "Rgb10a2ui");
add(ImageFormatRg32ui, "Rg32ui");
add(ImageFormatRg16ui, "Rg16ui");
add(ImageFormatRg8ui, "Rg8ui");
add(ImageFormatR16ui, "R16ui");
add(ImageFormatR8ui, "R8ui");
}
SPIRV_DEF_NAMEMAP(ImageFormat, SPIRVImageFormatNameMap)
template<> inline void
SPIRVMap<ImageChannelOrder, std::string>::init() {
add(ImageChannelOrderR, "R");
add(ImageChannelOrderA, "A");
add(ImageChannelOrderRG, "RG");
add(ImageChannelOrderRA, "RA");
add(ImageChannelOrderRGB, "RGB");
add(ImageChannelOrderRGBA, "RGBA");
add(ImageChannelOrderBGRA, "BGRA");
add(ImageChannelOrderARGB, "ARGB");
add(ImageChannelOrderIntensity, "Intensity");
add(ImageChannelOrderLuminance, "Luminance");
add(ImageChannelOrderRx, "Rx");
add(ImageChannelOrderRGx, "RGx");
add(ImageChannelOrderRGBx, "RGBx");
add(ImageChannelOrderDepth, "Depth");
add(ImageChannelOrderDepthStencil, "DepthStencil");
}
SPIRV_DEF_NAMEMAP(ImageChannelOrder, SPIRVImageChannelOrderNameMap)
template<> inline void
SPIRVMap<ImageChannelDataType, std::string>::init() {
add(ImageChannelDataTypeSnormInt8, "SnormInt8");
add(ImageChannelDataTypeSnormInt16, "SnormInt16");
add(ImageChannelDataTypeUnormInt8, "UnormInt8");
add(ImageChannelDataTypeUnormInt16, "UnormInt16");
add(ImageChannelDataTypeUnormShort565, "UnormShort565");
add(ImageChannelDataTypeUnormShort555, "UnormShort555");
add(ImageChannelDataTypeUnormInt101010, "UnormInt101010");
add(ImageChannelDataTypeSignedInt8, "SignedInt8");
add(ImageChannelDataTypeSignedInt16, "SignedInt16");
add(ImageChannelDataTypeSignedInt32, "SignedInt32");
add(ImageChannelDataTypeUnsignedInt8, "UnsignedInt8");
add(ImageChannelDataTypeUnsignedInt16, "UnsignedInt16");
add(ImageChannelDataTypeUnsignedInt32, "UnsignedInt32");
add(ImageChannelDataTypeHalfFloat, "HalfFloat");
add(ImageChannelDataTypeFloat, "Float");
add(ImageChannelDataTypeUnormInt24, "UnormInt24");
add(ImageChannelDataTypeUnormInt101010_2, "UnormInt101010_2");
}
SPIRV_DEF_NAMEMAP(ImageChannelDataType, SPIRVImageChannelDataTypeNameMap)
template<> inline void
SPIRVMap<FPRoundingMode, std::string>::init() {
add(FPRoundingModeRTE, "RTE");
add(FPRoundingModeRTZ, "RTZ");
add(FPRoundingModeRTP, "RTP");
add(FPRoundingModeRTN, "RTN");
}
SPIRV_DEF_NAMEMAP(FPRoundingMode, SPIRVFPRoundingModeNameMap)
template<> inline void
SPIRVMap<LinkageType, std::string>::init() {
add(LinkageTypeExport, "Export");
add(LinkageTypeImport, "Import");
add(LinkageTypeInternal, "Internal");
}
SPIRV_DEF_NAMEMAP(LinkageType, SPIRVLinkageTypeNameMap)
template<> inline void
SPIRVMap<AccessQualifier, std::string>::init() {
add(AccessQualifierReadOnly, "ReadOnly");
add(AccessQualifierWriteOnly, "WriteOnly");
add(AccessQualifierReadWrite, "ReadWrite");
}
SPIRV_DEF_NAMEMAP(AccessQualifier, SPIRVAccessQualifierNameMap)
template<> inline void
SPIRVMap<FunctionParameterAttribute, std::string>::init() {
add(FunctionParameterAttributeZext, "Zext");
add(FunctionParameterAttributeSext, "Sext");
add(FunctionParameterAttributeByVal, "ByVal");
add(FunctionParameterAttributeSret, "Sret");
add(FunctionParameterAttributeNoAlias, "NoAlias");
add(FunctionParameterAttributeNoCapture, "NoCapture");
add(FunctionParameterAttributeNoWrite, "NoWrite");
add(FunctionParameterAttributeNoReadWrite, "NoReadWrite");
}
SPIRV_DEF_NAMEMAP(FunctionParameterAttribute, SPIRVFunctionParameterAttributeNameMap)
template<> inline void
SPIRVMap<Decoration, std::string>::init() {
add(DecorationRelaxedPrecision, "RelaxedPrecision");
add(DecorationSpecId, "SpecId");
add(DecorationBlock, "Block");
add(DecorationBufferBlock, "BufferBlock");
add(DecorationRowMajor, "RowMajor");
add(DecorationColMajor, "ColMajor");
add(DecorationArrayStride, "ArrayStride");
add(DecorationMatrixStride, "MatrixStride");
add(DecorationGLSLShared, "GLSLShared");
add(DecorationGLSLPacked, "GLSLPacked");
add(DecorationCPacked, "CPacked");
add(DecorationBuiltIn, "BuiltIn");
add(DecorationNoPerspective, "NoPerspective");
add(DecorationFlat, "Flat");
add(DecorationPatch, "Patch");
add(DecorationCentroid, "Centroid");
add(DecorationSample, "Sample");
add(DecorationInvariant, "Invariant");
add(DecorationRestrict, "Restrict");
add(DecorationAliased, "Aliased");
add(DecorationVolatile, "Volatile");
add(DecorationConstant, "Constant");
add(DecorationCoherent, "Coherent");
add(DecorationNonWritable, "NonWritable");
add(DecorationNonReadable, "NonReadable");
add(DecorationUniform, "Uniform");
add(DecorationSaturatedConversion, "SaturatedConversion");
add(DecorationStream, "Stream");
add(DecorationLocation, "Location");
add(DecorationComponent, "Component");
add(DecorationIndex, "Index");
add(DecorationBinding, "Binding");
add(DecorationDescriptorSet, "DescriptorSet");
add(DecorationOffset, "Offset");
add(DecorationXfbBuffer, "XfbBuffer");
add(DecorationXfbStride, "XfbStride");
add(DecorationFuncParamAttr, "FuncParamAttr");
add(DecorationFPRoundingMode, "FPRoundingMode");
add(DecorationFPFastMathMode, "FPFastMathMode");
add(DecorationLinkageAttributes, "LinkageAttributes");
add(DecorationNoContraction, "NoContraction");
add(DecorationInputAttachmentIndex, "InputAttachmentIndex");
add(DecorationAlignment, "Alignment");
add(DecorationMaxByteOffset, "MaxByteOffset");
}
SPIRV_DEF_NAMEMAP(Decoration, SPIRVDecorationNameMap)
template<> inline void
SPIRVMap<BuiltIn, std::string>::init() {
add(BuiltInPosition, "BuiltInPosition");
add(BuiltInPointSize, "BuiltInPointSize");
add(BuiltInClipDistance, "BuiltInClipDistance");
add(BuiltInCullDistance, "BuiltInCullDistance");
add(BuiltInVertexId, "BuiltInVertexId");
add(BuiltInInstanceId, "BuiltInInstanceId");
add(BuiltInPrimitiveId, "BuiltInPrimitiveId");
add(BuiltInInvocationId, "BuiltInInvocationId");
add(BuiltInLayer, "BuiltInLayer");
add(BuiltInViewportIndex, "BuiltInViewportIndex");
add(BuiltInTessLevelOuter, "BuiltInTessLevelOuter");
add(BuiltInTessLevelInner, "BuiltInTessLevelInner");
add(BuiltInTessCoord, "BuiltInTessCoord");
add(BuiltInPatchVertices, "BuiltInPatchVertices");
add(BuiltInFragCoord, "BuiltInFragCoord");
add(BuiltInPointCoord, "BuiltInPointCoord");
add(BuiltInFrontFacing, "BuiltInFrontFacing");
add(BuiltInSampleId, "BuiltInSampleId");
add(BuiltInSamplePosition, "BuiltInSamplePosition");
add(BuiltInSampleMask, "BuiltInSampleMask");
add(BuiltInFragDepth, "BuiltInFragDepth");
add(BuiltInHelperInvocation, "BuiltInHelperInvocation");
add(BuiltInNumWorkgroups, "BuiltInNumWorkgroups");
add(BuiltInWorkgroupSize, "BuiltInWorkgroupSize");
add(BuiltInWorkgroupId, "BuiltInWorkgroupId");
add(BuiltInLocalInvocationId, "BuiltInLocalInvocationId");
add(BuiltInGlobalInvocationId, "BuiltInGlobalInvocationId");
add(BuiltInLocalInvocationIndex, "BuiltInLocalInvocationIndex");
add(BuiltInWorkDim, "BuiltInWorkDim");
add(BuiltInGlobalSize, "BuiltInGlobalSize");
add(BuiltInEnqueuedWorkgroupSize, "BuiltInEnqueuedWorkgroupSize");
add(BuiltInGlobalOffset, "BuiltInGlobalOffset");
add(BuiltInGlobalLinearId, "BuiltInGlobalLinearId");
add(BuiltInSubgroupSize, "BuiltInSubgroupSize");
add(BuiltInSubgroupMaxSize, "BuiltInSubgroupMaxSize");
add(BuiltInNumSubgroups, "BuiltInNumSubgroups");
add(BuiltInNumEnqueuedSubgroups, "BuiltInNumEnqueuedSubgroups");
add(BuiltInSubgroupId, "BuiltInSubgroupId");
add(BuiltInSubgroupLocalInvocationId, "BuiltInSubgroupLocalInvocationId");
add(BuiltInVertexIndex, "BuiltInVertexIndex");
add(BuiltInInstanceIndex, "BuiltInInstanceIndex");
}
SPIRV_DEF_NAMEMAP(BuiltIn, SPIRVBuiltInNameMap)
template<> inline void
SPIRVMap<Scope, std::string>::init() {
add(ScopeCrossDevice, "CrossDevice");
add(ScopeDevice, "Device");
add(ScopeWorkgroup, "Workgroup");
add(ScopeSubgroup, "Subgroup");
add(ScopeInvocation, "Invocation");
}
SPIRV_DEF_NAMEMAP(Scope, SPIRVScopeNameMap)
template<> inline void
SPIRVMap<GroupOperation, std::string>::init() {
add(GroupOperationReduce, "Reduce");
add(GroupOperationInclusiveScan, "InclusiveScan");
add(GroupOperationExclusiveScan, "ExclusiveScan");
}
SPIRV_DEF_NAMEMAP(GroupOperation, SPIRVGroupOperationNameMap)
template<> inline void
SPIRVMap<KernelEnqueueFlags, std::string>::init() {
add(KernelEnqueueFlagsNoWait, "NoWait");
add(KernelEnqueueFlagsWaitKernel, "WaitKernel");
add(KernelEnqueueFlagsWaitWorkGroup, "WaitWorkGroup");
}
SPIRV_DEF_NAMEMAP(KernelEnqueueFlags, SPIRVKernelEnqueueFlagsNameMap)
template<> inline void
SPIRVMap<Capability, std::string>::init() {
add(CapabilityMatrix, "Matrix");
add(CapabilityShader, "Shader");
add(CapabilityGeometry, "Geometry");
add(CapabilityTessellation, "Tessellation");
add(CapabilityAddresses, "Addresses");
add(CapabilityLinkage, "Linkage");
add(CapabilityKernel, "Kernel");
add(CapabilityVector16, "Vector16");
add(CapabilityFloat16Buffer, "Float16Buffer");
add(CapabilityFloat16, "Float16");
add(CapabilityFloat64, "Float64");
add(CapabilityInt64, "Int64");
add(CapabilityInt64Atomics, "Int64Atomics");
add(CapabilityImageBasic, "ImageBasic");
add(CapabilityImageReadWrite, "ImageReadWrite");
add(CapabilityImageMipmap, "ImageMipmap");
add(CapabilityPipes, "Pipes");
add(CapabilityPipeStorage, "PipeStorage");
add(CapabilityGroups, "Groups");
add(CapabilityDeviceEnqueue, "DeviceEnqueue");
add(CapabilityLiteralSampler, "LiteralSampler");
add(CapabilityAtomicStorage, "AtomicStorage");
add(CapabilityInt16, "Int16");
add(CapabilityTessellationPointSize, "TessellationPointSize");
add(CapabilityGeometryPointSize, "GeometryPointSize");
add(CapabilityImageGatherExtended, "ImageGatherExtended");
add(CapabilityStorageImageMultisample, "StorageImageMultisample");
add(CapabilityUniformBufferArrayDynamicIndexing, "UniformBufferArrayDynamicIndexing");
add(CapabilitySampledImageArrayDynamicIndexing, "SampledImageArrayDynamicIndexing");
add(CapabilityStorageBufferArrayDynamicIndexing, "StorageBufferArrayDynamicIndexing");
add(CapabilityStorageImageArrayDynamicIndexing, "StorageImageArrayDynamicIndexing");
add(CapabilityClipDistance, "ClipDistance");
add(CapabilityCullDistance, "CullDistance");
add(CapabilityImageCubeArray, "ImageCubeArray");
add(CapabilitySampleRateShading, "SampleRateShading");
add(CapabilityImageRect, "ImageRect");
add(CapabilitySampledRect, "SampledRect");
add(CapabilityGenericPointer, "GenericPointer");
add(CapabilityInt8, "Int8");
add(CapabilityInputAttachment, "InputAttachment");
add(CapabilitySparseResidency, "SparseResidency");
add(CapabilityMinLod, "MinLod");
add(CapabilitySampled1D, "Sampled1D");
add(CapabilityImage1D, "Image1D");
add(CapabilitySampledCubeArray, "SampledCubeArray");
add(CapabilitySampledBuffer, "SampledBuffer");
add(CapabilityImageBuffer, "ImageBuffer");
add(CapabilityImageMSArray, "ImageMSArray");
add(CapabilityStorageImageExtendedFormats, "StorageImageExtendedFormats");
add(CapabilityImageQuery, "ImageQuery");
add(CapabilityDerivativeControl, "DerivativeControl");
add(CapabilityInterpolationFunction, "InterpolationFunction");
add(CapabilityTransformFeedback, "TransformFeedback");
add(CapabilityGeometryStreams, "GeometryStreams");
add(CapabilityStorageImageReadWithoutFormat, "StorageImageReadWithoutFormat");
add(CapabilityStorageImageWriteWithoutFormat, "StorageImageWriteWithoutFormat");
add(CapabilityMultiViewport, "MultiViewport");
}
SPIRV_DEF_NAMEMAP(Capability, SPIRVCapabilityNameMap)
} /* namespace SPIRV */
#endif /* SPIRVNAMEMAPENUM_H_ */