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/*
 * Copyright 2015 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkArenaAlloc.h"
#include "SkBitmapController.h"
#include "SkBitmapProcShader.h"
#include "SkBitmapProvider.h"
#include "SkEmptyShader.h"
#include "SkImage_Base.h"
#include "SkImageShader.h"
#include "SkPM4fPriv.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "../jumper/SkJumper.h"

/**
 *  We are faster in clamp, so always use that tiling when we can.
 */
static SkShader::TileMode optimize(SkShader::TileMode tm, int dimension) {
    SkASSERT(dimension > 0);
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
    // need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow
    // for transforming to clamp.
    return tm;
#else
    return dimension == 1 ? SkShader::kClamp_TileMode : tm;
#endif
}

SkImageShader::SkImageShader(sk_sp<SkImage> img, TileMode tmx, TileMode tmy, const SkMatrix* matrix)
    : INHERITED(matrix)
    , fImage(std::move(img))
    , fTileModeX(optimize(tmx, fImage->width()))
    , fTileModeY(optimize(tmy, fImage->height()))
{}

sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) {
    const TileMode tx = (TileMode)buffer.readUInt();
    const TileMode ty = (TileMode)buffer.readUInt();
    SkMatrix matrix;
    buffer.readMatrix(&matrix);
    sk_sp<SkImage> img = buffer.readImage();
    if (!img) {
        return nullptr;
    }
    return SkImageShader::Make(std::move(img), tx, ty, &matrix);
}

void SkImageShader::flatten(SkWriteBuffer& buffer) const {
    buffer.writeUInt(fTileModeX);
    buffer.writeUInt(fTileModeY);
    buffer.writeMatrix(this->getLocalMatrix());
    buffer.writeImage(fImage.get());
}

bool SkImageShader::isOpaque() const {
    return fImage->isOpaque();
}

bool SkImageShader::IsRasterPipelineOnly(const SkMatrix& ctm, SkColorType ct, SkAlphaType at,
                                         SkShader::TileMode tx, SkShader::TileMode ty,
                                         const SkMatrix& localM) {
    if (ct != kN32_SkColorType) {
        return true;
    }
    if (at == kUnpremul_SkAlphaType) {
        return true;
    }
#ifndef SK_SUPPORT_LEGACY_TILED_BITMAPS
    if (tx != ty) {
        return true;
    }
#endif
    if (!ctm.isScaleTranslate()) {
        return true;
    }
    if (!localM.isScaleTranslate()) {
        return true;
    }
    return false;
}

bool SkImageShader::onIsRasterPipelineOnly(const SkMatrix& ctm) const {
    SkBitmapProvider provider(fImage.get(), nullptr);
    return IsRasterPipelineOnly(ctm, provider.info().colorType(), provider.info().alphaType(),
                                fTileModeX, fTileModeY, this->getLocalMatrix());
}

SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec,
                                                    SkArenaAlloc* alloc) const {
    return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY,
                                                 SkBitmapProvider(fImage.get(), rec.fDstColorSpace),
                                                 rec, alloc);
}

SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const {
    if (texM) {
        *texM = this->getLocalMatrix();
    }
    if (xy) {
        xy[0] = (TileMode)fTileModeX;
        xy[1] = (TileMode)fTileModeY;
    }
    return const_cast<SkImage*>(fImage.get());
}

#ifdef SK_SUPPORT_LEGACY_SHADER_ISABITMAP
bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const {
    const SkBitmap* bm = as_IB(fImage)->onPeekBitmap();
    if (!bm) {
        return false;
    }

    if (texture) {
        *texture = *bm;
    }
    if (texM) {
        *texM = this->getLocalMatrix();
    }
    if (xy) {
        xy[0] = (TileMode)fTileModeX;
        xy[1] = (TileMode)fTileModeY;
    }
    return true;
}
#endif

static bool bitmap_is_too_big(int w, int h) {
    // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it
    // communicates between its matrix-proc and its sampler-proc. Until we can
    // widen that, we have to reject bitmaps that are larger.
    //
    static const int kMaxSize = 65535;

    return w > kMaxSize || h > kMaxSize;
}

sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, TileMode tx, TileMode ty,
                                    const SkMatrix* localMatrix) {
    if (!image || bitmap_is_too_big(image->width(), image->height())) {
        return sk_make_sp<SkEmptyShader>();
    } else {
        return sk_make_sp<SkImageShader>(image, tx, ty, localMatrix);
    }
}

#ifndef SK_IGNORE_TO_STRING
void SkImageShader::toString(SkString* str) const {
    const char* gTileModeName[SkShader::kTileModeCount] = {
        "clamp", "repeat", "mirror"
    };

    str->appendf("ImageShader: ((%s %s) ", gTileModeName[fTileModeX], gTileModeName[fTileModeY]);
    fImage->toString(str);
    this->INHERITED::toString(str);
    str->append(")");
}
#endif

///////////////////////////////////////////////////////////////////////////////////////////////////

#if SK_SUPPORT_GPU

#include "GrColorSpaceInfo.h"
#include "GrContext.h"
#include "SkGr.h"
#include "effects/GrBicubicEffect.h"
#include "effects/GrSimpleTextureEffect.h"

static GrSamplerState::WrapMode tile_mode_to_wrap_mode(const SkShader::TileMode tileMode) {
    switch (tileMode) {
        case SkShader::TileMode::kClamp_TileMode:
            return GrSamplerState::WrapMode::kClamp;
        case SkShader::TileMode::kRepeat_TileMode:
            return GrSamplerState::WrapMode::kRepeat;
        case SkShader::TileMode::kMirror_TileMode:
            return GrSamplerState::WrapMode::kMirrorRepeat;
    }
    SK_ABORT("Unknown tile mode.");
    return GrSamplerState::WrapMode::kClamp;
}

std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
        const GrFPArgs& args) const {
    SkMatrix lmInverse;
    if (!this->getLocalMatrix().invert(&lmInverse)) {
        return nullptr;
    }
    if (args.fLocalMatrix) {
        SkMatrix inv;
        if (!args.fLocalMatrix->invert(&inv)) {
            return nullptr;
        }
        lmInverse.postConcat(inv);
    }

    GrSamplerState::WrapMode wrapModes[] = {tile_mode_to_wrap_mode(fTileModeX),
                                            tile_mode_to_wrap_mode(fTileModeY)};

    // Must set wrap and filter on the sampler before requesting a texture. In two places below
    // we check the matrix scale factors to determine how to interpret the filter quality setting.
    // This completely ignores the complexity of the drawVertices case where explicit local coords
    // are provided by the caller.
    bool doBicubic;
    GrSamplerState::Filter textureFilterMode = GrSkFilterQualityToGrFilterMode(
            args.fFilterQuality, *args.fViewMatrix, this->getLocalMatrix(), &doBicubic);
    GrSamplerState samplerState(wrapModes, textureFilterMode);
    sk_sp<SkColorSpace> texColorSpace;
    SkScalar scaleAdjust[2] = { 1.0f, 1.0f };
    sk_sp<GrTextureProxy> proxy(as_IB(fImage)->asTextureProxyRef(
            args.fContext, samplerState, args.fDstColorSpaceInfo->colorSpace(), &texColorSpace,
            scaleAdjust));
    if (!proxy) {
        return nullptr;
    }

    GrPixelConfig config = proxy->config();
    bool isAlphaOnly = GrPixelConfigIsAlphaOnly(config);

    lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]);

    std::unique_ptr<GrFragmentProcessor> inner;
    if (doBicubic) {
        inner = GrBicubicEffect::Make(std::move(proxy), lmInverse, wrapModes);
    } else {
        inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState);
    }
    inner = GrColorSpaceXformEffect::Make(std::move(inner), texColorSpace.get(), config,
                                          args.fDstColorSpaceInfo->colorSpace());
    if (isAlphaOnly) {
        return inner;
    }
    return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner));
}

#endif

///////////////////////////////////////////////////////////////////////////////////////////////////
#include "SkImagePriv.h"

sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
                                   SkShader::TileMode tmy, const SkMatrix* localMatrix,
                                   SkCopyPixelsMode cpm) {
    return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm),
                               tmx, tmy, localMatrix);
}

SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkShaderBase)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END

bool SkImageShader::onAppendStages(const StageRec& rec) const {
    SkRasterPipeline* p = rec.fPipeline;
    SkArenaAlloc* alloc = rec.fAlloc;

    auto matrix = SkMatrix::Concat(rec.fCTM, this->getLocalMatrix());
    if (rec.fLocalM) {
        matrix.preConcat(*rec.fLocalM);
    }

    if (!matrix.invert(&matrix)) {
        return false;
    }
    auto quality = rec.fPaint.getFilterQuality();

    SkBitmapProvider provider(fImage.get(), rec.fDstCS);
    SkDefaultBitmapController controller;
    std::unique_ptr<SkBitmapController::State> state {
        controller.requestBitmap(provider, matrix, quality)
    };
    if (!state) {
        return false;
    }

    const SkPixmap& pm = state->pixmap();
    matrix  = state->invMatrix();
    quality = state->quality();
    auto info = pm.info();

    // When the matrix is just an integer translate, bilerp == nearest neighbor.
    if (quality == kLow_SkFilterQuality &&
        matrix.getType() <= SkMatrix::kTranslate_Mask &&
        matrix.getTranslateX() == (int)matrix.getTranslateX() &&
        matrix.getTranslateY() == (int)matrix.getTranslateY()) {
        quality = kNone_SkFilterQuality;
    }

    // See skia:4649 and the GM image_scale_aligned.
    if (quality == kNone_SkFilterQuality) {
        if (matrix.getScaleX() >= 0) {
            matrix.setTranslateX(nextafterf(matrix.getTranslateX(),
                                            floorf(matrix.getTranslateX())));
        }
        if (matrix.getScaleY() >= 0) {
            matrix.setTranslateY(nextafterf(matrix.getTranslateY(),
                                            floorf(matrix.getTranslateY())));
        }
    }

    p->append_seed_shader();

    struct MiscCtx {
        std::unique_ptr<SkBitmapController::State> state;
        SkColor4f paint_color;
    };
    auto misc = alloc->make<MiscCtx>();
    misc->state       = std::move(state);  // Extend lifetime to match the pipeline's.
    misc->paint_color = SkColor4f_from_SkColor(rec.fPaint.getColor(), rec.fDstCS);
    p->append_matrix(alloc, matrix);

    auto gather = alloc->make<SkJumper_GatherCtx>();
    gather->pixels = pm.addr();
    gather->stride = pm.rowBytesAsPixels();
    gather->width  = pm.width();
    gather->height = pm.height();

    auto limit_x = alloc->make<SkJumper_TileCtx>(),
         limit_y = alloc->make<SkJumper_TileCtx>();
    limit_x->scale = pm.width();
    limit_x->invScale = 1.0f / pm.width();
    limit_y->scale = pm.height();
    limit_y->invScale = 1.0f / pm.height();

    bool is_srgb = rec.fDstCS && (!info.colorSpace() || info.gammaCloseToSRGB());

    auto append_tiling_and_gather = [&] {
        switch (fTileModeX) {
            case kClamp_TileMode:  /* The gather_xxx stage will clamp for us. */   break;
            case kMirror_TileMode: p->append(SkRasterPipeline::mirror_x, limit_x); break;
            case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_x, limit_x); break;
        }
        switch (fTileModeY) {
            case kClamp_TileMode:  /* The gather_xxx stage will clamp for us. */   break;
            case kMirror_TileMode: p->append(SkRasterPipeline::mirror_y, limit_y); break;
            case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_y, limit_y); break;
        }
        void* ctx = gather;
        switch (info.colorType()) {
            case kAlpha_8_SkColorType:      p->append(SkRasterPipeline::gather_a8,      ctx); break;
            case kGray_8_SkColorType:       p->append(SkRasterPipeline::gather_g8,      ctx); break;
            case kRGB_565_SkColorType:      p->append(SkRasterPipeline::gather_565,     ctx); break;
            case kARGB_4444_SkColorType:    p->append(SkRasterPipeline::gather_4444,    ctx); break;
            case kBGRA_8888_SkColorType:    p->append(SkRasterPipeline::gather_bgra,    ctx); break;
            case kRGBA_8888_SkColorType:    p->append(SkRasterPipeline::gather_8888,    ctx); break;
            case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break;
            case kRGBA_F16_SkColorType:     p->append(SkRasterPipeline::gather_f16,     ctx); break;

            case kRGB_888x_SkColorType:     p->append(SkRasterPipeline::gather_8888,    ctx);
                                            p->append(SkRasterPipeline::force_opaque       ); break;
            case kRGB_101010x_SkColorType:  p->append(SkRasterPipeline::gather_1010102, ctx);
                                            p->append(SkRasterPipeline::force_opaque       ); break;

            default: SkASSERT(false);
        }
        if (is_srgb) {
            p->append(SkRasterPipeline::from_srgb);
        }
    };

    auto append_misc = [&] {
        if (info.colorType() == kAlpha_8_SkColorType) {
            p->append(SkRasterPipeline::set_rgb, &misc->paint_color);
        }
        if (info.colorType() == kAlpha_8_SkColorType ||
            info.alphaType() == kUnpremul_SkAlphaType) {
            p->append(SkRasterPipeline::premul);
        }
#if defined(SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP)
        if (quality > kLow_SkFilterQuality) {
            // Bicubic filtering naturally produces out of range values on both sides.
            p->append(SkRasterPipeline::clamp_0);
            p->append(SkRasterPipeline::clamp_a);
        }
#endif
        append_gamut_transform(p, alloc, info.colorSpace(), rec.fDstCS, kPremul_SkAlphaType);
        return true;
    };

    if (quality == kLow_SkFilterQuality            &&
        info.colorType() == kRGBA_8888_SkColorType &&
        fTileModeX == SkShader::kClamp_TileMode    &&
        fTileModeY == SkShader::kClamp_TileMode    &&
        !is_srgb) {

        p->append(SkRasterPipeline::bilerp_clamp_8888, gather);
        return append_misc();
    }

    SkJumper_SamplerCtx* sampler = nullptr;
    if (quality != kNone_SkFilterQuality) {
        sampler = alloc->make<SkJumper_SamplerCtx>();
    }

    auto sample = [&](SkRasterPipeline::StockStage setup_x,
                      SkRasterPipeline::StockStage setup_y) {
        p->append(setup_x, sampler);
        p->append(setup_y, sampler);
        append_tiling_and_gather();
        p->append(SkRasterPipeline::accumulate, sampler);
    };

    if (quality == kNone_SkFilterQuality) {
        append_tiling_and_gather();

    } else if (quality == kLow_SkFilterQuality) {
        p->append(SkRasterPipeline::save_xy, sampler);

        sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny);
        sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny);
        sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py);
        sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py);

        p->append(SkRasterPipeline::move_dst_src);

    } else {
        p->append(SkRasterPipeline::save_xy, sampler);

        sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y);
        sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y);
        sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y);
        sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y);

        sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y);
        sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y);
        sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y);
        sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y);

        sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y);
        sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y);
        sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y);
        sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y);

        sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y);
        sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y);
        sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y);
        sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y);

        p->append(SkRasterPipeline::move_dst_src);
    }

    return append_misc();
}