/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMockTexture_DEFINED
#define GrMockTexture_DEFINED
#include "GrMockGpu.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
#include "mock/GrMockTypes.h"
class GrMockTexture : public GrTexture {
public:
GrMockTexture(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
GrMipMapsStatus mipMapsStatus, const GrMockTextureInfo& info)
: GrMockTexture(gpu, desc, mipMapsStatus, info) {
this->registerWithCache(budgeted);
}
~GrMockTexture() override {}
GrBackendObject getTextureHandle() const override {
return reinterpret_cast<GrBackendObject>(&fInfo);
}
GrBackendTexture getBackendTexture() const override {
return GrBackendTexture(this->width(), this->height(), this->config(),
this->texturePriv().mipMapped(), fInfo);
}
void textureParamsModified() override {}
void setRelease(sk_sp<GrReleaseProcHelper> releaseHelper) override {
fReleaseHelper = std::move(releaseHelper);
}
protected:
// constructor for subclasses
GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus,
const GrMockTextureInfo& info)
: GrSurface(gpu, desc)
, INHERITED(gpu, desc, kITexture2DSampler_GrSLType, GrSamplerState::Filter::kMipMap,
mipMapsStatus)
, fInfo(info) {}
bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override {
return false;
}
private:
GrMockTextureInfo fInfo;
sk_sp<GrReleaseProcHelper> fReleaseHelper;
typedef GrTexture INHERITED;
};
class GrMockTextureRenderTarget : public GrMockTexture, public GrRenderTarget {
public:
GrMockTextureRenderTarget(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
GrMipMapsStatus mipMapsStatus, const GrMockTextureInfo& texInfo)
: GrSurface(gpu, desc)
, GrMockTexture(gpu, desc, mipMapsStatus, texInfo)
, GrRenderTarget(gpu, desc) {
this->registerWithCache(budgeted);
}
ResolveType getResolveType() const override { return kCanResolve_ResolveType; }
GrBackendObject getRenderTargetHandle() const override { return 0; }
GrBackendRenderTarget getBackendRenderTarget() const override {
return GrBackendRenderTarget(); // invalid
}
bool canAttemptStencilAttachment() const override { return true; }
bool completeStencilAttachment() override { return true; }
GrTexture* asTexture() override { return this; }
GrRenderTarget* asRenderTarget() override { return this; }
const GrTexture* asTexture() const override { return this; }
const GrRenderTarget* asRenderTarget() const override { return this; }
private:
void onAbandon() override {
GrRenderTarget::onAbandon();
GrMockTexture::onAbandon();
}
void onRelease() override {
GrRenderTarget::onRelease();
GrMockTexture::onRelease();
}
size_t onGpuMemorySize() const override {
int numColorSamples = this->numColorSamples();
if (numColorSamples > 1) {
// Add one to account for the resolve buffer.
++numColorSamples;
}
return GrSurface::ComputeSize(this->config(), this->width(), this->height(),
numColorSamples,
this->texturePriv().mipMapped());
}
void computeScratchKey(GrScratchKey* key) const override {
GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(),
true, this->numStencilSamples(),
this->texturePriv().mipMapped(), key);
}
};
#endif