C++程序  |  79行  |  2.94 KB

/*
 * Copyright 2016 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef GrTextureMaker_DEFINED
#define GrTextureMaker_DEFINED

#include "GrTextureProducer.h"

/**
 * Base class for sources that start out as something other than a texture (encoded image,
 * picture, ...).
 */
class GrTextureMaker : public GrTextureProducer {
public:
    enum class AllowedTexGenType : bool { kCheap, kAny };

    std::unique_ptr<GrFragmentProcessor> createFragmentProcessor(
            const SkMatrix& textureMatrix,
            const SkRect& constraintRect,
            FilterConstraint filterConstraint,
            bool coordsLimitedToConstraintRect,
            const GrSamplerState::Filter* filterOrNullForBicubic,
            SkColorSpace* dstColorSpace) override;

protected:
    GrTextureMaker(GrContext* context, int width, int height, bool isAlphaOnly)
        : INHERITED(width, height, isAlphaOnly)
        , fContext(context) {}

    /**
     *  Return the maker's "original" texture. It is the responsibility of the maker to handle any
     *  caching of the original if desired.
     *  If "genType" argument equals AllowedTexGenType::kCheap and the texture is not trivial to
     *  construct then refOriginalTextureProxy should return nullptr (for example if texture is made
     *  by drawing into a render target).
     */
    virtual sk_sp<GrTextureProxy> refOriginalTextureProxy(bool willBeMipped,
                                                          SkColorSpace* dstColorSpace,
                                                          AllowedTexGenType genType) = 0;

    /**
     *  Returns the color space of the maker's "original" texture, assuming it was retrieved with
     *  the same destination color space.
     */
    virtual sk_sp<SkColorSpace> getColorSpace(SkColorSpace* dstColorSpace) = 0;

    /**
     *  Return a new (uncached) texture that is the stretch of the maker's original.
     *
     *  The base-class handles general logic for this, and only needs access to the following
     *  method:
     *  - refOriginalTextureProxy()
     *
     *  Subclass may override this if they can handle creating the texture more directly than
     *  by copying.
     */
    virtual sk_sp<GrTextureProxy> generateTextureProxyForParams(const CopyParams&,
                                                                bool willBeMipped,
                                                                SkColorSpace* dstColorSpace);

    GrContext* context() const { return fContext; }

private:
    sk_sp<GrTextureProxy> onRefTextureProxyForParams(const GrSamplerState&,
                                                     SkColorSpace* dstColorSpace,
                                                     sk_sp<SkColorSpace>* proxyColorSpace,
                                                     SkScalar scaleAdjust[2]) override;

    GrContext*  fContext;

    typedef GrTextureProducer INHERITED;
};

#endif