/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmapProcShader.h"
#include "SkColorFilter.h"
#include "SkColorFilterShader.h"
#include "SkColorShader.h"
#include "SkComposeShader.h"
#include "SkEmptyShader.h"
#include "SkFlattenable.h"
#include "SkImageShader.h"
#include "SkLocalMatrixShader.h"
#include "SkMatrixImageFilter.h"
#include "SkOnce.h"
#include "SkPathEffect.h"
#include "SkPictureShader.h"
#include "SkRecordedDrawable.h"
#include "SkShaderBase.h"
/*
* Registers all of the required effects subclasses for picture deserialization.
*
* Optional subclasses (e.g. Blur) should be registered in the ports/ version of this file,
* inside the InitEffects() method.
*/
void SkFlattenable::PrivateInitializer::InitCore() {
// Shader
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkColorFilterShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkColorShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkColor4Shader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkComposeShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkEmptyShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader)
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureShader)
// ImageFilter
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkMatrixImageFilter)
SkColorFilter::InitializeFlattenables();
SkPathEffect::InitializeFlattenables();
SkShaderBase::InitializeFlattenables();
// Drawable
SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRecordedDrawable)
// Now initialize any optional/additional effects (implemented in src/ports)
InitEffects();
// Finalize flattenable initialization.
SkFlattenable::Finalize();
};
void SkFlattenable::InitializeFlattenablesIfNeeded() {
static SkOnce once;
once(SkFlattenable::PrivateInitializer::InitCore);
}