C++程序  |  59行  |  2.36 KB

/*
 * Copyright (c) 2011-2015, Intel Corporation
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation and/or
 * other materials provided with the distribution.
 *
 * 3. Neither the name of the copyright holder nor the names of its contributors
 * may be used to endorse or promote products derived from this software without
 * specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#pragma once

#include "DefaultElementLibrary.h"
#include "VirtualSubsystem.h"
#include "LoggingElementBuilderTemplate.h"
#include <string>

/** Plugin entry point symbol
 *
 * Needs to be implemented by plugin libraries. This function's purpose is to
 * register element builders;
 *
 * "V1" refers to the version of this entry-point API.
 */
#define PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1 ParameterFrameworkPluginEntryPointMagicV1

class CSubsystemLibrary
    : public CDefaultElementLibrary<TLoggingElementBuilderTemplate<CVirtualSubsystem>>
{
private:
    // Builder type (based on element's name attribute)
    virtual std::string getBuilderType(const CXmlElement &xmlElement) const
    {
        // Xml element's name attribute
        std::string type;
        xmlElement.getAttribute("Type", type);
        return type;
    }
};