/*
* Copyright (c) 2011-2015, Intel Corporation
* All rights reserved.
*
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* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*/
#pragma once
#include "parameter_export.h"
#include "Element.h"
#include <list>
#include <vector>
class CConfigurableDomain;
class CSyncerSet;
class ISyncer;
class CSubsystem;
class CConfigurationAccessContext;
class CParameterAccessContext;
class CAreaConfiguration;
class PARAMETER_EXPORT CConfigurableElement : public CElement
{
friend class CConfigurableDomain;
friend class CDomainConfiguration;
typedef std::list<const CConfigurableDomain *>::const_iterator
ConfigurableDomainListConstIterator;
public:
CConfigurableElement(const std::string &strName = "");
virtual ~CConfigurableElement() = default;
// Offset in main blackboard
void setOffset(size_t offset);
size_t getOffset() const;
// Allocation
virtual size_t getFootPrint() const;
// Syncer set (me, ascendant or descendant ones)
void fillSyncerSet(CSyncerSet &syncerSet) const;
// Belonging domain
bool belongsTo(const CConfigurableDomain *pConfigurableDomain) const;
// Belonging domains
void listBelongingDomains(std::string &strResult, bool bVertical = true) const;
// Matching check for domain association
bool hasNoDomainAssociated() const;
// Matching check for no valid associated domains
bool hasNoValidDomainAssociated() const;
// Owning domains
void listAssociatedDomains(std::string &strResult, bool bVertical = true) const;
size_t getBelongingDomainCount() const;
// Elements with no domains
void listRogueElements(std::string &strResult) const;
/** @return true if element is rogue, false otherwise
*
* An element is rogue if it is disjoint with all domains.
*
* Ie: An element is rogue if neither its descendants, ascendants
* nor itself are associated with any domain.
*
* Ie: An element is *not* rogue if any of its descendants, ascendants
* or itself are associated with at least one domain.
*/
bool isRogue() const;
// Footprint as string
std::string getFootprintAsString() const;
// Belonging subsystem
virtual const CSubsystem *getBelongingSubsystem() const;
// Check element is a parameter
virtual bool isParameter() const;
// AreaConfiguration creation
virtual CAreaConfiguration *createAreaConfiguration(const CSyncerSet *pSyncerSet) const;
// Parameter access
virtual bool accessValue(CPathNavigator &pathNavigator, std::string &strValue, bool bSet,
CParameterAccessContext ¶meterAccessContext) const;
/** Gets the element as an array of bytes.
*
* This is like having a direct access to the blackboard.
*
* @param[out] bytes Where to store the result.
* @param[in] parameterAccessContext Context containing the blackboard to
* read from.
*/
void getSettingsAsBytes(std::vector<uint8_t> &bytes,
CParameterAccessContext ¶meterAccessContext) const;
/** Sets the element as if it was an array of bytes.
*
* This is like having a direct access to the blackboard.
*
* @param[out] bytes The content to be set.
* @param[in] parameterAccessContext Context containing the blackboard to
* write to.
*/
bool setSettingsAsBytes(const std::vector<uint8_t> &bytes,
CParameterAccessContext ¶meterAccessContext) const;
/** @return List of all ConfigurableElements that have a mapping relevant in this context.
* Ie: return self and CConfigurableElement ancestor of this node.
*
*/
std::list<const CConfigurableElement *> getConfigurableElementContext() const;
// Used for simulation and virtual subsystems
virtual void setDefaultValues(CParameterAccessContext ¶meterAccessContext) const;
// Element properties
virtual void showProperties(std::string &strResult) const;
/**
* Get the value associated to a mapping key in the object's mapping
*
* @param[in] strKey the mapping key
* @param[out] pStrValue the associated value
*
* @return true if @p strKey is found in the object's mapping, false if not
*/
virtual bool getMappingData(const std::string &strKey, const std::string *&pStrValue) const = 0;
/** Get the string representation of the mapping
*
* If applicable, amend values are applied to the leaf element.
*/
virtual std::string getFormattedMapping() const = 0;
// XML configuration settings parsing
virtual bool serializeXmlSettings(
CXmlElement &xmlConfigurationSettingsElementContent,
CConfigurationAccessContext &configurationAccessContext) const;
bool fromXml(const CXmlElement &xmlElement,
CXmlSerializingContext &serializingContext) override final;
void toXml(CXmlElement &xmlElement,
CXmlSerializingContext &serializingContext) const override final;
/** Deserialize the structure from xml. */
virtual bool structureFromXml(const CXmlElement &xmlElement,
CXmlSerializingContext &serializingContext)
{
// Forward to Element::fromXml.
// This is unfortunate as Element::fromXml will call back
// fromXml on each children.
// Thus on each non leaf node of the tree, the code will test if
// the setting or the structure are to be serialized.
// This test could be avoided by several ways including:
// - split 2 roles fromXml in two function
// 1) construct the elements
// 2) recursive call on children
// - dispatch in with a virtual method. This would not not remove
// the branching rather hide it behind a virtual method override.
return CElement::fromXml(xmlElement, serializingContext);
}
/** Serialize the structure to xml. */
virtual void structureToXml(CXmlElement &xmlElement,
CXmlSerializingContext &serializingContext) const
{
// See structureFromXml implementation comment.
CElement::toXml(xmlElement, serializingContext);
}
protected:
// Syncer (me or ascendant)
virtual ISyncer *getSyncer() const;
// Syncer set (descendant)
virtual void fillSyncerSetFromDescendant(CSyncerSet &syncerSet) const;
// Configuration Domain local search
bool containsConfigurableDomain(const CConfigurableDomain *pConfigurableDomain) const;
private:
// Content dumping. Override and stop further deriving: Configurable
// Elements should be called with the overloaded version taking a
// "Parameter Access Context" (The name is misleading as it is actually
// used to access any Configurable Element).
std::string logValue(utility::ErrorContext &errorContext) const override final;
virtual std::string logValue(CParameterAccessContext &context) const;
// Configurable domain association
void addAttachedConfigurableDomain(const CConfigurableDomain *pConfigurableDomain);
void removeAttachedConfigurableDomain(const CConfigurableDomain *pConfigurableDomain);
// Belonging domain ascending search
bool belongsToDomainAscending(const CConfigurableDomain *pConfigurableDomain) const;
// Belonging domains
void getBelongingDomains(std::list<const CConfigurableDomain *> &configurableDomainList) const;
void listDomains(const std::list<const CConfigurableDomain *> &configurableDomainList,
std::string &strResult, bool bVertical) const;
// Check parent is still of current type (by structure knowledge)
bool isOfConfigurableElementType(const CElement *pParent) const;
// Offset in main blackboard
size_t _offset{0};
// Associated configurable domains
std::list<const CConfigurableDomain *> _configurableDomainList;
};