/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* ---- includes ----------------------------------------------------------- */
#include "b_TensorEm/Int16Mat2D.h"
#include "b_TensorEm/Functions.h"
#include "b_BasicEm/Math.h"
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struct bts_Int16Mat2D bts_Int16Mat2D_createIdentity()
{
struct bts_Int16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 };
return matL;
}
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struct bts_Int16Mat2D bts_Int16Mat2D_createRotation( phase16 angleA )
{
int16 cL = bbs_cos16( angleA );
int16 sL = bbs_sin16( angleA );
struct bts_Int16Mat2D matL;
matL.xxE = cL;
matL.xyE = -sL;
matL.yxE = sL;
matL.yyE = cL;
matL.bbpE = 14;
return matL;
}
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struct bts_Int16Mat2D bts_Int16Mat2D_createRigid( phase16 angleA, struct flt16 scaleA )
{
struct bts_Int16Mat2D matL = bts_Int16Mat2D_createRotation( angleA );
bts_Int16Mat2D_scale( &matL, scaleA );
return matL;
}
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void bts_Int16Mat2D_scale( struct bts_Int16Mat2D* ptrA, struct flt16 scaleA )
{
int32 xxL = ( int32 ) ptrA->xxE * scaleA.valE;
int32 xyL = ( int32 ) ptrA->xyE * scaleA.valE;
int32 yxL = ( int32 ) ptrA->yxE * scaleA.valE;
int32 yyL = ( int32 ) ptrA->yyE * scaleA.valE;
uint32 shiftL = bts_maxAbsIntLog2Of4( xxL, xyL, yxL, yyL ) - 15;
ptrA->xxE = xxL >> shiftL;
ptrA->xyE = xyL >> shiftL;
ptrA->yxE = yxL >> shiftL;
ptrA->yyE = yyL >> shiftL;
ptrA->bbpE += scaleA.bbpE - shiftL;
}
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struct bts_Int16Vec2D bts_Int16Mat2D_map( const struct bts_Int16Mat2D* matPtrA,
const struct bts_Int16Vec2D* vecPtrA )
{
struct bts_Int16Vec2D vecL;
vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPtrA->bbpE;
vecL.yE = ( ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE ) >> matPtrA->bbpE;
return vecL;
}
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struct bts_Int16Mat2D bts_Int16Mat2D_mul( const struct bts_Int16Mat2D* mat1PtrA,
const struct bts_Int16Mat2D* mat2PtrA )
{
struct bts_Int16Mat2D matL;
int32 xxL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yxE;
int32 xyL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yyE;
int32 yxL = ( int32 ) mat1PtrA->yxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yxE;
int32 yyL = ( int32 ) mat1PtrA->yxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yyE;
uint32 shiftL = bts_maxAbsIntLog2Of4( xxL, xyL, yxL, yyL ) - 15;
matL.xxE = xxL >> shiftL;
matL.xyE = xyL >> shiftL;
matL.yxE = yxL >> shiftL;
matL.yyE = yyL >> shiftL;
matL.bbpE = mat1PtrA->bbpE + mat2PtrA->bbpE - shiftL;
return matL;
}
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