/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef GENMIPMAP_H
#define GENMIPMAP_H
#include "glheader.h"
extern void
_mesa_generate_texture_mipmap(struct gl_context *ctx,
struct gl_texture_object *texObj, GLenum target,
bool dsa);
bool
_mesa_is_valid_generate_texture_mipmap_target(struct gl_context *ctx,
GLenum target);
bool
_mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
GLenum internalformat);
extern void GLAPIENTRY
_mesa_GenerateMipmap(GLenum target);
extern void GLAPIENTRY
_mesa_GenerateTextureMipmap(GLuint texture);
#endif /* GENMIPMAP_H */