#ifndef COMMON_MISC_H
#define COMMON_MISC_H
#include "radeon_common_context.h"
#include "radeon_dma.h"
#include "radeon_texture.h"
void radeonUserClear(struct gl_context *ctx, GLuint mask);
void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( struct gl_context *ctx );
void radeonScissor(struct gl_context *ctx);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
void radeonFlush(struct gl_context *ctx);
void radeonFinish(struct gl_context * ctx);
void radeonEmitState(radeonContextPtr radeon);
GLuint radeonCountStateEmitSize(radeonContextPtr radeon);
void radeon_clear_tris(struct gl_context *ctx, GLbitfield mask);
void radeon_window_moved(radeonContextPtr radeon);
void radeon_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb);
void radeonDrawBuffer( struct gl_context *ctx, GLenum mode );
void radeonReadBuffer( struct gl_context *ctx, GLenum mode );
void radeon_viewport(struct gl_context *ctx);
void radeon_fbo_init(struct radeon_context *radeon);
void
radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
struct radeon_bo *bo);
struct radeon_renderbuffer *
radeon_create_renderbuffer(mesa_format format, __DRIdrawable *driDrawPriv);
void
radeonReadPixels(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *pack, GLvoid * pixels);
void radeon_check_front_buffer_rendering(struct gl_context *ctx);
static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb)
{
struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb;
radeon_print(RADEON_MEMORY, RADEON_TRACE,
"%s(rb %p)\n",
__func__, (void *) rb);
if (rrb && rrb->base.Base.ClassID == RADEON_RB_CLASS)
return rrb;
else
return NULL;
}
static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_framebuffer *fb, int att_index)
{
radeon_print(RADEON_MEMORY, RADEON_TRACE,
"%s(fb %p, index %d)\n",
__func__, (void *) fb, att_index);
if (att_index >= 0)
return radeon_renderbuffer(fb->Attachment[att_index].Renderbuffer);
else
return NULL;
}
static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
rrb = radeon_renderbuffer(rmesa->state.depth.rb);
if (!rrb)
return NULL;
return rrb;
}
static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPtr rmesa)
{
struct radeon_renderbuffer *rrb;
rrb = radeon_renderbuffer(rmesa->state.color.rb);
if (!rrb)
return NULL;
return rrb;
}
#include "radeon_cmdbuf.h"
#endif