C++程序  |  1434行  |  45.31 KB

/*
 * Copyright © 2013 Keith Packard
 * Copyright © 2015 Boyan Ding
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that copyright
 * notice and this permission notice appear in supporting documentation, and
 * that the name of the copyright holders not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no representations
 * about the suitability of this software for any purpose.  It is provided "as
 * is" without express or implied warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THIS SOFTWARE.
 */

#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>

#include <X11/xshmfence.h>
#include <xcb/xcb.h>
#include <xcb/dri3.h>
#include <xcb/present.h>

#include <X11/Xlib-xcb.h>

#include "loader_dri3_helper.h"

/* From xmlpool/options.h, user exposed so should be stable */
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3

static inline void
dri3_fence_reset(xcb_connection_t *c, struct loader_dri3_buffer *buffer)
{
   xshmfence_reset(buffer->shm_fence);
}

static inline void
dri3_fence_set(struct loader_dri3_buffer *buffer)
{
   xshmfence_trigger(buffer->shm_fence);
}

static inline void
dri3_fence_trigger(xcb_connection_t *c, struct loader_dri3_buffer *buffer)
{
   xcb_sync_trigger_fence(c, buffer->sync_fence);
}

static inline void
dri3_fence_await(xcb_connection_t *c, struct loader_dri3_buffer *buffer)
{
   xcb_flush(c);
   xshmfence_await(buffer->shm_fence);
}

static void
dri3_update_num_back(struct loader_dri3_drawable *draw)
{
   if (draw->flipping)
      draw->num_back = 3;
   else
      draw->num_back = 2;
}

void
loader_dri3_set_swap_interval(struct loader_dri3_drawable *draw, int interval)
{
   interval = draw->vtable->clamp_swap_interval(draw, interval);
   draw->vtable->set_swap_interval(draw, interval);
   dri3_update_num_back(draw);
}

/** dri3_free_render_buffer
 *
 * Free everything associated with one render buffer including pixmap, fence
 * stuff and the driver image
 */
static void
dri3_free_render_buffer(struct loader_dri3_drawable *draw,
                        struct loader_dri3_buffer *buffer)
{
   if (buffer->own_pixmap)
      xcb_free_pixmap(draw->conn, buffer->pixmap);
   xcb_sync_destroy_fence(draw->conn, buffer->sync_fence);
   xshmfence_unmap_shm(buffer->shm_fence);
   draw->ext->image->destroyImage(buffer->image);
   if (buffer->linear_buffer)
      draw->ext->image->destroyImage(buffer->linear_buffer);
   free(buffer);
}

void
loader_dri3_drawable_fini(struct loader_dri3_drawable *draw)
{
   int i;

   draw->ext->core->destroyDrawable(draw->dri_drawable);

   for (i = 0; i < LOADER_DRI3_NUM_BUFFERS; i++) {
      if (draw->buffers[i])
         dri3_free_render_buffer(draw, draw->buffers[i]);
   }

   if (draw->special_event) {
      xcb_void_cookie_t cookie =
         xcb_present_select_input_checked(draw->conn, draw->eid, draw->drawable,
                                          XCB_PRESENT_EVENT_MASK_NO_EVENT);

      xcb_discard_reply(draw->conn, cookie.sequence);
      xcb_unregister_for_special_event(draw->conn, draw->special_event);
   }
}

int
loader_dri3_drawable_init(xcb_connection_t *conn,
                          xcb_drawable_t drawable,
                          __DRIscreen *dri_screen,
                          bool is_different_gpu,
                          const __DRIconfig *dri_config,
                          struct loader_dri3_extensions *ext,
                          const struct loader_dri3_vtable *vtable,
                          struct loader_dri3_drawable *draw)
{
   xcb_get_geometry_cookie_t cookie;
   xcb_get_geometry_reply_t *reply;
   xcb_generic_error_t *error;
   GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
   int swap_interval;

   draw->conn = conn;
   draw->ext = ext;
   draw->vtable = vtable;
   draw->drawable = drawable;
   draw->dri_screen = dri_screen;
   draw->is_different_gpu = is_different_gpu;

   draw->have_back = 0;
   draw->have_fake_front = 0;
   draw->first_init = true;

   if (draw->ext->config)
      draw->ext->config->configQueryi(draw->dri_screen,
                                      "vblank_mode", &vblank_mode);

   switch (vblank_mode) {
   case DRI_CONF_VBLANK_NEVER:
   case DRI_CONF_VBLANK_DEF_INTERVAL_0:
      swap_interval = 0;
      break;
   case DRI_CONF_VBLANK_DEF_INTERVAL_1:
   case DRI_CONF_VBLANK_ALWAYS_SYNC:
   default:
      swap_interval = 1;
      break;
   }
   draw->vtable->set_swap_interval(draw, swap_interval);

   dri3_update_num_back(draw);

   /* Create a new drawable */
   draw->dri_drawable =
      draw->ext->image_driver->createNewDrawable(dri_screen,
                                                 dri_config,
                                                 draw);

   if (!draw->dri_drawable)
      return 1;

   cookie = xcb_get_geometry(draw->conn, draw->drawable);
   reply = xcb_get_geometry_reply(draw->conn, cookie, &error);
   if (reply == NULL || error != NULL) {
      draw->ext->core->destroyDrawable(draw->dri_drawable);
      return 1;
   }

   draw->width = reply->width;
   draw->height = reply->height;
   draw->depth = reply->depth;
   draw->vtable->set_drawable_size(draw, draw->width, draw->height);
   free(reply);

   /*
    * Make sure server has the same swap interval we do for the new
    * drawable.
    */
   loader_dri3_set_swap_interval(draw, swap_interval);

   return 0;
}

/*
 * Process one Present event
 */
static void
dri3_handle_present_event(struct loader_dri3_drawable *draw,
                          xcb_present_generic_event_t *ge)
{
   switch (ge->evtype) {
   case XCB_PRESENT_CONFIGURE_NOTIFY: {
      xcb_present_configure_notify_event_t *ce = (void *) ge;

      draw->width = ce->width;
      draw->height = ce->height;
      draw->vtable->set_drawable_size(draw, draw->width, draw->height);
      break;
   }
   case XCB_PRESENT_COMPLETE_NOTIFY: {
      xcb_present_complete_notify_event_t *ce = (void *) ge;

      /* Compute the processed SBC number from the received 32-bit serial number
       * merged with the upper 32-bits of the sent 64-bit serial number while
       * checking for wrap.
       */
      if (ce->kind == XCB_PRESENT_COMPLETE_KIND_PIXMAP) {
         draw->recv_sbc = (draw->send_sbc & 0xffffffff00000000LL) | ce->serial;
         if (draw->recv_sbc > draw->send_sbc)
            draw->recv_sbc -= 0x100000000;
         switch (ce->mode) {
         case XCB_PRESENT_COMPLETE_MODE_FLIP:
            draw->flipping = true;
            break;
         case XCB_PRESENT_COMPLETE_MODE_COPY:
            draw->flipping = false;
            break;
         }
         dri3_update_num_back(draw);

         if (draw->vtable->show_fps)
            draw->vtable->show_fps(draw, ce->ust);

         draw->ust = ce->ust;
         draw->msc = ce->msc;
      } else {
         draw->recv_msc_serial = ce->serial;
         draw->notify_ust = ce->ust;
         draw->notify_msc = ce->msc;
      }
      break;
   }
   case XCB_PRESENT_EVENT_IDLE_NOTIFY: {
      xcb_present_idle_notify_event_t *ie = (void *) ge;
      int b;

      for (b = 0; b < sizeof(draw->buffers) / sizeof(draw->buffers[0]); b++) {
         struct loader_dri3_buffer *buf = draw->buffers[b];

         if (buf && buf->pixmap == ie->pixmap) {
            buf->busy = 0;
            if (draw->num_back <= b && b < LOADER_DRI3_MAX_BACK) {
               dri3_free_render_buffer(draw, buf);
               draw->buffers[b] = NULL;
            }
            break;
         }
      }
      break;
   }
   }
   free(ge);
}

static bool
dri3_wait_for_event(struct loader_dri3_drawable *draw)
{
   xcb_generic_event_t *ev;
   xcb_present_generic_event_t *ge;

   xcb_flush(draw->conn);
   ev = xcb_wait_for_special_event(draw->conn, draw->special_event);
   if (!ev)
      return false;
   ge = (void *) ev;
   dri3_handle_present_event(draw, ge);
   return true;
}

/** loader_dri3_wait_for_msc
 *
 * Get the X server to send an event when the target msc/divisor/remainder is
 * reached.
 */
bool
loader_dri3_wait_for_msc(struct loader_dri3_drawable *draw,
                         int64_t target_msc,
                         int64_t divisor, int64_t remainder,
                         int64_t *ust, int64_t *msc, int64_t *sbc)
{
   uint32_t msc_serial;

   msc_serial = ++draw->send_msc_serial;
   xcb_present_notify_msc(draw->conn,
                          draw->drawable,
                          msc_serial,
                          target_msc,
                          divisor,
                          remainder);

   xcb_flush(draw->conn);

   /* Wait for the event */
   if (draw->special_event) {
      while ((int32_t) (msc_serial - draw->recv_msc_serial) > 0) {
         if (!dri3_wait_for_event(draw))
            return false;
      }
   }

   *ust = draw->notify_ust;
   *msc = draw->notify_msc;
   *sbc = draw->recv_sbc;

   return true;
}

/** loader_dri3_wait_for_sbc
 *
 * Wait for the completed swap buffer count to reach the specified
 * target. Presumably the application knows that this will be reached with
 * outstanding complete events, or we're going to be here awhile.
 */
int
loader_dri3_wait_for_sbc(struct loader_dri3_drawable *draw,
                         int64_t target_sbc, int64_t *ust,
                         int64_t *msc, int64_t *sbc)
{
   /* From the GLX_OML_sync_control spec:
    *
    *     "If <target_sbc> = 0, the function will block until all previous
    *      swaps requested with glXSwapBuffersMscOML for that window have
    *      completed."
    */
   if (!target_sbc)
      target_sbc = draw->send_sbc;

   while (draw->recv_sbc < target_sbc) {
      if (!dri3_wait_for_event(draw))
         return 0;
   }

   *ust = draw->ust;
   *msc = draw->msc;
   *sbc = draw->recv_sbc;
   return 1;
}

/** loader_dri3_find_back
 *
 * Find an idle back buffer. If there isn't one, then
 * wait for a present idle notify event from the X server
 */
static int
dri3_find_back(struct loader_dri3_drawable *draw)
{
   int b;
   xcb_generic_event_t *ev;
   xcb_present_generic_event_t *ge;

   for (;;) {
      for (b = 0; b < draw->num_back; b++) {
         int id = LOADER_DRI3_BACK_ID((b + draw->cur_back) % draw->num_back);
         struct loader_dri3_buffer *buffer = draw->buffers[id];

         if (!buffer || !buffer->busy) {
            draw->cur_back = id;
            return id;
         }
      }
      xcb_flush(draw->conn);
      ev = xcb_wait_for_special_event(draw->conn, draw->special_event);
      if (!ev)
         return -1;
      ge = (void *) ev;
      dri3_handle_present_event(draw, ge);
   }
}

static xcb_gcontext_t
dri3_drawable_gc(struct loader_dri3_drawable *draw)
{
   if (!draw->gc) {
      uint32_t v = 0;
      xcb_create_gc(draw->conn,
                    (draw->gc = xcb_generate_id(draw->conn)),
                    draw->drawable,
                    XCB_GC_GRAPHICS_EXPOSURES,
                    &v);
   }
   return draw->gc;
}


static struct loader_dri3_buffer *
dri3_back_buffer(struct loader_dri3_drawable *draw)
{
   return draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)];
}

static struct loader_dri3_buffer *
dri3_fake_front_buffer(struct loader_dri3_drawable *draw)
{
   return draw->buffers[LOADER_DRI3_FRONT_ID];
}

static void
dri3_copy_area(xcb_connection_t *c,
               xcb_drawable_t    src_drawable,
               xcb_drawable_t    dst_drawable,
               xcb_gcontext_t    gc,
               int16_t           src_x,
               int16_t           src_y,
               int16_t           dst_x,
               int16_t           dst_y,
               uint16_t          width,
               uint16_t          height)
{
   xcb_void_cookie_t cookie;

   cookie = xcb_copy_area_checked(c,
                                  src_drawable,
                                  dst_drawable,
                                  gc,
                                  src_x,
                                  src_y,
                                  dst_x,
                                  dst_y,
                                  width,
                                  height);
   xcb_discard_reply(c, cookie.sequence);
}

/**
 * Asks the driver to flush any queued work necessary for serializing with the
 * X command stream, and optionally the slightly more strict requirement of
 * glFlush() equivalence (which would require flushing even if nothing had
 * been drawn to a window system framebuffer, for example).
 */
void
loader_dri3_flush(struct loader_dri3_drawable *draw,
                  unsigned flags,
                  enum __DRI2throttleReason throttle_reason)
{
   /* NEED TO CHECK WHETHER CONTEXT IS NULL */
   __DRIcontext *dri_context = draw->vtable->get_dri_context(draw);

   if (dri_context) {
      draw->ext->flush->flush_with_flags(dri_context, draw->dri_drawable,
                                         flags, throttle_reason);
   }
}

void
loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw,
                            int x, int y,
                            int width, int height,
                            bool flush)
{
   struct loader_dri3_buffer *back;
   unsigned flags = __DRI2_FLUSH_DRAWABLE;
   __DRIcontext *dri_context;

   dri_context = draw->vtable->get_dri_context(draw);

   /* Check we have the right attachments */
   if (!draw->have_back || draw->is_pixmap)
      return;

   if (flush)
      flags |= __DRI2_FLUSH_CONTEXT;
   loader_dri3_flush(draw, flags, __DRI2_THROTTLE_SWAPBUFFER);

   back = dri3_back_buffer(draw);
   y = draw->height - y - height;

   if (draw->is_different_gpu && draw->vtable->in_current_context(draw)) {
      /* Update the linear buffer part of the back buffer
       * for the dri3_copy_area operation
       */
      draw->ext->image->blitImage(dri_context,
                                  back->linear_buffer,
                                  back->image,
                                  0, 0, back->width,
                                  back->height,
                                  0, 0, back->width,
                                  back->height, __BLIT_FLAG_FLUSH);
      /* We use blitImage to update our fake front,
       */
      if (draw->have_fake_front)
         draw->ext->image->blitImage(dri_context,
                                     dri3_fake_front_buffer(draw)->image,
                                     back->image,
                                     x, y, width, height,
                                     x, y, width, height, __BLIT_FLAG_FLUSH);
   }

   dri3_fence_reset(draw->conn, back);
   dri3_copy_area(draw->conn,
                  dri3_back_buffer(draw)->pixmap,
                  draw->drawable,
                  dri3_drawable_gc(draw),
                  x, y, x, y, width, height);
   dri3_fence_trigger(draw->conn, back);
   /* Refresh the fake front (if present) after we just damaged the real
    * front.
    */
   if (draw->have_fake_front && !draw->is_different_gpu) {
      dri3_fence_reset(draw->conn, dri3_fake_front_buffer(draw));
      dri3_copy_area(draw->conn,
                     dri3_back_buffer(draw)->pixmap,
                     dri3_fake_front_buffer(draw)->pixmap,
                     dri3_drawable_gc(draw),
                     x, y, x, y, width, height);
      dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw));
      dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw));
   }
   dri3_fence_await(draw->conn, back);
}

void
loader_dri3_copy_drawable(struct loader_dri3_drawable *draw,
                          xcb_drawable_t dest,
                          xcb_drawable_t src)
{
   loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, 0);

   dri3_fence_reset(draw->conn, dri3_fake_front_buffer(draw));
   dri3_copy_area(draw->conn,
                  src, dest,
                  dri3_drawable_gc(draw),
                  0, 0, 0, 0, draw->width, draw->height);
   dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw));
   dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw));
}

void
loader_dri3_wait_x(struct loader_dri3_drawable *draw)
{
   struct loader_dri3_buffer *front;
   __DRIcontext *dri_context;

   if (draw == NULL || !draw->have_fake_front)
      return;

   front = dri3_fake_front_buffer(draw);
   dri_context = draw->vtable->get_dri_context(draw);

   loader_dri3_copy_drawable(draw, front->pixmap, draw->drawable);

   /* In the psc->is_different_gpu case, the linear buffer has been updated,
    * but not yet the tiled buffer.
    * Copy back to the tiled buffer we use for rendering.
    * Note that we don't need flushing.
    */
   if (draw->is_different_gpu && draw->vtable->in_current_context(draw))
      draw->ext->image->blitImage(dri_context,
                                  front->image,
                                  front->linear_buffer,
                                  0, 0, front->width,
                                  front->height,
                                  0, 0, front->width,
                                  front->height, 0);
}

void
loader_dri3_wait_gl(struct loader_dri3_drawable *draw)
{
   struct loader_dri3_buffer *front;
   __DRIcontext *dri_context;

   if (draw == NULL || !draw->have_fake_front)
      return;

   front = dri3_fake_front_buffer(draw);
   dri_context = draw->vtable->get_dri_context(draw);

   /* In the psc->is_different_gpu case, we update the linear_buffer
    * before updating the real front.
    */
   if (draw->is_different_gpu && draw->vtable->in_current_context(draw))
      draw->ext->image->blitImage(dri_context,
                                  front->linear_buffer,
                                  front->image,
                                  0, 0, front->width,
                                  front->height,
                                  0, 0, front->width,
                                  front->height, __BLIT_FLAG_FLUSH);
   loader_dri3_copy_drawable(draw, draw->drawable, front->pixmap);
}

/** dri3_flush_present_events
 *
 * Process any present events that have been received from the X server
 */
static void
dri3_flush_present_events(struct loader_dri3_drawable *draw)
{
   /* Check to see if any configuration changes have occurred
    * since we were last invoked
    */
   if (draw->special_event) {
      xcb_generic_event_t    *ev;

      while ((ev = xcb_poll_for_special_event(draw->conn,
                                              draw->special_event)) != NULL) {
         xcb_present_generic_event_t *ge = (void *) ev;
         dri3_handle_present_event(draw, ge);
      }
   }
}

/** loader_dri3_swap_buffers_msc
 *
 * Make the current back buffer visible using the present extension
 */
int64_t
loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
                             int64_t target_msc, int64_t divisor,
                             int64_t remainder, unsigned flush_flags,
                             bool force_copy)
{
   struct loader_dri3_buffer *back;
   __DRIcontext *dri_context;
   int64_t ret = 0;
   uint32_t options = XCB_PRESENT_OPTION_NONE;
   int swap_interval;

   dri_context = draw->vtable->get_dri_context(draw);
   swap_interval = draw->vtable->get_swap_interval(draw);

   draw->vtable->flush_drawable(draw, flush_flags);

   back = draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)];
   if (draw->is_different_gpu && back) {
      /* Update the linear buffer before presenting the pixmap */
      draw->ext->image->blitImage(dri_context,
                                  back->linear_buffer,
                                  back->image,
                                  0, 0, back->width,
                                  back->height,
                                  0, 0, back->width,
                                  back->height, __BLIT_FLAG_FLUSH);
      /* Update the fake front */
      if (draw->have_fake_front)
         draw->ext->image->blitImage(dri_context,
                                     draw->buffers[LOADER_DRI3_FRONT_ID]->image,
                                     back->image,
                                     0, 0, draw->width, draw->height,
                                     0, 0, draw->width, draw->height,
                                     __BLIT_FLAG_FLUSH);
   }

   dri3_flush_present_events(draw);

   if (back && !draw->is_pixmap) {
      dri3_fence_reset(draw->conn, back);

      /* Compute when we want the frame shown by taking the last known
       * successful MSC and adding in a swap interval for each outstanding swap
       * request. target_msc=divisor=remainder=0 means "Use glXSwapBuffers()
       * semantic"
       */
      ++draw->send_sbc;
      if (target_msc == 0 && divisor == 0 && remainder == 0)
         target_msc = draw->msc + swap_interval *
                      (draw->send_sbc - draw->recv_sbc);
      else if (divisor == 0 && remainder > 0) {
         /* From the GLX_OML_sync_control spec:
          *     "If <divisor> = 0, the swap will occur when MSC becomes
          *      greater than or equal to <target_msc>."
          *
          * Note that there's no mention of the remainder.  The Present
          * extension throws BadValue for remainder != 0 with divisor == 0, so
          * just drop the passed in value.
          */
         remainder = 0;
      }

      /* From the GLX_EXT_swap_control spec
       * and the EGL 1.4 spec (page 53):
       *
       *     "If <interval> is set to a value of 0, buffer swaps are not
       *      synchronized to a video frame."
       *
       * Implementation note: It is possible to enable triple buffering
       * behaviour by not using XCB_PRESENT_OPTION_ASYNC, but this should not be
       * the default.
       */
      if (swap_interval == 0)
          options |= XCB_PRESENT_OPTION_ASYNC;
      if (force_copy)
          options |= XCB_PRESENT_OPTION_COPY;

      back->busy = 1;
      back->last_swap = draw->send_sbc;
      xcb_present_pixmap(draw->conn,
                         draw->drawable,
                         back->pixmap,
                         (uint32_t) draw->send_sbc,
                         0,                                    /* valid */
                         0,                                    /* update */
                         0,                                    /* x_off */
                         0,                                    /* y_off */
                         None,                                 /* target_crtc */
                         None,
                         back->sync_fence,
                         options,
                         target_msc,
                         divisor,
                         remainder, 0, NULL);
      ret = (int64_t) draw->send_sbc;

      /* If there's a fake front, then copy the source back buffer
       * to the fake front to keep it up to date. This needs
       * to reset the fence and make future users block until
       * the X server is done copying the bits
       */
      if (draw->have_fake_front && !draw->is_different_gpu) {
         dri3_fence_reset(draw->conn, draw->buffers[LOADER_DRI3_FRONT_ID]);
         dri3_copy_area(draw->conn,
                        back->pixmap,
                        draw->buffers[LOADER_DRI3_FRONT_ID]->pixmap,
                        dri3_drawable_gc(draw),
                        0, 0, 0, 0,
                        draw->width, draw->height);
         dri3_fence_trigger(draw->conn, draw->buffers[LOADER_DRI3_FRONT_ID]);
      }
      xcb_flush(draw->conn);
      if (draw->stamp)
         ++(*draw->stamp);
   }

   draw->ext->flush->invalidate(draw->dri_drawable);

   return ret;
}

int
loader_dri3_query_buffer_age(struct loader_dri3_drawable *draw)
{
   int back_id = LOADER_DRI3_BACK_ID(dri3_find_back(draw));

   if (back_id < 0 || !draw->buffers[back_id])
      return 0;

   if (draw->buffers[back_id]->last_swap != 0)
      return draw->send_sbc - draw->buffers[back_id]->last_swap + 1;
   else
      return 0;
}

/** loader_dri3_open
 *
 * Wrapper around xcb_dri3_open
 */
int
loader_dri3_open(xcb_connection_t *conn,
                 xcb_window_t root,
                 uint32_t provider)
{
   xcb_dri3_open_cookie_t       cookie;
   xcb_dri3_open_reply_t        *reply;
   int                          fd;

   cookie = xcb_dri3_open(conn,
                          root,
                          provider);

   reply = xcb_dri3_open_reply(conn, cookie, NULL);
   if (!reply)
      return -1;

   if (reply->nfd != 1) {
      free(reply);
      return -1;
   }

   fd = xcb_dri3_open_reply_fds(conn, reply)[0];
   free(reply);
   fcntl(fd, F_SETFD, fcntl(fd, F_GETFD) | FD_CLOEXEC);

   return fd;
}

static uint32_t
dri3_cpp_for_format(uint32_t format) {
   switch (format) {
   case  __DRI_IMAGE_FORMAT_R8:
      return 1;
   case  __DRI_IMAGE_FORMAT_RGB565:
   case  __DRI_IMAGE_FORMAT_GR88:
      return 2;
   case  __DRI_IMAGE_FORMAT_XRGB8888:
   case  __DRI_IMAGE_FORMAT_ARGB8888:
   case  __DRI_IMAGE_FORMAT_ABGR8888:
   case  __DRI_IMAGE_FORMAT_XBGR8888:
   case  __DRI_IMAGE_FORMAT_XRGB2101010:
   case  __DRI_IMAGE_FORMAT_ARGB2101010:
   case  __DRI_IMAGE_FORMAT_SARGB8:
      return 4;
   case  __DRI_IMAGE_FORMAT_NONE:
   default:
      return 0;
   }
}

/** loader_dri3_alloc_render_buffer
 *
 * Use the driver createImage function to construct a __DRIimage, then
 * get a file descriptor for that and create an X pixmap from that
 *
 * Allocate an xshmfence for synchronization
 */
static struct loader_dri3_buffer *
dri3_alloc_render_buffer(struct loader_dri3_drawable *draw, unsigned int format,
                         int width, int height, int depth)
{
   struct loader_dri3_buffer *buffer;
   __DRIimage *pixmap_buffer;
   xcb_pixmap_t pixmap;
   xcb_sync_fence_t sync_fence;
   struct xshmfence *shm_fence;
   int buffer_fd, fence_fd;
   int stride;

   /* Create an xshmfence object and
    * prepare to send that to the X server
    */

   fence_fd = xshmfence_alloc_shm();
   if (fence_fd < 0)
      return NULL;

   shm_fence = xshmfence_map_shm(fence_fd);
   if (shm_fence == NULL)
      goto no_shm_fence;

   /* Allocate the image from the driver
    */
   buffer = calloc(1, sizeof *buffer);
   if (!buffer)
      goto no_buffer;

   buffer->cpp = dri3_cpp_for_format(format);
   if (!buffer->cpp)
      goto no_image;

   if (!draw->is_different_gpu) {
      buffer->image = draw->ext->image->createImage(draw->dri_screen,
                                                    width, height,
                                                    format,
                                                    __DRI_IMAGE_USE_SHARE |
                                                    __DRI_IMAGE_USE_SCANOUT |
                                                    __DRI_IMAGE_USE_BACKBUFFER,
                                                    buffer);
      pixmap_buffer = buffer->image;

      if (!buffer->image)
         goto no_image;
   } else {
      buffer->image = draw->ext->image->createImage(draw->dri_screen,
                                                    width, height,
                                                    format,
                                                    0,
                                                    buffer);

      if (!buffer->image)
         goto no_image;

      buffer->linear_buffer =
        draw->ext->image->createImage(draw->dri_screen,
                                      width, height, format,
                                      __DRI_IMAGE_USE_SHARE |
                                      __DRI_IMAGE_USE_LINEAR |
                                      __DRI_IMAGE_USE_BACKBUFFER,
                                      buffer);
      pixmap_buffer = buffer->linear_buffer;

      if (!buffer->linear_buffer)
         goto no_linear_buffer;
   }

   /* X wants the stride, so ask the image for it
    */
   if (!draw->ext->image->queryImage(pixmap_buffer, __DRI_IMAGE_ATTRIB_STRIDE,
                                     &stride))
      goto no_buffer_attrib;

   buffer->pitch = stride;

   if (!draw->ext->image->queryImage(pixmap_buffer, __DRI_IMAGE_ATTRIB_FD,
                                     &buffer_fd))
      goto no_buffer_attrib;

   xcb_dri3_pixmap_from_buffer(draw->conn,
                               (pixmap = xcb_generate_id(draw->conn)),
                               draw->drawable,
                               buffer->size,
                               width, height, buffer->pitch,
                               depth, buffer->cpp * 8,
                               buffer_fd);

   xcb_dri3_fence_from_fd(draw->conn,
                          pixmap,
                          (sync_fence = xcb_generate_id(draw->conn)),
                          false,
                          fence_fd);

   buffer->pixmap = pixmap;
   buffer->own_pixmap = true;
   buffer->sync_fence = sync_fence;
   buffer->shm_fence = shm_fence;
   buffer->width = width;
   buffer->height = height;

   /* Mark the buffer as idle
    */
   dri3_fence_set(buffer);

   return buffer;

no_buffer_attrib:
   draw->ext->image->destroyImage(pixmap_buffer);
no_linear_buffer:
   if (draw->is_different_gpu)
      draw->ext->image->destroyImage(buffer->image);
no_image:
   free(buffer);
no_buffer:
   xshmfence_unmap_shm(shm_fence);
no_shm_fence:
   close(fence_fd);
   return NULL;
}

/** loader_dri3_update_drawable
 *
 * Called the first time we use the drawable and then
 * after we receive present configure notify events to
 * track the geometry of the drawable
 */
static int
dri3_update_drawable(__DRIdrawable *driDrawable,
                     struct loader_dri3_drawable *draw)
{
   if (draw->first_init) {
      xcb_get_geometry_cookie_t                 geom_cookie;
      xcb_get_geometry_reply_t                  *geom_reply;
      xcb_void_cookie_t                         cookie;
      xcb_generic_error_t                       *error;
      xcb_present_query_capabilities_cookie_t   present_capabilities_cookie;
      xcb_present_query_capabilities_reply_t    *present_capabilities_reply;

      draw->first_init = false;

      /* Try to select for input on the window.
       *
       * If the drawable is a window, this will get our events
       * delivered.
       *
       * Otherwise, we'll get a BadWindow error back from this request which
       * will let us know that the drawable is a pixmap instead.
       */

      draw->eid = xcb_generate_id(draw->conn);
      cookie =
         xcb_present_select_input_checked(draw->conn, draw->eid, draw->drawable,
                                          XCB_PRESENT_EVENT_MASK_CONFIGURE_NOTIFY |
                                          XCB_PRESENT_EVENT_MASK_COMPLETE_NOTIFY |
                                          XCB_PRESENT_EVENT_MASK_IDLE_NOTIFY);

      present_capabilities_cookie =
         xcb_present_query_capabilities(draw->conn, draw->drawable);

      /* Create an XCB event queue to hold present events outside of the usual
       * application event queue
       */
      draw->special_event = xcb_register_for_special_xge(draw->conn,
                                                         &xcb_present_id,
                                                         draw->eid,
                                                         draw->stamp);
      geom_cookie = xcb_get_geometry(draw->conn, draw->drawable);

      geom_reply = xcb_get_geometry_reply(draw->conn, geom_cookie, NULL);

      if (!geom_reply)
         return false;

      draw->width = geom_reply->width;
      draw->height = geom_reply->height;
      draw->depth = geom_reply->depth;
      draw->vtable->set_drawable_size(draw, draw->width, draw->height);

      free(geom_reply);

      draw->is_pixmap = false;

      /* Check to see if our select input call failed. If it failed with a
       * BadWindow error, then assume the drawable is a pixmap. Destroy the
       * special event queue created above and mark the drawable as a pixmap
       */

      error = xcb_request_check(draw->conn, cookie);

      present_capabilities_reply =
          xcb_present_query_capabilities_reply(draw->conn,
                                               present_capabilities_cookie,
                                               NULL);

      if (present_capabilities_reply) {
         draw->present_capabilities = present_capabilities_reply->capabilities;
         free(present_capabilities_reply);
      } else
         draw->present_capabilities = 0;

      if (error) {
         if (error->error_code != BadWindow) {
            free(error);
            return false;
         }
         draw->is_pixmap = true;
         xcb_unregister_for_special_event(draw->conn, draw->special_event);
         draw->special_event = NULL;
      }
   }
   dri3_flush_present_events(draw);
   return true;
}

/* the DRIimage createImage function takes __DRI_IMAGE_FORMAT codes, while
 * the createImageFromFds call takes __DRI_IMAGE_FOURCC codes. To avoid
 * complete confusion, just deal in __DRI_IMAGE_FORMAT codes for now and
 * translate to __DRI_IMAGE_FOURCC codes in the call to createImageFromFds
 */
static int
image_format_to_fourcc(int format)
{

   /* Convert from __DRI_IMAGE_FORMAT to __DRI_IMAGE_FOURCC (sigh) */
   switch (format) {
   case __DRI_IMAGE_FORMAT_SARGB8: return __DRI_IMAGE_FOURCC_SARGB8888;
   case __DRI_IMAGE_FORMAT_RGB565: return __DRI_IMAGE_FOURCC_RGB565;
   case __DRI_IMAGE_FORMAT_XRGB8888: return __DRI_IMAGE_FOURCC_XRGB8888;
   case __DRI_IMAGE_FORMAT_ARGB8888: return __DRI_IMAGE_FOURCC_ARGB8888;
   case __DRI_IMAGE_FORMAT_ABGR8888: return __DRI_IMAGE_FOURCC_ABGR8888;
   case __DRI_IMAGE_FORMAT_XBGR8888: return __DRI_IMAGE_FOURCC_XBGR8888;
   }
   return 0;
}

__DRIimage *
loader_dri3_create_image(xcb_connection_t *c,
                         xcb_dri3_buffer_from_pixmap_reply_t *bp_reply,
                         unsigned int format,
                         __DRIscreen *dri_screen,
                         const __DRIimageExtension *image,
                         void *loaderPrivate)
{
   int                                  *fds;
   __DRIimage                           *image_planar, *ret;
   int                                  stride, offset;

   /* Get an FD for the pixmap object
    */
   fds = xcb_dri3_buffer_from_pixmap_reply_fds(c, bp_reply);

   stride = bp_reply->stride;
   offset = 0;

   /* createImageFromFds creates a wrapper __DRIimage structure which
    * can deal with multiple planes for things like Yuv images. So, once
    * we've gotten the planar wrapper, pull the single plane out of it and
    * discard the wrapper.
    */
   image_planar = image->createImageFromFds(dri_screen,
                                            bp_reply->width,
                                            bp_reply->height,
                                            image_format_to_fourcc(format),
                                            fds, 1,
                                            &stride, &offset, loaderPrivate);
   close(fds[0]);
   if (!image_planar)
      return NULL;

   ret = image->fromPlanar(image_planar, 0, loaderPrivate);

   image->destroyImage(image_planar);

   return ret;
}

/** dri3_get_pixmap_buffer
 *
 * Get the DRM object for a pixmap from the X server and
 * wrap that with a __DRIimage structure using createImageFromFds
 */
static struct loader_dri3_buffer *
dri3_get_pixmap_buffer(__DRIdrawable *driDrawable, unsigned int format,
                       enum loader_dri3_buffer_type buffer_type,
                       struct loader_dri3_drawable *draw)
{
   int                                  buf_id = loader_dri3_pixmap_buf_id(buffer_type);
   struct loader_dri3_buffer            *buffer = draw->buffers[buf_id];
   xcb_drawable_t                       pixmap;
   xcb_dri3_buffer_from_pixmap_cookie_t bp_cookie;
   xcb_dri3_buffer_from_pixmap_reply_t  *bp_reply;
   xcb_sync_fence_t                     sync_fence;
   struct xshmfence                     *shm_fence;
   int                                  fence_fd;
   __DRIscreen                          *cur_screen;

   if (buffer)
      return buffer;

   pixmap = draw->drawable;

   buffer = calloc(1, sizeof *buffer);
   if (!buffer)
      goto no_buffer;

   fence_fd = xshmfence_alloc_shm();
   if (fence_fd < 0)
      goto no_fence;
   shm_fence = xshmfence_map_shm(fence_fd);
   if (shm_fence == NULL) {
      close (fence_fd);
      goto no_fence;
   }

   xcb_dri3_fence_from_fd(draw->conn,
                          pixmap,
                          (sync_fence = xcb_generate_id(draw->conn)),
                          false,
                          fence_fd);

   bp_cookie = xcb_dri3_buffer_from_pixmap(draw->conn, pixmap);
   bp_reply = xcb_dri3_buffer_from_pixmap_reply(draw->conn, bp_cookie, NULL);
   if (!bp_reply)
      goto no_image;

   /* Get the currently-bound screen or revert to using the drawable's screen if
    * no contexts are currently bound. The latter case is at least necessary for
    * obs-studio, when using Window Capture (Xcomposite) as a Source.
    */
   cur_screen = draw->vtable->get_dri_screen(draw);
   if (!cur_screen) {
       cur_screen = draw->dri_screen;
   }

   buffer->image = loader_dri3_create_image(draw->conn, bp_reply, format,
                                            cur_screen, draw->ext->image,
                                            buffer);
   if (!buffer->image)
      goto no_image;

   buffer->pixmap = pixmap;
   buffer->own_pixmap = false;
   buffer->width = bp_reply->width;
   buffer->height = bp_reply->height;
   buffer->buffer_type = buffer_type;
   buffer->shm_fence = shm_fence;
   buffer->sync_fence = sync_fence;

   draw->buffers[buf_id] = buffer;

   free(bp_reply);

   return buffer;

no_image:
   free(bp_reply);
   xcb_sync_destroy_fence(draw->conn, sync_fence);
   xshmfence_unmap_shm(shm_fence);
no_fence:
   free(buffer);
no_buffer:
   return NULL;
}

/** dri3_get_buffer
 *
 * Find a front or back buffer, allocating new ones as necessary
 */
static struct loader_dri3_buffer *
dri3_get_buffer(__DRIdrawable *driDrawable,
                unsigned int format,
                enum loader_dri3_buffer_type buffer_type,
                struct loader_dri3_drawable *draw)
{
   struct loader_dri3_buffer *buffer;
   int buf_id;
   __DRIcontext *dri_context;

   dri_context = draw->vtable->get_dri_context(draw);

   if (buffer_type == loader_dri3_buffer_back) {
      buf_id = dri3_find_back(draw);

      if (buf_id < 0)
         return NULL;
   } else {
      buf_id = LOADER_DRI3_FRONT_ID;
   }

   buffer = draw->buffers[buf_id];

   /* Allocate a new buffer if there isn't an old one, or if that
    * old one is the wrong size
    */
   if (!buffer || buffer->width != draw->width ||
       buffer->height != draw->height) {
      struct loader_dri3_buffer *new_buffer;

      /* Allocate the new buffers
       */
      new_buffer = dri3_alloc_render_buffer(draw,
                                                   format,
                                                   draw->width,
                                                   draw->height,
                                                   draw->depth);
      if (!new_buffer)
         return NULL;

      /* When resizing, copy the contents of the old buffer, waiting for that
       * copy to complete using our fences before proceeding
       */
      switch (buffer_type) {
      case loader_dri3_buffer_back:
         if (buffer) {
            if (!buffer->linear_buffer) {
               dri3_fence_reset(draw->conn, new_buffer);
               dri3_fence_await(draw->conn, buffer);
               dri3_copy_area(draw->conn,
                              buffer->pixmap,
                              new_buffer->pixmap,
                              dri3_drawable_gc(draw),
                              0, 0, 0, 0,
                              draw->width, draw->height);
               dri3_fence_trigger(draw->conn, new_buffer);
            } else if (draw->vtable->in_current_context(draw)) {
               draw->ext->image->blitImage(dri_context,
                                           new_buffer->image,
                                           buffer->image,
                                           0, 0, draw->width, draw->height,
                                           0, 0, draw->width, draw->height, 0);
            }
            dri3_free_render_buffer(draw, buffer);
         }
         break;
      case loader_dri3_buffer_front:
         dri3_fence_reset(draw->conn, new_buffer);
         dri3_copy_area(draw->conn,
                        draw->drawable,
                        new_buffer->pixmap,
                        dri3_drawable_gc(draw),
                        0, 0, 0, 0,
                        draw->width, draw->height);
         dri3_fence_trigger(draw->conn, new_buffer);

         if (new_buffer->linear_buffer &&
             draw->vtable->in_current_context(draw)) {
            dri3_fence_await(draw->conn, new_buffer);
            draw->ext->image->blitImage(dri_context,
                                        new_buffer->image,
                                        new_buffer->linear_buffer,
                                        0, 0, draw->width, draw->height,
                                        0, 0, draw->width, draw->height, 0);
         }
         break;
      }
      buffer = new_buffer;
      buffer->buffer_type = buffer_type;
      draw->buffers[buf_id] = buffer;
   }
   dri3_fence_await(draw->conn, buffer);

   /* Return the requested buffer */
   return buffer;
}

/** dri3_free_buffers
 *
 * Free the front bufffer or all of the back buffers. Used
 * when the application changes which buffers it needs
 */
static void
dri3_free_buffers(__DRIdrawable *driDrawable,
                  enum loader_dri3_buffer_type buffer_type,
                  struct loader_dri3_drawable *draw)
{
   struct loader_dri3_buffer *buffer;
   int first_id;
   int n_id;
   int buf_id;

   switch (buffer_type) {
   case loader_dri3_buffer_back:
      first_id = LOADER_DRI3_BACK_ID(0);
      n_id = LOADER_DRI3_MAX_BACK;
      break;
   case loader_dri3_buffer_front:
      first_id = LOADER_DRI3_FRONT_ID;
      n_id = 1;
   }

   for (buf_id = first_id; buf_id < first_id + n_id; buf_id++) {
      buffer = draw->buffers[buf_id];
      if (buffer) {
         dri3_free_render_buffer(draw, buffer);
         draw->buffers[buf_id] = NULL;
      }
   }
}

/** loader_dri3_get_buffers
 *
 * The published buffer allocation API.
 * Returns all of the necessary buffers, allocating
 * as needed.
 */
int
loader_dri3_get_buffers(__DRIdrawable *driDrawable,
                        unsigned int format,
                        uint32_t *stamp,
                        void *loaderPrivate,
                        uint32_t buffer_mask,
                        struct __DRIimageList *buffers)
{
   struct loader_dri3_drawable *draw = loaderPrivate;
   struct loader_dri3_buffer   *front, *back;

   buffers->image_mask = 0;
   buffers->front = NULL;
   buffers->back = NULL;

   front = NULL;
   back = NULL;

   if (!dri3_update_drawable(driDrawable, draw))
      return false;

   /* pixmaps always have front buffers */
   if (draw->is_pixmap)
      buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;

   if (buffer_mask & __DRI_IMAGE_BUFFER_FRONT) {
      /* All pixmaps are owned by the server gpu.
       * When we use a different gpu, we can't use the pixmap
       * as buffer since it is potentially tiled a way
       * our device can't understand. In this case, use
       * a fake front buffer. Hopefully the pixmap
       * content will get synced with the fake front
       * buffer.
       */
      if (draw->is_pixmap && !draw->is_different_gpu)
         front = dri3_get_pixmap_buffer(driDrawable,
                                               format,
                                               loader_dri3_buffer_front,
                                               draw);
      else
         front = dri3_get_buffer(driDrawable,
                                        format,
                                        loader_dri3_buffer_front,
                                        draw);

      if (!front)
         return false;
   } else {
      dri3_free_buffers(driDrawable, loader_dri3_buffer_front, draw);
      draw->have_fake_front = 0;
   }

   if (buffer_mask & __DRI_IMAGE_BUFFER_BACK) {
      back = dri3_get_buffer(driDrawable,
                                    format,
                                    loader_dri3_buffer_back,
                                    draw);
      if (!back)
         return false;
      draw->have_back = 1;
   } else {
      dri3_free_buffers(driDrawable, loader_dri3_buffer_back, draw);
      draw->have_back = 0;
   }

   if (front) {
      buffers->image_mask |= __DRI_IMAGE_BUFFER_FRONT;
      buffers->front = front->image;
      draw->have_fake_front = draw->is_different_gpu || !draw->is_pixmap;
   }

   if (back) {
      buffers->image_mask |= __DRI_IMAGE_BUFFER_BACK;
      buffers->back = back->image;
   }

   draw->stamp = stamp;

   return true;
}

/** loader_dri3_update_drawable_geometry
 *
 * Get the current drawable geometry.
 */
void
loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw)
{
   xcb_get_geometry_cookie_t geom_cookie;
   xcb_get_geometry_reply_t *geom_reply;

   geom_cookie = xcb_get_geometry(draw->conn, draw->drawable);

   geom_reply = xcb_get_geometry_reply(draw->conn, geom_cookie, NULL);

   if (geom_reply) {
      draw->width = geom_reply->width;
      draw->height = geom_reply->height;
      draw->vtable->set_drawable_size(draw, draw->width, draw->height);

      free(geom_reply);
   }
}