//===----------------------------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// <valarray>
// template <class T> class gslice_array
// void operator+= (const valarray<value_type>& v) const;
#include <valarray>
#include <cassert>
int main()
{
int a1[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
36, 37, 38, 39, 40};
int a2[] = { -0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10, -11,
-12, -13, -14, -15, -16, -17, -18, -19, -20, -21, -22, -23};
std::valarray<int> v1(a1, sizeof(a1)/sizeof(a1[0]));
std::valarray<int> v2(a2, sizeof(a2)/sizeof(a2[0]));
std::size_t sz[] = {2, 4, 3};
std::size_t st[] = {19, 4, 1};
typedef std::valarray<std::size_t> sizes;
typedef std::valarray<std::size_t> strides;
v1[std::gslice(3, sizes(sz, sizeof(sz)/sizeof(sz[0])),
strides(st, sizeof(st)/sizeof(st[0])))] += v2;
assert(v1.size() == 41);
assert(v1[ 0] == 0);
assert(v1[ 1] == 1);
assert(v1[ 2] == 2);
assert(v1[ 3] == 3);
assert(v1[ 4] == 3);
assert(v1[ 5] == 3);
assert(v1[ 6] == 6);
assert(v1[ 7] == 4);
assert(v1[ 8] == 4);
assert(v1[ 9] == 4);
assert(v1[10] == 10);
assert(v1[11] == 5);
assert(v1[12] == 5);
assert(v1[13] == 5);
assert(v1[14] == 14);
assert(v1[15] == 6);
assert(v1[16] == 6);
assert(v1[17] == 6);
assert(v1[18] == 18);
assert(v1[19] == 19);
assert(v1[20] == 20);
assert(v1[21] == 21);
assert(v1[22] == 10);
assert(v1[23] == 10);
assert(v1[24] == 10);
assert(v1[25] == 25);
assert(v1[26] == 11);
assert(v1[27] == 11);
assert(v1[28] == 11);
assert(v1[29] == 29);
assert(v1[30] == 12);
assert(v1[31] == 12);
assert(v1[32] == 12);
assert(v1[33] == 33);
assert(v1[34] == 13);
assert(v1[35] == 13);
assert(v1[36] == 13);
assert(v1[37] == 37);
assert(v1[38] == 38);
assert(v1[39] == 39);
assert(v1[40] == 40);
}