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// automatically generated by the FlatBuffers compiler, do not modify


#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_

#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/flexbuffers.h"

namespace MyGame {

struct InParentNamespace;
struct InParentNamespaceT;

namespace Example2 {

struct Monster;
struct MonsterT;

}  // namespace Example2

namespace Example {

struct Test;

struct TestSimpleTableWithEnum;
struct TestSimpleTableWithEnumT;

struct Vec3;

struct Ability;

struct Stat;
struct StatT;

struct Monster;
struct MonsterT;

struct TypeAliases;
struct TypeAliasesT;

enum Color {
  Color_Red = 1,
  Color_Green = 2,
  Color_Blue = 8,
  Color_NONE = 0,
  Color_ANY = 11
};

inline Color (&EnumValuesColor())[3] {
  static Color values[] = {
    Color_Red,
    Color_Green,
    Color_Blue
  };
  return values;
}

inline const char **EnumNamesColor() {
  static const char *names[] = {
    "Red",
    "Green",
    "",
    "",
    "",
    "",
    "",
    "Blue",
    nullptr
  };
  return names;
}

inline const char *EnumNameColor(Color e) {
  const size_t index = static_cast<int>(e) - static_cast<int>(Color_Red);
  return EnumNamesColor()[index];
}

enum Any {
  Any_NONE = 0,
  Any_Monster = 1,
  Any_TestSimpleTableWithEnum = 2,
  Any_MyGame_Example2_Monster = 3,
  Any_MIN = Any_NONE,
  Any_MAX = Any_MyGame_Example2_Monster
};

inline Any (&EnumValuesAny())[4] {
  static Any values[] = {
    Any_NONE,
    Any_Monster,
    Any_TestSimpleTableWithEnum,
    Any_MyGame_Example2_Monster
  };
  return values;
}

inline const char **EnumNamesAny() {
  static const char *names[] = {
    "NONE",
    "Monster",
    "TestSimpleTableWithEnum",
    "MyGame_Example2_Monster",
    nullptr
  };
  return names;
}

inline const char *EnumNameAny(Any e) {
  const size_t index = static_cast<int>(e);
  return EnumNamesAny()[index];
}

template<typename T> struct AnyTraits {
  static const Any enum_value = Any_NONE;
};

template<> struct AnyTraits<Monster> {
  static const Any enum_value = Any_Monster;
};

template<> struct AnyTraits<TestSimpleTableWithEnum> {
  static const Any enum_value = Any_TestSimpleTableWithEnum;
};

template<> struct AnyTraits<MyGame::Example2::Monster> {
  static const Any enum_value = Any_MyGame_Example2_Monster;
};

struct AnyUnion {
  Any type;
  void *value;

  AnyUnion() : type(Any_NONE), value(nullptr) {}
  AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
    type(Any_NONE), value(nullptr)
    { std::swap(type, u.type); std::swap(value, u.value); }
  AnyUnion(const AnyUnion &) FLATBUFFERS_NOEXCEPT;
  AnyUnion &operator=(const AnyUnion &u) FLATBUFFERS_NOEXCEPT
    { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
  AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
  ~AnyUnion() { Reset(); }

  void Reset();

#ifndef FLATBUFFERS_CPP98_STL
  template <typename T>
  void Set(T&& val) {
    Reset();
    type = AnyTraits<typename T::TableType>::enum_value;
    if (type != Any_NONE) {
      value = new T(std::forward<T>(val));
    }
  }
#endif  // FLATBUFFERS_CPP98_STL

  static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
  flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;

  MonsterT *AsMonster() {
    return type == Any_Monster ?
      reinterpret_cast<MonsterT *>(value) : nullptr;
  }
  const MonsterT *AsMonster() const {
    return type == Any_Monster ?
      reinterpret_cast<const MonsterT *>(value) : nullptr;
  }
  TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
    return type == Any_TestSimpleTableWithEnum ?
      reinterpret_cast<TestSimpleTableWithEnumT *>(value) : nullptr;
  }
  const TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
    return type == Any_TestSimpleTableWithEnum ?
      reinterpret_cast<const TestSimpleTableWithEnumT *>(value) : nullptr;
  }
  MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
    return type == Any_MyGame_Example2_Monster ?
      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
  }
  const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
    return type == Any_MyGame_Example2_Monster ?
      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
  }
};

bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);

MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
 private:
  int16_t a_;
  int8_t b_;
  int8_t padding0__;

 public:
  Test() {
    memset(this, 0, sizeof(Test));
  }
  Test(int16_t _a, int8_t _b)
      : a_(flatbuffers::EndianScalar(_a)),
        b_(flatbuffers::EndianScalar(_b)),
        padding0__(0) {
    (void)padding0__;
  }
  int16_t a() const {
    return flatbuffers::EndianScalar(a_);
  }
  void mutate_a(int16_t _a) {
    flatbuffers::WriteScalar(&a_, _a);
  }
  int8_t b() const {
    return flatbuffers::EndianScalar(b_);
  }
  void mutate_b(int8_t _b) {
    flatbuffers::WriteScalar(&b_, _b);
  }
};
STRUCT_END(Test, 4);

MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
 private:
  float x_;
  float y_;
  float z_;
  int32_t padding0__;
  double test1_;
  int8_t test2_;
  int8_t padding1__;
  Test test3_;
  int16_t padding2__;

 public:
  Vec3() {
    memset(this, 0, sizeof(Vec3));
  }
  Vec3(float _x, float _y, float _z, double _test1, Color _test2, const Test &_test3)
      : x_(flatbuffers::EndianScalar(_x)),
        y_(flatbuffers::EndianScalar(_y)),
        z_(flatbuffers::EndianScalar(_z)),
        padding0__(0),
        test1_(flatbuffers::EndianScalar(_test1)),
        test2_(flatbuffers::EndianScalar(static_cast<int8_t>(_test2))),
        padding1__(0),
        test3_(_test3),
        padding2__(0) {
    (void)padding0__;
    (void)padding1__;
    (void)padding2__;
  }
  float x() const {
    return flatbuffers::EndianScalar(x_);
  }
  void mutate_x(float _x) {
    flatbuffers::WriteScalar(&x_, _x);
  }
  float y() const {
    return flatbuffers::EndianScalar(y_);
  }
  void mutate_y(float _y) {
    flatbuffers::WriteScalar(&y_, _y);
  }
  float z() const {
    return flatbuffers::EndianScalar(z_);
  }
  void mutate_z(float _z) {
    flatbuffers::WriteScalar(&z_, _z);
  }
  double test1() const {
    return flatbuffers::EndianScalar(test1_);
  }
  void mutate_test1(double _test1) {
    flatbuffers::WriteScalar(&test1_, _test1);
  }
  Color test2() const {
    return static_cast<Color>(flatbuffers::EndianScalar(test2_));
  }
  void mutate_test2(Color _test2) {
    flatbuffers::WriteScalar(&test2_, static_cast<int8_t>(_test2));
  }
  const Test &test3() const {
    return test3_;
  }
  Test &mutable_test3() {
    return test3_;
  }
};
STRUCT_END(Vec3, 32);

MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
 private:
  uint32_t id_;
  uint32_t distance_;

 public:
  Ability() {
    memset(this, 0, sizeof(Ability));
  }
  Ability(uint32_t _id, uint32_t _distance)
      : id_(flatbuffers::EndianScalar(_id)),
        distance_(flatbuffers::EndianScalar(_distance)) {
  }
  uint32_t id() const {
    return flatbuffers::EndianScalar(id_);
  }
  void mutate_id(uint32_t _id) {
    flatbuffers::WriteScalar(&id_, _id);
  }
  bool KeyCompareLessThan(const Ability *o) const {
    return id() < o->id();
  }
  int KeyCompareWithValue(uint32_t val) const {
    const auto key = id();
    return static_cast<int>(key > val) - static_cast<int>(key < val);
  }
  uint32_t distance() const {
    return flatbuffers::EndianScalar(distance_);
  }
  void mutate_distance(uint32_t _distance) {
    flatbuffers::WriteScalar(&distance_, _distance);
  }
};
STRUCT_END(Ability, 8);

}  // namespace Example

struct InParentNamespaceT : public flatbuffers::NativeTable {
  typedef InParentNamespace TableType;
  InParentNamespaceT() {
  }
};

struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef InParentNamespaceT NativeTableType;
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           verifier.EndTable();
  }
  InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

struct InParentNamespaceBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
  flatbuffers::Offset<InParentNamespace> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<InParentNamespace>(end);
    return o;
  }
};

inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
    flatbuffers::FlatBufferBuilder &_fbb) {
  InParentNamespaceBuilder builder_(_fbb);
  return builder_.Finish();
}

flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

namespace Example2 {

struct MonsterT : public flatbuffers::NativeTable {
  typedef Monster TableType;
  MonsterT() {
  }
};

struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef MonsterT NativeTableType;
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           verifier.EndTable();
  }
  MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

struct MonsterBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  MonsterBuilder &operator=(const MonsterBuilder &);
  flatbuffers::Offset<Monster> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<Monster>(end);
    return o;
  }
};

inline flatbuffers::Offset<Monster> CreateMonster(
    flatbuffers::FlatBufferBuilder &_fbb) {
  MonsterBuilder builder_(_fbb);
  return builder_.Finish();
}

flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

}  // namespace Example2

namespace Example {

struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
  typedef TestSimpleTableWithEnum TableType;
  Color color;
  TestSimpleTableWithEnumT()
      : color(Color_Green) {
  }
};

struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef TestSimpleTableWithEnumT NativeTableType;
  enum {
    VT_COLOR = 4
  };
  Color color() const {
    return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2));
  }
  bool mutate_color(Color _color) {
    return SetField<int8_t>(VT_COLOR, static_cast<int8_t>(_color), 2);
  }
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           VerifyField<int8_t>(verifier, VT_COLOR) &&
           verifier.EndTable();
  }
  TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

struct TestSimpleTableWithEnumBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  void add_color(Color color) {
    fbb_.AddElement<int8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<int8_t>(color), 2);
  }
  explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
  flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
    return o;
  }
};

inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
    flatbuffers::FlatBufferBuilder &_fbb,
    Color color = Color_Green) {
  TestSimpleTableWithEnumBuilder builder_(_fbb);
  builder_.add_color(color);
  return builder_.Finish();
}

flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

struct StatT : public flatbuffers::NativeTable {
  typedef Stat TableType;
  std::string id;
  int64_t val;
  uint16_t count;
  StatT()
      : val(0),
        count(0) {
  }
};

struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef StatT NativeTableType;
  enum {
    VT_ID = 4,
    VT_VAL = 6,
    VT_COUNT = 8
  };
  const flatbuffers::String *id() const {
    return GetPointer<const flatbuffers::String *>(VT_ID);
  }
  flatbuffers::String *mutable_id() {
    return GetPointer<flatbuffers::String *>(VT_ID);
  }
  int64_t val() const {
    return GetField<int64_t>(VT_VAL, 0);
  }
  bool mutate_val(int64_t _val) {
    return SetField<int64_t>(VT_VAL, _val, 0);
  }
  uint16_t count() const {
    return GetField<uint16_t>(VT_COUNT, 0);
  }
  bool mutate_count(uint16_t _count) {
    return SetField<uint16_t>(VT_COUNT, _count, 0);
  }
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           VerifyOffset(verifier, VT_ID) &&
           verifier.Verify(id()) &&
           VerifyField<int64_t>(verifier, VT_VAL) &&
           VerifyField<uint16_t>(verifier, VT_COUNT) &&
           verifier.EndTable();
  }
  StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

struct StatBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  void add_id(flatbuffers::Offset<flatbuffers::String> id) {
    fbb_.AddOffset(Stat::VT_ID, id);
  }
  void add_val(int64_t val) {
    fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
  }
  void add_count(uint16_t count) {
    fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
  }
  explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  StatBuilder &operator=(const StatBuilder &);
  flatbuffers::Offset<Stat> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<Stat>(end);
    return o;
  }
};

inline flatbuffers::Offset<Stat> CreateStat(
    flatbuffers::FlatBufferBuilder &_fbb,
    flatbuffers::Offset<flatbuffers::String> id = 0,
    int64_t val = 0,
    uint16_t count = 0) {
  StatBuilder builder_(_fbb);
  builder_.add_val(val);
  builder_.add_id(id);
  builder_.add_count(count);
  return builder_.Finish();
}

inline flatbuffers::Offset<Stat> CreateStatDirect(
    flatbuffers::FlatBufferBuilder &_fbb,
    const char *id = nullptr,
    int64_t val = 0,
    uint16_t count = 0) {
  return MyGame::Example::CreateStat(
      _fbb,
      id ? _fbb.CreateString(id) : 0,
      val,
      count);
}

flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

struct MonsterT : public flatbuffers::NativeTable {
  typedef Monster TableType;
  flatbuffers::unique_ptr<Vec3> pos;
  int16_t mana;
  int16_t hp;
  std::string name;
  std::vector<uint8_t> inventory;
  Color color;
  AnyUnion test;
  std::vector<Test> test4;
  std::vector<std::string> testarrayofstring;
  std::vector<flatbuffers::unique_ptr<MonsterT>> testarrayoftables;
  flatbuffers::unique_ptr<MonsterT> enemy;
  std::vector<uint8_t> testnestedflatbuffer;
  flatbuffers::unique_ptr<StatT> testempty;
  bool testbool;
  int32_t testhashs32_fnv1;
  uint32_t testhashu32_fnv1;
  int64_t testhashs64_fnv1;
  uint64_t testhashu64_fnv1;
  int32_t testhashs32_fnv1a;
  Stat *testhashu32_fnv1a;
  int64_t testhashs64_fnv1a;
  uint64_t testhashu64_fnv1a;
  std::vector<bool> testarrayofbools;
  float testf;
  float testf2;
  float testf3;
  std::vector<std::string> testarrayofstring2;
  std::vector<Ability> testarrayofsortedstruct;
  std::vector<uint8_t> flex;
  std::vector<Test> test5;
  std::vector<int64_t> vector_of_longs;
  std::vector<double> vector_of_doubles;
  flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
  MonsterT()
      : mana(150),
        hp(100),
        color(Color_Blue),
        testbool(false),
        testhashs32_fnv1(0),
        testhashu32_fnv1(0),
        testhashs64_fnv1(0),
        testhashu64_fnv1(0),
        testhashs32_fnv1a(0),
        testhashu32_fnv1a(0),
        testhashs64_fnv1a(0),
        testhashu64_fnv1a(0),
        testf(3.14159f),
        testf2(3.0f),
        testf3(0.0f) {
  }
};

/// an example documentation comment: monster object
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef MonsterT NativeTableType;
  enum {
    VT_POS = 4,
    VT_MANA = 6,
    VT_HP = 8,
    VT_NAME = 10,
    VT_INVENTORY = 14,
    VT_COLOR = 16,
    VT_TEST_TYPE = 18,
    VT_TEST = 20,
    VT_TEST4 = 22,
    VT_TESTARRAYOFSTRING = 24,
    VT_TESTARRAYOFTABLES = 26,
    VT_ENEMY = 28,
    VT_TESTNESTEDFLATBUFFER = 30,
    VT_TESTEMPTY = 32,
    VT_TESTBOOL = 34,
    VT_TESTHASHS32_FNV1 = 36,
    VT_TESTHASHU32_FNV1 = 38,
    VT_TESTHASHS64_FNV1 = 40,
    VT_TESTHASHU64_FNV1 = 42,
    VT_TESTHASHS32_FNV1A = 44,
    VT_TESTHASHU32_FNV1A = 46,
    VT_TESTHASHS64_FNV1A = 48,
    VT_TESTHASHU64_FNV1A = 50,
    VT_TESTARRAYOFBOOLS = 52,
    VT_TESTF = 54,
    VT_TESTF2 = 56,
    VT_TESTF3 = 58,
    VT_TESTARRAYOFSTRING2 = 60,
    VT_TESTARRAYOFSORTEDSTRUCT = 62,
    VT_FLEX = 64,
    VT_TEST5 = 66,
    VT_VECTOR_OF_LONGS = 68,
    VT_VECTOR_OF_DOUBLES = 70,
    VT_PARENT_NAMESPACE_TEST = 72
  };
  const Vec3 *pos() const {
    return GetStruct<const Vec3 *>(VT_POS);
  }
  Vec3 *mutable_pos() {
    return GetStruct<Vec3 *>(VT_POS);
  }
  int16_t mana() const {
    return GetField<int16_t>(VT_MANA, 150);
  }
  bool mutate_mana(int16_t _mana) {
    return SetField<int16_t>(VT_MANA, _mana, 150);
  }
  int16_t hp() const {
    return GetField<int16_t>(VT_HP, 100);
  }
  bool mutate_hp(int16_t _hp) {
    return SetField<int16_t>(VT_HP, _hp, 100);
  }
  const flatbuffers::String *name() const {
    return GetPointer<const flatbuffers::String *>(VT_NAME);
  }
  flatbuffers::String *mutable_name() {
    return GetPointer<flatbuffers::String *>(VT_NAME);
  }
  bool KeyCompareLessThan(const Monster *o) const {
    return *name() < *o->name();
  }
  int KeyCompareWithValue(const char *val) const {
    return strcmp(name()->c_str(), val);
  }
  const flatbuffers::Vector<uint8_t> *inventory() const {
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  }
  flatbuffers::Vector<uint8_t> *mutable_inventory() {
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  }
  Color color() const {
    return static_cast<Color>(GetField<int8_t>(VT_COLOR, 8));
  }
  bool mutate_color(Color _color) {
    return SetField<int8_t>(VT_COLOR, static_cast<int8_t>(_color), 8);
  }
  Any test_type() const {
    return static_cast<Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
  }
  bool mutate_test_type(Any _test_type) {
    return SetField<uint8_t>(VT_TEST_TYPE, static_cast<uint8_t>(_test_type), 0);
  }
  const void *test() const {
    return GetPointer<const void *>(VT_TEST);
  }
  template<typename T> const T *test_as() const;
  const Monster *test_as_Monster() const {
    return test_type() == Any_Monster ? static_cast<const Monster *>(test()) : nullptr;
  }
  const TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
    return test_type() == Any_TestSimpleTableWithEnum ? static_cast<const TestSimpleTableWithEnum *>(test()) : nullptr;
  }
  const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
    return test_type() == Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
  }
  void *mutable_test() {
    return GetPointer<void *>(VT_TEST);
  }
  const flatbuffers::Vector<const Test *> *test4() const {
    return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST4);
  }
  flatbuffers::Vector<const Test *> *mutable_test4() {
    return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST4);
  }
  const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  }
  flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  }
  /// an example documentation comment: this will end up in the generated code
  /// multiline too
  const flatbuffers::Vector<flatbuffers::Offset<Monster>> *testarrayoftables() const {
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
  }
  flatbuffers::Vector<flatbuffers::Offset<Monster>> *mutable_testarrayoftables() {
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Monster>> *>(VT_TESTARRAYOFTABLES);
  }
  const Monster *enemy() const {
    return GetPointer<const Monster *>(VT_ENEMY);
  }
  Monster *mutable_enemy() {
    return GetPointer<Monster *>(VT_ENEMY);
  }
  const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  }
  flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  }
  const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
    auto data = testnestedflatbuffer()->Data();
    return flatbuffers::GetRoot<MyGame::Example::Monster>(data);
  }
  const Stat *testempty() const {
    return GetPointer<const Stat *>(VT_TESTEMPTY);
  }
  Stat *mutable_testempty() {
    return GetPointer<Stat *>(VT_TESTEMPTY);
  }
  bool testbool() const {
    return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
  }
  bool mutate_testbool(bool _testbool) {
    return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
  }
  int32_t testhashs32_fnv1() const {
    return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
  }
  bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
    return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
  }
  uint32_t testhashu32_fnv1() const {
    return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
  }
  bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
    return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
  }
  int64_t testhashs64_fnv1() const {
    return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
  }
  bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
    return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
  }
  uint64_t testhashu64_fnv1() const {
    return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
  }
  bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
    return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
  }
  int32_t testhashs32_fnv1a() const {
    return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
  }
  bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
    return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
  }
  uint32_t testhashu32_fnv1a() const {
    return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
  }
  bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
    return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
  }
  int64_t testhashs64_fnv1a() const {
    return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
  }
  bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
    return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
  }
  uint64_t testhashu64_fnv1a() const {
    return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
  }
  bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
    return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
  }
  const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  }
  flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  }
  float testf() const {
    return GetField<float>(VT_TESTF, 3.14159f);
  }
  bool mutate_testf(float _testf) {
    return SetField<float>(VT_TESTF, _testf, 3.14159f);
  }
  float testf2() const {
    return GetField<float>(VT_TESTF2, 3.0f);
  }
  bool mutate_testf2(float _testf2) {
    return SetField<float>(VT_TESTF2, _testf2, 3.0f);
  }
  float testf3() const {
    return GetField<float>(VT_TESTF3, 0.0f);
  }
  bool mutate_testf3(float _testf3) {
    return SetField<float>(VT_TESTF3, _testf3, 0.0f);
  }
  const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  }
  flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  }
  const flatbuffers::Vector<const Ability *> *testarrayofsortedstruct() const {
    return GetPointer<const flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  }
  flatbuffers::Vector<const Ability *> *mutable_testarrayofsortedstruct() {
    return GetPointer<flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  }
  const flatbuffers::Vector<uint8_t> *flex() const {
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  }
  flatbuffers::Vector<uint8_t> *mutable_flex() {
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  }
  flexbuffers::Reference flex_flexbuffer_root() const {
    auto v = flex();
    return flexbuffers::GetRoot(v->Data(), v->size());
  }
  const flatbuffers::Vector<const Test *> *test5() const {
    return GetPointer<const flatbuffers::Vector<const Test *> *>(VT_TEST5);
  }
  flatbuffers::Vector<const Test *> *mutable_test5() {
    return GetPointer<flatbuffers::Vector<const Test *> *>(VT_TEST5);
  }
  const flatbuffers::Vector<int64_t> *vector_of_longs() const {
    return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  }
  flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
    return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  }
  const flatbuffers::Vector<double> *vector_of_doubles() const {
    return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  }
  flatbuffers::Vector<double> *mutable_vector_of_doubles() {
    return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  }
  const MyGame::InParentNamespace *parent_namespace_test() const {
    return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  }
  MyGame::InParentNamespace *mutable_parent_namespace_test() {
    return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  }
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           VerifyField<Vec3>(verifier, VT_POS) &&
           VerifyField<int16_t>(verifier, VT_MANA) &&
           VerifyField<int16_t>(verifier, VT_HP) &&
           VerifyOffsetRequired(verifier, VT_NAME) &&
           verifier.Verify(name()) &&
           VerifyOffset(verifier, VT_INVENTORY) &&
           verifier.Verify(inventory()) &&
           VerifyField<int8_t>(verifier, VT_COLOR) &&
           VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
           VerifyOffset(verifier, VT_TEST) &&
           VerifyAny(verifier, test(), test_type()) &&
           VerifyOffset(verifier, VT_TEST4) &&
           verifier.Verify(test4()) &&
           VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
           verifier.Verify(testarrayofstring()) &&
           verifier.VerifyVectorOfStrings(testarrayofstring()) &&
           VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
           verifier.Verify(testarrayoftables()) &&
           verifier.VerifyVectorOfTables(testarrayoftables()) &&
           VerifyOffset(verifier, VT_ENEMY) &&
           verifier.VerifyTable(enemy()) &&
           VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
           verifier.Verify(testnestedflatbuffer()) &&
           VerifyOffset(verifier, VT_TESTEMPTY) &&
           verifier.VerifyTable(testempty()) &&
           VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
           VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
           verifier.Verify(testarrayofbools()) &&
           VerifyField<float>(verifier, VT_TESTF) &&
           VerifyField<float>(verifier, VT_TESTF2) &&
           VerifyField<float>(verifier, VT_TESTF3) &&
           VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
           verifier.Verify(testarrayofstring2()) &&
           verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
           VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
           verifier.Verify(testarrayofsortedstruct()) &&
           VerifyOffset(verifier, VT_FLEX) &&
           verifier.Verify(flex()) &&
           VerifyOffset(verifier, VT_TEST5) &&
           verifier.Verify(test5()) &&
           VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
           verifier.Verify(vector_of_longs()) &&
           VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
           verifier.Verify(vector_of_doubles()) &&
           VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
           verifier.VerifyTable(parent_namespace_test()) &&
           verifier.EndTable();
  }
  MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

template<> inline const Monster *Monster::test_as<Monster>() const {
  return test_as_Monster();
}

template<> inline const TestSimpleTableWithEnum *Monster::test_as<TestSimpleTableWithEnum>() const {
  return test_as_TestSimpleTableWithEnum();
}

template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
  return test_as_MyGame_Example2_Monster();
}

struct MonsterBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  void add_pos(const Vec3 *pos) {
    fbb_.AddStruct(Monster::VT_POS, pos);
  }
  void add_mana(int16_t mana) {
    fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
  }
  void add_hp(int16_t hp) {
    fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
  }
  void add_name(flatbuffers::Offset<flatbuffers::String> name) {
    fbb_.AddOffset(Monster::VT_NAME, name);
  }
  void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
    fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
  }
  void add_color(Color color) {
    fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 8);
  }
  void add_test_type(Any test_type) {
    fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
  }
  void add_test(flatbuffers::Offset<void> test) {
    fbb_.AddOffset(Monster::VT_TEST, test);
  }
  void add_test4(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4) {
    fbb_.AddOffset(Monster::VT_TEST4, test4);
  }
  void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
  }
  void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables) {
    fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
  }
  void add_enemy(flatbuffers::Offset<Monster> enemy) {
    fbb_.AddOffset(Monster::VT_ENEMY, enemy);
  }
  void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
    fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
  }
  void add_testempty(flatbuffers::Offset<Stat> testempty) {
    fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
  }
  void add_testbool(bool testbool) {
    fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
  }
  void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
  }
  void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
  }
  void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
  }
  void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
  }
  void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
  }
  void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
  }
  void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
  }
  void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
  }
  void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
    fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
  }
  void add_testf(float testf) {
    fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
  }
  void add_testf2(float testf2) {
    fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
  }
  void add_testf3(float testf3) {
    fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
  }
  void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
  }
  void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct) {
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
  }
  void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
    fbb_.AddOffset(Monster::VT_FLEX, flex);
  }
  void add_test5(flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5) {
    fbb_.AddOffset(Monster::VT_TEST5, test5);
  }
  void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
    fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
  }
  void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
    fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
  }
  void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
    fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
  }
  explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  MonsterBuilder &operator=(const MonsterBuilder &);
  flatbuffers::Offset<Monster> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<Monster>(end);
    fbb_.Required(o, Monster::VT_NAME);
    return o;
  }
};

inline flatbuffers::Offset<Monster> CreateMonster(
    flatbuffers::FlatBufferBuilder &_fbb,
    const Vec3 *pos = 0,
    int16_t mana = 150,
    int16_t hp = 100,
    flatbuffers::Offset<flatbuffers::String> name = 0,
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
    Color color = Color_Blue,
    Any test_type = Any_NONE,
    flatbuffers::Offset<void> test = 0,
    flatbuffers::Offset<flatbuffers::Vector<const Test *>> test4 = 0,
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Monster>>> testarrayoftables = 0,
    flatbuffers::Offset<Monster> enemy = 0,
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
    flatbuffers::Offset<Stat> testempty = 0,
    bool testbool = false,
    int32_t testhashs32_fnv1 = 0,
    uint32_t testhashu32_fnv1 = 0,
    int64_t testhashs64_fnv1 = 0,
    uint64_t testhashu64_fnv1 = 0,
    int32_t testhashs32_fnv1a = 0,
    uint32_t testhashu32_fnv1a = 0,
    int64_t testhashs64_fnv1a = 0,
    uint64_t testhashu64_fnv1a = 0,
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
    float testf = 3.14159f,
    float testf2 = 3.0f,
    float testf3 = 0.0f,
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
    flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0,
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
    flatbuffers::Offset<flatbuffers::Vector<const Test *>> test5 = 0,
    flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
    flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
    flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
  MonsterBuilder builder_(_fbb);
  builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
  builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
  builder_.add_testhashu64_fnv1(testhashu64_fnv1);
  builder_.add_testhashs64_fnv1(testhashs64_fnv1);
  builder_.add_parent_namespace_test(parent_namespace_test);
  builder_.add_vector_of_doubles(vector_of_doubles);
  builder_.add_vector_of_longs(vector_of_longs);
  builder_.add_test5(test5);
  builder_.add_flex(flex);
  builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
  builder_.add_testarrayofstring2(testarrayofstring2);
  builder_.add_testf3(testf3);
  builder_.add_testf2(testf2);
  builder_.add_testf(testf);
  builder_.add_testarrayofbools(testarrayofbools);
  builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
  builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
  builder_.add_testhashu32_fnv1(testhashu32_fnv1);
  builder_.add_testhashs32_fnv1(testhashs32_fnv1);
  builder_.add_testempty(testempty);
  builder_.add_testnestedflatbuffer(testnestedflatbuffer);
  builder_.add_enemy(enemy);
  builder_.add_testarrayoftables(testarrayoftables);
  builder_.add_testarrayofstring(testarrayofstring);
  builder_.add_test4(test4);
  builder_.add_test(test);
  builder_.add_inventory(inventory);
  builder_.add_name(name);
  builder_.add_pos(pos);
  builder_.add_hp(hp);
  builder_.add_mana(mana);
  builder_.add_testbool(testbool);
  builder_.add_test_type(test_type);
  builder_.add_color(color);
  return builder_.Finish();
}

inline flatbuffers::Offset<Monster> CreateMonsterDirect(
    flatbuffers::FlatBufferBuilder &_fbb,
    const Vec3 *pos = 0,
    int16_t mana = 150,
    int16_t hp = 100,
    const char *name = nullptr,
    const std::vector<uint8_t> *inventory = nullptr,
    Color color = Color_Blue,
    Any test_type = Any_NONE,
    flatbuffers::Offset<void> test = 0,
    const std::vector<const Test *> *test4 = nullptr,
    const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
    const std::vector<flatbuffers::Offset<Monster>> *testarrayoftables = nullptr,
    flatbuffers::Offset<Monster> enemy = 0,
    const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
    flatbuffers::Offset<Stat> testempty = 0,
    bool testbool = false,
    int32_t testhashs32_fnv1 = 0,
    uint32_t testhashu32_fnv1 = 0,
    int64_t testhashs64_fnv1 = 0,
    uint64_t testhashu64_fnv1 = 0,
    int32_t testhashs32_fnv1a = 0,
    uint32_t testhashu32_fnv1a = 0,
    int64_t testhashs64_fnv1a = 0,
    uint64_t testhashu64_fnv1a = 0,
    const std::vector<uint8_t> *testarrayofbools = nullptr,
    float testf = 3.14159f,
    float testf2 = 3.0f,
    float testf3 = 0.0f,
    const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
    const std::vector<const Ability *> *testarrayofsortedstruct = nullptr,
    const std::vector<uint8_t> *flex = nullptr,
    const std::vector<const Test *> *test5 = nullptr,
    const std::vector<int64_t> *vector_of_longs = nullptr,
    const std::vector<double> *vector_of_doubles = nullptr,
    flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0) {
  return MyGame::Example::CreateMonster(
      _fbb,
      pos,
      mana,
      hp,
      name ? _fbb.CreateString(name) : 0,
      inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0,
      color,
      test_type,
      test,
      test4 ? _fbb.CreateVector<const Test *>(*test4) : 0,
      testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0,
      testarrayoftables ? _fbb.CreateVector<flatbuffers::Offset<Monster>>(*testarrayoftables) : 0,
      enemy,
      testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0,
      testempty,
      testbool,
      testhashs32_fnv1,
      testhashu32_fnv1,
      testhashs64_fnv1,
      testhashu64_fnv1,
      testhashs32_fnv1a,
      testhashu32_fnv1a,
      testhashs64_fnv1a,
      testhashu64_fnv1a,
      testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0,
      testf,
      testf2,
      testf3,
      testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0,
      testarrayofsortedstruct ? _fbb.CreateVector<const Ability *>(*testarrayofsortedstruct) : 0,
      flex ? _fbb.CreateVector<uint8_t>(*flex) : 0,
      test5 ? _fbb.CreateVector<const Test *>(*test5) : 0,
      vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0,
      vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0,
      parent_namespace_test);
}

flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

struct TypeAliasesT : public flatbuffers::NativeTable {
  typedef TypeAliases TableType;
  int8_t i8;
  uint8_t u8;
  int16_t i16;
  uint16_t u16;
  int32_t i32;
  uint32_t u32;
  int64_t i64;
  uint64_t u64;
  float f32;
  double f64;
  std::vector<int8_t> v8;
  std::vector<double> vf64;
  TypeAliasesT()
      : i8(0),
        u8(0),
        i16(0),
        u16(0),
        i32(0),
        u32(0),
        i64(0),
        u64(0),
        f32(0.0f),
        f64(0.0) {
  }
};

struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
  typedef TypeAliasesT NativeTableType;
  enum {
    VT_I8 = 4,
    VT_U8 = 6,
    VT_I16 = 8,
    VT_U16 = 10,
    VT_I32 = 12,
    VT_U32 = 14,
    VT_I64 = 16,
    VT_U64 = 18,
    VT_F32 = 20,
    VT_F64 = 22,
    VT_V8 = 24,
    VT_VF64 = 26
  };
  int8_t i8() const {
    return GetField<int8_t>(VT_I8, 0);
  }
  bool mutate_i8(int8_t _i8) {
    return SetField<int8_t>(VT_I8, _i8, 0);
  }
  uint8_t u8() const {
    return GetField<uint8_t>(VT_U8, 0);
  }
  bool mutate_u8(uint8_t _u8) {
    return SetField<uint8_t>(VT_U8, _u8, 0);
  }
  int16_t i16() const {
    return GetField<int16_t>(VT_I16, 0);
  }
  bool mutate_i16(int16_t _i16) {
    return SetField<int16_t>(VT_I16, _i16, 0);
  }
  uint16_t u16() const {
    return GetField<uint16_t>(VT_U16, 0);
  }
  bool mutate_u16(uint16_t _u16) {
    return SetField<uint16_t>(VT_U16, _u16, 0);
  }
  int32_t i32() const {
    return GetField<int32_t>(VT_I32, 0);
  }
  bool mutate_i32(int32_t _i32) {
    return SetField<int32_t>(VT_I32, _i32, 0);
  }
  uint32_t u32() const {
    return GetField<uint32_t>(VT_U32, 0);
  }
  bool mutate_u32(uint32_t _u32) {
    return SetField<uint32_t>(VT_U32, _u32, 0);
  }
  int64_t i64() const {
    return GetField<int64_t>(VT_I64, 0);
  }
  bool mutate_i64(int64_t _i64) {
    return SetField<int64_t>(VT_I64, _i64, 0);
  }
  uint64_t u64() const {
    return GetField<uint64_t>(VT_U64, 0);
  }
  bool mutate_u64(uint64_t _u64) {
    return SetField<uint64_t>(VT_U64, _u64, 0);
  }
  float f32() const {
    return GetField<float>(VT_F32, 0.0f);
  }
  bool mutate_f32(float _f32) {
    return SetField<float>(VT_F32, _f32, 0.0f);
  }
  double f64() const {
    return GetField<double>(VT_F64, 0.0);
  }
  bool mutate_f64(double _f64) {
    return SetField<double>(VT_F64, _f64, 0.0);
  }
  const flatbuffers::Vector<int8_t> *v8() const {
    return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
  }
  flatbuffers::Vector<int8_t> *mutable_v8() {
    return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
  }
  const flatbuffers::Vector<double> *vf64() const {
    return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
  }
  flatbuffers::Vector<double> *mutable_vf64() {
    return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
  }
  bool Verify(flatbuffers::Verifier &verifier) const {
    return VerifyTableStart(verifier) &&
           VerifyField<int8_t>(verifier, VT_I8) &&
           VerifyField<uint8_t>(verifier, VT_U8) &&
           VerifyField<int16_t>(verifier, VT_I16) &&
           VerifyField<uint16_t>(verifier, VT_U16) &&
           VerifyField<int32_t>(verifier, VT_I32) &&
           VerifyField<uint32_t>(verifier, VT_U32) &&
           VerifyField<int64_t>(verifier, VT_I64) &&
           VerifyField<uint64_t>(verifier, VT_U64) &&
           VerifyField<float>(verifier, VT_F32) &&
           VerifyField<double>(verifier, VT_F64) &&
           VerifyOffset(verifier, VT_V8) &&
           verifier.Verify(v8()) &&
           VerifyOffset(verifier, VT_VF64) &&
           verifier.Verify(vf64()) &&
           verifier.EndTable();
  }
  TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
  static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};

struct TypeAliasesBuilder {
  flatbuffers::FlatBufferBuilder &fbb_;
  flatbuffers::uoffset_t start_;
  void add_i8(int8_t i8) {
    fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
  }
  void add_u8(uint8_t u8) {
    fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
  }
  void add_i16(int16_t i16) {
    fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
  }
  void add_u16(uint16_t u16) {
    fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
  }
  void add_i32(int32_t i32) {
    fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
  }
  void add_u32(uint32_t u32) {
    fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
  }
  void add_i64(int64_t i64) {
    fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
  }
  void add_u64(uint64_t u64) {
    fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
  }
  void add_f32(float f32) {
    fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
  }
  void add_f64(double f64) {
    fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
  }
  void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
    fbb_.AddOffset(TypeAliases::VT_V8, v8);
  }
  void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
    fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
  }
  explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
        : fbb_(_fbb) {
    start_ = fbb_.StartTable();
  }
  TypeAliasesBuilder &operator=(const TypeAliasesBuilder &);
  flatbuffers::Offset<TypeAliases> Finish() {
    const auto end = fbb_.EndTable(start_);
    auto o = flatbuffers::Offset<TypeAliases>(end);
    return o;
  }
};

inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
    flatbuffers::FlatBufferBuilder &_fbb,
    int8_t i8 = 0,
    uint8_t u8 = 0,
    int16_t i16 = 0,
    uint16_t u16 = 0,
    int32_t i32 = 0,
    uint32_t u32 = 0,
    int64_t i64 = 0,
    uint64_t u64 = 0,
    float f32 = 0.0f,
    double f64 = 0.0,
    flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
    flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
  TypeAliasesBuilder builder_(_fbb);
  builder_.add_f64(f64);
  builder_.add_u64(u64);
  builder_.add_i64(i64);
  builder_.add_vf64(vf64);
  builder_.add_v8(v8);
  builder_.add_f32(f32);
  builder_.add_u32(u32);
  builder_.add_i32(i32);
  builder_.add_u16(u16);
  builder_.add_i16(i16);
  builder_.add_u8(u8);
  builder_.add_i8(i8);
  return builder_.Finish();
}

inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
    flatbuffers::FlatBufferBuilder &_fbb,
    int8_t i8 = 0,
    uint8_t u8 = 0,
    int16_t i16 = 0,
    uint16_t u16 = 0,
    int32_t i32 = 0,
    uint32_t u32 = 0,
    int64_t i64 = 0,
    uint64_t u64 = 0,
    float f32 = 0.0f,
    double f64 = 0.0,
    const std::vector<int8_t> *v8 = nullptr,
    const std::vector<double> *vf64 = nullptr) {
  return MyGame::Example::CreateTypeAliases(
      _fbb,
      i8,
      u8,
      i16,
      u16,
      i32,
      u32,
      i64,
      u64,
      f32,
      f64,
      v8 ? _fbb.CreateVector<int8_t>(*v8) : 0,
      vf64 ? _fbb.CreateVector<double>(*vf64) : 0);
}

flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);

}  // namespace Example

inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new InParentNamespaceT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
}

inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateInParentNamespace(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  return MyGame::CreateInParentNamespace(
      _fbb);
}

namespace Example2 {

inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new MonsterT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
}

inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateMonster(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  return MyGame::Example2::CreateMonster(
      _fbb);
}

}  // namespace Example2

namespace Example {

inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new TestSimpleTableWithEnumT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
  { auto _e = color(); _o->color = _e; };
}

inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  auto _color = _o->color;
  return MyGame::Example::CreateTestSimpleTableWithEnum(
      _fbb,
      _color);
}

inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new StatT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
  { auto _e = id(); if (_e) _o->id = _e->str(); };
  { auto _e = val(); _o->val = _e; };
  { auto _e = count(); _o->count = _e; };
}

inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateStat(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
  auto _val = _o->val;
  auto _count = _o->count;
  return MyGame::Example::CreateStat(
      _fbb,
      _id,
      _val,
      _count);
}

inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new MonsterT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
  { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<Vec3>(new Vec3(*_e)); };
  { auto _e = mana(); _o->mana = _e; };
  { auto _e = hp(); _o->hp = _e; };
  { auto _e = name(); if (_e) _o->name = _e->str(); };
  { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } };
  { auto _e = color(); _o->color = _e; };
  { auto _e = test_type(); _o->test.type = _e; };
  { auto _e = test(); if (_e) _o->test.value = AnyUnion::UnPack(_e, test_type(), _resolver); };
  { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } };
  { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } };
  { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } };
  { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MonsterT>(_e->UnPack(_resolver)); };
  { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } };
  { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<StatT>(_e->UnPack(_resolver)); };
  { auto _e = testbool(); _o->testbool = _e; };
  { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; };
  { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; };
  { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; };
  { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; };
  { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; };
  { auto _e = testhashu32_fnv1a(); if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; };
  { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; };
  { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; };
  { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } };
  { auto _e = testf(); _o->testf = _e; };
  { auto _e = testf2(); _o->testf2 = _e; };
  { auto _e = testf3(); _o->testf3 = _e; };
  { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
  { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
  { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } };
  { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } };
  { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } };
  { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } };
  { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); };
}

inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateMonster(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  auto _pos = _o->pos ? _o->pos.get() : 0;
  auto _mana = _o->mana;
  auto _hp = _o->hp;
  auto _name = _fbb.CreateString(_o->name);
  auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
  auto _color = _o->color;
  auto _test_type = _o->test.type;
  auto _test = _o->test.Pack(_fbb);
  auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
  auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
  auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
  auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
  auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
  auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
  auto _testbool = _o->testbool;
  auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
  auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
  auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
  auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
  auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
  auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
  auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
  auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
  auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
  auto _testf = _o->testf;
  auto _testf2 = _o->testf2;
  auto _testf3 = _o->testf3;
  auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
  auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
  auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
  auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
  auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
  auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
  auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
  return MyGame::Example::CreateMonster(
      _fbb,
      _pos,
      _mana,
      _hp,
      _name,
      _inventory,
      _color,
      _test_type,
      _test,
      _test4,
      _testarrayofstring,
      _testarrayoftables,
      _enemy,
      _testnestedflatbuffer,
      _testempty,
      _testbool,
      _testhashs32_fnv1,
      _testhashu32_fnv1,
      _testhashs64_fnv1,
      _testhashu64_fnv1,
      _testhashs32_fnv1a,
      _testhashu32_fnv1a,
      _testhashs64_fnv1a,
      _testhashu64_fnv1a,
      _testarrayofbools,
      _testf,
      _testf2,
      _testf3,
      _testarrayofstring2,
      _testarrayofsortedstruct,
      _flex,
      _test5,
      _vector_of_longs,
      _vector_of_doubles,
      _parent_namespace_test);
}

inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
  auto _o = new TypeAliasesT();
  UnPackTo(_o, _resolver);
  return _o;
}

inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
  (void)_o;
  (void)_resolver;
  { auto _e = i8(); _o->i8 = _e; };
  { auto _e = u8(); _o->u8 = _e; };
  { auto _e = i16(); _o->i16 = _e; };
  { auto _e = u16(); _o->u16 = _e; };
  { auto _e = i32(); _o->i32 = _e; };
  { auto _e = u32(); _o->u32 = _e; };
  { auto _e = i64(); _o->i64 = _e; };
  { auto _e = u64(); _o->u64 = _e; };
  { auto _e = f32(); _o->f32 = _e; };
  { auto _e = f64(); _o->f64 = _e; };
  { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } };
  { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } };
}

inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
  return CreateTypeAliases(_fbb, _o, _rehasher);
}

inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
  (void)_rehasher;
  (void)_o;
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  auto _i8 = _o->i8;
  auto _u8 = _o->u8;
  auto _i16 = _o->i16;
  auto _u16 = _o->u16;
  auto _i32 = _o->i32;
  auto _u32 = _o->u32;
  auto _i64 = _o->i64;
  auto _u64 = _o->u64;
  auto _f32 = _o->f32;
  auto _f64 = _o->f64;
  auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
  auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
  return MyGame::Example::CreateTypeAliases(
      _fbb,
      _i8,
      _u8,
      _i16,
      _u16,
      _i32,
      _u32,
      _i64,
      _u64,
      _f32,
      _f64,
      _v8,
      _vf64);
}

inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
  switch (type) {
    case Any_NONE: {
      return true;
    }
    case Any_Monster: {
      auto ptr = reinterpret_cast<const Monster *>(obj);
      return verifier.VerifyTable(ptr);
    }
    case Any_TestSimpleTableWithEnum: {
      auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
      return verifier.VerifyTable(ptr);
    }
    case Any_MyGame_Example2_Monster: {
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
      return verifier.VerifyTable(ptr);
    }
    default: return false;
  }
}

inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
  if (values->size() != types->size()) return false;
  for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
    if (!VerifyAny(
        verifier,  values->Get(i), types->GetEnum<Any>(i))) {
      return false;
    }
  }
  return true;
}

inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
  switch (type) {
    case Any_Monster: {
      auto ptr = reinterpret_cast<const Monster *>(obj);
      return ptr->UnPack(resolver);
    }
    case Any_TestSimpleTableWithEnum: {
      auto ptr = reinterpret_cast<const TestSimpleTableWithEnum *>(obj);
      return ptr->UnPack(resolver);
    }
    case Any_MyGame_Example2_Monster: {
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
      return ptr->UnPack(resolver);
    }
    default: return nullptr;
  }
}

inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
  switch (type) {
    case Any_Monster: {
      auto ptr = reinterpret_cast<const MonsterT *>(value);
      return CreateMonster(_fbb, ptr, _rehasher).Union();
    }
    case Any_TestSimpleTableWithEnum: {
      auto ptr = reinterpret_cast<const TestSimpleTableWithEnumT *>(value);
      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
    }
    case Any_MyGame_Example2_Monster: {
      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
      return CreateMonster(_fbb, ptr, _rehasher).Union();
    }
    default: return 0;
  }
}

inline AnyUnion::AnyUnion(const AnyUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
  switch (type) {
    case Any_Monster: {
      assert(false);  // MonsterT not copyable.
      break;
    }
    case Any_TestSimpleTableWithEnum: {
      value = new TestSimpleTableWithEnumT(*reinterpret_cast<TestSimpleTableWithEnumT *>(u.value));
      break;
    }
    case Any_MyGame_Example2_Monster: {
      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
      break;
    }
    default:
      break;
  }
}

inline void AnyUnion::Reset() {
  switch (type) {
    case Any_Monster: {
      auto ptr = reinterpret_cast<MonsterT *>(value);
      delete ptr;
      break;
    }
    case Any_TestSimpleTableWithEnum: {
      auto ptr = reinterpret_cast<TestSimpleTableWithEnumT *>(value);
      delete ptr;
      break;
    }
    case Any_MyGame_Example2_Monster: {
      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
      delete ptr;
      break;
    }
    default: break;
  }
  value = nullptr;
  type = Any_NONE;
}

}  // namespace Example

inline flatbuffers::TypeTable *InParentNamespaceTypeTable();

namespace Example2 {

inline flatbuffers::TypeTable *MonsterTypeTable();

}  // namespace Example2

namespace Example {

inline flatbuffers::TypeTable *TestTypeTable();

inline flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();

inline flatbuffers::TypeTable *Vec3TypeTable();

inline flatbuffers::TypeTable *AbilityTypeTable();

inline flatbuffers::TypeTable *StatTypeTable();

inline flatbuffers::TypeTable *MonsterTypeTable();

inline flatbuffers::TypeTable *TypeAliasesTypeTable();

inline flatbuffers::TypeTable *ColorTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_CHAR, 0, 0 },
    { flatbuffers::ET_CHAR, 0, 0 },
    { flatbuffers::ET_CHAR, 0, 0 }
  };
  static flatbuffers::TypeFunction type_refs[] = {
    ColorTypeTable
  };
  static const int32_t values[] = { 1, 2, 8 };
  static const char *names[] = {
    "Red",
    "Green",
    "Blue"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *AnyTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_SEQUENCE, 0, -1 },
    { flatbuffers::ET_SEQUENCE, 0, 0 },
    { flatbuffers::ET_SEQUENCE, 0, 1 },
    { flatbuffers::ET_SEQUENCE, 0, 2 }
  };
  static flatbuffers::TypeFunction type_refs[] = {
    MonsterTypeTable,
    TestSimpleTableWithEnumTypeTable,
    MyGame::Example2::MonsterTypeTable
  };
  static const char *names[] = {
    "NONE",
    "Monster",
    "TestSimpleTableWithEnum",
    "MyGame_Example2_Monster"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
  };
  return &tt;
}

}  // namespace Example

inline flatbuffers::TypeTable *InParentNamespaceTypeTable() {
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
  };
  return &tt;
}

namespace Example2 {

inline flatbuffers::TypeTable *MonsterTypeTable() {
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
  };
  return &tt;
}

}  // namespace Example2

namespace Example {

inline flatbuffers::TypeTable *TestTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_SHORT, 0, -1 },
    { flatbuffers::ET_CHAR, 0, -1 }
  };
  static const int32_t values[] = { 0, 2, 4 };
  static const char *names[] = {
    "a",
    "b"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_CHAR, 0, 0 }
  };
  static flatbuffers::TypeFunction type_refs[] = {
    ColorTypeTable
  };
  static const char *names[] = {
    "color"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *Vec3TypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_DOUBLE, 0, -1 },
    { flatbuffers::ET_CHAR, 0, 0 },
    { flatbuffers::ET_SEQUENCE, 0, 1 }
  };
  static flatbuffers::TypeFunction type_refs[] = {
    ColorTypeTable,
    TestTypeTable
  };
  static const int32_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
  static const char *names[] = {
    "x",
    "y",
    "z",
    "test1",
    "test2",
    "test3"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *AbilityTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_UINT, 0, -1 },
    { flatbuffers::ET_UINT, 0, -1 }
  };
  static const int32_t values[] = { 0, 4, 8 };
  static const char *names[] = {
    "id",
    "distance"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *StatTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_STRING, 0, -1 },
    { flatbuffers::ET_LONG, 0, -1 },
    { flatbuffers::ET_USHORT, 0, -1 }
  };
  static const char *names[] = {
    "id",
    "val",
    "count"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *MonsterTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_SEQUENCE, 0, 0 },
    { flatbuffers::ET_SHORT, 0, -1 },
    { flatbuffers::ET_SHORT, 0, -1 },
    { flatbuffers::ET_STRING, 0, -1 },
    { flatbuffers::ET_BOOL, 0, -1 },
    { flatbuffers::ET_UCHAR, 1, -1 },
    { flatbuffers::ET_CHAR, 0, 1 },
    { flatbuffers::ET_UTYPE, 0, 2 },
    { flatbuffers::ET_SEQUENCE, 0, 2 },
    { flatbuffers::ET_SEQUENCE, 1, 3 },
    { flatbuffers::ET_STRING, 1, -1 },
    { flatbuffers::ET_SEQUENCE, 1, 4 },
    { flatbuffers::ET_SEQUENCE, 0, 4 },
    { flatbuffers::ET_UCHAR, 1, -1 },
    { flatbuffers::ET_SEQUENCE, 0, 5 },
    { flatbuffers::ET_BOOL, 0, -1 },
    { flatbuffers::ET_INT, 0, -1 },
    { flatbuffers::ET_UINT, 0, -1 },
    { flatbuffers::ET_LONG, 0, -1 },
    { flatbuffers::ET_ULONG, 0, -1 },
    { flatbuffers::ET_INT, 0, -1 },
    { flatbuffers::ET_UINT, 0, -1 },
    { flatbuffers::ET_LONG, 0, -1 },
    { flatbuffers::ET_ULONG, 0, -1 },
    { flatbuffers::ET_BOOL, 1, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_STRING, 1, -1 },
    { flatbuffers::ET_SEQUENCE, 1, 6 },
    { flatbuffers::ET_UCHAR, 1, -1 },
    { flatbuffers::ET_SEQUENCE, 1, 3 },
    { flatbuffers::ET_LONG, 1, -1 },
    { flatbuffers::ET_DOUBLE, 1, -1 },
    { flatbuffers::ET_SEQUENCE, 0, 7 }
  };
  static flatbuffers::TypeFunction type_refs[] = {
    Vec3TypeTable,
    ColorTypeTable,
    AnyTypeTable,
    TestTypeTable,
    MonsterTypeTable,
    StatTypeTable,
    AbilityTypeTable,
    MyGame::InParentNamespaceTypeTable
  };
  static const char *names[] = {
    "pos",
    "mana",
    "hp",
    "name",
    "friendly",
    "inventory",
    "color",
    "test_type",
    "test",
    "test4",
    "testarrayofstring",
    "testarrayoftables",
    "enemy",
    "testnestedflatbuffer",
    "testempty",
    "testbool",
    "testhashs32_fnv1",
    "testhashu32_fnv1",
    "testhashs64_fnv1",
    "testhashu64_fnv1",
    "testhashs32_fnv1a",
    "testhashu32_fnv1a",
    "testhashs64_fnv1a",
    "testhashu64_fnv1a",
    "testarrayofbools",
    "testf",
    "testf2",
    "testf3",
    "testarrayofstring2",
    "testarrayofsortedstruct",
    "flex",
    "test5",
    "vector_of_longs",
    "vector_of_doubles",
    "parent_namespace_test"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 35, type_codes, type_refs, nullptr, names
  };
  return &tt;
}

inline flatbuffers::TypeTable *TypeAliasesTypeTable() {
  static flatbuffers::TypeCode type_codes[] = {
    { flatbuffers::ET_CHAR, 0, -1 },
    { flatbuffers::ET_UCHAR, 0, -1 },
    { flatbuffers::ET_SHORT, 0, -1 },
    { flatbuffers::ET_USHORT, 0, -1 },
    { flatbuffers::ET_INT, 0, -1 },
    { flatbuffers::ET_UINT, 0, -1 },
    { flatbuffers::ET_LONG, 0, -1 },
    { flatbuffers::ET_ULONG, 0, -1 },
    { flatbuffers::ET_FLOAT, 0, -1 },
    { flatbuffers::ET_DOUBLE, 0, -1 },
    { flatbuffers::ET_CHAR, 1, -1 },
    { flatbuffers::ET_DOUBLE, 1, -1 }
  };
  static const char *names[] = {
    "i8",
    "u8",
    "i16",
    "u16",
    "i32",
    "u32",
    "i64",
    "u64",
    "f32",
    "f64",
    "v8",
    "vf64"
  };
  static flatbuffers::TypeTable tt = {
    flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names
  };
  return &tt;
}

inline const MyGame::Example::Monster *GetMonster(const void *buf) {
  return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
}

inline Monster *GetMutableMonster(void *buf) {
  return flatbuffers::GetMutableRoot<Monster>(buf);
}

inline const char *MonsterIdentifier() {
  return "MONS";
}

inline bool MonsterBufferHasIdentifier(const void *buf) {
  return flatbuffers::BufferHasIdentifier(
      buf, MonsterIdentifier());
}

inline bool VerifyMonsterBuffer(
    flatbuffers::Verifier &verifier) {
  return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
}

inline const char *MonsterExtension() {
  return "mon";
}

inline void FinishMonsterBuffer(
    flatbuffers::FlatBufferBuilder &fbb,
    flatbuffers::Offset<MyGame::Example::Monster> root) {
  fbb.Finish(root, MonsterIdentifier());
}

inline flatbuffers::unique_ptr<MonsterT> UnPackMonster(
    const void *buf,
    const flatbuffers::resolver_function_t *res = nullptr) {
  return flatbuffers::unique_ptr<MonsterT>(GetMonster(buf)->UnPack(res));
}

}  // namespace Example
}  // namespace MyGame

#endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_