/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HW_EMULATOR_CAMERA_WORKER_THREAD_H
#define HW_EMULATOR_CAMERA_WORKER_THREAD_H
#include <utils/Thread.h>
namespace android {
class EmulatedCamera;
class EmulatedCameraDevice;
class WorkerThread : public Thread {
public:
WorkerThread(const char* threadName,
EmulatedCameraDevice* camera_dev,
EmulatedCamera* cameraHAL);
virtual ~WorkerThread() {}
/* Starts the thread
* Param:
* oneBurst - Controls how many times thread loop should run. If
* this parameter is 'true', thread routine will run only once
* If this parameter is 'false', thread routine will run until
* stopThread method is called. See startWorkerThread for more
* info.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
status_t startThread(bool oneBurst);
/* Stops the thread, this only requests that the thread exits. The method
* will return right after the request has been made. Use joinThread to
* wait for the thread to exit. */
status_t stopThread();
/* Wake a thread that's currently waiting to timeout or to be awoken */
status_t wakeThread();
/* Join the thread, waits until the thread exits before returning. */
status_t joinThread();
protected:
/* Perform whatever work should be done in the worker thread. A subclass
* needs to implement this.
* Return:
* true To continue thread loop, or false to exit the thread loop and
* terminate the thread.
*/
virtual bool inWorkerThread() = 0;
/* This provides an opportunity for a subclass to perform some operation
* when the thread starts. This is run on the newly started thread. If this
* returns an error the thread will exit and inWorkerThread will never be
* called.
*/
virtual status_t onThreadStart() { return NO_ERROR; }
/* This provides an opportunity for a subclass to perform some operation
* when the thread exits. This is run on the worker thread. By default this
* does nothing.
*/
virtual void onThreadExit() { }
/* Containing camera device object. */
EmulatedCameraDevice* mCameraDevice;
/* The camera HAL from the camera device object */
EmulatedCamera* mCameraHAL;
/* Controls number of times the thread loop runs.
* See startThread for more information. */
bool mOneBurst;
/* Running Condition and mutex, use these to sleep the thread, the
* supporting functions will use these to signal wakes and exits. */
Condition mRunningCondition;
Mutex mRunningMutex;
bool mRunning;
private:
/* Overriden base class method.
* It is overriden in order to provide one-time initialization just
* prior to starting the thread routine.
*/
status_t readyToRun() final;
/* Implements abstract method of the base Thread class. */
bool threadLoop() final;
const char* mThreadName;
};
} // namespace android
#endif // HW_EMULATOR_CAMERA_WORKER_THREAD_H