/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HW_EMULATOR_CAMERA_CONVERTERS_H
#define HW_EMULATOR_CAMERA_CONVERTERS_H
#include <endian.h>
#ifndef __BYTE_ORDER
#error "could not determine byte order"
#endif
/*
* Contains declaration of framebuffer conversion routines.
*
* NOTE: RGB and big/little endian considerations. Wherewer in this code RGB
* pixels are represented as WORD, or DWORD, the color order inside the
* WORD / DWORD matches the one that would occur if that WORD / DWORD would have
* been read from the typecasted framebuffer:
*
* const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer);
*
* So, if this code runs on the little endian CPU, red color in 'rgb' would be
* masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if
* the code runs on a big endian CPU, the red color in 'rgb' would be masked as
* 0xff000000, and blue color would be masked as 0x0000ff00,
*/
namespace android {
/*
* RGB565 color masks
*/
#if __BYTE_ORDER == __LITTLE_ENDIAN
static const uint16_t kRed5 = 0x001f;
static const uint16_t kGreen6 = 0x07e0;
static const uint16_t kBlue5 = 0xf800;
#else // __BYTE_ORDER
static const uint16_t kRed5 = 0xf800;
static const uint16_t kGreen6 = 0x07e0;
static const uint16_t kBlue5 = 0x001f;
#endif // __BYTE_ORDER
static const uint32_t kBlack16 = 0x0000;
static const uint32_t kWhite16 = kRed5 | kGreen6 | kBlue5;
/*
* RGB32 color masks
*/
#if __BYTE_ORDER == __LITTLE_ENDIAN
static const uint32_t kRed8 = 0x000000ff;
static const uint32_t kGreen8 = 0x0000ff00;
static const uint32_t kBlue8 = 0x00ff0000;
#else // __BYTE_ORDER
static const uint32_t kRed8 = 0x00ff0000;
static const uint32_t kGreen8 = 0x0000ff00;
static const uint32_t kBlue8 = 0x000000ff;
#endif // __BYTE_ORDER
static const uint32_t kBlack32 = 0x00000000;
static const uint32_t kWhite32 = kRed8 | kGreen8 | kBlue8;
/*
* Extracting, and saving color bytes from / to WORD / DWORD RGB.
*/
#if __BYTE_ORDER == __LITTLE_ENDIAN
/* Extract red, green, and blue bytes from RGB565 word. */
#define R16(rgb) static_cast<uint8_t>((rgb) & kRed5)
#define G16(rgb) static_cast<uint8_t>(((rgb) & kGreen6) >> 5)
#define B16(rgb) static_cast<uint8_t>(((rgb) & kBlue5) >> 11)
/* Make 8 bits red, green, and blue, extracted from RGB565 word. */
#define R16_32(rgb) static_cast<uint8_t>((((rgb) & kRed5) << 3) | (((rgb) & kRed5) >> 2))
#define G16_32(rgb) static_cast<uint8_t>((((rgb) & kGreen6) >> 3) | (((rgb) & kGreen6) >> 9))
#define B16_32(rgb) static_cast<uint8_t>((((rgb) & kBlue5) >> 8) | (((rgb) & kBlue5) >> 14))
/* Extract red, green, and blue bytes from RGB32 dword. */
#define R32(rgb) static_cast<uint8_t>((rgb) & kRed8)
#define G32(rgb) static_cast<uint8_t>((((rgb) & kGreen8) >> 8) & 0xff)
#define B32(rgb) static_cast<uint8_t>((((rgb) & kBlue8) >> 16) & 0xff)
/* Build RGB565 word from red, green, and blue bytes. */
#define RGB565(r, g, b) static_cast<uint16_t>((((static_cast<uint16_t>(b) << 6) | (g)) << 5) | (r))
/* Build RGB32 dword from red, green, and blue bytes. */
#define RGB32(r, g, b) static_cast<uint32_t>((((static_cast<uint32_t>(b) << 8) | (g)) << 8) | (r))
#else // __BYTE_ORDER
/* Extract red, green, and blue bytes from RGB565 word. */
#define R16(rgb) static_cast<uint8_t>(((rgb) & kRed5) >> 11)
#define G16(rgb) static_cast<uint8_t>(((rgb) & kGreen6) >> 5)
#define B16(rgb) static_cast<uint8_t>((rgb) & kBlue5)
/* Make 8 bits red, green, and blue, extracted from RGB565 word. */
#define R16_32(rgb) static_cast<uint8_t>((((rgb) & kRed5) >> 8) | (((rgb) & kRed5) >> 14))
#define G16_32(rgb) static_cast<uint8_t>((((rgb) & kGreen6) >> 3) | (((rgb) & kGreen6) >> 9))
#define B16_32(rgb) static_cast<uint8_t>((((rgb) & kBlue5) << 3) | (((rgb) & kBlue5) >> 2))
/* Extract red, green, and blue bytes from RGB32 dword. */
#define R32(rgb) static_cast<uint8_t>(((rgb) & kRed8) >> 16)
#define G32(rgb) static_cast<uint8_t>(((rgb) & kGreen8) >> 8)
#define B32(rgb) static_cast<uint8_t>((rgb) & kBlue8)
/* Build RGB565 word from red, green, and blue bytes. */
#define RGB565(r, g, b) static_cast<uint16_t>((((static_cast<uint16_t>(r) << 6) | g) << 5) | b)
/* Build RGB32 dword from red, green, and blue bytes. */
#define RGB32(r, g, b) static_cast<uint32_t>((((static_cast<uint32_t>(r) << 8) | g) << 8) | b)
#endif // __BYTE_ORDER
/* An union that simplifies breaking 32 bit RGB into separate R, G, and B colors.
*/
typedef union RGB32_t {
uint32_t color;
struct {
#if __BYTE_ORDER == __LITTLE_ENDIAN
uint8_t r; uint8_t g; uint8_t b; uint8_t a;
#else // __BYTE_ORDER
uint8_t a; uint8_t b; uint8_t g; uint8_t r;
#endif // __BYTE_ORDER
};
} RGB32_t;
/* Clips a value to the unsigned 0-255 range, treating negative values as zero.
*/
static __inline__ int
clamp(int x)
{
if (x > 255) return 255;
if (x < 0) return 0;
return x;
}
/********************************************************************************
* Basics of RGB -> YUV conversion
*******************************************************************************/
/*
* RGB -> YUV conversion macros
*/
#define RGB2Y(r, g, b) (uint8_t)(((66 * (r) + 129 * (g) + 25 * (b) + 128) >> 8) + 16)
#define RGB2U(r, g, b) (uint8_t)(((-38 * (r) - 74 * (g) + 112 * (b) + 128) >> 8) + 128)
#define RGB2V(r, g, b) (uint8_t)(((112 * (r) - 94 * (g) - 18 * (b) + 128) >> 8) + 128)
/* Converts R8 G8 B8 color to YUV. */
static __inline__ void
R8G8B8ToYUV(uint8_t r, uint8_t g, uint8_t b, uint8_t* y, uint8_t* u, uint8_t* v)
{
*y = RGB2Y((int)r, (int)g, (int)b);
*u = RGB2U((int)r, (int)g, (int)b);
*v = RGB2V((int)r, (int)g, (int)b);
}
/* Converts RGB565 color to YUV. */
static __inline__ void
RGB565ToYUV(uint16_t rgb, uint8_t* y, uint8_t* u, uint8_t* v)
{
R8G8B8ToYUV(R16_32(rgb), G16_32(rgb), B16_32(rgb), y, u, v);
}
/* Converts RGB32 color to YUV. */
static __inline__ void
RGB32ToYUV(uint32_t rgb, uint8_t* y, uint8_t* u, uint8_t* v)
{
RGB32_t rgb_c;
rgb_c.color = rgb;
R8G8B8ToYUV(rgb_c.r, rgb_c.g, rgb_c.b, y, u, v);
}
/********************************************************************************
* Basics of YUV -> RGB conversion.
* Note that due to the fact that guest uses RGB only on preview window, and the
* RGB format that is used is RGB565, we can limit YUV -> RGB conversions to
* RGB565 only.
*******************************************************************************/
/*
* YUV -> RGB conversion macros
*/
/* "Optimized" macros that take specialy prepared Y, U, and V values:
* C = Y - 16
* D = U - 128
* E = V - 128
*/
#define YUV2RO(C, D, E) clamp((298 * (C) + 409 * (E) + 128) >> 8)
#define YUV2GO(C, D, E) clamp((298 * (C) - 100 * (D) - 208 * (E) + 128) >> 8)
#define YUV2BO(C, D, E) clamp((298 * (C) + 516 * (D) + 128) >> 8)
/*
* Main macros that take the original Y, U, and V values
*/
#define YUV2R(y, u, v) clamp((298 * ((y)-16) + 409 * ((v)-128) + 128) >> 8)
#define YUV2G(y, u, v) clamp((298 * ((y)-16) - 100 * ((u)-128) - 208 * ((v)-128) + 128) >> 8)
#define YUV2B(y, u, v) clamp((298 * ((y)-16) + 516 * ((u)-128) + 128) >> 8)
/* Converts YUV color to RGB565. */
static __inline__ uint16_t
YUVToRGB565(int y, int u, int v)
{
/* Calculate C, D, and E values for the optimized macro. */
y -= 16; u -= 128; v -= 128;
const uint16_t r = (YUV2RO(y,u,v) >> 3) & 0x1f;
const uint16_t g = (YUV2GO(y,u,v) >> 2) & 0x3f;
const uint16_t b = (YUV2BO(y,u,v) >> 3) & 0x1f;
return RGB565(r, g, b);
}
/* Converts YUV color to RGB32. */
static __inline__ uint32_t
YUVToRGB32(int y, int u, int v)
{
/* Calculate C, D, and E values for the optimized macro. */
y -= 16; u -= 128; v -= 128;
RGB32_t rgb;
rgb.r = YUV2RO(y,u,v) & 0xff;
rgb.g = YUV2GO(y,u,v) & 0xff;
rgb.b = YUV2BO(y,u,v) & 0xff;
return rgb.color;
}
/* YUV pixel descriptor. */
struct YUVPixel {
uint8_t Y;
uint8_t U;
uint8_t V;
inline YUVPixel()
: Y(0), U(0), V(0)
{
}
inline explicit YUVPixel(uint16_t rgb565)
{
RGB565ToYUV(rgb565, &Y, &U, &V);
}
inline explicit YUVPixel(uint32_t rgb32)
{
RGB32ToYUV(rgb32, &Y, &U, &V);
}
inline void get(uint8_t* pY, uint8_t* pU, uint8_t* pV) const
{
*pY = Y; *pU = U; *pV = V;
}
};
/* Converts an YV12 framebuffer to RGB565 framebuffer.
* Param:
* yv12 - YV12 framebuffer.
* rgb - RGB565 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void YV12ToRGB565(const void* yv12, void* rgb, int width, int height);
/* Converts an YV12 framebuffer to RGB32 framebuffer.
* Param:
* yv12 - YV12 framebuffer.
* rgb - RGB32 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void YV12ToRGB32(const void* yv12, void* rgb, int width, int height);
/* Converts an YU12 framebuffer to RGB32 framebuffer.
* Param:
* yu12 - YU12 framebuffer.
* rgb - RGB32 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void YU12ToRGB32(const void* yu12, void* rgb, int width, int height);
/* Converts an NV12 framebuffer to RGB565 framebuffer.
* Param:
* nv12 - NV12 framebuffer.
* rgb - RGB565 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void NV12ToRGB565(const void* nv12, void* rgb, int width, int height);
/* Converts an NV12 framebuffer to RGB32 framebuffer.
* Param:
* nv12 - NV12 framebuffer.
* rgb - RGB32 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void NV12ToRGB32(const void* nv12, void* rgb, int width, int height);
/* Converts an NV21 framebuffer to RGB565 framebuffer.
* Param:
* nv21 - NV21 framebuffer.
* rgb - RGB565 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void NV21ToRGB565(const void* nv21, void* rgb, int width, int height);
/* Converts an NV21 framebuffer to RGB32 framebuffer.
* Param:
* nv21 - NV21 framebuffer.
* rgb - RGB32 framebuffer.
* width, height - Dimensions for both framebuffers.
*/
void NV21ToRGB32(const void* nv21, void* rgb, int width, int height);
}; /* namespace android */
#endif /* HW_EMULATOR_CAMERA_CONVERTERS_H */