/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
static struct _gles_funcs_by_name {
const char *name;
void *proc;
} gles_funcs_by_name[] = {
{"glAlphaFunc", (void *)glAlphaFunc},
{"glClearColor", (void *)glClearColor},
{"glClearDepthf", (void *)glClearDepthf},
{"glClipPlanef", (void *)glClipPlanef},
{"glColor4f", (void *)glColor4f},
{"glDepthRangef", (void *)glDepthRangef},
{"glFogf", (void *)glFogf},
{"glFogfv", (void *)glFogfv},
{"glFrustumf", (void *)glFrustumf},
{"glGetClipPlanef", (void *)glGetClipPlanef},
{"glGetFloatv", (void *)glGetFloatv},
{"glGetLightfv", (void *)glGetLightfv},
{"glGetMaterialfv", (void *)glGetMaterialfv},
{"glGetTexEnvfv", (void *)glGetTexEnvfv},
{"glGetTexParameterfv", (void *)glGetTexParameterfv},
{"glLightModelf", (void *)glLightModelf},
{"glLightModelfv", (void *)glLightModelfv},
{"glLightf", (void *)glLightf},
{"glLightfv", (void *)glLightfv},
{"glLineWidth", (void *)glLineWidth},
{"glLoadMatrixf", (void *)glLoadMatrixf},
{"glMaterialf", (void *)glMaterialf},
{"glMaterialfv", (void *)glMaterialfv},
{"glMultMatrixf", (void *)glMultMatrixf},
{"glMultiTexCoord4f", (void *)glMultiTexCoord4f},
{"glNormal3f", (void *)glNormal3f},
{"glOrthof", (void *)glOrthof},
{"glPointParameterf", (void *)glPointParameterf},
{"glPointParameterfv", (void *)glPointParameterfv},
{"glPointSize", (void *)glPointSize},
{"glPolygonOffset", (void *)glPolygonOffset},
{"glRotatef", (void *)glRotatef},
{"glScalef", (void *)glScalef},
{"glTexEnvf", (void *)glTexEnvf},
{"glTexEnvfv", (void *)glTexEnvfv},
{"glTexParameterf", (void *)glTexParameterf},
{"glTexParameterfv", (void *)glTexParameterfv},
{"glTranslatef", (void *)glTranslatef},
{"glActiveTexture", (void *)glActiveTexture},
{"glAlphaFuncx", (void *)glAlphaFuncx},
{"glBindBuffer", (void *)glBindBuffer},
{"glBindTexture", (void *)glBindTexture},
{"glBlendFunc", (void *)glBlendFunc},
{"glBufferData", (void *)glBufferData},
{"glBufferSubData", (void *)glBufferSubData},
{"glClear", (void *)glClear},
{"glClearColorx", (void *)glClearColorx},
{"glClearDepthx", (void *)glClearDepthx},
{"glClearStencil", (void *)glClearStencil},
{"glClientActiveTexture", (void *)glClientActiveTexture},
{"glClipPlanex", (void *)glClipPlanex},
{"glColor4ub", (void *)glColor4ub},
{"glColor4x", (void *)glColor4x},
{"glColorMask", (void *)glColorMask},
{"glColorPointer", (void *)glColorPointer},
{"glCompressedTexImage2D", (void *)glCompressedTexImage2D},
{"glCompressedTexSubImage2D", (void *)glCompressedTexSubImage2D},
{"glCopyTexImage2D", (void *)glCopyTexImage2D},
{"glCopyTexSubImage2D", (void *)glCopyTexSubImage2D},
{"glCullFace", (void *)glCullFace},
{"glDeleteBuffers", (void *)glDeleteBuffers},
{"glDeleteTextures", (void *)glDeleteTextures},
{"glDepthFunc", (void *)glDepthFunc},
{"glDepthMask", (void *)glDepthMask},
{"glDepthRangex", (void *)glDepthRangex},
{"glDisable", (void *)glDisable},
{"glDisableClientState", (void *)glDisableClientState},
{"glDrawArrays", (void *)glDrawArrays},
{"glDrawElements", (void *)glDrawElements},
{"glEnable", (void *)glEnable},
{"glEnableClientState", (void *)glEnableClientState},
{"glFinish", (void *)glFinish},
{"glFlush", (void *)glFlush},
{"glFogx", (void *)glFogx},
{"glFogxv", (void *)glFogxv},
{"glFrontFace", (void *)glFrontFace},
{"glFrustumx", (void *)glFrustumx},
{"glGetBooleanv", (void *)glGetBooleanv},
{"glGetBufferParameteriv", (void *)glGetBufferParameteriv},
{"glGetClipPlanex", (void *)glGetClipPlanex},
{"glGenBuffers", (void *)glGenBuffers},
{"glGenTextures", (void *)glGenTextures},
{"glGetError", (void *)glGetError},
{"glGetFixedv", (void *)glGetFixedv},
{"glGetIntegerv", (void *)glGetIntegerv},
{"glGetLightxv", (void *)glGetLightxv},
{"glGetMaterialxv", (void *)glGetMaterialxv},
{"glGetPointerv", (void *)glGetPointerv},
{"glGetString", (void *)glGetString},
{"glGetTexEnviv", (void *)glGetTexEnviv},
{"glGetTexEnvxv", (void *)glGetTexEnvxv},
{"glGetTexParameteriv", (void *)glGetTexParameteriv},
{"glGetTexParameterxv", (void *)glGetTexParameterxv},
{"glHint", (void *)glHint},
{"glIsBuffer", (void *)glIsBuffer},
{"glIsEnabled", (void *)glIsEnabled},
{"glIsTexture", (void *)glIsTexture},
{"glLightModelx", (void *)glLightModelx},
{"glLightModelxv", (void *)glLightModelxv},
{"glLightx", (void *)glLightx},
{"glLightxv", (void *)glLightxv},
{"glLineWidthx", (void *)glLineWidthx},
{"glLoadIdentity", (void *)glLoadIdentity},
{"glLoadMatrixx", (void *)glLoadMatrixx},
{"glLogicOp", (void *)glLogicOp},
{"glMaterialx", (void *)glMaterialx},
{"glMaterialxv", (void *)glMaterialxv},
{"glMatrixMode", (void *)glMatrixMode},
{"glMultMatrixx", (void *)glMultMatrixx},
{"glMultiTexCoord4x", (void *)glMultiTexCoord4x},
{"glNormal3x", (void *)glNormal3x},
{"glNormalPointer", (void *)glNormalPointer},
{"glOrthox", (void *)glOrthox},
{"glPixelStorei", (void *)glPixelStorei},
{"glPointParameterx", (void *)glPointParameterx},
{"glPointParameterxv", (void *)glPointParameterxv},
{"glPointSizex", (void *)glPointSizex},
{"glPolygonOffsetx", (void *)glPolygonOffsetx},
{"glPopMatrix", (void *)glPopMatrix},
{"glPushMatrix", (void *)glPushMatrix},
{"glReadPixels", (void *)glReadPixels},
{"glRotatex", (void *)glRotatex},
{"glSampleCoverage", (void *)glSampleCoverage},
{"glSampleCoveragex", (void *)glSampleCoveragex},
{"glScalex", (void *)glScalex},
{"glScissor", (void *)glScissor},
{"glShadeModel", (void *)glShadeModel},
{"glStencilFunc", (void *)glStencilFunc},
{"glStencilMask", (void *)glStencilMask},
{"glStencilOp", (void *)glStencilOp},
{"glTexCoordPointer", (void *)glTexCoordPointer},
{"glTexEnvi", (void *)glTexEnvi},
{"glTexEnvx", (void *)glTexEnvx},
{"glTexEnviv", (void *)glTexEnviv},
{"glTexEnvxv", (void *)glTexEnvxv},
{"glTexImage2D", (void *)glTexImage2D},
{"glTexParameteri", (void *)glTexParameteri},
{"glTexParameterx", (void *)glTexParameterx},
{"glTexParameteriv", (void *)glTexParameteriv},
{"glTexParameterxv", (void *)glTexParameterxv},
{"glTexSubImage2D", (void *)glTexSubImage2D},
{"glTranslatex", (void *)glTranslatex},
{"glVertexPointer", (void *)glVertexPointer},
{"glViewport", (void *)glViewport},
{"glPointSizePointerOES", (void *)glPointSizePointerOES},
{"glBlendEquationSeparateOES", (void *)glBlendEquationSeparateOES},
{"glBlendFuncSeparateOES", (void *)glBlendFuncSeparateOES},
{"glBlendEquationOES", (void *)glBlendEquationOES},
{"glDrawTexsOES", (void *)glDrawTexsOES},
{"glDrawTexiOES", (void *)glDrawTexiOES},
{"glDrawTexxOES", (void *)glDrawTexxOES},
{"glDrawTexsvOES", (void *)glDrawTexsvOES},
{"glDrawTexivOES", (void *)glDrawTexivOES},
{"glDrawTexxvOES", (void *)glDrawTexxvOES},
{"glDrawTexfOES", (void *)glDrawTexfOES},
{"glDrawTexfvOES", (void *)glDrawTexfvOES},
{"glEGLImageTargetTexture2DOES", (void *)glEGLImageTargetTexture2DOES},
{"glEGLImageTargetRenderbufferStorageOES", (void *)glEGLImageTargetRenderbufferStorageOES},
{"glAlphaFuncxOES", (void *)glAlphaFuncxOES},
{"glClearColorxOES", (void *)glClearColorxOES},
{"glClearDepthxOES", (void *)glClearDepthxOES},
{"glClipPlanexOES", (void *)glClipPlanexOES},
{"glColor4xOES", (void *)glColor4xOES},
{"glDepthRangexOES", (void *)glDepthRangexOES},
{"glFogxOES", (void *)glFogxOES},
{"glFogxvOES", (void *)glFogxvOES},
{"glFrustumxOES", (void *)glFrustumxOES},
{"glGetClipPlanexOES", (void *)glGetClipPlanexOES},
{"glGetFixedvOES", (void *)glGetFixedvOES},
{"glGetLightxvOES", (void *)glGetLightxvOES},
{"glGetMaterialxvOES", (void *)glGetMaterialxvOES},
{"glGetTexEnvxvOES", (void *)glGetTexEnvxvOES},
{"glGetTexParameterxvOES", (void *)glGetTexParameterxvOES},
{"glLightModelxOES", (void *)glLightModelxOES},
{"glLightModelxvOES", (void *)glLightModelxvOES},
{"glLightxOES", (void *)glLightxOES},
{"glLightxvOES", (void *)glLightxvOES},
{"glLineWidthxOES", (void *)glLineWidthxOES},
{"glLoadMatrixxOES", (void *)glLoadMatrixxOES},
{"glMaterialxOES", (void *)glMaterialxOES},
{"glMaterialxvOES", (void *)glMaterialxvOES},
{"glMultMatrixxOES", (void *)glMultMatrixxOES},
{"glMultiTexCoord4xOES", (void *)glMultiTexCoord4xOES},
{"glNormal3xOES", (void *)glNormal3xOES},
{"glOrthoxOES", (void *)glOrthoxOES},
{"glPointParameterxOES", (void *)glPointParameterxOES},
{"glPointParameterxvOES", (void *)glPointParameterxvOES},
{"glPointSizexOES", (void *)glPointSizexOES},
{"glPolygonOffsetxOES", (void *)glPolygonOffsetxOES},
{"glRotatexOES", (void *)glRotatexOES},
{"glSampleCoveragexOES", (void *)glSampleCoveragexOES},
{"glScalexOES", (void *)glScalexOES},
{"glTexEnvxOES", (void *)glTexEnvxOES},
{"glTexEnvxvOES", (void *)glTexEnvxvOES},
{"glTexParameterxOES", (void *)glTexParameterxOES},
{"glTexParameterxvOES", (void *)glTexParameterxvOES},
{"glTranslatexOES", (void *)glTranslatexOES},
{"glIsRenderbufferOES", (void *)glIsRenderbufferOES},
{"glBindRenderbufferOES", (void *)glBindRenderbufferOES},
{"glDeleteRenderbuffersOES", (void *)glDeleteRenderbuffersOES},
{"glGenRenderbuffersOES", (void *)glGenRenderbuffersOES},
{"glRenderbufferStorageOES", (void *)glRenderbufferStorageOES},
{"glGetRenderbufferParameterivOES", (void *)glGetRenderbufferParameterivOES},
{"glIsFramebufferOES", (void *)glIsFramebufferOES},
{"glBindFramebufferOES", (void *)glBindFramebufferOES},
{"glDeleteFramebuffersOES", (void *)glDeleteFramebuffersOES},
{"glGenFramebuffersOES", (void *)glGenFramebuffersOES},
{"glCheckFramebufferStatusOES", (void *)glCheckFramebufferStatusOES},
{"glFramebufferRenderbufferOES", (void *)glFramebufferRenderbufferOES},
{"glFramebufferTexture2DOES", (void *)glFramebufferTexture2DOES},
{"glGetFramebufferAttachmentParameterivOES", (void *)glGetFramebufferAttachmentParameterivOES},
{"glGenerateMipmapOES", (void *)glGenerateMipmapOES},
{"glMapBufferOES", (void *)glMapBufferOES},
{"glUnmapBufferOES", (void *)glUnmapBufferOES},
{"glGetBufferPointervOES", (void *)glGetBufferPointervOES},
{"glCurrentPaletteMatrixOES", (void *)glCurrentPaletteMatrixOES},
{"glLoadPaletteFromModelViewMatrixOES", (void *)glLoadPaletteFromModelViewMatrixOES},
{"glMatrixIndexPointerOES", (void *)glMatrixIndexPointerOES},
{"glWeightPointerOES", (void *)glWeightPointerOES},
{"glQueryMatrixxOES", (void *)glQueryMatrixxOES},
{"glDepthRangefOES", (void *)glDepthRangefOES},
{"glFrustumfOES", (void *)glFrustumfOES},
{"glOrthofOES", (void *)glOrthofOES},
{"glClipPlanefOES", (void *)glClipPlanefOES},
{"glGetClipPlanefOES", (void *)glGetClipPlanefOES},
{"glClearDepthfOES", (void *)glClearDepthfOES},
{"glTexGenfOES", (void *)glTexGenfOES},
{"glTexGenfvOES", (void *)glTexGenfvOES},
{"glTexGeniOES", (void *)glTexGeniOES},
{"glTexGenivOES", (void *)glTexGenivOES},
{"glTexGenxOES", (void *)glTexGenxOES},
{"glTexGenxvOES", (void *)glTexGenxvOES},
{"glGetTexGenfvOES", (void *)glGetTexGenfvOES},
{"glGetTexGenivOES", (void *)glGetTexGenivOES},
{"glGetTexGenxvOES", (void *)glGetTexGenxvOES},
{"glBindVertexArrayOES", (void *)glBindVertexArrayOES},
{"glDeleteVertexArraysOES", (void *)glDeleteVertexArraysOES},
{"glGenVertexArraysOES", (void *)glGenVertexArraysOES},
{"glIsVertexArrayOES", (void *)glIsVertexArrayOES},
{"glDiscardFramebufferEXT", (void *)glDiscardFramebufferEXT},
{"glMultiDrawArraysEXT", (void *)glMultiDrawArraysEXT},
{"glMultiDrawElementsEXT", (void *)glMultiDrawElementsEXT},
{"glClipPlanefIMG", (void *)glClipPlanefIMG},
{"glClipPlanexIMG", (void *)glClipPlanexIMG},
{"glRenderbufferStorageMultisampleIMG", (void *)glRenderbufferStorageMultisampleIMG},
{"glFramebufferTexture2DMultisampleIMG", (void *)glFramebufferTexture2DMultisampleIMG},
{"glDeleteFencesNV", (void *)glDeleteFencesNV},
{"glGenFencesNV", (void *)glGenFencesNV},
{"glIsFenceNV", (void *)glIsFenceNV},
{"glTestFenceNV", (void *)glTestFenceNV},
{"glGetFenceivNV", (void *)glGetFenceivNV},
{"glFinishFenceNV", (void *)glFinishFenceNV},
{"glSetFenceNV", (void *)glSetFenceNV},
{"glGetDriverControlsQCOM", (void *)glGetDriverControlsQCOM},
{"glGetDriverControlStringQCOM", (void *)glGetDriverControlStringQCOM},
{"glEnableDriverControlQCOM", (void *)glEnableDriverControlQCOM},
{"glDisableDriverControlQCOM", (void *)glDisableDriverControlQCOM},
{"glExtGetTexturesQCOM", (void *)glExtGetTexturesQCOM},
{"glExtGetBuffersQCOM", (void *)glExtGetBuffersQCOM},
{"glExtGetRenderbuffersQCOM", (void *)glExtGetRenderbuffersQCOM},
{"glExtGetFramebuffersQCOM", (void *)glExtGetFramebuffersQCOM},
{"glExtGetTexLevelParameterivQCOM", (void *)glExtGetTexLevelParameterivQCOM},
{"glExtTexObjectStateOverrideiQCOM", (void *)glExtTexObjectStateOverrideiQCOM},
{"glExtGetTexSubImageQCOM", (void *)glExtGetTexSubImageQCOM},
{"glExtGetBufferPointervQCOM", (void *)glExtGetBufferPointervQCOM},
{"glExtGetShadersQCOM", (void *)glExtGetShadersQCOM},
{"glExtGetProgramsQCOM", (void *)glExtGetProgramsQCOM},
{"glExtIsProgramBinaryQCOM", (void *)glExtIsProgramBinaryQCOM},
{"glExtGetProgramBinarySourceQCOM", (void *)glExtGetProgramBinarySourceQCOM},
{"glStartTilingQCOM", (void *)glStartTilingQCOM},
{"glEndTilingQCOM", (void *)glEndTilingQCOM}
};
static int gles_num_funcs = sizeof(gles_funcs_by_name) / sizeof(struct _gles_funcs_by_name);