# This build script corresponds to a library containing many definitions
# common to both the guest and the host. They relate to
#
LOCAL_PATH := $(call my-dir)
commonSources := \
GLClientState.cpp \
GLESTextureUtils.cpp \
ChecksumCalculator.cpp \
GLSharedGroup.cpp \
glUtils.cpp \
IndexRangeCache.cpp \
SocketStream.cpp \
TcpStream.cpp \
### CodecCommon guest ##############################################
$(call emugl-begin-static-library,libOpenglCodecCommon)
LOCAL_SRC_FILES := $(commonSources)
LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
$(call emugl-export,SHARED_LIBRARIES,libcutils libutils liblog)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-end-module)