/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_LIBARTBASE_BASE_FILE_MAGIC_H_
#define ART_LIBARTBASE_BASE_FILE_MAGIC_H_
#include <stdint.h>
#include <string>
#include "base/os.h"
namespace art {
// Open file and read magic number
File OpenAndReadMagic(const char* filename, uint32_t* magic, std::string* error_msg);
// Read magic number and reset pointer to SEEK_SET.
bool ReadMagicAndReset(int fd, uint32_t* magic, std::string* error_msg);
// Check whether the given magic matches a known file type.
bool IsZipMagic(uint32_t magic);
} // namespace art
#endif // ART_LIBARTBASE_BASE_FILE_MAGIC_H_