// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // Defines an implementation of Message which can emulate types which are not // known at compile-time. #ifndef GOOGLE_PROTOBUF_DYNAMIC_MESSAGE_H__ #define GOOGLE_PROTOBUF_DYNAMIC_MESSAGE_H__ #include <google/protobuf/message.h> #include <google/protobuf/stubs/common.h> namespace google { namespace protobuf { // Defined in other files. class Descriptor; // descriptor.h class DescriptorPool; // descriptor.h // Constructs implementations of Message which can emulate types which are not // known at compile-time. // // Sometimes you want to be able to manipulate protocol types that you don't // know about at compile time. It would be nice to be able to construct // a Message object which implements the message type given by any arbitrary // Descriptor. DynamicMessage provides this. // // As it turns out, a DynamicMessage needs to construct extra // information about its type in order to operate. Most of this information // can be shared between all DynamicMessages of the same type. But, caching // this information in some sort of global map would be a bad idea, since // the cached information for a particular descriptor could outlive the // descriptor itself. To avoid this problem, DynamicMessageFactory // encapsulates this "cache". All DynamicMessages of the same type created // from the same factory will share the same support data. Any Descriptors // used with a particular factory must outlive the factory. class LIBPROTOBUF_EXPORT DynamicMessageFactory : public MessageFactory { public: // Construct a DynamicMessageFactory that will search for extensions in // the DescriptorPool in which the extendee is defined. DynamicMessageFactory(); // Construct a DynamicMessageFactory that will search for extensions in // the given DescriptorPool. // // DEPRECATED: Use CodedInputStream::SetExtensionRegistry() to tell the // parser to look for extensions in an alternate pool. However, note that // this is almost never what you want to do. Almost all users should use // the zero-arg constructor. DynamicMessageFactory(const DescriptorPool* pool); ~DynamicMessageFactory(); // Call this to tell the DynamicMessageFactory that if it is given a // Descriptor d for which: // d->file()->pool() == DescriptorPool::generated_pool(), // then it should delegate to MessageFactory::generated_factory() instead // of constructing a dynamic implementation of the message. In theory there // is no down side to doing this, so it may become the default in the future. void SetDelegateToGeneratedFactory(bool enable) { delegate_to_generated_factory_ = enable; } // implements MessageFactory --------------------------------------- // Given a Descriptor, constructs the default (prototype) Message of that // type. You can then call that message's New() method to construct a // mutable message of that type. // // Calling this method twice with the same Descriptor returns the same // object. The returned object remains property of the factory and will // be destroyed when the factory is destroyed. Also, any objects created // by calling the prototype's New() method share some data with the // prototype, so these must be destroyed before the DynamicMessageFactory // is destroyed. // // The given descriptor must outlive the returned message, and hence must // outlive the DynamicMessageFactory. // // The method is thread-safe. const Message* GetPrototype(const Descriptor* type); private: const DescriptorPool* pool_; bool delegate_to_generated_factory_; // This struct just contains a hash_map. We can't #include <google/protobuf/stubs/hash.h> from // this header due to hacks needed for hash_map portability in the open source // release. Namely, stubs/hash.h, which defines hash_map portably, is not a // public header (for good reason), but dynamic_message.h is, and public // headers may only #include other public headers. struct PrototypeMap; scoped_ptr<PrototypeMap> prototypes_; mutable Mutex prototypes_mutex_; friend class DynamicMessage; const Message* GetPrototypeNoLock(const Descriptor* type); GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(DynamicMessageFactory); }; } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_DYNAMIC_MESSAGE_H__