// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // This file is the public interface to the .proto file parser. #ifndef GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__ #define GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__ #include <string> #include <vector> #include <set> #include <utility> #include <google/protobuf/descriptor.h> #include <google/protobuf/descriptor_database.h> #include <google/protobuf/compiler/parser.h> namespace google { namespace protobuf { namespace io { class ZeroCopyInputStream; } namespace compiler { // Defined in this file. class Importer; class MultiFileErrorCollector; class SourceTree; class DiskSourceTree; // TODO(kenton): Move all SourceTree stuff to a separate file? // An implementation of DescriptorDatabase which loads files from a SourceTree // and parses them. // // Note: This class is not thread-safe since it maintains a table of source // code locations for error reporting. However, when a DescriptorPool wraps // a DescriptorDatabase, it uses mutex locking to make sure only one method // of the database is called at a time, even if the DescriptorPool is used // from multiple threads. Therefore, there is only a problem if you create // multiple DescriptorPools wrapping the same SourceTreeDescriptorDatabase // and use them from multiple threads. // // Note: This class does not implement FindFileContainingSymbol() or // FindFileContainingExtension(); these will always return false. class LIBPROTOBUF_EXPORT SourceTreeDescriptorDatabase : public DescriptorDatabase { public: SourceTreeDescriptorDatabase(SourceTree* source_tree); ~SourceTreeDescriptorDatabase(); // Instructs the SourceTreeDescriptorDatabase to report any parse errors // to the given MultiFileErrorCollector. This should be called before // parsing. error_collector must remain valid until either this method // is called again or the SourceTreeDescriptorDatabase is destroyed. void RecordErrorsTo(MultiFileErrorCollector* error_collector) { error_collector_ = error_collector; } // Gets a DescriptorPool::ErrorCollector which records errors to the // MultiFileErrorCollector specified with RecordErrorsTo(). This collector // has the ability to determine exact line and column numbers of errors // from the information given to it by the DescriptorPool. DescriptorPool::ErrorCollector* GetValidationErrorCollector() { using_validation_error_collector_ = true; return &validation_error_collector_; } // implements DescriptorDatabase ----------------------------------- bool FindFileByName(const string& filename, FileDescriptorProto* output); bool FindFileContainingSymbol(const string& symbol_name, FileDescriptorProto* output); bool FindFileContainingExtension(const string& containing_type, int field_number, FileDescriptorProto* output); private: class SingleFileErrorCollector; SourceTree* source_tree_; MultiFileErrorCollector* error_collector_; class LIBPROTOBUF_EXPORT ValidationErrorCollector : public DescriptorPool::ErrorCollector { public: ValidationErrorCollector(SourceTreeDescriptorDatabase* owner); ~ValidationErrorCollector(); // implements ErrorCollector --------------------------------------- void AddError(const string& filename, const string& element_name, const Message* descriptor, ErrorLocation location, const string& message); private: SourceTreeDescriptorDatabase* owner_; }; friend class ValidationErrorCollector; bool using_validation_error_collector_; SourceLocationTable source_locations_; ValidationErrorCollector validation_error_collector_; }; // Simple interface for parsing .proto files. This wraps the process // of opening the file, parsing it with a Parser, recursively parsing all its // imports, and then cross-linking the results to produce a FileDescriptor. // // This is really just a thin wrapper around SourceTreeDescriptorDatabase. // You may find that SourceTreeDescriptorDatabase is more flexible. // // TODO(kenton): I feel like this class is not well-named. class LIBPROTOBUF_EXPORT Importer { public: Importer(SourceTree* source_tree, MultiFileErrorCollector* error_collector); ~Importer(); // Import the given file and build a FileDescriptor representing it. If // the file is already in the DescriptorPool, the existing FileDescriptor // will be returned. The FileDescriptor is property of the DescriptorPool, // and will remain valid until it is destroyed. If any errors occur, they // will be reported using the error collector and Import() will return NULL. // // A particular Importer object will only report errors for a particular // file once. All future attempts to import the same file will return NULL // without reporting any errors. The idea is that you might want to import // a lot of files without seeing the same errors over and over again. If // you want to see errors for the same files repeatedly, you can use a // separate Importer object to import each one (but use the same // DescriptorPool so that they can be cross-linked). const FileDescriptor* Import(const string& filename); // The DescriptorPool in which all imported FileDescriptors and their // contents are stored. inline const DescriptorPool* pool() const { return &pool_; } private: SourceTreeDescriptorDatabase database_; DescriptorPool pool_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Importer); }; // If the importer encounters problems while trying to import the proto files, // it reports them to a MultiFileErrorCollector. class LIBPROTOBUF_EXPORT MultiFileErrorCollector { public: inline MultiFileErrorCollector() {} virtual ~MultiFileErrorCollector(); // Line and column numbers are zero-based. A line number of -1 indicates // an error with the entire file (e.g. "not found"). virtual void AddError(const string& filename, int line, int column, const string& message) = 0; private: GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MultiFileErrorCollector); }; // Abstract interface which represents a directory tree containing proto files. // Used by the default implementation of Importer to resolve import statements // Most users will probably want to use the DiskSourceTree implementation, // below. class LIBPROTOBUF_EXPORT SourceTree { public: inline SourceTree() {} virtual ~SourceTree(); // Open the given file and return a stream that reads it, or NULL if not // found. The caller takes ownership of the returned object. The filename // must be a path relative to the root of the source tree and must not // contain "." or ".." components. virtual io::ZeroCopyInputStream* Open(const string& filename) = 0; private: GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(SourceTree); }; // An implementation of SourceTree which loads files from locations on disk. // Multiple mappings can be set up to map locations in the DiskSourceTree to // locations in the physical filesystem. class LIBPROTOBUF_EXPORT DiskSourceTree : public SourceTree { public: DiskSourceTree(); ~DiskSourceTree(); // Map a path on disk to a location in the SourceTree. The path may be // either a file or a directory. If it is a directory, the entire tree // under it will be mapped to the given virtual location. To map a directory // to the root of the source tree, pass an empty string for virtual_path. // // If multiple mapped paths apply when opening a file, they will be searched // in order. For example, if you do: // MapPath("bar", "foo/bar"); // MapPath("", "baz"); // and then you do: // Open("bar/qux"); // the DiskSourceTree will first try to open foo/bar/qux, then baz/bar/qux, // returning the first one that opens successfuly. // // disk_path may be an absolute path or relative to the current directory, // just like a path you'd pass to open(). void MapPath(const string& virtual_path, const string& disk_path); // Return type for DiskFileToVirtualFile(). enum DiskFileToVirtualFileResult { SUCCESS, SHADOWED, CANNOT_OPEN, NO_MAPPING }; // Given a path to a file on disk, find a virtual path mapping to that // file. The first mapping created with MapPath() whose disk_path contains // the filename is used. However, that virtual path may not actually be // usable to open the given file. Possible return values are: // * SUCCESS: The mapping was found. *virtual_file is filled in so that // calling Open(*virtual_file) will open the file named by disk_file. // * SHADOWED: A mapping was found, but using Open() to open this virtual // path will end up returning some different file. This is because some // other mapping with a higher precedence also matches this virtual path // and maps it to a different file that exists on disk. *virtual_file // is filled in as it would be in the SUCCESS case. *shadowing_disk_file // is filled in with the disk path of the file which would be opened if // you were to call Open(*virtual_file). // * CANNOT_OPEN: The mapping was found and was not shadowed, but the // file specified cannot be opened. When this value is returned, // errno will indicate the reason the file cannot be opened. *virtual_file // will be set to the virtual path as in the SUCCESS case, even though // it is not useful. // * NO_MAPPING: Indicates that no mapping was found which contains this // file. DiskFileToVirtualFileResult DiskFileToVirtualFile(const string& disk_file, string* virtual_file, string* shadowing_disk_file); // Given a virtual path, find the path to the file on disk. // Return true and update disk_file with the on-disk path if the file exists. // Return false and leave disk_file untouched if the file doesn't exist. bool VirtualFileToDiskFile(const string& virtual_file, string* disk_file); // implements SourceTree ------------------------------------------- io::ZeroCopyInputStream* Open(const string& filename); private: struct Mapping { string virtual_path; string disk_path; inline Mapping(const string& virtual_path_param, const string& disk_path_param) : virtual_path(virtual_path_param), disk_path(disk_path_param) {} }; vector<Mapping> mappings_; // Like Open(), but returns the on-disk path in disk_file if disk_file is // non-NULL and the file could be successfully opened. io::ZeroCopyInputStream* OpenVirtualFile(const string& virtual_file, string* disk_file); // Like Open() but given the actual on-disk path. io::ZeroCopyInputStream* OpenDiskFile(const string& filename); GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(DiskSourceTree); }; } // namespace compiler } // namespace protobuf } // namespace google #endif // GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__