// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package syntax import ( "sort" "strings" "unicode" "unicode/utf8" ) // An Error describes a failure to parse a regular expression // and gives the offending expression. type Error struct { Code ErrorCode Expr string } func (e *Error) Error() string { return "error parsing regexp: " + e.Code.String() + ": `" + e.Expr + "`" } // An ErrorCode describes a failure to parse a regular expression. type ErrorCode string const ( // Unexpected error ErrInternalError ErrorCode = "regexp/syntax: internal error" // Parse errors ErrInvalidCharClass ErrorCode = "invalid character class" ErrInvalidCharRange ErrorCode = "invalid character class range" ErrInvalidEscape ErrorCode = "invalid escape sequence" ErrInvalidNamedCapture ErrorCode = "invalid named capture" ErrInvalidPerlOp ErrorCode = "invalid or unsupported Perl syntax" ErrInvalidRepeatOp ErrorCode = "invalid nested repetition operator" ErrInvalidRepeatSize ErrorCode = "invalid repeat count" ErrInvalidUTF8 ErrorCode = "invalid UTF-8" ErrMissingBracket ErrorCode = "missing closing ]" ErrMissingParen ErrorCode = "missing closing )" ErrMissingRepeatArgument ErrorCode = "missing argument to repetition operator" ErrTrailingBackslash ErrorCode = "trailing backslash at end of expression" ErrUnexpectedParen ErrorCode = "unexpected )" ) func (e ErrorCode) String() string { return string(e) } // Flags control the behavior of the parser and record information about regexp context. type Flags uint16 const ( FoldCase Flags = 1 << iota // case-insensitive match Literal // treat pattern as literal string ClassNL // allow character classes like [^a-z] and [[:space:]] to match newline DotNL // allow . to match newline OneLine // treat ^ and $ as only matching at beginning and end of text NonGreedy // make repetition operators default to non-greedy PerlX // allow Perl extensions UnicodeGroups // allow \p{Han}, \P{Han} for Unicode group and negation WasDollar // regexp OpEndText was $, not \z Simple // regexp contains no counted repetition MatchNL = ClassNL | DotNL Perl = ClassNL | OneLine | PerlX | UnicodeGroups // as close to Perl as possible POSIX Flags = 0 // POSIX syntax ) // Pseudo-ops for parsing stack. const ( opLeftParen = opPseudo + iota opVerticalBar ) type parser struct { flags Flags // parse mode flags stack []*Regexp // stack of parsed expressions free *Regexp numCap int // number of capturing groups seen wholeRegexp string tmpClass []rune // temporary char class work space } func (p *parser) newRegexp(op Op) *Regexp { re := p.free if re != nil { p.free = re.Sub0[0] *re = Regexp{} } else { re = new(Regexp) } re.Op = op return re } func (p *parser) reuse(re *Regexp) { re.Sub0[0] = p.free p.free = re } // Parse stack manipulation. // push pushes the regexp re onto the parse stack and returns the regexp. func (p *parser) push(re *Regexp) *Regexp { if re.Op == OpCharClass && len(re.Rune) == 2 && re.Rune[0] == re.Rune[1] { // Single rune. if p.maybeConcat(re.Rune[0], p.flags&^FoldCase) { return nil } re.Op = OpLiteral re.Rune = re.Rune[:1] re.Flags = p.flags &^ FoldCase } else if re.Op == OpCharClass && len(re.Rune) == 4 && re.Rune[0] == re.Rune[1] && re.Rune[2] == re.Rune[3] && unicode.SimpleFold(re.Rune[0]) == re.Rune[2] && unicode.SimpleFold(re.Rune[2]) == re.Rune[0] || re.Op == OpCharClass && len(re.Rune) == 2 && re.Rune[0]+1 == re.Rune[1] && unicode.SimpleFold(re.Rune[0]) == re.Rune[1] && unicode.SimpleFold(re.Rune[1]) == re.Rune[0] { // Case-insensitive rune like [Aa] or [Δδ]. if p.maybeConcat(re.Rune[0], p.flags|FoldCase) { return nil } // Rewrite as (case-insensitive) literal. re.Op = OpLiteral re.Rune = re.Rune[:1] re.Flags = p.flags | FoldCase } else { // Incremental concatenation. p.maybeConcat(-1, 0) } p.stack = append(p.stack, re) return re } // maybeConcat implements incremental concatenation // of literal runes into string nodes. The parser calls this // before each push, so only the top fragment of the stack // might need processing. Since this is called before a push, // the topmost literal is no longer subject to operators like * // (Otherwise ab* would turn into (ab)*.) // If r >= 0 and there's a node left over, maybeConcat uses it // to push r with the given flags. // maybeConcat reports whether r was pushed. func (p *parser) maybeConcat(r rune, flags Flags) bool { n := len(p.stack) if n < 2 { return false } re1 := p.stack[n-1] re2 := p.stack[n-2] if re1.Op != OpLiteral || re2.Op != OpLiteral || re1.Flags&FoldCase != re2.Flags&FoldCase { return false } // Push re1 into re2. re2.Rune = append(re2.Rune, re1.Rune...) // Reuse re1 if possible. if r >= 0 { re1.Rune = re1.Rune0[:1] re1.Rune[0] = r re1.Flags = flags return true } p.stack = p.stack[:n-1] p.reuse(re1) return false // did not push r } // newLiteral returns a new OpLiteral Regexp with the given flags func (p *parser) newLiteral(r rune, flags Flags) *Regexp { re := p.newRegexp(OpLiteral) re.Flags = flags if flags&FoldCase != 0 { r = minFoldRune(r) } re.Rune0[0] = r re.Rune = re.Rune0[:1] return re } // minFoldRune returns the minimum rune fold-equivalent to r. func minFoldRune(r rune) rune { if r < minFold || r > maxFold { return r } min := r r0 := r for r = unicode.SimpleFold(r); r != r0; r = unicode.SimpleFold(r) { if min > r { min = r } } return min } // literal pushes a literal regexp for the rune r on the stack // and returns that regexp. func (p *parser) literal(r rune) { p.push(p.newLiteral(r, p.flags)) } // op pushes a regexp with the given op onto the stack // and returns that regexp. func (p *parser) op(op Op) *Regexp { re := p.newRegexp(op) re.Flags = p.flags return p.push(re) } // repeat replaces the top stack element with itself repeated according to op, min, max. // before is the regexp suffix starting at the repetition operator. // after is the regexp suffix following after the repetition operator. // repeat returns an updated 'after' and an error, if any. func (p *parser) repeat(op Op, min, max int, before, after, lastRepeat string) (string, error) { flags := p.flags if p.flags&PerlX != 0 { if len(after) > 0 && after[0] == '?' { after = after[1:] flags ^= NonGreedy } if lastRepeat != "" { // In Perl it is not allowed to stack repetition operators: // a** is a syntax error, not a doubled star, and a++ means // something else entirely, which we don't support! return "", &Error{ErrInvalidRepeatOp, lastRepeat[:len(lastRepeat)-len(after)]} } } n := len(p.stack) if n == 0 { return "", &Error{ErrMissingRepeatArgument, before[:len(before)-len(after)]} } sub := p.stack[n-1] if sub.Op >= opPseudo { return "", &Error{ErrMissingRepeatArgument, before[:len(before)-len(after)]} } re := p.newRegexp(op) re.Min = min re.Max = max re.Flags = flags re.Sub = re.Sub0[:1] re.Sub[0] = sub p.stack[n-1] = re if op == OpRepeat && (min >= 2 || max >= 2) && !repeatIsValid(re, 1000) { return "", &Error{ErrInvalidRepeatSize, before[:len(before)-len(after)]} } return after, nil } // repeatIsValid reports whether the repetition re is valid. // Valid means that the combination of the top-level repetition // and any inner repetitions does not exceed n copies of the // innermost thing. // This function rewalks the regexp tree and is called for every repetition, // so we have to worry about inducing quadratic behavior in the parser. // We avoid this by only calling repeatIsValid when min or max >= 2. // In that case the depth of any >= 2 nesting can only get to 9 without // triggering a parse error, so each subtree can only be rewalked 9 times. func repeatIsValid(re *Regexp, n int) bool { if re.Op == OpRepeat { m := re.Max if m == 0 { return true } if m < 0 { m = re.Min } if m > n { return false } if m > 0 { n /= m } } for _, sub := range re.Sub { if !repeatIsValid(sub, n) { return false } } return true } // concat replaces the top of the stack (above the topmost '|' or '(') with its concatenation. func (p *parser) concat() *Regexp { p.maybeConcat(-1, 0) // Scan down to find pseudo-operator | or (. i := len(p.stack) for i > 0 && p.stack[i-1].Op < opPseudo { i-- } subs := p.stack[i:] p.stack = p.stack[:i] // Empty concatenation is special case. if len(subs) == 0 { return p.push(p.newRegexp(OpEmptyMatch)) } return p.push(p.collapse(subs, OpConcat)) } // alternate replaces the top of the stack (above the topmost '(') with its alternation. func (p *parser) alternate() *Regexp { // Scan down to find pseudo-operator (. // There are no | above (. i := len(p.stack) for i > 0 && p.stack[i-1].Op < opPseudo { i-- } subs := p.stack[i:] p.stack = p.stack[:i] // Make sure top class is clean. // All the others already are (see swapVerticalBar). if len(subs) > 0 { cleanAlt(subs[len(subs)-1]) } // Empty alternate is special case // (shouldn't happen but easy to handle). if len(subs) == 0 { return p.push(p.newRegexp(OpNoMatch)) } return p.push(p.collapse(subs, OpAlternate)) } // cleanAlt cleans re for eventual inclusion in an alternation. func cleanAlt(re *Regexp) { switch re.Op { case OpCharClass: re.Rune = cleanClass(&re.Rune) if len(re.Rune) == 2 && re.Rune[0] == 0 && re.Rune[1] == unicode.MaxRune { re.Rune = nil re.Op = OpAnyChar return } if len(re.Rune) == 4 && re.Rune[0] == 0 && re.Rune[1] == '\n'-1 && re.Rune[2] == '\n'+1 && re.Rune[3] == unicode.MaxRune { re.Rune = nil re.Op = OpAnyCharNotNL return } if cap(re.Rune)-len(re.Rune) > 100 { // re.Rune will not grow any more. // Make a copy or inline to reclaim storage. re.Rune = append(re.Rune0[:0], re.Rune...) } } } // collapse returns the result of applying op to sub. // If sub contains op nodes, they all get hoisted up // so that there is never a concat of a concat or an // alternate of an alternate. func (p *parser) collapse(subs []*Regexp, op Op) *Regexp { if len(subs) == 1 { return subs[0] } re := p.newRegexp(op) re.Sub = re.Sub0[:0] for _, sub := range subs { if sub.Op == op { re.Sub = append(re.Sub, sub.Sub...) p.reuse(sub) } else { re.Sub = append(re.Sub, sub) } } if op == OpAlternate { re.Sub = p.factor(re.Sub) if len(re.Sub) == 1 { old := re re = re.Sub[0] p.reuse(old) } } return re } // factor factors common prefixes from the alternation list sub. // It returns a replacement list that reuses the same storage and // frees (passes to p.reuse) any removed *Regexps. // // For example, // ABC|ABD|AEF|BCX|BCY // simplifies by literal prefix extraction to // A(B(C|D)|EF)|BC(X|Y) // which simplifies by character class introduction to // A(B[CD]|EF)|BC[XY] // func (p *parser) factor(sub []*Regexp) []*Regexp { if len(sub) < 2 { return sub } // Round 1: Factor out common literal prefixes. var str []rune var strflags Flags start := 0 out := sub[:0] for i := 0; i <= len(sub); i++ { // Invariant: the Regexps that were in sub[0:start] have been // used or marked for reuse, and the slice space has been reused // for out (len(out) <= start). // // Invariant: sub[start:i] consists of regexps that all begin // with str as modified by strflags. var istr []rune var iflags Flags if i < len(sub) { istr, iflags = p.leadingString(sub[i]) if iflags == strflags { same := 0 for same < len(str) && same < len(istr) && str[same] == istr[same] { same++ } if same > 0 { // Matches at least one rune in current range. // Keep going around. str = str[:same] continue } } } // Found end of a run with common leading literal string: // sub[start:i] all begin with str[0:len(str)], but sub[i] // does not even begin with str[0]. // // Factor out common string and append factored expression to out. if i == start { // Nothing to do - run of length 0. } else if i == start+1 { // Just one: don't bother factoring. out = append(out, sub[start]) } else { // Construct factored form: prefix(suffix1|suffix2|...) prefix := p.newRegexp(OpLiteral) prefix.Flags = strflags prefix.Rune = append(prefix.Rune[:0], str...) for j := start; j < i; j++ { sub[j] = p.removeLeadingString(sub[j], len(str)) } suffix := p.collapse(sub[start:i], OpAlternate) // recurse re := p.newRegexp(OpConcat) re.Sub = append(re.Sub[:0], prefix, suffix) out = append(out, re) } // Prepare for next iteration. start = i str = istr strflags = iflags } sub = out // Round 2: Factor out common simple prefixes, // just the first piece of each concatenation. // This will be good enough a lot of the time. // // Complex subexpressions (e.g. involving quantifiers) // are not safe to factor because that collapses their // distinct paths through the automaton, which affects // correctness in some cases. start = 0 out = sub[:0] var first *Regexp for i := 0; i <= len(sub); i++ { // Invariant: the Regexps that were in sub[0:start] have been // used or marked for reuse, and the slice space has been reused // for out (len(out) <= start). // // Invariant: sub[start:i] consists of regexps that all begin with ifirst. var ifirst *Regexp if i < len(sub) { ifirst = p.leadingRegexp(sub[i]) if first != nil && first.Equal(ifirst) && // first must be a character class OR a fixed repeat of a character class. (isCharClass(first) || (first.Op == OpRepeat && first.Min == first.Max && isCharClass(first.Sub[0]))) { continue } } // Found end of a run with common leading regexp: // sub[start:i] all begin with first but sub[i] does not. // // Factor out common regexp and append factored expression to out. if i == start { // Nothing to do - run of length 0. } else if i == start+1 { // Just one: don't bother factoring. out = append(out, sub[start]) } else { // Construct factored form: prefix(suffix1|suffix2|...) prefix := first for j := start; j < i; j++ { reuse := j != start // prefix came from sub[start] sub[j] = p.removeLeadingRegexp(sub[j], reuse) } suffix := p.collapse(sub[start:i], OpAlternate) // recurse re := p.newRegexp(OpConcat) re.Sub = append(re.Sub[:0], prefix, suffix) out = append(out, re) } // Prepare for next iteration. start = i first = ifirst } sub = out // Round 3: Collapse runs of single literals into character classes. start = 0 out = sub[:0] for i := 0; i <= len(sub); i++ { // Invariant: the Regexps that were in sub[0:start] have been // used or marked for reuse, and the slice space has been reused // for out (len(out) <= start). // // Invariant: sub[start:i] consists of regexps that are either // literal runes or character classes. if i < len(sub) && isCharClass(sub[i]) { continue } // sub[i] is not a char or char class; // emit char class for sub[start:i]... if i == start { // Nothing to do - run of length 0. } else if i == start+1 { out = append(out, sub[start]) } else { // Make new char class. // Start with most complex regexp in sub[start]. max := start for j := start + 1; j < i; j++ { if sub[max].Op < sub[j].Op || sub[max].Op == sub[j].Op && len(sub[max].Rune) < len(sub[j].Rune) { max = j } } sub[start], sub[max] = sub[max], sub[start] for j := start + 1; j < i; j++ { mergeCharClass(sub[start], sub[j]) p.reuse(sub[j]) } cleanAlt(sub[start]) out = append(out, sub[start]) } // ... and then emit sub[i]. if i < len(sub) { out = append(out, sub[i]) } start = i + 1 } sub = out // Round 4: Collapse runs of empty matches into a single empty match. start = 0 out = sub[:0] for i := range sub { if i+1 < len(sub) && sub[i].Op == OpEmptyMatch && sub[i+1].Op == OpEmptyMatch { continue } out = append(out, sub[i]) } sub = out return sub } // leadingString returns the leading literal string that re begins with. // The string refers to storage in re or its children. func (p *parser) leadingString(re *Regexp) ([]rune, Flags) { if re.Op == OpConcat && len(re.Sub) > 0 { re = re.Sub[0] } if re.Op != OpLiteral { return nil, 0 } return re.Rune, re.Flags & FoldCase } // removeLeadingString removes the first n leading runes // from the beginning of re. It returns the replacement for re. func (p *parser) removeLeadingString(re *Regexp, n int) *Regexp { if re.Op == OpConcat && len(re.Sub) > 0 { // Removing a leading string in a concatenation // might simplify the concatenation. sub := re.Sub[0] sub = p.removeLeadingString(sub, n) re.Sub[0] = sub if sub.Op == OpEmptyMatch { p.reuse(sub) switch len(re.Sub) { case 0, 1: // Impossible but handle. re.Op = OpEmptyMatch re.Sub = nil case 2: old := re re = re.Sub[1] p.reuse(old) default: copy(re.Sub, re.Sub[1:]) re.Sub = re.Sub[:len(re.Sub)-1] } } return re } if re.Op == OpLiteral { re.Rune = re.Rune[:copy(re.Rune, re.Rune[n:])] if len(re.Rune) == 0 { re.Op = OpEmptyMatch } } return re } // leadingRegexp returns the leading regexp that re begins with. // The regexp refers to storage in re or its children. func (p *parser) leadingRegexp(re *Regexp) *Regexp { if re.Op == OpEmptyMatch { return nil } if re.Op == OpConcat && len(re.Sub) > 0 { sub := re.Sub[0] if sub.Op == OpEmptyMatch { return nil } return sub } return re } // removeLeadingRegexp removes the leading regexp in re. // It returns the replacement for re. // If reuse is true, it passes the removed regexp (if no longer needed) to p.reuse. func (p *parser) removeLeadingRegexp(re *Regexp, reuse bool) *Regexp { if re.Op == OpConcat && len(re.Sub) > 0 { if reuse { p.reuse(re.Sub[0]) } re.Sub = re.Sub[:copy(re.Sub, re.Sub[1:])] switch len(re.Sub) { case 0: re.Op = OpEmptyMatch re.Sub = nil case 1: old := re re = re.Sub[0] p.reuse(old) } return re } if reuse { p.reuse(re) } return p.newRegexp(OpEmptyMatch) } func literalRegexp(s string, flags Flags) *Regexp { re := &Regexp{Op: OpLiteral} re.Flags = flags re.Rune = re.Rune0[:0] // use local storage for small strings for _, c := range s { if len(re.Rune) >= cap(re.Rune) { // string is too long to fit in Rune0. let Go handle it re.Rune = []rune(s) break } re.Rune = append(re.Rune, c) } return re } // Parsing. // Parse parses a regular expression string s, controlled by the specified // Flags, and returns a regular expression parse tree. The syntax is // described in the top-level comment. func Parse(s string, flags Flags) (*Regexp, error) { if flags&Literal != 0 { // Trivial parser for literal string. if err := checkUTF8(s); err != nil { return nil, err } return literalRegexp(s, flags), nil } // Otherwise, must do real work. var ( p parser err error c rune op Op lastRepeat string ) p.flags = flags p.wholeRegexp = s t := s for t != "" { repeat := "" BigSwitch: switch t[0] { default: if c, t, err = nextRune(t); err != nil { return nil, err } p.literal(c) case '(': if p.flags&PerlX != 0 && len(t) >= 2 && t[1] == '?' { // Flag changes and non-capturing groups. if t, err = p.parsePerlFlags(t); err != nil { return nil, err } break } p.numCap++ p.op(opLeftParen).Cap = p.numCap t = t[1:] case '|': if err = p.parseVerticalBar(); err != nil { return nil, err } t = t[1:] case ')': if err = p.parseRightParen(); err != nil { return nil, err } t = t[1:] case '^': if p.flags&OneLine != 0 { p.op(OpBeginText) } else { p.op(OpBeginLine) } t = t[1:] case '$': if p.flags&OneLine != 0 { p.op(OpEndText).Flags |= WasDollar } else { p.op(OpEndLine) } t = t[1:] case '.': if p.flags&DotNL != 0 { p.op(OpAnyChar) } else { p.op(OpAnyCharNotNL) } t = t[1:] case '[': if t, err = p.parseClass(t); err != nil { return nil, err } case '*', '+', '?': before := t switch t[0] { case '*': op = OpStar case '+': op = OpPlus case '?': op = OpQuest } after := t[1:] if after, err = p.repeat(op, 0, 0, before, after, lastRepeat); err != nil { return nil, err } repeat = before t = after case '{': op = OpRepeat before := t min, max, after, ok := p.parseRepeat(t) if !ok { // If the repeat cannot be parsed, { is a literal. p.literal('{') t = t[1:] break } if min < 0 || min > 1000 || max > 1000 || max >= 0 && min > max { // Numbers were too big, or max is present and min > max. return nil, &Error{ErrInvalidRepeatSize, before[:len(before)-len(after)]} } if after, err = p.repeat(op, min, max, before, after, lastRepeat); err != nil { return nil, err } repeat = before t = after case '\\': if p.flags&PerlX != 0 && len(t) >= 2 { switch t[1] { case 'A': p.op(OpBeginText) t = t[2:] break BigSwitch case 'b': p.op(OpWordBoundary) t = t[2:] break BigSwitch case 'B': p.op(OpNoWordBoundary) t = t[2:] break BigSwitch case 'C': // any byte; not supported return nil, &Error{ErrInvalidEscape, t[:2]} case 'Q': // \Q ... \E: the ... is always literals var lit string if i := strings.Index(t, `\E`); i < 0 { lit = t[2:] t = "" } else { lit = t[2:i] t = t[i+2:] } for lit != "" { c, rest, err := nextRune(lit) if err != nil { return nil, err } p.literal(c) lit = rest } break BigSwitch case 'z': p.op(OpEndText) t = t[2:] break BigSwitch } } re := p.newRegexp(OpCharClass) re.Flags = p.flags // Look for Unicode character group like \p{Han} if len(t) >= 2 && (t[1] == 'p' || t[1] == 'P') { r, rest, err := p.parseUnicodeClass(t, re.Rune0[:0]) if err != nil { return nil, err } if r != nil { re.Rune = r t = rest p.push(re) break BigSwitch } } // Perl character class escape. if r, rest := p.parsePerlClassEscape(t, re.Rune0[:0]); r != nil { re.Rune = r t = rest p.push(re) break BigSwitch } p.reuse(re) // Ordinary single-character escape. if c, t, err = p.parseEscape(t); err != nil { return nil, err } p.literal(c) } lastRepeat = repeat } p.concat() if p.swapVerticalBar() { // pop vertical bar p.stack = p.stack[:len(p.stack)-1] } p.alternate() n := len(p.stack) if n != 1 { return nil, &Error{ErrMissingParen, s} } return p.stack[0], nil } // parseRepeat parses {min} (max=min) or {min,} (max=-1) or {min,max}. // If s is not of that form, it returns ok == false. // If s has the right form but the values are too big, it returns min == -1, ok == true. func (p *parser) parseRepeat(s string) (min, max int, rest string, ok bool) { if s == "" || s[0] != '{' { return } s = s[1:] var ok1 bool if min, s, ok1 = p.parseInt(s); !ok1 { return } if s == "" { return } if s[0] != ',' { max = min } else { s = s[1:] if s == "" { return } if s[0] == '}' { max = -1 } else if max, s, ok1 = p.parseInt(s); !ok1 { return } else if max < 0 { // parseInt found too big a number min = -1 } } if s == "" || s[0] != '}' { return } rest = s[1:] ok = true return } // parsePerlFlags parses a Perl flag setting or non-capturing group or both, // like (?i) or (?: or (?i:. It removes the prefix from s and updates the parse state. // The caller must have ensured that s begins with "(?". func (p *parser) parsePerlFlags(s string) (rest string, err error) { t := s // Check for named captures, first introduced in Python's regexp library. // As usual, there are three slightly different syntaxes: // // (?P<name>expr) the original, introduced by Python // (?<name>expr) the .NET alteration, adopted by Perl 5.10 // (?'name'expr) another .NET alteration, adopted by Perl 5.10 // // Perl 5.10 gave in and implemented the Python version too, // but they claim that the last two are the preferred forms. // PCRE and languages based on it (specifically, PHP and Ruby) // support all three as well. EcmaScript 4 uses only the Python form. // // In both the open source world (via Code Search) and the // Google source tree, (?P<expr>name) is the dominant form, // so that's the one we implement. One is enough. if len(t) > 4 && t[2] == 'P' && t[3] == '<' { // Pull out name. end := strings.IndexRune(t, '>') if end < 0 { if err = checkUTF8(t); err != nil { return "", err } return "", &Error{ErrInvalidNamedCapture, s} } capture := t[:end+1] // "(?P<name>" name := t[4:end] // "name" if err = checkUTF8(name); err != nil { return "", err } if !isValidCaptureName(name) { return "", &Error{ErrInvalidNamedCapture, capture} } // Like ordinary capture, but named. p.numCap++ re := p.op(opLeftParen) re.Cap = p.numCap re.Name = name return t[end+1:], nil } // Non-capturing group. Might also twiddle Perl flags. var c rune t = t[2:] // skip (? flags := p.flags sign := +1 sawFlag := false Loop: for t != "" { if c, t, err = nextRune(t); err != nil { return "", err } switch c { default: break Loop // Flags. case 'i': flags |= FoldCase sawFlag = true case 'm': flags &^= OneLine sawFlag = true case 's': flags |= DotNL sawFlag = true case 'U': flags |= NonGreedy sawFlag = true // Switch to negation. case '-': if sign < 0 { break Loop } sign = -1 // Invert flags so that | above turn into &^ and vice versa. // We'll invert flags again before using it below. flags = ^flags sawFlag = false // End of flags, starting group or not. case ':', ')': if sign < 0 { if !sawFlag { break Loop } flags = ^flags } if c == ':' { // Open new group p.op(opLeftParen) } p.flags = flags return t, nil } } return "", &Error{ErrInvalidPerlOp, s[:len(s)-len(t)]} } // isValidCaptureName reports whether name // is a valid capture name: [A-Za-z0-9_]+. // PCRE limits names to 32 bytes. // Python rejects names starting with digits. // We don't enforce either of those. func isValidCaptureName(name string) bool { if name == "" { return false } for _, c := range name { if c != '_' && !isalnum(c) { return false } } return true } // parseInt parses a decimal integer. func (p *parser) parseInt(s string) (n int, rest string, ok bool) { if s == "" || s[0] < '0' || '9' < s[0] { return } // Disallow leading zeros. if len(s) >= 2 && s[0] == '0' && '0' <= s[1] && s[1] <= '9' { return } t := s for s != "" && '0' <= s[0] && s[0] <= '9' { s = s[1:] } rest = s ok = true // Have digits, compute value. t = t[:len(t)-len(s)] for i := 0; i < len(t); i++ { // Avoid overflow. if n >= 1e8 { n = -1 break } n = n*10 + int(t[i]) - '0' } return } // can this be represented as a character class? // single-rune literal string, char class, ., and .|\n. func isCharClass(re *Regexp) bool { return re.Op == OpLiteral && len(re.Rune) == 1 || re.Op == OpCharClass || re.Op == OpAnyCharNotNL || re.Op == OpAnyChar } // does re match r? func matchRune(re *Regexp, r rune) bool { switch re.Op { case OpLiteral: return len(re.Rune) == 1 && re.Rune[0] == r case OpCharClass: for i := 0; i < len(re.Rune); i += 2 { if re.Rune[i] <= r && r <= re.Rune[i+1] { return true } } return false case OpAnyCharNotNL: return r != '\n' case OpAnyChar: return true } return false } // parseVerticalBar handles a | in the input. func (p *parser) parseVerticalBar() error { p.concat() // The concatenation we just parsed is on top of the stack. // If it sits above an opVerticalBar, swap it below // (things below an opVerticalBar become an alternation). // Otherwise, push a new vertical bar. if !p.swapVerticalBar() { p.op(opVerticalBar) } return nil } // mergeCharClass makes dst = dst|src. // The caller must ensure that dst.Op >= src.Op, // to reduce the amount of copying. func mergeCharClass(dst, src *Regexp) { switch dst.Op { case OpAnyChar: // src doesn't add anything. case OpAnyCharNotNL: // src might add \n if matchRune(src, '\n') { dst.Op = OpAnyChar } case OpCharClass: // src is simpler, so either literal or char class if src.Op == OpLiteral { dst.Rune = appendLiteral(dst.Rune, src.Rune[0], src.Flags) } else { dst.Rune = appendClass(dst.Rune, src.Rune) } case OpLiteral: // both literal if src.Rune[0] == dst.Rune[0] && src.Flags == dst.Flags { break } dst.Op = OpCharClass dst.Rune = appendLiteral(dst.Rune[:0], dst.Rune[0], dst.Flags) dst.Rune = appendLiteral(dst.Rune, src.Rune[0], src.Flags) } } // If the top of the stack is an element followed by an opVerticalBar // swapVerticalBar swaps the two and returns true. // Otherwise it returns false. func (p *parser) swapVerticalBar() bool { // If above and below vertical bar are literal or char class, // can merge into a single char class. n := len(p.stack) if n >= 3 && p.stack[n-2].Op == opVerticalBar && isCharClass(p.stack[n-1]) && isCharClass(p.stack[n-3]) { re1 := p.stack[n-1] re3 := p.stack[n-3] // Make re3 the more complex of the two. if re1.Op > re3.Op { re1, re3 = re3, re1 p.stack[n-3] = re3 } mergeCharClass(re3, re1) p.reuse(re1) p.stack = p.stack[:n-1] return true } if n >= 2 { re1 := p.stack[n-1] re2 := p.stack[n-2] if re2.Op == opVerticalBar { if n >= 3 { // Now out of reach. // Clean opportunistically. cleanAlt(p.stack[n-3]) } p.stack[n-2] = re1 p.stack[n-1] = re2 return true } } return false } // parseRightParen handles a ) in the input. func (p *parser) parseRightParen() error { p.concat() if p.swapVerticalBar() { // pop vertical bar p.stack = p.stack[:len(p.stack)-1] } p.alternate() n := len(p.stack) if n < 2 { return &Error{ErrUnexpectedParen, p.wholeRegexp} } re1 := p.stack[n-1] re2 := p.stack[n-2] p.stack = p.stack[:n-2] if re2.Op != opLeftParen { return &Error{ErrUnexpectedParen, p.wholeRegexp} } // Restore flags at time of paren. p.flags = re2.Flags if re2.Cap == 0 { // Just for grouping. p.push(re1) } else { re2.Op = OpCapture re2.Sub = re2.Sub0[:1] re2.Sub[0] = re1 p.push(re2) } return nil } // parseEscape parses an escape sequence at the beginning of s // and returns the rune. func (p *parser) parseEscape(s string) (r rune, rest string, err error) { t := s[1:] if t == "" { return 0, "", &Error{ErrTrailingBackslash, ""} } c, t, err := nextRune(t) if err != nil { return 0, "", err } Switch: switch c { default: if c < utf8.RuneSelf && !isalnum(c) { // Escaped non-word characters are always themselves. // PCRE is not quite so rigorous: it accepts things like // \q, but we don't. We once rejected \_, but too many // programs and people insist on using it, so allow \_. return c, t, nil } // Octal escapes. case '1', '2', '3', '4', '5', '6', '7': // Single non-zero digit is a backreference; not supported if t == "" || t[0] < '0' || t[0] > '7' { break } fallthrough case '0': // Consume up to three octal digits; already have one. r = c - '0' for i := 1; i < 3; i++ { if t == "" || t[0] < '0' || t[0] > '7' { break } r = r*8 + rune(t[0]) - '0' t = t[1:] } return r, t, nil // Hexadecimal escapes. case 'x': if t == "" { break } if c, t, err = nextRune(t); err != nil { return 0, "", err } if c == '{' { // Any number of digits in braces. // Perl accepts any text at all; it ignores all text // after the first non-hex digit. We require only hex digits, // and at least one. nhex := 0 r = 0 for { if t == "" { break Switch } if c, t, err = nextRune(t); err != nil { return 0, "", err } if c == '}' { break } v := unhex(c) if v < 0 { break Switch } r = r*16 + v if r > unicode.MaxRune { break Switch } nhex++ } if nhex == 0 { break Switch } return r, t, nil } // Easy case: two hex digits. x := unhex(c) if c, t, err = nextRune(t); err != nil { return 0, "", err } y := unhex(c) if x < 0 || y < 0 { break } return x*16 + y, t, nil // C escapes. There is no case 'b', to avoid misparsing // the Perl word-boundary \b as the C backspace \b // when in POSIX mode. In Perl, /\b/ means word-boundary // but /[\b]/ means backspace. We don't support that. // If you want a backspace, embed a literal backspace // character or use \x08. case 'a': return '\a', t, err case 'f': return '\f', t, err case 'n': return '\n', t, err case 'r': return '\r', t, err case 't': return '\t', t, err case 'v': return '\v', t, err } return 0, "", &Error{ErrInvalidEscape, s[:len(s)-len(t)]} } // parseClassChar parses a character class character at the beginning of s // and returns it. func (p *parser) parseClassChar(s, wholeClass string) (r rune, rest string, err error) { if s == "" { return 0, "", &Error{Code: ErrMissingBracket, Expr: wholeClass} } // Allow regular escape sequences even though // many need not be escaped in this context. if s[0] == '\\' { return p.parseEscape(s) } return nextRune(s) } type charGroup struct { sign int class []rune } // parsePerlClassEscape parses a leading Perl character class escape like \d // from the beginning of s. If one is present, it appends the characters to r // and returns the new slice r and the remainder of the string. func (p *parser) parsePerlClassEscape(s string, r []rune) (out []rune, rest string) { if p.flags&PerlX == 0 || len(s) < 2 || s[0] != '\\' { return } g := perlGroup[s[0:2]] if g.sign == 0 { return } return p.appendGroup(r, g), s[2:] } // parseNamedClass parses a leading POSIX named character class like [:alnum:] // from the beginning of s. If one is present, it appends the characters to r // and returns the new slice r and the remainder of the string. func (p *parser) parseNamedClass(s string, r []rune) (out []rune, rest string, err error) { if len(s) < 2 || s[0] != '[' || s[1] != ':' { return } i := strings.Index(s[2:], ":]") if i < 0 { return } i += 2 name, s := s[0:i+2], s[i+2:] g := posixGroup[name] if g.sign == 0 { return nil, "", &Error{ErrInvalidCharRange, name} } return p.appendGroup(r, g), s, nil } func (p *parser) appendGroup(r []rune, g charGroup) []rune { if p.flags&FoldCase == 0 { if g.sign < 0 { r = appendNegatedClass(r, g.class) } else { r = appendClass(r, g.class) } } else { tmp := p.tmpClass[:0] tmp = appendFoldedClass(tmp, g.class) p.tmpClass = tmp tmp = cleanClass(&p.tmpClass) if g.sign < 0 { r = appendNegatedClass(r, tmp) } else { r = appendClass(r, tmp) } } return r } var anyTable = &unicode.RangeTable{ R16: []unicode.Range16{{Lo: 0, Hi: 1<<16 - 1, Stride: 1}}, R32: []unicode.Range32{{Lo: 1 << 16, Hi: unicode.MaxRune, Stride: 1}}, } // unicodeTable returns the unicode.RangeTable identified by name // and the table of additional fold-equivalent code points. func unicodeTable(name string) (*unicode.RangeTable, *unicode.RangeTable) { // Special case: "Any" means any. if name == "Any" { return anyTable, anyTable } if t := unicode.Categories[name]; t != nil { return t, unicode.FoldCategory[name] } if t := unicode.Scripts[name]; t != nil { return t, unicode.FoldScript[name] } return nil, nil } // parseUnicodeClass parses a leading Unicode character class like \p{Han} // from the beginning of s. If one is present, it appends the characters to r // and returns the new slice r and the remainder of the string. func (p *parser) parseUnicodeClass(s string, r []rune) (out []rune, rest string, err error) { if p.flags&UnicodeGroups == 0 || len(s) < 2 || s[0] != '\\' || s[1] != 'p' && s[1] != 'P' { return } // Committed to parse or return error. sign := +1 if s[1] == 'P' { sign = -1 } t := s[2:] c, t, err := nextRune(t) if err != nil { return } var seq, name string if c != '{' { // Single-letter name. seq = s[:len(s)-len(t)] name = seq[2:] } else { // Name is in braces. end := strings.IndexRune(s, '}') if end < 0 { if err = checkUTF8(s); err != nil { return } return nil, "", &Error{ErrInvalidCharRange, s} } seq, t = s[:end+1], s[end+1:] name = s[3:end] if err = checkUTF8(name); err != nil { return } } // Group can have leading negation too. \p{^Han} == \P{Han}, \P{^Han} == \p{Han}. if name != "" && name[0] == '^' { sign = -sign name = name[1:] } tab, fold := unicodeTable(name) if tab == nil { return nil, "", &Error{ErrInvalidCharRange, seq} } if p.flags&FoldCase == 0 || fold == nil { if sign > 0 { r = appendTable(r, tab) } else { r = appendNegatedTable(r, tab) } } else { // Merge and clean tab and fold in a temporary buffer. // This is necessary for the negative case and just tidy // for the positive case. tmp := p.tmpClass[:0] tmp = appendTable(tmp, tab) tmp = appendTable(tmp, fold) p.tmpClass = tmp tmp = cleanClass(&p.tmpClass) if sign > 0 { r = appendClass(r, tmp) } else { r = appendNegatedClass(r, tmp) } } return r, t, nil } // parseClass parses a character class at the beginning of s // and pushes it onto the parse stack. func (p *parser) parseClass(s string) (rest string, err error) { t := s[1:] // chop [ re := p.newRegexp(OpCharClass) re.Flags = p.flags re.Rune = re.Rune0[:0] sign := +1 if t != "" && t[0] == '^' { sign = -1 t = t[1:] // If character class does not match \n, add it here, // so that negation later will do the right thing. if p.flags&ClassNL == 0 { re.Rune = append(re.Rune, '\n', '\n') } } class := re.Rune first := true // ] and - are okay as first char in class for t == "" || t[0] != ']' || first { // POSIX: - is only okay unescaped as first or last in class. // Perl: - is okay anywhere. if t != "" && t[0] == '-' && p.flags&PerlX == 0 && !first && (len(t) == 1 || t[1] != ']') { _, size := utf8.DecodeRuneInString(t[1:]) return "", &Error{Code: ErrInvalidCharRange, Expr: t[:1+size]} } first = false // Look for POSIX [:alnum:] etc. if len(t) > 2 && t[0] == '[' && t[1] == ':' { nclass, nt, err := p.parseNamedClass(t, class) if err != nil { return "", err } if nclass != nil { class, t = nclass, nt continue } } // Look for Unicode character group like \p{Han}. nclass, nt, err := p.parseUnicodeClass(t, class) if err != nil { return "", err } if nclass != nil { class, t = nclass, nt continue } // Look for Perl character class symbols (extension). if nclass, nt := p.parsePerlClassEscape(t, class); nclass != nil { class, t = nclass, nt continue } // Single character or simple range. rng := t var lo, hi rune if lo, t, err = p.parseClassChar(t, s); err != nil { return "", err } hi = lo // [a-] means (a|-) so check for final ]. if len(t) >= 2 && t[0] == '-' && t[1] != ']' { t = t[1:] if hi, t, err = p.parseClassChar(t, s); err != nil { return "", err } if hi < lo { rng = rng[:len(rng)-len(t)] return "", &Error{Code: ErrInvalidCharRange, Expr: rng} } } if p.flags&FoldCase == 0 { class = appendRange(class, lo, hi) } else { class = appendFoldedRange(class, lo, hi) } } t = t[1:] // chop ] // Use &re.Rune instead of &class to avoid allocation. re.Rune = class class = cleanClass(&re.Rune) if sign < 0 { class = negateClass(class) } re.Rune = class p.push(re) return t, nil } // cleanClass sorts the ranges (pairs of elements of r), // merges them, and eliminates duplicates. func cleanClass(rp *[]rune) []rune { // Sort by lo increasing, hi decreasing to break ties. sort.Sort(ranges{rp}) r := *rp if len(r) < 2 { return r } // Merge abutting, overlapping. w := 2 // write index for i := 2; i < len(r); i += 2 { lo, hi := r[i], r[i+1] if lo <= r[w-1]+1 { // merge with previous range if hi > r[w-1] { r[w-1] = hi } continue } // new disjoint range r[w] = lo r[w+1] = hi w += 2 } return r[:w] } // appendLiteral returns the result of appending the literal x to the class r. func appendLiteral(r []rune, x rune, flags Flags) []rune { if flags&FoldCase != 0 { return appendFoldedRange(r, x, x) } return appendRange(r, x, x) } // appendRange returns the result of appending the range lo-hi to the class r. func appendRange(r []rune, lo, hi rune) []rune { // Expand last range or next to last range if it overlaps or abuts. // Checking two ranges helps when appending case-folded // alphabets, so that one range can be expanding A-Z and the // other expanding a-z. n := len(r) for i := 2; i <= 4; i += 2 { // twice, using i=2, i=4 if n >= i { rlo, rhi := r[n-i], r[n-i+1] if lo <= rhi+1 && rlo <= hi+1 { if lo < rlo { r[n-i] = lo } if hi > rhi { r[n-i+1] = hi } return r } } } return append(r, lo, hi) } const ( // minimum and maximum runes involved in folding. // checked during test. minFold = 0x0041 maxFold = 0x1e943 ) // appendFoldedRange returns the result of appending the range lo-hi // and its case folding-equivalent runes to the class r. func appendFoldedRange(r []rune, lo, hi rune) []rune { // Optimizations. if lo <= minFold && hi >= maxFold { // Range is full: folding can't add more. return appendRange(r, lo, hi) } if hi < minFold || lo > maxFold { // Range is outside folding possibilities. return appendRange(r, lo, hi) } if lo < minFold { // [lo, minFold-1] needs no folding. r = appendRange(r, lo, minFold-1) lo = minFold } if hi > maxFold { // [maxFold+1, hi] needs no folding. r = appendRange(r, maxFold+1, hi) hi = maxFold } // Brute force. Depend on appendRange to coalesce ranges on the fly. for c := lo; c <= hi; c++ { r = appendRange(r, c, c) f := unicode.SimpleFold(c) for f != c { r = appendRange(r, f, f) f = unicode.SimpleFold(f) } } return r } // appendClass returns the result of appending the class x to the class r. // It assume x is clean. func appendClass(r []rune, x []rune) []rune { for i := 0; i < len(x); i += 2 { r = appendRange(r, x[i], x[i+1]) } return r } // appendFolded returns the result of appending the case folding of the class x to the class r. func appendFoldedClass(r []rune, x []rune) []rune { for i := 0; i < len(x); i += 2 { r = appendFoldedRange(r, x[i], x[i+1]) } return r } // appendNegatedClass returns the result of appending the negation of the class x to the class r. // It assumes x is clean. func appendNegatedClass(r []rune, x []rune) []rune { nextLo := '\u0000' for i := 0; i < len(x); i += 2 { lo, hi := x[i], x[i+1] if nextLo <= lo-1 { r = appendRange(r, nextLo, lo-1) } nextLo = hi + 1 } if nextLo <= unicode.MaxRune { r = appendRange(r, nextLo, unicode.MaxRune) } return r } // appendTable returns the result of appending x to the class r. func appendTable(r []rune, x *unicode.RangeTable) []rune { for _, xr := range x.R16 { lo, hi, stride := rune(xr.Lo), rune(xr.Hi), rune(xr.Stride) if stride == 1 { r = appendRange(r, lo, hi) continue } for c := lo; c <= hi; c += stride { r = appendRange(r, c, c) } } for _, xr := range x.R32 { lo, hi, stride := rune(xr.Lo), rune(xr.Hi), rune(xr.Stride) if stride == 1 { r = appendRange(r, lo, hi) continue } for c := lo; c <= hi; c += stride { r = appendRange(r, c, c) } } return r } // appendNegatedTable returns the result of appending the negation of x to the class r. func appendNegatedTable(r []rune, x *unicode.RangeTable) []rune { nextLo := '\u0000' // lo end of next class to add for _, xr := range x.R16 { lo, hi, stride := rune(xr.Lo), rune(xr.Hi), rune(xr.Stride) if stride == 1 { if nextLo <= lo-1 { r = appendRange(r, nextLo, lo-1) } nextLo = hi + 1 continue } for c := lo; c <= hi; c += stride { if nextLo <= c-1 { r = appendRange(r, nextLo, c-1) } nextLo = c + 1 } } for _, xr := range x.R32 { lo, hi, stride := rune(xr.Lo), rune(xr.Hi), rune(xr.Stride) if stride == 1 { if nextLo <= lo-1 { r = appendRange(r, nextLo, lo-1) } nextLo = hi + 1 continue } for c := lo; c <= hi; c += stride { if nextLo <= c-1 { r = appendRange(r, nextLo, c-1) } nextLo = c + 1 } } if nextLo <= unicode.MaxRune { r = appendRange(r, nextLo, unicode.MaxRune) } return r } // negateClass overwrites r and returns r's negation. // It assumes the class r is already clean. func negateClass(r []rune) []rune { nextLo := '\u0000' // lo end of next class to add w := 0 // write index for i := 0; i < len(r); i += 2 { lo, hi := r[i], r[i+1] if nextLo <= lo-1 { r[w] = nextLo r[w+1] = lo - 1 w += 2 } nextLo = hi + 1 } r = r[:w] if nextLo <= unicode.MaxRune { // It's possible for the negation to have one more // range - this one - than the original class, so use append. r = append(r, nextLo, unicode.MaxRune) } return r } // ranges implements sort.Interface on a []rune. // The choice of receiver type definition is strange // but avoids an allocation since we already have // a *[]rune. type ranges struct { p *[]rune } func (ra ranges) Less(i, j int) bool { p := *ra.p i *= 2 j *= 2 return p[i] < p[j] || p[i] == p[j] && p[i+1] > p[j+1] } func (ra ranges) Len() int { return len(*ra.p) / 2 } func (ra ranges) Swap(i, j int) { p := *ra.p i *= 2 j *= 2 p[i], p[i+1], p[j], p[j+1] = p[j], p[j+1], p[i], p[i+1] } func checkUTF8(s string) error { for s != "" { rune, size := utf8.DecodeRuneInString(s) if rune == utf8.RuneError && size == 1 { return &Error{Code: ErrInvalidUTF8, Expr: s} } s = s[size:] } return nil } func nextRune(s string) (c rune, t string, err error) { c, size := utf8.DecodeRuneInString(s) if c == utf8.RuneError && size == 1 { return 0, "", &Error{Code: ErrInvalidUTF8, Expr: s} } return c, s[size:], nil } func isalnum(c rune) bool { return '0' <= c && c <= '9' || 'A' <= c && c <= 'Z' || 'a' <= c && c <= 'z' } func unhex(c rune) rune { if '0' <= c && c <= '9' { return c - '0' } if 'a' <= c && c <= 'f' { return c - 'a' + 10 } if 'A' <= c && c <= 'F' { return c - 'A' + 10 } return -1 }