// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa // nilcheckelim eliminates unnecessary nil checks. // runs on machine-independent code. func nilcheckelim(f *Func) { // A nil check is redundant if the same nil check was successful in a // dominating block. The efficacy of this pass depends heavily on the // efficacy of the cse pass. sdom := f.sdom() // TODO: Eliminate more nil checks. // We can recursively remove any chain of fixed offset calculations, // i.e. struct fields and array elements, even with non-constant // indices: x is non-nil iff x.a.b[i].c is. type walkState int const ( Work walkState = iota // process nil checks and traverse to dominees ClearPtr // forget the fact that ptr is nil ) type bp struct { block *Block // block, or nil in ClearPtr state ptr *Value // if non-nil, ptr that is to be cleared in ClearPtr state op walkState } work := make([]bp, 0, 256) work = append(work, bp{block: f.Entry}) // map from value ID to bool indicating if value is known to be non-nil // in the current dominator path being walked. This slice is updated by // walkStates to maintain the known non-nil values. nonNilValues := make([]bool, f.NumValues()) // make an initial pass identifying any non-nil values for _, b := range f.Blocks { for _, v := range b.Values { // a value resulting from taking the address of a // value, or a value constructed from an offset of a // non-nil ptr (OpAddPtr) implies it is non-nil if v.Op == OpAddr || v.Op == OpAddPtr { nonNilValues[v.ID] = true } } } for changed := true; changed; { changed = false for _, b := range f.Blocks { for _, v := range b.Values { // phis whose arguments are all non-nil // are non-nil if v.Op == OpPhi { argsNonNil := true for _, a := range v.Args { if !nonNilValues[a.ID] { argsNonNil = false break } } if argsNonNil { if !nonNilValues[v.ID] { changed = true } nonNilValues[v.ID] = true } } } } } // allocate auxiliary date structures for computing store order sset := f.newSparseSet(f.NumValues()) defer f.retSparseSet(sset) storeNumber := make([]int32, f.NumValues()) // perform a depth first walk of the dominee tree for len(work) > 0 { node := work[len(work)-1] work = work[:len(work)-1] switch node.op { case Work: b := node.block // First, see if we're dominated by an explicit nil check. if len(b.Preds) == 1 { p := b.Preds[0].b if p.Kind == BlockIf && p.Control.Op == OpIsNonNil && p.Succs[0].b == b { ptr := p.Control.Args[0] if !nonNilValues[ptr.ID] { nonNilValues[ptr.ID] = true work = append(work, bp{op: ClearPtr, ptr: ptr}) } } } // Next, order values in the current block w.r.t. stores. b.Values = storeOrder(b.Values, sset, storeNumber) // Next, process values in the block. i := 0 for _, v := range b.Values { b.Values[i] = v i++ switch v.Op { case OpIsNonNil: ptr := v.Args[0] if nonNilValues[ptr.ID] { // This is a redundant explicit nil check. v.reset(OpConstBool) v.AuxInt = 1 // true } case OpNilCheck: ptr := v.Args[0] if nonNilValues[ptr.ID] { // This is a redundant implicit nil check. // Logging in the style of the former compiler -- and omit line 1, // which is usually in generated code. if f.fe.Debug_checknil() && v.Pos.Line() > 1 { f.Warnl(v.Pos, "removed nil check") } v.reset(OpUnknown) f.freeValue(v) i-- continue } // Record the fact that we know ptr is non nil, and remember to // undo that information when this dominator subtree is done. nonNilValues[ptr.ID] = true work = append(work, bp{op: ClearPtr, ptr: ptr}) } } for j := i; j < len(b.Values); j++ { b.Values[j] = nil } b.Values = b.Values[:i] // Add all dominated blocks to the work list. for w := sdom[node.block.ID].child; w != nil; w = sdom[w.ID].sibling { work = append(work, bp{op: Work, block: w}) } case ClearPtr: nonNilValues[node.ptr.ID] = false continue } } } // All platforms are guaranteed to fault if we load/store to anything smaller than this address. // // This should agree with minLegalPointer in the runtime. const minZeroPage = 4096 // nilcheckelim2 eliminates unnecessary nil checks. // Runs after lowering and scheduling. func nilcheckelim2(f *Func) { unnecessary := f.newSparseSet(f.NumValues()) defer f.retSparseSet(unnecessary) for _, b := range f.Blocks { // Walk the block backwards. Find instructions that will fault if their // input pointer is nil. Remove nil checks on those pointers, as the // faulting instruction effectively does the nil check for free. unnecessary.clear() // Optimization: keep track of removed nilcheck with smallest index firstToRemove := len(b.Values) for i := len(b.Values) - 1; i >= 0; i-- { v := b.Values[i] if opcodeTable[v.Op].nilCheck && unnecessary.contains(v.Args[0].ID) { if f.fe.Debug_checknil() && v.Pos.Line() > 1 { f.Warnl(v.Pos, "removed nil check") } v.reset(OpUnknown) firstToRemove = i continue } if v.Type.IsMemory() || v.Type.IsTuple() && v.Type.FieldType(1).IsMemory() { if v.Op == OpVarDef || v.Op == OpVarKill || v.Op == OpVarLive { // These ops don't really change memory. continue } // This op changes memory. Any faulting instruction after v that // we've recorded in the unnecessary map is now obsolete. unnecessary.clear() } // Find any pointers that this op is guaranteed to fault on if nil. var ptrstore [2]*Value ptrs := ptrstore[:0] if opcodeTable[v.Op].faultOnNilArg0 { ptrs = append(ptrs, v.Args[0]) } if opcodeTable[v.Op].faultOnNilArg1 { ptrs = append(ptrs, v.Args[1]) } for _, ptr := range ptrs { // Check to make sure the offset is small. switch opcodeTable[v.Op].auxType { case auxSymOff: if v.Aux != nil || v.AuxInt < 0 || v.AuxInt >= minZeroPage { continue } case auxSymValAndOff: off := ValAndOff(v.AuxInt).Off() if v.Aux != nil || off < 0 || off >= minZeroPage { continue } case auxInt32: // Mips uses this auxType for atomic add constant. It does not affect the effective address. case auxInt64: // ARM uses this auxType for duffcopy/duffzero/alignment info. // It does not affect the effective address. case auxNone: // offset is zero. default: v.Fatalf("can't handle aux %s (type %d) yet\n", v.auxString(), int(opcodeTable[v.Op].auxType)) } // This instruction is guaranteed to fault if ptr is nil. // Any previous nil check op is unnecessary. unnecessary.add(ptr.ID) } } // Remove values we've clobbered with OpUnknown. i := firstToRemove for j := i; j < len(b.Values); j++ { v := b.Values[j] if v.Op != OpUnknown { b.Values[i] = v i++ } } for j := i; j < len(b.Values); j++ { b.Values[j] = nil } b.Values = b.Values[:i] // TODO: if b.Kind == BlockPlain, start the analysis in the subsequent block to find // more unnecessary nil checks. Would fix test/nilptr3_ssa.go:157. } }